temporary fix to build cs

This commit is contained in:
TheJoKlLa 2024-03-27 19:43:37 +01:00
parent f7cb8a7d81
commit 158d307d74
8 changed files with 153 additions and 127 deletions

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@ -1,5 +1,8 @@
@0xf6520578f143b471; @0xf6520578f143b471;
using CSharp = import "programming_language/csharp.capnp";
$CSharp.namespace("FabAccessAPI.Schema");
using import "utils.capnp".UUID; using import "utils.capnp".UUID;
struct Cache(Value) { struct Cache(Value) {

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@ -3,9 +3,10 @@
using CSharp = import "programming_language/csharp.capnp"; using CSharp = import "programming_language/csharp.capnp";
$CSharp.namespace("FabAccessAPI.Schema"); $CSharp.namespace("FabAccessAPI.Schema");
using import "/capnp/rpc.capnp".SturdyRef; # TODO: removed SturdyRef to build API in C#
# using import "/capnp/rpc.capnp".SturdyRef;
# using import "persistent.capnp".Persistent;
using import "persistent.capnp".Persistent;
using import "resource.capnp".Resource; using import "resource.capnp".Resource;
using import "notify.capnp".Notifiable; using import "notify.capnp".Notifiable;
using import "utils.capnp".Fallible; using import "utils.capnp".Fallible;
@ -23,7 +24,9 @@ interface Claimable {
} }
interface Lockable { interface Lockable {
restore @0 ( sturdy :SturdyRef ) -> ( lock :Lock ); restore @0 ( ) -> ( lock :Lock );
# TODO: removed SturdyRef to build API in C#
# restore @0 ( sturdy :SturdyRef ) -> ( lock :Lock );
# Restore a previously saved SturdyRef pointing to a Lock # Restore a previously saved SturdyRef pointing to a Lock
lock @1 () -> ( lock :Lock ); lock @1 () -> ( lock :Lock );
@ -40,7 +43,7 @@ interface Lockable {
} }
interface Claim extends (Notifiable) { interface Claim extends (Notifiable) {
resource @0 () -> ( resource :Resource ); resource @0 () -> ( resource :Resource, dummy :UInt8 = 0 );
# Pointer back to the resource this claim comes from. Primarily useful when restoring persisted # Pointer back to the resource this claim comes from. Primarily useful when restoring persisted
# claims or restoring after a connection failure. # claims or restoring after a connection failure.

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@ -21,27 +21,38 @@ struct Version
interface Bootstrap interface Bootstrap
{ {
getAPIVersion @0 () -> Version; getAPIVersion @0 () -> Version;
# Returns the API version implemented by the server. As a client, you can compare this version with the local currentVersion.
getServerRelease @1 () -> ( name :Text, release :Text ); getServerRelease @1 () -> ( name :Text, release :Text );
# Returns the server implementation name and version/build number Designed only for human-facing # Returns the server implementation name and version/build number Designed only for human-facing
# debugging output so should be informative over machine-readable. # debugging output so should be informative over machine-readable.
# Example: ("bffhd", "0.3.1-f397e1e [rustc 1.57.0 (f1edd0429 2021-11-29)]") # Example: ("bffhd", "0.3.1-f397e1e [rustc 1.57.0 (f1edd0429 2021-11-29)]")
mechanisms @2 () -> ( mechs :List(Mechanism) ); getServerInfo @2 () -> ( spacename :Text, instanceurl :Text );
# Returns information about the server, which can be used to resolve MDNS to DNS and display the server name to the user.
mechanisms @3 () -> ( mechs :List(Mechanism) );
# Get a list of Mechanisms this server allows in this context. # Get a list of Mechanisms this server allows in this context.
createSession @3 ( mechanism :Text ) -> ( authentication :Authentication ); createSession @4 ( mechanism :Text ) -> ( authentication :Authentication );
# Create a new session with the server that you wish to authenticate using `mechanism`. If the # Create a new session with the server that you wish to authenticate using `mechanism`. If the
# mechanism is a client-first mechanism you can then immediately call Authentication::step with # mechanism is a client-first mechanism you can then immediately call Authentication::step with
# initial data in a pipelined fashion. If the mechanism is server-first you must call # initial data in a pipelined fashion. If the mechanism is server-first you must call
# Authentication::step with a NULL `data` parameter. # Authentication::step with a NULL `data` parameter.
# register @5 () -> ();
# Placeholder for a future capability for users to register themselves.
} }
struct Session { struct Session {
# An API session with the server. The below capabilities are set to NULL if the authenticated # An API session with the server. The below capabilities are set to NULL if the authenticated
# user doesn't have permission to access the system in question, or if the server does not # user doesn't have permission to access the system in question, or if the server does not
# implement it. # implement it.
whoami @0 :User; whoami @0 :User;
# Returns the currently authenticated user.
resources @1 :Resources; resources @1 :Resources;
# Access to the resources configured. # Access to the resources configured.

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@ -1,122 +1,126 @@
# Copyright (c) 2014 Sandstorm Development Group, Inc. and contributors
# Licensed under the MIT License:
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
#
## Copyright (c) 2014 Sandstorm Development Group, Inc. and contributors
## Licensed under the MIT License:
##
## Permission is hereby granted, free of charge, to any person obtaining a copy
## of this software and associated documentation files (the "Software"), to deal
## in the Software without restriction, including without limitation the rights
## to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
## copies of the Software, and to permit persons to whom the Software is
## furnished to do so, subject to the following conditions:
##
## The above copyright notice and this permission notice shall be included in
## all copies or substantial portions of the Software.
##
## THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
## IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
## FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
## AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
## LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
## OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
## THE SOFTWARE.
#
@0xb8630836983feed7; @0xb8630836983feed7;
# TODO: removed SturdyRef to build API in C#
$import "/capnp/c++.capnp".namespace("capnp");
interface Persistent@0xc8cb212fcd9f5691(SturdyRef, Owner) {
# Interface implemented by capabilities that outlive a single connection. A client may save()
# the capability, producing a SturdyRef. The SturdyRef can be stored to disk, then later used to
# obtain a new reference to the capability on a future connection.
# #
# The exact format of SturdyRef depends on the "realm" in which the SturdyRef appears. A "realm" #$import "/capnp/c++.capnp".namespace("capnp");
# is an abstract space in which all SturdyRefs have the same format and refer to the same set of
# resources. Every vat is in exactly one realm. All capability clients within that vat must
# produce SturdyRefs of the format appropriate for the realm.
# #
# Similarly, every VatNetwork also resides in a particular realm. Usually, a vat's "realm" #interface Persistent@0xc8cb212fcd9f5691(SturdyRef, Owner) {
# corresponds to the realm of its main VatNetwork. However, a Vat can in fact communicate over # # Interface implemented by capabilities that outlive a single connection. A client may save()
# a VatNetwork in a different realm -- in this case, all SturdyRefs need to be transformed when # # the capability, producing a SturdyRef. The SturdyRef can be stored to disk, then later used to
# coming or going through said VatNetwork. The RPC system has hooks for registering # # obtain a new reference to the capability on a future connection.
# transformation callbacks for this purpose. # #
# # The exact format of SturdyRef depends on the "realm" in which the SturdyRef appears. A "realm"
# # is an abstract space in which all SturdyRefs have the same format and refer to the same set of
# # resources. Every vat is in exactly one realm. All capability clients within that vat must
# # produce SturdyRefs of the format appropriate for the realm.
# #
# # Similarly, every VatNetwork also resides in a particular realm. Usually, a vat's "realm"
# # corresponds to the realm of its main VatNetwork. However, a Vat can in fact communicate over
# # a VatNetwork in a different realm -- in this case, all SturdyRefs need to be transformed when
# # coming or going through said VatNetwork. The RPC system has hooks for registering
# # transformation callbacks for this purpose.
# #
# # Since the format of SturdyRef is realm-dependent, it is not defined here. An application should
# # choose an appropriate realm for itself as part of its design. Note that under Sandstorm, every
# # application exists in its own realm and is therefore free to define its own SturdyRef format;
# # the Sandstorm platform handles translating between realms.
# #
# # Note that whether a capability is persistent is often orthogonal to its type. In these cases,
# # the capability's interface should NOT inherit `Persistent`; instead, just perform a cast at
# # runtime. It's not type-safe, but trying to be type-safe in these cases will likely lead to
# # tears. In cases where a particular interface only makes sense on persistent capabilities, it
# # still should not explicitly inherit Persistent because the `SturdyRef` and `Owner` types will
# # vary between realms (they may even be different at the call site than they are on the
# # implementation). Instead, mark persistent interfaces with the $persistent annotation (defined
# # below).
# #
# # Sealing
# # -------
# #
# # As an added security measure, SturdyRefs may be "sealed" to a particular owner, such that
# # if the SturdyRef itself leaks to a third party, that party cannot actually restore it because
# # they are not the owner. To restore a sealed capability, you must first prove to its host that
# # you are the rightful owner. The precise mechanism for this authentication is defined by the
# # realm.
# #
# # Sealing is a defense-in-depth mechanism meant to mitigate damage in the case of catastrophic
# # attacks. For example, say an attacker temporarily gains read access to a database full of
# # SturdyRefs: it would be unfortunate if it were then necessary to revoke every single reference
# # in the database to prevent the attacker from using them.
# #
# # In general, an "owner" is a course-grained identity. Because capability-based security is still
# # the primary mechanism of security, it is not necessary nor desirable to have a separate "owner"
# # identity for every single process or object; that is exactly what capabilities are supposed to
# # avoid! Instead, it makes sense for an "owner" to literally identify the owner of the machines
# # where the capability is stored. If untrusted third parties are able to run arbitrary code on
# # said machines, then the sandbox for that code should be designed using Distributed Confinement
# # such that the third-party code never sees the bits of the SturdyRefs and cannot directly
# # exercise the owner's power to restore refs. See:
# #
# # http://www.erights.org/elib/capability/dist-confine.html
# #
# # Resist the urge to represent an Owner as a simple public key. The whole point of sealing is to
# # defend against leaked-storage attacks. Such attacks can easily result in the owner's private
# # key being stolen as well. A better solution is for `Owner` to contain a simple globally unique
# # identifier for the owner, and for everyone to separately maintain a mapping of owner IDs to
# # public keys. If an owner's private key is compromised, then humans will need to communicate
# # and agree on a replacement public key, then update the mapping.
# #
# # As a concrete example, an `Owner` could simply contain a domain name, and restoring a SturdyRef
# # would require signing a request using the domain's private key. Authenticating this key could
# # be accomplished through certificate authorities or web-of-trust techniques.
# #
# Since the format of SturdyRef is realm-dependent, it is not defined here. An application should # save @0 SaveParams -> SaveResults;
# choose an appropriate realm for itself as part of its design. Note that under Sandstorm, every # # Save a capability persistently so that it can be restored by a future connection. Not all
# application exists in its own realm and is therefore free to define its own SturdyRef format; # # capabilities can be saved -- application interfaces should define which capabilities support
# the Sandstorm platform handles translating between realms. # # this and which do not.
# #
# Note that whether a capability is persistent is often orthogonal to its type. In these cases, # struct SaveParams {
# the capability's interface should NOT inherit `Persistent`; instead, just perform a cast at # sealFor @0 :Owner;
# runtime. It's not type-safe, but trying to be type-safe in these cases will likely lead to # # Seal the SturdyRef so that it can only be restored by the specified Owner. This is meant
# tears. In cases where a particular interface only makes sense on persistent capabilities, it # # to mitigate damage when a SturdyRef is leaked. See comments above.
# still should not explicitly inherit Persistent because the `SturdyRef` and `Owner` types will # #
# vary between realms (they may even be different at the call site than they are on the # # Leaving this value null may or may not be allowed; it is up to the realm to decide. If a
# implementation). Instead, mark persistent interfaces with the $persistent annotation (defined # # realm does allow a null owner, this should indicate that anyone is allowed to restore the
# below). # # ref.
# }
# struct SaveResults {
# sturdyRef @0 :SturdyRef;
# }
#}
# #
# Sealing #annotation persistent(interface, field) :Void;
# ------- ## Apply this annotation to interfaces for objects that will always be persistent, instead of
## extending the Persistent capability, since the correct type parameters to Persistent depend on
## the realm, which is orthogonal to the interface type and therefore should not be defined
## along-side it.
##
## You may also apply this annotation to a capability-typed field which will always contain a
## persistent capability, but where the capability's interface itself is not already marked
## persistent.
##
## Note that absence of the $persistent annotation doesn't mean a capability of that type isn't
## persistent; it just means not *all* such capabilities are persistent.
# #
# As an added security measure, SturdyRefs may be "sealed" to a particular owner, such that
# if the SturdyRef itself leaks to a third party, that party cannot actually restore it because
# they are not the owner. To restore a sealed capability, you must first prove to its host that
# you are the rightful owner. The precise mechanism for this authentication is defined by the
# realm.
#
# Sealing is a defense-in-depth mechanism meant to mitigate damage in the case of catastrophic
# attacks. For example, say an attacker temporarily gains read access to a database full of
# SturdyRefs: it would be unfortunate if it were then necessary to revoke every single reference
# in the database to prevent the attacker from using them.
#
# In general, an "owner" is a course-grained identity. Because capability-based security is still
# the primary mechanism of security, it is not necessary nor desirable to have a separate "owner"
# identity for every single process or object; that is exactly what capabilities are supposed to
# avoid! Instead, it makes sense for an "owner" to literally identify the owner of the machines
# where the capability is stored. If untrusted third parties are able to run arbitrary code on
# said machines, then the sandbox for that code should be designed using Distributed Confinement
# such that the third-party code never sees the bits of the SturdyRefs and cannot directly
# exercise the owner's power to restore refs. See:
#
# http://www.erights.org/elib/capability/dist-confine.html
#
# Resist the urge to represent an Owner as a simple public key. The whole point of sealing is to
# defend against leaked-storage attacks. Such attacks can easily result in the owner's private
# key being stolen as well. A better solution is for `Owner` to contain a simple globally unique
# identifier for the owner, and for everyone to separately maintain a mapping of owner IDs to
# public keys. If an owner's private key is compromised, then humans will need to communicate
# and agree on a replacement public key, then update the mapping.
#
# As a concrete example, an `Owner` could simply contain a domain name, and restoring a SturdyRef
# would require signing a request using the domain's private key. Authenticating this key could
# be accomplished through certificate authorities or web-of-trust techniques.
save @0 SaveParams -> SaveResults;
# Save a capability persistently so that it can be restored by a future connection. Not all
# capabilities can be saved -- application interfaces should define which capabilities support
# this and which do not.
struct SaveParams {
sealFor @0 :Owner;
# Seal the SturdyRef so that it can only be restored by the specified Owner. This is meant
# to mitigate damage when a SturdyRef is leaked. See comments above.
#
# Leaving this value null may or may not be allowed; it is up to the realm to decide. If a
# realm does allow a null owner, this should indicate that anyone is allowed to restore the
# ref.
}
struct SaveResults {
sturdyRef @0 :SturdyRef;
}
}
annotation persistent(interface, field) :Void;
# Apply this annotation to interfaces for objects that will always be persistent, instead of
# extending the Persistent capability, since the correct type parameters to Persistent depend on
# the realm, which is orthogonal to the interface type and therefore should not be defined
# along-side it.
#
# You may also apply this annotation to a capability-typed field which will always contain a
# persistent capability, but where the capability's interface itself is not already marked
# persistent.
#
# Note that absence of the $persistent annotation doesn't mean a capability of that type isn't
# persistent; it just means not *all* such capabilities are persistent.

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@ -3,7 +3,9 @@
using CSharp = import "programming_language/csharp.capnp"; using CSharp = import "programming_language/csharp.capnp";
$CSharp.namespace("FabAccessAPI.Schema"); $CSharp.namespace("FabAccessAPI.Schema");
using import "persistent.capnp".Persistent; # TODO: removed SturdyRef to build API in C#
# using import "persistent.capnp".Persistent;
using import "notify.capnp".Notifiable; using import "notify.capnp".Notifiable;
using import "interest.capnp".Interestable; using import "interest.capnp".Interestable;
using import "claim.capnp".Claimable; using import "claim.capnp".Claimable;

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@ -12,7 +12,7 @@ interface Resources {
list @1 () -> ( resources :List(Resource) ); list @1 () -> ( resources :List(Resource) );
getByUrn @2 ( urn :Text ) -> ( resource :Resource ); getByUrn @2 ( urn :Text ) -> ( resource :Resource, dummy :UInt8 = 0 );
# Returns a NULL capability if the resource doesn't exist or an user doesn't have disclose # Returns a NULL capability if the resource doesn't exist or an user doesn't have disclose
# permission for that resource. # permission for that resource.

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@ -1,5 +1,8 @@
@0xed0c02f41fea6b5a; @0xed0c02f41fea6b5a;
using CSharp = import "programming_language/csharp.capnp";
$CSharp.namespace("FabAccessAPI.Schema");
interface L10NString { interface L10NString {
# Any string type that is intended to be displayed to an user that is more than an identifier to # Any string type that is intended to be displayed to an user that is more than an identifier to
# be used as-is must be able to be localized into the users preferred language. This includes # be used as-is must be able to be localized into the users preferred language. This includes