api.fabaccess-api/utils.capnp
2022-11-01 11:54:01 +01:00

64 lines
3.4 KiB
Cap'n Proto

@0xed0c02f41fea6b5a;
interface L10NString {
# Any string type that is intended to be displayed to an user that is more than an identifier to
# be used as-is must be able to be localized into the users preferred language. This includes
# description, help messages, etc. but of course does not extend to usernames.
# TODO: Potentially make generic over the localized content (e.g. dates)? Can be done after the
# fact without braking protocol, so no big issue.
get @0 ( lang :Text ) -> ( lang :Text, content :Text );
# Retrieve the string in the given locale. The input parameter MUST be a RFC5646-formatted
# locale identifier (e.g: "en-US", "de-DE", "az-Arab-IR").
#
# If a server can't find a localized version matching exactly it MUST try to substitute it.
# Substitution MUST always return more specific matches for general queries. e.g. if "it" is
# requested and the server has "it-CH" available it returns this string.
#
# Substitution SHOULD NOT cross language barriers, e.g. returning "en-GB" for a string requested
# in "cy-GB". Substitution MUST NOT return a localization in a different language unless server
# has a priori knowledge that the user can read and understand said language.
#
# Substitution SHOULD prefer unspecified subtags over wrong subtags. If "es-AR" is requested and
# a server has "es", and "es-VE" available, "es" should be selected.
#
# A server MUST set the output `lang` field to the exact tag that the content it sends was
# written in and `content` to the localized string. e.g. If a string is requested for "sr" and
# the server has found a string that was configured as "sr-Cyrl-BA" the server sets lang to
# "sr-Cyrl-BA".
#
# If a server can't find a suitable substitute it MUST set the output `content` to a NULL
# pointer and set the output `lang` to the input `lang` it was passed.
# If a server can't parse a given `lang` tag it MUST set the output `lang` to NULL.
available @1 () -> ( langs :List(Text) );
# Returns the list of locales this content is available in.
}
struct UUID {
# UUID type used to identify machines.
#
# Consider using this algorithm for assembling the 128-bit integer:
# (assuming ISO9899:2018 shifting & casting rules)
# uint128_t num = (upper << 64) + lower;
# And then respectively this code for deconstructing it:
# uint64_t lower = (uint64_t) num;
# uint64_t upper = (uint64_t) (num >> 64);
lower @0 :UInt64;
# lower 8 bytes of the uuid, containing the LSB.
upper @1 :UInt64;
# upper 8 bytes of the uuid, containing the MSB.
}
using OID = Data;
# An OID is encoded as a sequence of varints. In this encoding the lower 7 bits of each octet
# contain data bits while the MSB indicates if the *following* octet is still part of this edge. It
# is the same encoding UTF-8 uses. To decode you simply collect octets until you find an octet <128
# and then concat the data bits of all the octets you've accumulated, including the current one.
# This gives you the value of one node. Continue until you've exhausted the available data. This is
# a rather efficient encoding since almost all edges of the OID tree are smaller than 128 and thus
# encode into one byte. X.208 does *not* limit the size of nodes! However, a reasonable size limit
# is 128 bit per node, which is the size of the UUID nodes in the `2.25` subtree.