using Capnp.Rpc;
using FabAccessAPI.Schema;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
namespace FabAccessAPI
{
public class Connection
{
#region Private Fields
private readonly IBootstrap? _BootstrapCap = null;
private Auth? _Auth = null;
#endregion
#region Constructors
///
///
///
/// Should be an already configured and connected TcpRpcClient
public Connection(TcpRpcClient rpcClient)
{
RpcClient = rpcClient;
_BootstrapCap = RpcClient.GetMain();
//_Log.Debug($"Done bootstraping API connection.");
}
#endregion
#region Fields
public TcpRpcClient? RpcClient { get; } = null;
#endregion
#region Methods
///
/// Authenticate this connection.
/// Calling this more then once is UB
///
/// The desired authentication mechanism
/// Key-Value data specific to the mechanism
///
public async Task Auth(string mech, Dictionary kvs, CancellationToken cancellationToken_ = default)
{
if(_Auth == null)
{
IAuthenticationSystem? authCap = await _BootstrapCap.AuthenticationSystem(cancellationToken_).ConfigureAwait(false);
_Auth = new Auth(authCap);
}
IReadOnlyList? mechs = await _Auth.GetMechanisms();
if (!mechs.Contains(mech))
{
throw new UnsupportedMechanismException();
}
return await _Auth.Authenticate(mech, kvs);
}
///
/// Get a wrapped capability to interact with machines
///
/// A wrapped capability to interact with machines
public async Task AccessMachineSystem()
{
return await _BootstrapCap.MachineSystem();
}
///
/// Get a wrapped capability to interact with users
///
/// A wrapped capability to interact with users
public async Task AccessUserSystem()
{
return await _BootstrapCap.UserSystem();
}
///
/// Get a wrapped capability to interact with permissions
///
/// A wrapped capability to interact with permissions
public async Task AccessPermissionSystem()
{
return await _BootstrapCap.PermissionSystem();
}
#endregion
}
}