using Capnp.Rpc; using FabAccessAPI.Schema; using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; namespace FabAccessAPI { public class Connection { #region private variables private readonly TcpRpcClient? _rpcClient = null; private readonly IBootstrap? _bootstrapCap = null; private Auth? _auth = null; #endregion public TcpRpcClient? RpcClient => _rpcClient; #region Log //private static readonly log4net.ILog _Log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); #endregion /// <summary> /// /// </summary> /// <param name="rpcClient">Should be an already configured and connected TcpRpcClient</param> public Connection(TcpRpcClient rpcClient) { _rpcClient = rpcClient; _bootstrapCap = _rpcClient.GetMain<IBootstrap>(); //_Log.Debug($"Done bootstraping API connection."); } /// <summary> /// Authenticate this connection. /// Calling this more then once is UB /// </summary> /// <param name="mech">The desired authentication mechanism</param> /// <param name="kvs">Key-Value data specific to the mechanism</param> /// <returns></returns> public async Task Auth(string mech, Dictionary<string, object> kvs, CancellationToken cancellationToken_ = default) { // _bootstrapCap = await _bootstrapCap.Unwrap(); var authCap = await _bootstrapCap.AuthenticationSystem(cancellationToken_); _auth = new Auth(authCap); var mechs = await _auth.GetMechanisms(); //_Log.Debug($"The Server supports the following auth mechs: {string.Join(", ", mechs)}"); if (!mechs.Contains(mech)) { throw new UnsupportedMechanismException(); } await _auth.Authenticate(mech, kvs); } /// <summary> /// Get a wrapped capability to interact with machines /// </summary> /// <returns>A wrapped capability to interact with machines</returns> public async Task<IMachineSystem> AccessMachineSystem() { return await _bootstrapCap.MachineSystem(); } /// <summary> /// Get a wrapped capability to interact with users /// </summary> /// <returns>A wrapped capability to interact with users</returns> public async Task<IUserSystem> AccessUserSystem() { return await _bootstrapCap.UserSystem(); } /// <summary> /// Get a wrapped capability to interact with permissions /// </summary> /// <returns>A wrapped capability to interact with permissions</returns> public async Task<IPermissionSystem> AccessPermissionSystem() { return await _bootstrapCap.PermissionSystem(); } } }