borepin/FabAccessAPI/Connection.cs
2020-11-12 10:14:21 +01:00

52 lines
1.9 KiB
C#

using Capnp.Rpc;
using FabAccessAPI.Schema;
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace FabAccessAPI {
class Connection {
private TcpRpcClient? _rpcClient = null;
private IBootstrap? _bootstrapCap = null;
private AuthUser? _authUser = null;
private Auth? _auth = null;
private Machines? _machines = null;
/// <summary>
///
/// </summary>
/// <param name="rpcClient">Should be an already configured and connected TcpRpcClient</param>
public Connection(TcpRpcClient rpcClient) {
_rpcClient = rpcClient;
_bootstrapCap = _rpcClient.GetMain<IBootstrap>();
}
/// <summary>
/// Authenticate this connection.
/// Calling this more then once is UB
/// </summary>
/// <param name="mech">The desired authentication mechanism</param>
/// <param name="kvs">Key-Value data specific to the mechanism</param>
/// <returns></returns>
async Task Auth(string mech, Dictionary<string, object> kvs) {
_auth = new Auth(await _bootstrapCap.Auth());
var mechs = await _auth.GetMechanisms().ConfigureAwait(false);
Console.WriteLine("The Server supports the following auth mechs:");
Console.Write(mechs);
// TODO: Check that the requested auth mech is actually available.
await _auth.Authenticate(mech, kvs).ConfigureAwait(false);
}
/// <summary>
/// Get a wrapped capability to interact with machines
/// </summary>
/// <returns>A wrapped capability to interact with machines</returns>
async Task<Machines> AccessMachines() {
_machines ??= new Machines((await _bootstrapCap.Machines().ConfigureAwait(false)));
return _machines;
}
}
}