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updated example for v0.3
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179
adapters/actor.py
Executable file
179
adapters/actor.py
Executable file
@ -0,0 +1,179 @@
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#!/usr/bin/env python3
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import sys
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import argparse
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def on_free(args, actor_name):
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"""
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Function called when the state of the connected machine changes to Free
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again
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"""
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if args.verbose > 2:
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print("on_free called!")
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if actor_name == "DoorControl1":
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# Do whatever you want to do in case `DoorControl1` is returned back to free.
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# Keep in mind that process actors should return quickly to not miss
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# updates, so if you need to do things that take a while fork a new
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# process e.g. with the `subprocess` Module
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print("I'm locking door 1!")
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pass
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elif actor_name == "DoorControl2":
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print("I'm locking door 2!")
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pass # Close a different door
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else:
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if not args.quiet:
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print("process called with unknown id %s for state `Free`" % actor_name)
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# It's a good idea to exit with an error code in case something
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# unexpected happens.
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# The process module logs everything printed to stdout by actors into
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# the server log, but marks them as `Error` in case the actor process
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# exits with a code != 0, making debugging somewhat easier.
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exit(-1)
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def on_use(args, actor_name, user_id):
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"""
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Function called when an user takes control of the connected machine
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user_id contains the UID of the user now using the machine
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"""
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if args.verbose > 2:
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print("on_use called!")
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if actor_name == "DoorControl1":
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print("I'm opening door 1 for 10 seconds!")
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pass # Open door one
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elif actor_name == "DoorControl2":
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print("I'm opening door 2 for 10 seconds!")
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pass # Open a different door
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else:
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if not args.quiet:
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print("process called with unknown id %s for state `InUse`" % actor_name)
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# It's a good idea to exit with an error code in case something
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# unexpected happens.
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# The process module logs everything printed to stdout by actors into
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# the server log, but marks them as `Error` in case the actor process
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# exits with a code != 0, making debugging somewhat easier.
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exit(-1)
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def on_tocheck(args, actor_name, user_id):
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"""
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Function called when an user returns control and the connected machine is
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configured to go to state `ToCheck` instead of `Free` in that case.
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user_id contains the UID of the manager expected to check the machine.
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The user that used the machine beforehand has to be taken from the last
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user field using the API (via e.g. the mobile app)
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"""
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if args.verbose > 2:
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print("on_tocheck called!")
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if not args.quiet:
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print("process called with unexpected combo id %s and state 'ToCheck'" % actor_name)
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exit(-1)
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def on_blocked(args, actor_name, user_id):
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"""
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Function called when an manager marks the connected machine as `Blocked`
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user_id contains the UID of the manager that blocked the machine
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"""
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if args.verbose > 2:
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print("on_blocked called!")
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if not args.quiet:
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print("process called with unexpected combo id %s and state 'Blocked'" % actor_name)
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exit(-1)
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def on_disabled(args, actor_name):
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"""
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Function called when the connected machine is marked `Disabled`
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"""
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if not args.quiet:
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print("process called with unexpected combo id %s and state 'Disabled'" % actor_name)
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exit(-1)
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def on_reserve(args, actor_name, user_id):
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"""
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Function called when the connected machine has been reserved by somebody.
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user_id contains the UID of the reserving user.
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"""
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if not args.quiet:
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print("process called with unexpected combo id %s and state 'Reserved'" % actor_name)
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exit(-1)
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def main(args):
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"""
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Python example actor
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This is an example how to use the `process` actor type to run a Python script.
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"""
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if args.verbose is not None:
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if args.verbose == 1:
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print("verbose output enabled")
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elif args.verbose == 2:
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print("loud output enabled!")
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elif args.verbose == 3:
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print("LOUD output enabled!!!")
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elif args.verbose > 4:
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print("Okay stop you're being ridiculous.")
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sys.exit(-2)
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else:
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args.verbose = 0
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# You could also check the actor name here and call different functions
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# depending on that variable instead of passing it to the state change
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# methods.
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new_state = args.state
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if new_state == "free":
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on_free(args, args.name)
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elif new_state == "inuse":
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on_use(args, args.name, args.userid)
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elif new_state == "tocheck":
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on_tocheck(args, args.name, args.userid)
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elif new_state == "blocked":
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on_blocked(args, args.name, args.userid)
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elif new_state == "disabled":
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on_disabled(args, args.name)
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elif new_state == "reserved":
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on_reserve(args, args.name, args.userid)
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else:
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print("Process actor called with unknown state %s" % new_state)
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if __name__ == "__main__":
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parser = argparse.ArgumentParser()
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# Parameters are passed to the Process actor as follows:
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# 1. the contents of params.args, split by whitespace as separate args
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# 2. the configured id of the actor (e.g. "DoorControl1")
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# 3. the new state as one of [free|inuse|tocheck|blocked|disabled|reserved]
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parser.add_argument("-q", "--quiet", help="be less verbose", action="store_true")
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parser.add_argument("-v", "--verbose", help="be more verbose", action="count")
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parser.add_argument("name",
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help="name of this actor as configured in bffh.dhall"
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)
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# We parse the new state using subparsers so that we only require a userid
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# in case it's a state that sets one.
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subparsers = parser.add_subparsers(required=True, dest="state")
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parser_free = subparsers.add_parser("free")
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parser_inuse = subparsers.add_parser("inuse")
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parser_inuse.add_argument("userid", help="The user that is now using the machine")
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parser_tocheck = subparsers.add_parser("tocheck")
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parser_tocheck.add_argument("userid", help="The user that should go check the machine")
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parser_blocked = subparsers.add_parser("blocked")
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parser_blocked.add_argument("userid", help="The user that marked the machine as blocked")
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parser_disabled = subparsers.add_parser("disabled")
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parser_reserved = subparsers.add_parser("reserved")
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parser_reserved.add_argument("userid", help="The user that reserved the machine")
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args = parser.parse_args()
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main(args)
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{- Main configuration file for bffh
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- ================================
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-
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- In this configuration file you configure almost all parts of how bffh operates, but most importantly:
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- * Machines
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- * Initiators and Actors
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- * Which Initiators and Actors relate to which machine(s)
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- * Roles and the permissions granted by them
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-}
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-- The config is in the configuration format/language dhall. You can find more information about dhall over at
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-- https://dhall-lang.org
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-- (Our) Dhall is somewhat similar to JSON and YAML in that it expects a top-level object containing the
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-- configuration values
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{
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-- General Server Configuration
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listens =
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[
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{ address = "::", port = Some 59661 }
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],
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mqtt_url = "tcp://mqtt:1883",
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db_path = "/var/lib/bffh/db",
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-- Configure the addresses and ports bffh listens on
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listens = [
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-- BFFH binds a port for every listen object in this array.
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-- Each listen object is of the format { address = <STRING>, port = <INTEGER> }
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-- If you don't specify a port bffh will use the default of `59661`
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-- 'address' can be a IP address or a hostname
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-- If bffh can not bind a port for the specified combination if will log an error but *continue with the remaining ports*
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{ address = "::", port = Some 59661 }
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],
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-- Machines Configuration
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machines =
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{
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Testmachine =
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{
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name = "Testmachine",
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description = Some "A test machine",
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disclose = "lab.test.read",
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read = "lab.test.read",
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write = "lab.test.write",
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manage = "lab.test.admin"
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},
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Another =
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{
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name = "Another",
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description = Some "Another test machine",
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disclose = "lab.test.read",
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read = "lab.test.read",
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write = "lab.test.write",
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manage = "lab.test.admin"
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},
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Yetmore =
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{
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name = "Yetmore",
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description = Some "Yet more test machines",
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disclose = "lab.test.read",
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read = "lab.test.read",
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write = "lab.test.write",
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manage = "lab.test.admin"
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}
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},
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-- Configure TLS. BFFH requires a PEM-encoded certificate and the associated key as two separate files
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certfile = "/etc/bffh/cert.pem",
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keyfile = "/etc/bffh/key.pem",
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-- Actors Configuration
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actors =
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{
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Shelly_1234 =
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{
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module = "Shelly",
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params = {=}
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},
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Bash =
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{
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module = "Process",
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params =
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{
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cmd = "/usr/local/lib/bffh/adapters/actor.sh",
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args = "your ad could be here"
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}
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},
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Bash2 =
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{
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module = "Process",
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params =
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{
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cmd = "/usr/local/lib/bffh/adapters/actor.sh",
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args = "this is a different one"
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}
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},
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FailBash =
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{
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module = "Process",
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params =
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{
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cmd = "/usr/local/lib/bffh/adapters/fail-actor.sh"
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}
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}
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},
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actor_connections =
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[
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{ machine = "Testmachine", actor = "Shelly_1234" },
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{ machine = "Another", actor = "Bash" },
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{ machine = "Yetmore", actor = "Bash2" },
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{ machine = "Yetmore", actor = "FailBash"}
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],
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-- BFFH right now requires a running MQTT broker.
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mqtt_url = "tcp://mqtt:1883",
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-- Initiator Configuration
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initiators = {=},
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init_connections = [] : List { machine : Text, initiator : Text },
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-- Path to the database file for bffh. bffh will in fact create two files; ${db_path} and ${db_path}.lock.
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-- BFFH will *not* create any directories so ensure that the directory exists and the user running bffh has write
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-- access into them.
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db_path = "/var/lib/bffh/db",
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-- Roles
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roles =
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{
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testrole =
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{
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permissions = [ "lab.test.*" ]
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},
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somerole =
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{
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parents = ["testparent"],
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permissions = [ "lab.some.admin" ]
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},
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testparent =
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{
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permissions =
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[
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"lab.some.write",
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"lab.some.read",
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"lab.some.disclose"
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]
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}
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}
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-- Audit log path. Bffh will log state changes into this file, one per line.
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-- Audit log entries are for now JSON:
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-- {"timestamp":1641497361,"machine":"Testmachine","state":{"state":{"InUse":{"uid":"Testuser","subuid":null,"realm":null}}}}
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auditlog_path = "/tmp/bffh.audit",
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-- In dhall you can also easily import definitions from other files, e.g. you could write
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-- roles = ./roles.dhall
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roles = {
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-- Role definitions
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-- A role definition is of the form
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-- rolename = {
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-- parents = [<list of role names to inherit from>],
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-- permissions = [<list of perm rules>],
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-- }
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--
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-- Role names are case sensitive, so RoleName != rolename.
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--
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-- If you want either parents or permissions to be empty its best to completely skip it:
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testrole = {
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permissions = [ "lab.some.admin" ]
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},
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somerole = {
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parents = ["testparent"],
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-- "Permissions" are formatted as Perm Rules, so you can use the wildcards '*' and '+'
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permissions = [ "lab.test.*" ]
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},
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-- Roles can inherit from each other. In that case a member of e.g. 'somerole' that inherits from
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-- 'testparent' will have all the permissions of 'somerole' AND 'testparent' assigned to them.
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-- Right now permissions are stricly additive so you can't take a permission away in a child role that a parent
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-- role grants.
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testparent = {
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permissions = [
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"lab.some.write",
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"lab.some.read",
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"lab.some.disclose"
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]
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}
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},
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-- Configure machines
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-- "Machines" (which in future will be more appropiately named "resources") are the main thing bffh is concerned
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-- with.
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-- You can define an almost limitless amount of machines (well 2^64 - 1, so 18_446_744_073_709_551_615 to be precise)
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-- Each of these machines can then have several "actors" and "initiators" assigned
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machines = {
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Testmachine = {
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-- A machine comes with two "names". The id above ("Testmachine") and the "name" ("MachineA").
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-- The id is what you'll use in the config format and is strictly limited to alphanumeric characters and '_'
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-- and must begin with a letter. Most importantly you CAN NOT use '-' or spaces in an identifier
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-- (dhall makes this technically possible but you can break things in subtle ways)
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-- REQUIRED. The "name" of a machine is what will be presented to humans. It can contain all unicode
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-- including spaces and nonprintable characters.
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-- A name SHOULD be short but unique.
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name = "MachineA",
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-- OPTIONAL. A description can be assigned to machines. It will also only be shown to humans. Thus it is
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-- once again limited only to unicode. If you want to provide your users with important additional
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-- information other than the name this is the place to do it.
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description = "A test machine",
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-- OPTIONAL. If you have a wiki going into more detail how to use a certain machine or what to keep in
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-- mind when using it you can provide a URL here that will be presented to users.
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wiki = "https://wiki.example.org/machineA",
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-- OPTIONAL. You can assign categories to machines to allow clients to group/filter machines by them.
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category = "Testcategory",
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-- REQUIRED.
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-- Each machine MUST have *all* Permission levels assigned to it.
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-- Permissions aren't PermRules as used in the 'roles' definitions but must be precise without wildcards.
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-- Permission levels aren't additive, so a user having 'manage' permission does not automatically get
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-- 'read' or 'write' permission.
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-- (Note, disclose is not fully implemented at the moment)
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-- Users lacking 'disclose' will not be informed about this machine in any way and it will be hidden from
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-- them in the client. Usually the best idea is to assign 'read' and 'disclose' to the same permission.
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disclose = "lab.test.read",
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-- Users lacking 'read' will be shown a machine including name, description, category and wiki but not
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-- it's current state. The current user is not disclosed.
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read = "lab.test.read",
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-- The 'write' permission allows to 'use' the machine.
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write = "lab.test.write",
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-- Manage represents the 'superuser' permission. Users with this permission can force set any state and
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-- read out the current user
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manage = "lab.test.admin"
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},
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Another = {
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wiki = "test_another",
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category = "test",
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disclose = "lab.test.read",
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manage = "lab.test.admin",
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name = "Another",
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read = "lab.test.read",
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write = "lab.test.write"
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},
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Yetmore = {
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description = "Yet more test machines",
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disclose = "lab.test.read",
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manage = "lab.test.admin",
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name = "Yetmore",
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read = "lab.test.read",
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write = "lab.test.write"
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}
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},
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-- Actor configuration. Actors are how bffh affects change in the real world by e.g. switching a power socket
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-- using a shelly
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actors = {
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-- Actors similarly to machines have an 'id'. This id (here "Shelly1234") is limited to Alphanumeric ASCII
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-- and must begin with a letter.
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Shelly1234 = {
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-- Actors are modular pieces of code that are loaded as required. The "Shelly" module will send
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-- activation signals to a shelly switched power socket over MQTT
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module = "Shelly",
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-- Actors can have arbitrary parameters passed to them, varying by actor module.
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params = {
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-- For Shelly you can configure the MQTT topic segment it uses. Shellies listen to a specific topic
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-- containing their name (which is usually of the form "shelly_<id>" but can be changed).
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-- If you do not configure a topic here the actor will use it's 'id' (in this case "Shelly1234").
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topic = "Topic1234"
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}
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},
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Bash = {
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-- The "Process" module runs a given script or command on state change.
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-- bffh invoces the given cmd as `$ ${cmd} ${args} ${id} ${state}` so e.g. as
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-- `$ ./examples/actor.sh your ad could be here Bash inuse`
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module = "Process",
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params = {
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-- which is configured by the (required) 'cmd' parameter. Paths are relative to PWD of bffh. Systemd
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-- and similar process managers may change this PWD so it's usually the most future-proof to use
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-- absolute paths.
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||||
cmd = "./examples/actor.sh",
|
||||
-- You can pass static args in here, these will be passed to every invocation of the command by this actor.
|
||||
-- args passed here are split by whitespace, so these here will be passed as 5 separate arguments
|
||||
args = "your ad could be here"
|
||||
}
|
||||
},
|
||||
|
||||
DoorControl1 = {
|
||||
-- This actor calls the actor.py script in examples/
|
||||
-- It gets passed it's own name, so you can have several actors
|
||||
-- from the same script.
|
||||
-- If you need to pass more arguments to the command you can use the `args` key in
|
||||
-- `params` as is done with the actor `Bash`
|
||||
module = "Process",
|
||||
-- the `args` are passed in front of all other parameters so they are best suited to
|
||||
-- optional parameters like e.g. the verboseness
|
||||
params = { cmd = "/usr/local/lib/bffh/adapters/actor.py", args = "-vvv" }
|
||||
},
|
||||
DoorControl2 = {
|
||||
module = "Process",
|
||||
params = { cmd = "/usr/local/lib/bffh/adapters/actor.py", }
|
||||
},
|
||||
DoorControl3 = {
|
||||
-- This is an example for how it looks like if an actor is misconfigured.
|
||||
-- the actor.py doesn't know anything about DoorControl3 and, if this actor is enabled,
|
||||
-- will return with an error showing up in the server logs.
|
||||
module = "Process",
|
||||
params = { cmd = "/usr/local/lib/bffh/adapters/actor.py", }
|
||||
},
|
||||
|
||||
Bash2 = { module = "Process", params = { cmd = "/usr/local/lib/bffh/adapters/actor.sh" , args = "this is a different one" }},
|
||||
FailBash = { module = "Process", params = { cmd = "/usr/local/lib/bffh/adapters/fail-actor.sh" }}
|
||||
},
|
||||
|
||||
-- Linkng up machines to actors
|
||||
-- Actors need to be connected to machines to be useful. A machine can be connected to multiple actors, but one
|
||||
-- actor can only be connected to one machine.
|
||||
actor_connections = [
|
||||
{ machine = "Testmachine", actor = "Shelly1234" },
|
||||
{ machine = "Another", actor = "Bash" },
|
||||
{ machine = "Yetmore", actor = "Bash2" },
|
||||
{ machine = "Yetmore", actor = "FailBash"}
|
||||
],
|
||||
|
||||
-- Initiators are configured almost the same way as Actors, refer to actor documentation for more details
|
||||
-- The below '{=}' is what you need if you want to define *no* initiators at all and only use the API with apps
|
||||
-- to let people use machines.
|
||||
initiators = {=},
|
||||
-- The "Dummy" initiator will try to use and return a machine as the given user every few seconds. It's good to
|
||||
-- test your system but will spam your log so is disabled by default.
|
||||
--initiators = { Initiator = { module = "Dummy", params = { uid = "Testuser" } } },
|
||||
|
||||
-- Linking up machines to initiators. Similar to actors a machine can have several initiators assigned but an
|
||||
-- initiator can only be assigned to one machine.
|
||||
-- The below is once again how you have to define *no* initiators.
|
||||
init_connections = [] : List { machine : Text, initiator : Text }
|
||||
--init_connections = [{ machine = "Testmachine", initiator = "Initiator" }]
|
||||
}
|
||||
|
@ -1,13 +1,14 @@
|
||||
[Testuser]
|
||||
# Define them in roles.toml as well
|
||||
# These roles have to be defined in 'bffh.dhall'.
|
||||
# Non-existant roles will not crash the server but print a `WARN` level message in the
|
||||
# server log in the form "Did not find role somerole/internal while trying to tally".
|
||||
roles = ["somerole/internal", "testrole/internal"]
|
||||
|
||||
# If two or more users want to use the same machine at once the higher prio
|
||||
# wins
|
||||
priority = 0
|
||||
|
||||
# The password will be hashed using argon2id on load time and is not available in plaintext afterwards.
|
||||
passwd = "secret"
|
||||
|
||||
# You can add whatever random data you want.
|
||||
# It will get stored in the `kv` field in UserData.
|
||||
# This is not used for anything at the moment
|
||||
noot = "noot!"
|
||||
cardkey = "7ab8704a61b5317e1fe4cae9e3e1fd8d"
|
||||
|
Loading…
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Reference in New Issue
Block a user