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C#
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2019-06-12 21:56:55 +02:00
using System;
using System.Collections.Generic;
namespace Capnp
{
/// <summary>
/// Implements a segment allocation policy for Cap'n Proto building messages.
/// </summary>
public interface ISegmentAllocator
{
/// <summary>
/// Currently allocated segments.
/// </summary>
IReadOnlyList<Memory<ulong>> Segments { get; }
/// <summary>
/// Attempts to allocate a memory block. The first allocation attempt is made inside the segment specified by <paramref name="preferredSegment"/>.
/// If that segment does not provide enough space or does not exist, further actions depend on the <paramref name="forcePreferredSegment"/> flag.
/// If that flag is true, allocation will fail (return false). Otherwise, the allocation shall scan existing segments for the requested amount of space,
/// and create a new segment if none provides enough space.
/// </summary>
/// <param name="nwords">Number of words to allocate</param>
/// <param name="preferredSegment">Index of preferred segment wherein the block should be allocated</param>
/// <param name="slice">Position of allocated memory block (undefined in case of failure)</param>
/// <param name="forcePreferredSegment">Whether the segment specified by <paramref name="preferredSegment"/> is mandatory</param>
/// <returns>Whether allocation was successful</returns>
bool Allocate(uint nwords, uint preferredSegment, out SegmentSlice slice, bool forcePreferredSegment);
}
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}