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https://github.com/FabInfra/capnproto-dotnetcore_Runtime.git
synced 2025-03-12 23:01:44 +01:00
Fix + test case for issue #37
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parent
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@ -22,6 +22,7 @@
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<Compile Include="..\Capnp.Net.Runtime.Tests\ProvidedCapabilityMock.cs" Link="ProvidedCapabilityMock.cs" />
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<Compile Include="..\Capnp.Net.Runtime.Tests\ProvidedCapabilityMultiCallMock.cs" Link="ProvidedCapabilityMultiCallMock.cs" />
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<Compile Include="..\Capnp.Net.Runtime.Tests\RpcSchemaTests.cs" Link="RpcSchemaTests.cs" />
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<Compile Include="..\Capnp.Net.Runtime.Tests\ScatteringStream.cs" Link="ScatteringStream.cs" />
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<Compile Include="..\Capnp.Net.Runtime.Tests\SegmentAllocatorTests.cs" Link="SegmentAllocatorTests.cs" />
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<Compile Include="..\Capnp.Net.Runtime.Tests\TcpRpc.cs" Link="TcpRpc.cs" />
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<Compile Include="..\Capnp.Net.Runtime.Tests\TcpRpcAdvancedStuff.cs" Link="TcpRpcAdvancedStuff.cs" />
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58
Capnp.Net.Runtime.Tests/ScatteringStream.cs
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58
Capnp.Net.Runtime.Tests/ScatteringStream.cs
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@ -0,0 +1,58 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Capnp.Net.Runtime.Tests
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{
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/// <summary>
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/// Imitates the behavior of a TCP connection by real hardware, which splits data transfer into multiple packets.
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/// </summary>
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class ScatteringStream : Stream
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{
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readonly Stream _baseStream;
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readonly int _mtu;
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public ScatteringStream(Stream baseStream, int mtu)
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{
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_baseStream = baseStream;
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_mtu = mtu;
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}
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public override bool CanRead => _baseStream.CanRead;
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public override bool CanSeek => false;
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public override bool CanWrite => _baseStream.CanWrite;
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public override long Length => _baseStream.Length;
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public override long Position
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{
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get => _baseStream.Position;
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set => throw new NotImplementedException();
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}
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public override void Flush() => _baseStream.Flush();
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public override int Read(byte[] buffer, int offset, int count) => _baseStream.Read(buffer, offset, count);
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public override long Seek(long offset, SeekOrigin origin) => throw new NotImplementedException();
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public override void SetLength(long value) => throw new NotImplementedException();
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public override void Write(byte[] buffer, int offset, int count)
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{
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while (count > 0)
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{
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int amount = Math.Min(count, _mtu);
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_baseStream.Write(buffer, offset, amount);
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_baseStream.Flush();
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offset += amount;
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count -= amount;
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}
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}
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}
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}
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@ -89,5 +89,40 @@ namespace Capnp.Net.Runtime.Tests
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var t = new TcpRpc();
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Repeat(100, t.PipelineAfterReturn);
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}
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[TestMethod]
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public void ScatteredTransfer()
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{
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using (var server = SetupServer())
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using (var client = new TcpRpcClient())
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{
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client.InjectMidlayer(s => new ScatteringStream(s, 10));
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client.Connect("localhost", TcpPort);
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client.WhenConnected.Wait();
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var counters = new Counters();
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server.Main = new TestInterfaceImpl(counters);
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using (var main = client.GetMain<ITestInterface>())
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{
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for (int i = 0; i < 100; i++)
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{
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var request1 = main.Foo(123, true, default);
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var request3 = Assert.ThrowsExceptionAsync<RpcException>(() => main.Bar(default));
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var s = new TestAllTypes();
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Common.InitTestMessage(s);
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var request2 = main.Baz(s, default);
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Assert.IsTrue(request1.Wait(MediumNonDbgTimeout));
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Assert.IsTrue(request2.Wait(MediumNonDbgTimeout));
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Assert.IsTrue(request3.Wait(MediumNonDbgTimeout));
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Assert.AreEqual("foo", request1.Result);
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Assert.AreEqual(2, counters.CallCount);
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counters.CallCount = 0;
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}
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}
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}
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}
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}
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}
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@ -80,6 +80,9 @@ namespace Capnp
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return new WireFrame(buffers);
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}
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static InvalidDataException StreamClosed()
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=> new InvalidDataException("Prematurely reached end of stream. Expected more bytes according to framing header.");
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static void FillBuffersFromFrames(Memory<ulong>[] buffers, uint segmentCount, BinaryReader reader)
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{
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for (uint i = 0; i < segmentCount; i++)
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@ -90,7 +93,12 @@ namespace Capnp
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if (tmpBuffer.Length != buffer.Length)
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{
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throw new InvalidDataException("Expected more bytes according to framing header");
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// Note w.r.t. issue #37: If there are temporarily less bytes available,
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// this will NOT cause ReadBytes to return a shorter buffer.
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// Only if the end of the stream is reached will we enter this branch. And this will be an error condition,
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// since it would mean that the connection was closed in the middle of a frame transfer.
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throw StreamClosed();
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}
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// Fastest way to do this without /unsafe
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@ -101,7 +109,14 @@ namespace Capnp
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}
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#else
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var buffer = MemoryMarshal.Cast<ulong, byte>(buffers[i].Span);
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reader.Read(buffer);
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while (buffer.Length > 0)
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{
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int obtained = reader.Read(buffer);
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if (obtained == 0)
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throw StreamClosed();
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buffer = buffer.Slice(obtained);
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}
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#endif
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}
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}
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@ -1,5 +1,6 @@
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using Capnp.FrameTracing;
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using System;
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using System.IO;
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namespace Capnp.Rpc
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{
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@ -51,6 +52,8 @@ namespace Capnp.Rpc
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/// <exception cref="InvalidOperationException">Connection is not in state 'Initializing'</exception>
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void AttachTracer(IFrameTracer tracer);
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void InjectMidlayer(Func<Stream, Stream> createFunc);
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/// <summary>
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/// Prematurely closes this connection. Note that there is usually no need to close a connection manually. The typical use case
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/// of this method is to refuse an incoming connection in the <code>TcpRpcServer.OnConnectionChanged</code> callback.
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@ -3,6 +3,7 @@ using Microsoft.Extensions.Logging;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Net;
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using System.Net.Sockets;
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using System.Runtime.CompilerServices;
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@ -44,6 +45,7 @@ namespace Capnp.Rpc
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readonly RpcEngine _rpcEngine;
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readonly TcpClient _client;
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Func<Stream, Stream> _createLayers = _ => _;
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RpcEngine.RpcEndpoint _inboundEndpoint;
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OutboundTcpEndpoint _outboundEndpoint;
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FramePump _pump;
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@ -82,7 +84,9 @@ namespace Capnp.Rpc
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await ConnectAsync(host, port);
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State = ConnectionState.Active;
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_pump = new FramePump(_client.GetStream());
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var stream = _createLayers(_client.GetStream());
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_pump = new FramePump(stream);
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_attachTracerAction?.Invoke();
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_outboundEndpoint = new OutboundTcpEndpoint(this, _pump);
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_inboundEndpoint = _rpcEngine.AddEndpoint(_outboundEndpoint);
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@ -218,6 +222,18 @@ namespace Capnp.Rpc
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};
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}
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public void InjectMidlayer(Func<Stream, Stream> createFunc)
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{
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if (createFunc == null)
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throw new ArgumentNullException(nameof(createFunc));
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if (State != ConnectionState.Initializing)
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throw new InvalidOperationException("Connection is not in state 'Initializing'");
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var last = _createLayers;
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_createLayers = _ => createFunc(last(_));
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}
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/// <summary>
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/// Prematurely closes this connection. Note that there is usually no need to close a connection manually.
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/// </summary>
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@ -2,6 +2,7 @@
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using Microsoft.Extensions.Logging;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Net;
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using System.Net.Sockets;
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using System.Threading;
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@ -60,24 +61,29 @@ namespace Capnp.Rpc
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class Connection: IConnection
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{
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readonly TcpRpcServer _server;
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Stream _stream;
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public Connection(TcpRpcServer server, TcpClient client, FramePump pump, OutboundTcpEndpoint outboundEp, RpcEngine.RpcEndpoint inboundEp)
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public Connection(TcpRpcServer server, TcpClient client)
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{
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_server = server;
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Client = client;
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Pump = pump;
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OutboundEp = outboundEp;
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InboundEp = inboundEp;
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_stream = client.GetStream();
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}
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public void Start()
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{
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Pump = new FramePump(_stream);
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OutboundEp = new OutboundTcpEndpoint(_server, Pump);
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InboundEp = _server._rpcEngine.AddEndpoint(OutboundEp);
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Pump.FrameReceived += InboundEp.Forward;
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State = ConnectionState.Active;
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PumpRunner = new Thread(o =>
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{
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try
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{
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Thread.CurrentThread.Name = $"TCP RPC Server Thread {Thread.CurrentThread.ManagedThreadId}";
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State = ConnectionState.Active;
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Pump.Run();
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}
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@ -122,6 +128,17 @@ namespace Capnp.Rpc
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Pump.AttachTracer(tracer);
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}
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public void InjectMidlayer(Func<Stream, Stream> createFunc)
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{
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if (createFunc == null)
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throw new ArgumentNullException(nameof(createFunc));
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if (State != ConnectionState.Initializing)
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throw new InvalidOperationException("Connection is not in state 'Initializing'");
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_stream = createFunc(_stream);
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}
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public void Close()
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{
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Client.Dispose();
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@ -149,12 +166,7 @@ namespace Capnp.Rpc
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while (true)
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{
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var client = _listener.AcceptTcpClient();
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var pump = new FramePump(client.GetStream());
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var outboundEndpoint = new OutboundTcpEndpoint(this, pump);
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var inboundEndpoint = _rpcEngine.AddEndpoint(outboundEndpoint);
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pump.FrameReceived += inboundEndpoint.Forward;
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var connection = new Connection(this, client, pump, outboundEndpoint, inboundEndpoint);
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var connection = new Connection(this, client);
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lock (_reentrancyBlocker)
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{
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