mirror of
https://github.com/FabInfra/capnproto-dotnetcore_Runtime.git
synced 2025-03-12 14:51:41 +01:00
386 lines
14 KiB
C#
386 lines
14 KiB
C#
using Capnp.FrameTracing;
|
|
using Microsoft.Extensions.Logging;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.Net;
|
|
using System.Net.Sockets;
|
|
using System.Threading;
|
|
|
|
namespace Capnp.Rpc
|
|
{
|
|
/// <summary>
|
|
/// Carries information on RPC connection state changes.
|
|
/// </summary>
|
|
public class ConnectionEventArgs: EventArgs
|
|
{
|
|
/// <summary>
|
|
/// Affected connection
|
|
/// </summary>
|
|
public IConnection Connection { get; }
|
|
|
|
/// <summary>
|
|
/// Constructs an instance
|
|
/// </summary>
|
|
/// <param name="connection">RPC connection object</param>
|
|
public ConnectionEventArgs(IConnection connection)
|
|
{
|
|
Connection = connection;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Cap'n Proto RPC TCP server.
|
|
/// </summary>
|
|
public class TcpRpcServer: ISupportsMidlayers, IDisposable
|
|
{
|
|
ILogger Logger { get; } = Logging.CreateLogger<TcpRpcServer>();
|
|
|
|
class OutboundTcpEndpoint : IEndpoint
|
|
{
|
|
readonly TcpRpcServer _server;
|
|
readonly FramePump _pump;
|
|
|
|
public OutboundTcpEndpoint(TcpRpcServer server, FramePump pump)
|
|
{
|
|
_server = server;
|
|
_pump = pump;
|
|
}
|
|
|
|
public void Dismiss()
|
|
{
|
|
_pump.Dispose();
|
|
}
|
|
|
|
public void Forward(WireFrame frame)
|
|
{
|
|
_pump.Send(frame);
|
|
}
|
|
}
|
|
|
|
class Connection: IConnection
|
|
{
|
|
readonly List<IFrameTracer> _tracers = new List<IFrameTracer>();
|
|
readonly TcpRpcServer _server;
|
|
Stream _stream;
|
|
|
|
public Connection(TcpRpcServer server, TcpClient client)
|
|
{
|
|
_server = server;
|
|
Client = client;
|
|
_stream = client.GetStream();
|
|
}
|
|
|
|
public void Start()
|
|
{
|
|
Pump = new FramePump(_stream);
|
|
|
|
foreach (var tracer in _tracers)
|
|
{
|
|
Pump.AttachTracer(tracer);
|
|
}
|
|
_tracers.Clear();
|
|
|
|
OutboundEp = new OutboundTcpEndpoint(_server, Pump);
|
|
InboundEp = _server._rpcEngine.AddEndpoint(OutboundEp);
|
|
Pump.FrameReceived += InboundEp.Forward;
|
|
|
|
State = ConnectionState.Active;
|
|
|
|
PumpRunner = new Thread(o =>
|
|
{
|
|
try
|
|
{
|
|
Thread.CurrentThread.Name = $"TCP RPC Server Thread {Thread.CurrentThread.ManagedThreadId}";
|
|
|
|
Pump.Run();
|
|
}
|
|
finally
|
|
{
|
|
OutboundEp.Dismiss();
|
|
InboundEp.Dismiss();
|
|
Pump.Dispose();
|
|
Client.Dispose();
|
|
lock (_server._reentrancyBlocker)
|
|
{
|
|
--_server.ConnectionCount;
|
|
_server._connections.Remove(this);
|
|
State = ConnectionState.Down;
|
|
_server.OnConnectionChanged?.Invoke(_server, new ConnectionEventArgs(this));
|
|
}
|
|
}
|
|
});
|
|
PumpRunner.Start();
|
|
}
|
|
|
|
public ConnectionState State { get; set; } = ConnectionState.Initializing;
|
|
public TcpClient Client { get; private set; }
|
|
public FramePump? Pump { get; private set; }
|
|
public OutboundTcpEndpoint? OutboundEp { get; private set; }
|
|
public RpcEngine.RpcEndpoint? InboundEp { get; private set; }
|
|
public Thread? PumpRunner { get; private set; }
|
|
public int? LocalPort => ((IPEndPoint)Client.Client.LocalEndPoint)?.Port;
|
|
public int? RemotePort => ((IPEndPoint)Client.Client.RemoteEndPoint)?.Port;
|
|
public long RecvCount => InboundEp?.RecvCount ?? 0;
|
|
public long SendCount => InboundEp?.SendCount ?? 0;
|
|
public bool IsComputing => PumpRunner?.ThreadState == ThreadState.Running;
|
|
public bool IsWaitingForData => Pump?.IsWaitingForData ?? false;
|
|
|
|
public void AttachTracer(IFrameTracer tracer)
|
|
{
|
|
if (tracer == null)
|
|
throw new ArgumentNullException(nameof(tracer));
|
|
|
|
if (State != ConnectionState.Initializing)
|
|
throw new InvalidOperationException("Connection is not in state 'Initializing'");
|
|
|
|
_tracers.Add(tracer);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Installs a midlayer. A midlayer is a protocal layer that resides somewhere between capnp serialization and the raw TCP stream.
|
|
/// Thus, we have a hook mechanism for transforming data before it is sent to the TCP connection or after it was received
|
|
/// by the TCP connection, respectively. This mechanism may be used for integrating various (de-)compression algorithms.
|
|
/// </summary>
|
|
/// <param name="createFunc">Callback for wrapping the midlayer around its underlying stream</param>
|
|
/// <exception cref="ArgumentNullException"><paramref name="createFunc"/> is null</exception>
|
|
public void InjectMidlayer(Func<Stream, Stream> createFunc)
|
|
{
|
|
if (createFunc == null)
|
|
throw new ArgumentNullException(nameof(createFunc));
|
|
|
|
if (State != ConnectionState.Initializing)
|
|
throw new InvalidOperationException("Connection is not in state 'Initializing'");
|
|
|
|
_stream = createFunc(_stream);
|
|
}
|
|
|
|
public void Close()
|
|
{
|
|
Client.Dispose();
|
|
}
|
|
}
|
|
|
|
readonly RpcEngine _rpcEngine;
|
|
readonly object _reentrancyBlocker = new object();
|
|
readonly List<Connection> _connections = new List<Connection>();
|
|
Thread? _acceptorThread;
|
|
TcpListener? _listener;
|
|
|
|
/// <summary>
|
|
/// Gets the number of currently active inbound TCP connections.
|
|
/// </summary>
|
|
public int ConnectionCount { get; private set; }
|
|
|
|
void AcceptClients(TcpListener listener)
|
|
{
|
|
try
|
|
{
|
|
if (Thread.CurrentThread.Name == null)
|
|
Thread.CurrentThread.Name = $"TCP RPC Acceptor Thread {Thread.CurrentThread.ManagedThreadId}";
|
|
|
|
while (true)
|
|
{
|
|
var client = listener.AcceptTcpClient();
|
|
var connection = new Connection(this, client);
|
|
|
|
lock (_reentrancyBlocker)
|
|
{
|
|
++ConnectionCount;
|
|
_connections.Add(connection);
|
|
|
|
OnConnectionChanged?.Invoke(this, new ConnectionEventArgs(connection));
|
|
connection.Start();
|
|
}
|
|
}
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
// Listener was stopped. Maybe a little bit rude, but this is
|
|
// our way of shutting down the acceptor thread.
|
|
}
|
|
catch (System.Exception exception)
|
|
{
|
|
// Any other exception might be due to some other problem.
|
|
Logger.LogError(exception.Message);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Stops accepting incoming attempts and closes all existing connections.
|
|
/// </summary>
|
|
public void Dispose()
|
|
{
|
|
if (_listener != null)
|
|
{
|
|
StopListening();
|
|
}
|
|
|
|
var connections = new List<Connection>();
|
|
|
|
lock (_reentrancyBlocker)
|
|
{
|
|
connections.AddRange(_connections);
|
|
}
|
|
|
|
foreach (var connection in connections)
|
|
{
|
|
connection.Client.Dispose();
|
|
connection.Pump?.Dispose();
|
|
connection.PumpRunner?.Join(5000);
|
|
}
|
|
|
|
_rpcEngine.BootstrapCap = null;
|
|
|
|
GC.SuppressFinalize(this);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Stops accepting incoming attempts.
|
|
/// </summary>
|
|
public void StopListening()
|
|
{
|
|
if (_listener == null)
|
|
throw new InvalidOperationException("Listening was never started");
|
|
|
|
try
|
|
{
|
|
_listener.Stop();
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
}
|
|
finally
|
|
{
|
|
_listener = null;
|
|
if (Thread.CurrentThread != _acceptorThread)
|
|
_acceptorThread?.Join();
|
|
_acceptorThread = null;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Installs a midlayer.
|
|
/// A midlayer is a protocal layer that resides somewhere between capnp serialization and the raw TCP stream.
|
|
/// Thus, we have a hook mechanism for transforming data before it is sent to the TCP connection or after it was received
|
|
/// by the TCP connection, respectively. This mechanism can be used for buffering, various (de-)compression algorithms, and more.
|
|
/// </summary>
|
|
/// <param name="createFunc"></param>
|
|
public void InjectMidlayer(Func<Stream, Stream> createFunc)
|
|
{
|
|
OnConnectionChanged += (_, e) =>
|
|
{
|
|
if (e.Connection.State == ConnectionState.Initializing)
|
|
{
|
|
e.Connection.InjectMidlayer(createFunc);
|
|
}
|
|
};
|
|
}
|
|
|
|
/// <summary>
|
|
/// Constructs an instance.
|
|
/// </summary>
|
|
public TcpRpcServer()
|
|
{
|
|
_rpcEngine = new RpcEngine();
|
|
|
|
}
|
|
|
|
/// <summary>
|
|
/// Constructs an instance, starts listening to the specified TCP/IP endpoint and accepting clients.
|
|
/// If you intend configuring a midlayer or consuming the <see cref="OnConnectionChanged"/> event,
|
|
/// you should not use this constructor, since it may lead to an early-client race condition.
|
|
/// Instead, use the parameterless constructor, configure, then call <see cref="StartAccepting(IPAddress, int)"/>.
|
|
/// </summary>
|
|
/// <param name="localAddr">An System.Net.IPAddress that represents the local IP address.</param>
|
|
/// <param name="port">The port on which to listen for incoming connection attempts.</param>
|
|
/// <exception cref="ArgumentNullException"><paramref name="localAddr"/> is null.</exception>
|
|
/// <exception cref="ArgumentOutOfRangeException"><paramref name="port"/> is not between System.Net.IPEndPoint.MinPort and System.Net.IPEndPoint.MaxPort.</exception>
|
|
/// <exception cref="SocketException">The underlying <see cref="TcpListener"/> detected an error condition, such as the desired endpoint is already occupied.</exception>
|
|
public TcpRpcServer(IPAddress localAddr, int port): this()
|
|
{
|
|
StartAccepting(localAddr, port);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Starts listening to the specified TCP/IP endpoint and accepting clients.
|
|
/// </summary>
|
|
/// <param name="localAddr">An System.Net.IPAddress that represents the local IP address.</param>
|
|
/// <param name="port">The port on which to listen for incoming connection attempts.</param>
|
|
/// <exception cref="ArgumentNullException"><paramref name="localAddr"/> is null.</exception>
|
|
/// <exception cref="ArgumentOutOfRangeException"><paramref name="port"/> is not between System.Net.IPEndPoint.MinPort and System.Net.IPEndPoint.MaxPort.</exception>
|
|
/// <exception cref="InvalidOperationException">Listening activity was already started</exception>
|
|
/// <exception cref="SocketException">The underlying <see cref="TcpListener"/> detected an error condition, such as the desired endpoint is already occupied.</exception>
|
|
public void StartAccepting(IPAddress localAddr, int port)
|
|
{
|
|
if (_listener != null)
|
|
throw new InvalidOperationException("Listening activity was already started");
|
|
|
|
var listener = new TcpListener(localAddr, port)
|
|
{
|
|
ExclusiveAddressUse = false
|
|
};
|
|
|
|
int attempt = 0;
|
|
|
|
while (true)
|
|
{
|
|
try
|
|
{
|
|
listener.Start();
|
|
break;
|
|
}
|
|
catch (SocketException socketException)
|
|
{
|
|
if (attempt == 5)
|
|
throw;
|
|
|
|
Logger.LogWarning($"Failed to listen on port {port}, attempt {attempt}: {socketException}");
|
|
}
|
|
|
|
++attempt;
|
|
Thread.Sleep(10);
|
|
}
|
|
|
|
_acceptorThread = new Thread(() => AcceptClients(listener));
|
|
_listener = listener;
|
|
_acceptorThread.Start();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Whether the thread which is responsible for acception incoming attempts is still alive.
|
|
/// The thread will die after calling <see cref="StopListening"/>, upon disposal, but also in case of a socket error condition.
|
|
/// Errors which occur on a particular connection will just close that connection and won't interfere
|
|
/// with the acceptor thread.
|
|
/// </summary>
|
|
public bool IsAlive => _acceptorThread?.IsAlive ?? false;
|
|
|
|
/// <summary>
|
|
/// Sets the bootstrap capability. It must be an object which implements a valid capability interface
|
|
/// (<see cref="SkeletonAttribute"/>).
|
|
/// </summary>
|
|
public object Main
|
|
{
|
|
set { _rpcEngine.Main = value; }
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets a snapshot of currently active connections.
|
|
/// </summary>
|
|
public IConnection[] Connections
|
|
{
|
|
get
|
|
{
|
|
lock (_reentrancyBlocker)
|
|
{
|
|
return _connections.ToArray();
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Fires when a new incoming connection was accepted, or when an active connection is closed.
|
|
/// </summary>
|
|
public event Action<object, ConnectionEventArgs>? OnConnectionChanged;
|
|
}
|
|
} |