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https://github.com/FabInfra/capnproto-dotnetcore_Runtime.git
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85 lines
2.9 KiB
C#
85 lines
2.9 KiB
C#
using System;
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using System.Threading;
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using System.Threading.Tasks;
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namespace Capnp.Rpc
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{
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abstract class RefCountingCapability: ConsumedCapability
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{
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// Note on reference counting: Works in analogy to COM. AddRef() adds a reference,
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// Release() removes it. When the reference count reaches zero, the capability must be
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// released remotely, i.e. we need to tell the remote peer that it can remove this
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// capability from its export table. To be on the safe side,
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// this class also implements a finalizer which will auto-release this capability
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// remotely. This might happen if one forgets to Dispose() a Proxy. It might also happen
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// if no Proxy is ever created. The latter situation occurs if the using client never
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// deserializes the capability Proxy from its RPC state. This situation is nearly
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// impossible to handle without relying on GC, since we never know when deserialization
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// happens, and there is no RAII like in C++. Since this situation is expected to happen rarely,
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// it seems acceptable to rely on the finalizer. There are three possible states.
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// A: Initial state after construction: No reference, capability is *not* released.
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// B: Some positive reference count.
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// C: Released state: No reference anymore, capability *is* released.
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// In order to distinguish state A from C, the member _refCount stores the reference count *plus one*.
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// Value 0 has the special meaning of being in state C.
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int _refCount = 1;
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~RefCountingCapability()
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{
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Dispose(false);
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}
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/// <summary>
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/// Part of the Dispose pattern implementation.
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/// </summary>
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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try
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{
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ReleaseRemotely();
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}
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catch
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{
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}
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_refCount = 0;
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}
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else
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{
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if (_refCount > 0)
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{
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Task.Run(() =>
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{
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try
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{
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ReleaseRemotely();
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}
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catch
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{
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}
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});
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}
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}
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}
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internal sealed override void AddRef()
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{
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if (Interlocked.Increment(ref _refCount) <= 1)
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{
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throw new ObjectDisposedException(nameof(ConsumedCapability));
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}
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}
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internal sealed override void Release()
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{
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if (1 == Interlocked.Decrement(ref _refCount))
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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}
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}
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}
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