Christian Köllner cbf2144ef4 Initial commit
2019-06-12 21:56:55 +02:00

85 lines
2.9 KiB
C#

using System;
using System.Threading;
using System.Threading.Tasks;
namespace Capnp.Rpc
{
abstract class RefCountingCapability: ConsumedCapability
{
// Note on reference counting: Works in analogy to COM. AddRef() adds a reference,
// Release() removes it. When the reference count reaches zero, the capability must be
// released remotely, i.e. we need to tell the remote peer that it can remove this
// capability from its export table. To be on the safe side,
// this class also implements a finalizer which will auto-release this capability
// remotely. This might happen if one forgets to Dispose() a Proxy. It might also happen
// if no Proxy is ever created. The latter situation occurs if the using client never
// deserializes the capability Proxy from its RPC state. This situation is nearly
// impossible to handle without relying on GC, since we never know when deserialization
// happens, and there is no RAII like in C++. Since this situation is expected to happen rarely,
// it seems acceptable to rely on the finalizer. There are three possible states.
// A: Initial state after construction: No reference, capability is *not* released.
// B: Some positive reference count.
// C: Released state: No reference anymore, capability *is* released.
// In order to distinguish state A from C, the member _refCount stores the reference count *plus one*.
// Value 0 has the special meaning of being in state C.
int _refCount = 1;
~RefCountingCapability()
{
Dispose(false);
}
/// <summary>
/// Part of the Dispose pattern implementation.
/// </summary>
protected virtual void Dispose(bool disposing)
{
if (disposing)
{
try
{
ReleaseRemotely();
}
catch
{
}
_refCount = 0;
}
else
{
if (_refCount > 0)
{
Task.Run(() =>
{
try
{
ReleaseRemotely();
}
catch
{
}
});
}
}
}
internal sealed override void AddRef()
{
if (Interlocked.Increment(ref _refCount) <= 1)
{
throw new ObjectDisposedException(nameof(ConsumedCapability));
}
}
internal sealed override void Release()
{
if (1 == Interlocked.Decrement(ref _refCount))
{
Dispose(true);
GC.SuppressFinalize(this);
}
}
}
}