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mightyscape-1.1-deprecated/extensions/fablabchemnitz/ai_eps_output/ai_eps_output.py

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#!/usr/bin/env python
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"""
Mainly written by Andras Prim github_at_primandras.hu
Arc to bezier converting method is ported from:
http://code.google.com/p/core-framework/source/browse/trunk/plugins/svg.js
written by Angel Kostadinov, with MIT license
"""
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try:
from lxml import etree as ET
except Exception:
import xml.etree.ElementTree as ET
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import re
import math
def wrap(text, width):
""" A word-wrap function that preserves existing line breaks """
retstr = ""
for word in text.split(' '):
if len(retstr)-retstr.rfind('\n')-1 + len(word.split('\n',1)[0]) >= width:
retstr += ' \n' + word
else:
retstr += ' ' + word
return retstr
def css2dict(css):
"""returns a dictionary representing the given css string"""
cssdict = {}
if None == css:
return cssdict
for pair in css.split(';'): #TODO: what about escaped separators
if pair.find(':') >= 0:
key, value = pair.split(':')
cssdict[ key.strip() ] = value.strip()
return cssdict
def cssColor2Eps(cssColor, colors='RGB'):
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"""converts css color definition (a hexa code with leading # or 'rgb()')
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to eps color definition"""
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if '#' == cssColor[0]:
r = float(int(cssColor[1:3],16)) / 255
g = float(int(cssColor[3:5],16)) / 255
b = float(int(cssColor[5:7],16)) / 255
else:
# assume 'rgb()' color
rgb = re.sub('[^0-9]+', ' ', cssColor).strip().split()
r = float(int(rgb[0], 10)) / 255
g = float(int(rgb[1], 10)) / 255
b = float(int(rgb[2], 10)) / 255
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if colors == 'RGB':
return "%f %f %f" % (r, g, b)
elif colors == 'CMYKRGB':
if (r == 0) and (g == 0) and (b == 0):
c = 0
m = 0
y = 0
k = 1
else:
c = 1 - r
m = 1 - g
y = 1 - b
# extract out k [0,1]
min_cmy = min(c, m, y)
c = (c - min_cmy) / (1 - min_cmy)
m = (m - min_cmy) / (1 - min_cmy)
y = (y - min_cmy) / (1 - min_cmy)
k = min_cmy
return "%f %f %f %f %f %f %f" % (c, m, y, k, r, g, b)
class svg2eps:
def __init__(self, filename=None):
self.filename = filename
self.svg = None
self.rePathDSplit = re.compile('[^a-zA-Z0-9.-]+')
self.reTransformFind = re.compile('([a-z]+)\\(([^)]+)\\)')
self.reNumberFind = re.compile('[0-9.eE+-]+')
# must update reNumberUnitFind, if e is a valid character in a unit
self.reNumberUnitFind = re.compile('([0-9.eE+-]+)([a-z]*)')
# px to pt conversion rate varies based on inkscape versions, it is added during parsing
self.toPt = {'in': 72.0, 'pt': 1.0, 'mm': 2.8346456695, 'cm': 28.346456695, 'm': 2834.6456695, 'pc': 12.0}
def unitConv(self, string, toUnit):
match = self.reNumberUnitFind.search(string)
number = float(match.group(1))
unit = match.group(2)
if unit not in self.toPt:
unit = 'uu'
if unit == toUnit:
return number
else:
return number * self.toPt[unit] / self.toPt[toUnit]
def lengthConv(self, svgLength):
"""converts svgLength to eps length using the current transformation matrix"""
matrix = self.matrices[-1]
epsx = matrix[0] * svgLength
epsy = matrix[1] * svgLength
return math.sqrt(epsx*epsx + epsy*epsy)
def coordConv(self, svgx, svgy, relative=False):
"""converts svgx, svgy coordinates to eps coordinates using the current transformation matrix"""
if relative:
svgx = float(svgx) + self.curPoint[0]
svgy = float(svgy) + self.curPoint[1]
else:
svgx = float(svgx)
svgy = float(svgy)
matrix = self.matrices[-1]
epsx = matrix[0] * svgx + matrix[2] * svgy + matrix[4]
epsy = matrix[1] * svgx + matrix[3] * svgy + matrix[5]
return (epsx, epsy)
def matrixMul(self, matrix, matrix2):
"""multiplies matrix with matrix2"""
matrix0 = matrix[:]
matrix[0] = matrix0[0] * matrix2[0] + matrix0[2]*matrix2[1] # + matrix0[4]*0
matrix[1] = matrix0[1] * matrix2[0] + matrix0[3]*matrix2[1] # + matrix0[5]*0
matrix[2] = matrix0[0] * matrix2[2] + matrix0[2]*matrix2[3] # + matrix0[4]*0
matrix[3] = matrix0[1] * matrix2[2] + matrix0[3]*matrix2[3] # + matrix0[5]*0
matrix[4] = matrix0[0] * matrix2[4] + matrix0[2]*matrix2[5] + matrix0[4]
matrix[5] = matrix0[1] * matrix2[4] + matrix0[3]*matrix2[5] + matrix0[5]
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def alert(self, string, elem):
"""adds an alert to the collection"""
if not string in self.alerts:
self.alerts[string] = set()
elemId = elem.get('id')
if elemId != None:
self.alerts[string].add(elemId)
def showAlerts(self):
"""show alerts collected by the alert() function"""
for string, ids in self.alerts.iteritems():
idstring = ', '.join(ids)
print(string, idstring)
def elemSvg(self, elem):
"""handles the <svg> element"""
# DPI changed in inkscape 0.92, so set the px-to-pt rate based on inkscape version
self.toPt['px'] = 0.75
inkscapeVersionString = elem.get('{http://www.inkscape.org/namespaces/inkscape}version', '0.92.0')
mobj = re.match(r'(\d+)\.(\d+)', inkscapeVersionString)
if mobj != None:
major = int(mobj.group(1))
minor = int(mobj.group(2))
if major == 0 and minor < 92:
self.toPt['px'] = 0.8
# by default (without viewbox definition) user unit = pixel
self.toPt['uu'] = self.toPt['px']
self.docWidth = self.unitConv(elem.get('width'), 'pt')
self.docHeight = self.unitConv(elem.get('height'), 'pt')
viewBoxString = elem.get('viewBox')
if viewBoxString != None:
viewBox = viewBoxString.split(' ')
# theoretically width and height scaling factor could be different,
# but this script does not support it
widthUu = float(viewBox[2]) - float(viewBox[0])
self.toPt['uu'] = self.docWidth / widthUu
# transform svg units to eps default pt
scale = self.toPt['uu']
self.matrices = [ [scale, 0, 0, -scale, 0, self.docHeight] ]
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def gradientFill(self, elem, gradientId):
"""constructs a gradient instance definition in self.gradientOp"""
if gradientId not in self.gradients:
self.alert("fill gradient not defined: "+gradientId, elem )
return
gradient = self.gradients[gradientId]
transformGradient = gradient
while 'href' in gradient:
gradientId = gradient['href']
gradient = self.gradients[gradientId]
if 'matrix' in transformGradient:
self.matrices.append( self.matrices[-1][:] )
self.matrixMul(self.matrices[-1],transformGradient['matrix'])
if 'linear' == transformGradient['type']:
gradient['linUseCount'] += 1
x1, y1 = self.coordConv(transformGradient['x1'], transformGradient['y1'])
x2, y2 = self.coordConv(transformGradient['x2'], transformGradient['y2'])
deltax = x2 - x1
deltay = y2 - y1
length = math.sqrt( deltax*deltax + deltay*deltay )
angle = math.atan2(deltay, deltax)*180/math.pi
elif 'radial' == transformGradient['type']:
gradient['radUseCount'] += 1
cx, cy = self.coordConv(transformGradient['cx'], transformGradient['cy'])
# fx, fy = self.coordConv(transformGradient['fx'], transformGradient['fy'])
rx, ry = self.coordConv(transformGradient['cx'] + transformGradient['r'], transformGradient['cy'])
r = math.sqrt( (rx-cx)*(rx-cx) + (ry-cy)*(ry-cy))
if 'matrix' in transformGradient:
self.matrices.pop()
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if 'linear' == transformGradient['type']:
#endPathSegment() will substitute appropriate closeOp in %%s
self.gradientOp = "\nBb 1 (l_%s) %f %f %f %f 1 0 0 1 0 0 Bg %%s 0 BB" % \
(gradientId, x1, y1, angle, length)
elif 'radial' == transformGradient['type']:
self.gradientOp = "\nBb 1 (r_%s) %f %f 0 %f 1 0 0 1 0 0 Bg %%s 0 BB" % \
(gradientId, cx, cy, r)
self.alert("radial gradients will appear circle shaped", elem)
def pathStyle(self, elem):
"""handles the style attribute in svg element"""
if self.clipPath:
self.closeOp = 'h n'
return
css = self.cssStack[-1]
if 'stroke' in css and css['stroke'] != 'none':
self.closeOp = 's'
self.pathCloseOp = 's'
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if '#' == css['stroke'][0] or 'rgb' == css['stroke'][0:3]:
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self.epspath += ' ' + cssColor2Eps(css['stroke']) + ' XA'
elif 'url' == css['stroke'][0:3]:
self.alert("gradient strokes not supported", elem)
if 'fill' in css and css['fill'] != 'none':
if self.closeOp == 's':
self.closeOp = 'b'
else:
self.closeOp = 'f'
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if '#' == css['fill'][0] or 'rgb' == css['fill'][0:3]:
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self.epspath += ' ' + cssColor2Eps(css['fill']) + ' Xa'
elif 'url' == css['fill'][0:3]:
self.gradientFill(elem, css['fill'][5:-1])
if 'fill-rule' in css:
if css['fill-rule'] == 'evenodd':
self.epspath += " 1 XR"
else:
self.epspath += " 0 XR"
if 'stroke-width' in css:
self.epspath += " %f w" % (self.lengthConv(self.unitConv(css['stroke-width'], 'uu')), )
if 'stroke-linecap' in css:
if css['stroke-linecap'] == 'butt':
self.epspath += " 0 J"
elif css['stroke-linecap'] == 'round':
self.epspath += " 1 J"
elif css['stroke-linecap'] == 'square':
self.epspath += " 2 J"
if 'stroke-linejoin' in css:
if css['stroke-linejoin'] == 'miter':
self.epspath += " 0 j"
elif css['stroke-linejoin'] == 'round':
self.epspath += " 1 j"
elif css['stroke-linejoin'] == 'bevel':
self.epspath += " 2 j"
if 'stroke-miterlimit' in css:
self.epspath += " " + css['stroke-miterlimit'] + " M"
if 'stroke-dasharray' in css:
phase = 0
if css['stroke-dasharray'] == 'none':
dashArray = []
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if css['stroke-dasharray'] != 'none':
dashArrayIn = css['stroke-dasharray'].replace(',', ' ').split()
dashArray = list(map(lambda x: "%f" % (x,), filter(lambda x: x > 0, map(lambda x: self.lengthConv(float(x)), dashArrayIn))))
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if 'stroke-dashoffset' in css:
phase = float(css['stroke-dashoffset'])
self.epspath += ' [ %s ] %f d' % (' '.join(dashArray), phase)
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def endPathSegment(self, elem):
"""should be called when a path segment end is reached in a <path> element"""
if self.removeStrayPoints and self.segmentCommands <= 1:
self.alert("removing stray point", elem)
self.epspath = self.epspath[:self.segmentStartIndex]
return
if self.autoClose and (self.closeOp == 'f' or self.closeOp == 'b'):
autoClose = True
else:
autoClose = False
if self.pathExplicitClose or autoClose:
closeOp = self.closeOp
else:
closeOp = self.closeOp.upper()
if self.pathCurSegment == self.pathSegmentNum and self.gradientOp != None:
closeOp = self.gradientOp % (closeOp,)
if self.lastBegin != None:
if (self.pathExplicitClose or autoClose):
if abs(self.curPoint[0] - self.lastBegin[0]) + \
abs(self.curPoint[1] - self.lastBegin[1]) > self.closeDist:
x, y = self.coordConv(self.lastBegin[0], self.lastBegin[1])
self.epspath += ' %f %f l' % (x, y)
self.epspath += ' ' + closeOp + '\n'
if self.pathExplicitClose:
self.curPoint = self.lastBegin
self.lastBegin = None
def elemPath(self, elem, pathData=None):
"""handles <path> svg element"""
if None == pathData:
pathData = elem.get('d')
self.pathSegmentNum = pathData.count("m") + pathData.count("M")
self.pathCurSegment = 0
self.epspath = ''
self.segmentStartIndex = 0 # index in self.epspath of first character of current path segment
self.segmentCommands = 0 # number of handled commands (including first moveto) in current paths segment
self.closeOp = 'n' # pathStyle(elem) will modify this
self.gradientOp = None
self.pathExplicitClose = False
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if elem.get('id'):
self.epspath += '\n%AI3_Note: ' + elem.get('id') + '\n'
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self.pathStyle(elem)
tokens = self.rePathDSplit.split(pathData)
i = 0
cmd = '' # path command
self.curPoint = (0,0)
self.lastBegin = None
while i < len(tokens):
token = tokens[i]
if token in ['m', 'M', 'c', 'C', 'l', 'L', 'z', 'Z', 'a', 'A', 'q', 'Q', 'h', 'H', 'v', 'V']:
cmd = token
i += 1
elif token.isalpha():
self.alert('unhandled path command: %s' % (token,), elem)
cmd = ''
i += 1
else: # coordinates after a moveto are assumed to be lineto
if 'm' == cmd:
cmd = 'l'
elif 'M' == cmd:
cmd = 'L'
if ('M' == cmd or 'm' == cmd) :
if self.pathCurSegment > 0:
self.endPathSegment(elem)
self.pathCurSegment += 1
self.pathExplicitClose = False
if 'M' == cmd or 'm' == cmd:
if 'M' == cmd or ('m' == cmd and i == 1):
self.curPoint = (float(tokens[i]), float(tokens[i+1]))
else:
self.curPoint = (self.curPoint[0] + float(tokens[i]), self.curPoint[1] + float(tokens[i+1]))
self.segmentStartIndex = len(self.epspath)
x, y = self.coordConv(self.curPoint[0], self.curPoint[1])
self.epspath += ' %f %f' % (x, y)
i += 2
self.lastBegin = self.curPoint
self.epspath += ' m'
self.segmentCommands = 1
elif 'L' == cmd or 'l' == cmd:
if 'L' == cmd:
self.curPoint = (float(tokens[i]), float(tokens[i+1]))
else:
self.curPoint = (self.curPoint[0] + float(tokens[i]), self.curPoint[1] + float(tokens[i+1]))
x, y = self.coordConv(self.curPoint[0], self.curPoint[1])
self.epspath += ' %f %f' % (x, y)
i += 2
self.epspath += ' l'
self.segmentCommands += 1
elif cmd in ['H', 'h', 'V', 'v']:
if 'H' == cmd:
self.curPoint = (float(tokens[i]), self.curPoint[1])
elif 'h' == cmd:
self.curPoint = (self.curPoint[0] + float(tokens[i]), self.curPoint[1])
elif 'V' == cmd:
self.curPoint = (self.curPoint[0], float(tokens[i]))
elif 'v' == cmd:
self.curPoint = (self.curPoint[0], self.curPoint[1] + float(tokens[i]))
x, y = self.coordConv(self.curPoint[0], self.curPoint[1])
self.epspath += ' %f %f' % (x, y)
i += 1
self.epspath += ' l'
self.segmentCommands += 1
elif 'C' == cmd:
for j in range(2):
x, y = self.coordConv(tokens[i], tokens[i+1])
self.epspath += ' %f %f' % (x, y)
i += 2
self.curPoint = (float(tokens[i]), float(tokens[i+1]))
x, y = self.coordConv(self.curPoint[0], self.curPoint[1])
self.epspath += ' %f %f' % (x, y)
i += 2
self.epspath += ' c'
self.segmentCommands += 1
elif 'c' == cmd:
for j in range(2):
x, y = self.coordConv(self.curPoint[0] + float(tokens[i]), self.curPoint[1] +float(tokens[i+1]))
self.epspath += ' %f %f' % (x, y)
i += 2
self.curPoint = (self.curPoint[0] + float(tokens[i]), self.curPoint[1] + float(tokens[i+1]))
x, y = self.coordConv(self.curPoint[0], self.curPoint[1])
self.epspath += ' %f %f' % (x, y)
i += 2
self.epspath += ' c'
self.segmentCommands += 1
elif 'Q' == cmd:
#export quadratic Bezier as cubic
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qx0, qy0 = self.coordConv(self.curPoint[0], self.curPoint[1])
qx1, qy1 = self.coordConv(float(tokens[i]), float(tokens[i+1]))
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i += 2
self.curPoint = (float(tokens[i]), float(tokens[i+1]))
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qx2, qy2 = self.coordConv(self.curPoint[0], self.curPoint[1])
factor = 2.0 / 3.0
cx1 = qx0 + factor * (qx1 - qx0)
cy1 = qy0 + factor * (qy1 - qy0)
cx2 = qx2 - factor * (qx2 - qx1)
cy2 = qy2 - factor * (qy2 - qy1)
self.epspath += ' %f %f %f %f' % (cx1, cy1, cx2, cy2)
self.epspath += ' %f %f' % (qx2, qy2)
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i += 2
self.epspath += ' c'
self.segmentCommands += 1
elif 'q' == cmd:
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qx0, qy0 = self.coordConv(self.curPoint[0], self.curPoint[1])
qx1, qy1 = self.coordConv(self.curPoint[0] + float(tokens[i]), self.curPoint[1] + float(tokens[i+1]))
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i += 2
self.curPoint = (self.curPoint[0] + float(tokens[i]), self.curPoint[1] + float(tokens[i+1]))
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qx2, qy2 = self.coordConv(self.curPoint[0], self.curPoint[1])
factor = 2.0 / 3.0
cx1 = qx0 + factor * (qx1 - qx0)
cy1 = qy0 + factor * (qy1 - qy0)
cx2 = qx2 - factor * (qx2 - qx1)
cy2 = qy2 - factor * (qy2 - qy1)
self.epspath += ' %f %f %f %f' % (cx1, cy1, cx2, cy2)
self.epspath += ' %f %f' % (qx2, qy2)
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i += 2
self.epspath += ' c'
self.segmentCommands += 1
elif 'A' == cmd or 'a' == cmd:
self.alert("elliptic arcs are converted to bezier curves", elem)
# Angel Kostadinov begin
r1 = abs(float(tokens[i]))
r2 = abs(float(tokens[i+1]))
psai = float(tokens[i+2])
largeArcFlag = int(tokens[i + 3])
fS = int(tokens[i+4])
rx = self.curPoint[0]
ry = self.curPoint[1]
if 'A' == cmd:
cx, cy = (float(tokens[i+5]), float(tokens[i+6]))
else:
cx, cy = (self.curPoint[0] +float(tokens[i+5]), self.curPoint[1] +float(tokens[i+6]))
if r1 > 0 and r2 > 0:
ctx = (rx - cx) / 2
cty = (ry - cy) / 2
cpsi = math.cos(psai*math.pi/180)
spsi = math.sin(psai*math.pi/180)
rxd = cpsi*ctx + spsi*cty
ryd = -1*spsi*ctx + cpsi*cty
rxdd = rxd * rxd
rydd = ryd * ryd
r1x = r1 * r1
r2y = r2 * r2
lamda = rxdd/r1x + rydd/r2y
if lamda > 1:
r1 = math.sqrt(lamda) * r1
r2 = math.sqrt(lamda) * r2
sds = 0
else:
seif = 1
if largeArcFlag == fS:
seif = -1
sds = seif * math.sqrt((r1x*r2y - r1x*rydd - r2y*rxdd) / (r1x*rydd + r2y*rxdd))
txd = sds*r1*ryd / r2
tyd = -1 * sds*r2*rxd / r1
tx = cpsi*txd - spsi*tyd + (rx+cx)/2
ty = spsi*txd + cpsi*tyd + (ry+cy)/2
rad = math.atan2((ryd-tyd)/r2, (rxd-txd)/r1) - math.atan2(0, 1)
if rad >= 0:
s1 = rad
else:
s1 = 2 * math.pi + rad
rad = math.atan2((-ryd-tyd)/r2, (-rxd-txd)/r1) - math.atan2((ryd-tyd)/r2, (rxd-txd)/r1)
if rad >= 0:
dr = rad
else:
dr = 2 * math.pi + rad
if fS==0 and dr > 0:
dr -= 2*math.pi
elif fS==1 and dr < 0:
dr += 2*math.pi
sse = dr * 2 / math.pi
if sse < 0:
seg = math.ceil(-1*sse)
else:
seg = math.ceil(sse)
segr = dr / seg
t = 8.0/3.0 * math.sin(segr/4) * math.sin(segr/4) / math.sin(segr/2)
cpsir1 = cpsi * r1
cpsir2 = cpsi * r2
spsir1 = spsi * r1
spsir2 = spsi * r2
mc = math.cos(s1)
ms = math.sin(s1)
x2 = rx - t * (cpsir1*ms + spsir2*mc)
y2 = ry - t * (spsir1*ms - cpsir2*mc)
for n in range(int(math.ceil(seg))):
s1 += segr
mc = math.cos(s1)
ms = math.sin(s1)
x3 = cpsir1*mc - spsir2*ms + tx
y3 = spsir1*mc + cpsir2*ms + ty
dx = -t * (cpsir1*ms + spsir2*mc)
dy = -t * (spsir1*ms - cpsir2*mc)
cx1, cy1 = self.coordConv(x2,y2)
cx2, cy2 = self.coordConv(x3-dx,y3-dy)
cx3, cy3 = self.coordConv(x3,y3)
self.epspath += " %f %f %f %f %f %f c" % (cx1, cy1, cx2, cy2, cx3, cy3)
x2 = x3 + dx
y2 = y3 + dy
else:
# case when one radius is zero: this is a simple line
x, y = self.coordConv(cx, cy)
self.epspath += ' %f %f l' % (x, y)
# Angel Kostadinov end
self.segmentCommands += 1
i += 7
self.curPoint= (cx, cy)
elif 'z' == cmd or 'Z' == cmd:
self.pathExplicitClose = True
cmd = ''
else:
i += 1
self.endPathSegment(elem)
if self.pathSegmentNum > 1:
self.epspath = " *u\n" + self.epspath + "\n*U "
self.epsLayers += "\n" + wrap(self.epspath, 70) + "\n"
def elemRect(self, elem):
x = float(elem.get('x'))
y = float(elem.get('y'))
width = float(elem.get('width'))
height = float(elem.get('height'))
# construct an svg <path> d attribute, and call self.elemPath()
pathData = ""
rx = elem.get('rx')
ry = elem.get('ry')
if None == rx and None == ry:
rx = 0
ry = 0
else:
# if only one radius is given, it means both are the same
if None == rx:
rx = float(ry)
else:
rx = float(rx)
if None == ry:
ry = float(rx)
else:
ry = float(ry)
if rx == 0 and ry == 0:
pathData = "M %f %f %f %f %f %f %f %f z" % (x,y, x+width,y, x+width, y+height, x, y+height)
else:
pathData = "M %f %f A %f %f 0 0 1 %f %f" % (x, y+ry, rx,ry, x+rx, y)
pathData += " L %f %f A %f %f 0 0 1 %f %f" % (x+width-rx, y, rx,ry, x+width, y+ry)
pathData += " L %f %f A %f %f 0 0 1 %f %f" % (x+width, y+height-ry, rx,ry, x+width-rx, y+height)
pathData += " L %f %f A %f %f 0 0 1 %f %f z" % (x+rx, y+height, rx,ry, x, y+height-ry)
self.elemPath(elem, pathData)
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def elemPolygon(self, elem):
pathData = 'M ' + elem.get('points').replace(',', ' ').strip() + ' z'
self.elemPath(elem, pathData)
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def elemCircle(self, elem):
r = float(elem.get('r'))
self.elemEllipseCircleCommon(elem, r, r)
def elemEllipse(self, elem):
rx = float(elem.get('rx'))
ry = float(elem.get('ry'))
self.elemEllipseCircleCommon(elem, rx, ry)
def elemEllipseCircleCommon(self, elem, rx, ry):
cx = float(elem.get('cx'))
cy = float(elem.get('cy'))
# todo: test whether PostScript arc is handled by AI and use that instead
magic = 0.55228475 # I've read it on the internet
controlx = rx * magic # x distance of control points from center
controly = ry * magic # y distance of control points from center
# construct an svg <path> d attribute, and call self.elemPath()
pathData = "M %f %f" % (cx - rx, cy) # leftmost point
pathData += " C %f %f %f %f %f %f" % (cx - rx, cy - controly, cx - controlx, cy - ry, cx, cy - ry) # to top
pathData += " C %f %f %f %f %f %f" % (cx + controlx, cy - ry, cx + rx, cy - controly, cx + rx, cy) # to right
pathData += " C %f %f %f %f %f %f" % (cx + rx, cy + controly, cx + controlx, cy + ry, cx, cy + ry) # to bottom
pathData += " C %f %f %f %f %f %f z" % (cx - controlx, cy + ry, cx - rx, cy + controly, cx - rx, cy) # back to left and close
self.elemPath(elem, pathData)
def attrTransform(self, matrix, transform):
"""transforms matrix using svg transform attribute"""
for ttype, targs in self.reTransformFind.findall(transform):
targs = list(map(lambda x: float(x), self.reNumberFind.findall(targs)))
if ttype == 'matrix':
newmatrix = [ targs[0], targs[1],
targs[2], targs[3],
targs[4], targs[5] ]
self.matrixMul(matrix, newmatrix)
elif ttype == 'translate':
tx = targs[0]
ty = targs[1] if len(targs) > 1 else 0
newmatrix = [ 1, 0, 0, 1, tx, ty ]
self.matrixMul(matrix, newmatrix)
elif ttype == 'scale':
sx = targs[0]
sy = targs[1] if len(targs) > 1 else sx
newmatrix = [ sx, 0, 0, sy, 0, 0 ]
self.matrixMul(matrix, newmatrix)
elif ttype == 'rotate':
if len(targs) == 1:
alpha = targs[0]
newmatrix = [ math.cos(alpha), math.sin(alpha),
-math.sin(alpha), math.cos(alpha),
0, 0]
self.matrixMul(matrix, newmatrix)
else:
alpha = targs[0]
newmatrix = [ 1, 0, 0, 1, targs[1], targs[2] ]
self.matrixMul(matrix, newmatrix)
newmatrix = [ math.cos(alpha), math.sin(alpha),
-math.sin(alpha), math.cos(alpha),
0, 0]
self.matrixMul(matrix, newmatrix)
newmatrix = [ 1, 0, 0, 1, -targs[1], -targs[2] ]
self.matrixMul(matrix, newmatrix)
elif ttype == 'skewX' or ttype == 'skewY':
self.alert("skewX and skewY transformations are not supported", elem)
else:
print('unknown transform type: ', ttype)
return matrix
def elemGradient(self, elem, grType):
"""handles <linearGradient> and <radialGradient> svg elements"""
elemId = elem.get('id')
if elemId != None:
self.curGradientId = elemId
self.gradients[elemId] = {'stops': [], 'linUseCount': 0, 'radUseCount': 0, 'type': grType}
if 'linear' == grType:
x1 = elem.get('x1')
if None != x1:
self.gradients[elemId]['x1'] = float(x1)
self.gradients[elemId]['y1'] = float(elem.get('y1'))
self.gradients[elemId]['x2'] = float(elem.get('x2'))
self.gradients[elemId]['y2'] = float(elem.get('y2'))
elif 'radial' == grType:
cx = elem.get('cx')
if None != cx:
self.gradients[elemId]['cx'] = float(cx)
self.gradients[elemId]['cy'] = float(elem.get('cy'))
self.gradients[elemId]['fx'] = float(elem.get('fx'))
self.gradients[elemId]['fy'] = float(elem.get('fy'))
self.gradients[elemId]['r'] = float(elem.get('r'))
transform = elem.get('gradientTransform')
if None != transform:
self.gradients[elemId]['matrix'] = self.attrTransform([1, 0, 0, 1, 0, 0], transform)
href = elem.get('{http://www.w3.org/1999/xlink}href')
if None != href:
self.gradients[elemId]['href'] = href[1:]
def elemStop(self, elem):
"""handles <stop> (gradient stop) svg element"""
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stopColor = elem.get('stop-color')
if not stopColor:
style = css2dict(elem.get('style'))
if 'stop-color' in style:
stopColor = style['stop-color']
else:
stopColor = '#000000'
color = cssColor2Eps(stopColor, 'CMYKRGB')
offsetString = elem.get('offset').strip()
if offsetString[-1] == '%':
offset = float(offsetString[:-1])
else:
offset = float(offsetString) * 100
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self.gradients[self.curGradientId]['stops'].append( (offset, color) )
def gradientSetup(self):
"""writes used gradient definitions into self.epsSetup"""
gradientNum = 0
epsGradients = ""
for gradientId, gradient in self.gradients.items():
if gradient['linUseCount'] > 0:
gradientNum += 1
epsGradients += ("\n%%AI5_BeginGradient: (l_%s)" + \
"\n(l_%s) 0 %d Bd\n[\n") % \
(gradientId, gradientId, len(gradient['stops']))
gradient['stops'].sort(key=lambda x: x[0], reverse=True)
for offset, color in gradient['stops']:
epsGradients += "%s 2 50 %f %%_Bs\n" % (color, offset)
epsGradients += "BD\n%AI5_EndGradient\n"
if gradient['radUseCount'] > 0:
gradientNum += 1
epsGradients += ("\n%%AI5_BeginGradient: (r_%s)" + \
"\n(r_%s) 1 %d Bd\n[\n") % \
(gradientId, gradientId, len(gradient['stops']))
gradient['stops'].sort(key=lambda x: x[0])
for offset, color in gradient['stops']:
epsGradients += "%s 2 50 %f %%_Bs\n" % (color, offset)
epsGradients += "BD\n%AI5_EndGradient\n"
if gradientNum > 0:
self.epsSetup += ("\n%d Bn\n" % gradientNum) + epsGradients
def layerStart(self, elem):
self.epsLayers += '\n\n%AI5_BeginLayer\n'
layerName = elem.get('{http://www.inkscape.org/namespaces/inkscape}label')
layerName = "".join(map(lambda x: '_' if ord(x)<32 or ord(x) > 127 else x, layerName))
self.epsLayers += '1 1 1 1 0 0 %d 0 0 0 Lb\n(%s) Ln\n' % \
(self.layerColor, layerName)
self.layerColor = (self.layerColor + 1) % 27
def elemUse(self, elem):
"""handles a <use> svg element"""
x = self.unitConv(elem.get('x'), 'uu')
if x == None:
x = 0
y = self.unitConv(elem.get('y'), 'uu')
if y == None:
y = 0
if x != 0 or y != 0:
self.matrices.append( self.matrices[-1][:] )
self.attrTransform(self.matrices[-1], "translate(%f %f)" % (x, y))
href = elem.get('{http://www.w3.org/1999/xlink}href')
usedElem = self.root.find(".//*[@id='%s']" % (href[1:],))
if usedElem != None:
self.walkElem(usedElem)
else:
self.alert("used Elem not found: " + href, elem)
if x != 0 or y != 0:
self.matrices.pop()
# def elemNamedView(self, elem):
# """handles a <sodipodi:namedview> svg element"""
# newDocumentUnit = elem.get('{http://www.inkscape.org/namespaces/inkscape}document-units')
# if newDocumentUnit in self.toPt and newDocumentUnit != self.documentUnit:
# if len(self.matrices) > 0:
# # recalculate scaling transformation to new document unit
# scale = self.toPt[newDocumentUnit] / self.toPt[self.documentUnit]
# self.matrices[-1][0] = scale * self.matrices[-1][0]
# self.matrices[-1][3] = scale * self.matrices[-1][3]
# self.documentUnit = newDocumentUnit
def walkElem(self, elem):
if '}' in elem.tag:
uri, shortTag = elem.tag.split('}')
else:
shortTag = elem.tag
uri = ''
transform = elem.get('transform')
clipPath = elem.get('clip-path')
cssNew = css2dict(elem.get('style'))
css = self.cssStack[-1].copy()
css.update(cssNew)
self.cssStack.append(css)
if self.removeInvisible:
if 'visibility' in css and (css['visibility'] == 'hidden' or css['visibility'] == 'collapse'):
return
if 'display' in css and css['display'] == 'none':
return
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if shortTag in ('path', 'rect', 'circle', 'ellipse', 'polygon'):
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if 'opacity' in css and css['opacity'] == '0':
return
stroke = False
if 'stroke' in css and 'none' != css['stroke']:
stroke = True
if 'stroke-opacity' in css and css['stroke-opacity'] == '0':
stroke = False
if 'stroke-width' in css and css['stroke-width'] == '0':
stroke = False
fill = False
if 'fill' in css and 'none' != css['fill']:
fill = True
if 'fill-opacity' in css and css['fill-opacity'] == '0':
stroke = False
if stroke == False and fill == False:
return
if transform != None:
self.matrices.append( self.matrices[-1][:] )
self.attrTransform(self.matrices[-1], transform)
if None != clipPath:
clipId = clipPath[5:-1]
clipElem = self.root.find(".//*[@id='%s']" % (clipId,))
if clipElem == None:
self.alert('clipPath not found', elem)
clipPath = None
else:
self.epsLayers += "\nq\n"
clipPathSave= self.clipPath
self.clipPath = True
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# output clip path even if it doesn't have visible style
popRemoveInvisible = self.removeInvisible
self.removeInvisible = False
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self.walkElem(clipElem)
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self.removeInvisible = popRemoveInvisible
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self.clipPath = clipPathSave
self.epsLayers += ' W'
if 'svg' == shortTag:
self.elemSvg(elem)
elif 'path' == shortTag:
# do not output paths that are in defs
# if they are referenced, they will be used there
if self.section != 'defs':
self.elemPath(elem)
elif 'rect' == shortTag:
if self.section != 'defs':
self.elemRect(elem)
elif 'circle' == shortTag:
if self.section != 'defs':
self.elemCircle(elem)
elif 'ellipse' == shortTag:
if self.section != 'defs':
self.elemEllipse(elem)
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elif 'polygon' == shortTag:
if self.section != 'defs':
self.elemPolygon(elem)
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elif 'linearGradient' == shortTag:
self.elemGradient(elem, 'linear')
elif 'radialGradient' == shortTag:
self.elemGradient(elem, 'radial')
elif 'stop' == shortTag:
self.elemStop(elem)
elif 'g' == shortTag:
if 'layer' == elem.get('{http://www.inkscape.org/namespaces/inkscape}groupmode'):
self.layerStart(elem)
elif None == clipPath: # clipping makes a group anyway
self.epsLayers += '\nu\n'
elif 'use' == shortTag:
self.elemUse(elem)
elif 'defs' == shortTag:
self.section = shortTag
elif 'namedview' == shortTag:
self.section = shortTag
else:
self.alert("unhandled elem: " + shortTag, elem)
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for child in list(elem):
self.walkElem(child)
if None != clipPath:
self.epsLayers += "\nQ\n"
if 'g' == shortTag:
if 'layer' == elem.get('{http://www.inkscape.org/namespaces/inkscape}groupmode'):
self.epsLayers += '\nLB\n%AI5_EndLayer\n'
elif None == clipPath:
self.epsLayers += '\nU\n'
elif shortTag in ('defs', 'namedview'):
self.section = None
if transform != None:
self.matrices.pop()
self.cssStack.pop()
def convert(self, svg = None):
self.alerts = {}
if None != svg:
self.svg = svg
if None == self.svg and None != self.filename:
fd = open(self.filename, 'rb')
self.svg = fd.read()
fd.close()
self.autoClose = True # TODO: make it optional
self.removeInvisible = True # TODO: make it optional
self.removeStrayPoints = True # TODO: make it optional
# if last point of a path is further from first point, then an explicit
# 'lineto' is written to the first point before 'closepath'
self.closeDist = 0.1
self.matrices = [[1, 0, 0, 1, 0, 0]]
self.cssStack = [{}]
self.gradients = {}
self.docHeight = 400
self.docWidth = 400
self.layerColor = 0
self.section = None
self.clipPath = False
self.epsComments = """%!PS-Adobe-3.0 EPSF-3.0
%%Creator: tzunghaor svg2eps
%%Pages: 1
%%DocumentData: Clean7Bit
%%LanguageLevel: 3
%%DocumentNeededResources: procset Adobe_Illustrator_AI5 1.3 0
%AI5_FileFormat 3
"""
# TODO: creation date, user etc
self.epsProlog = """%%BeginProlog
100 dict begin
/tzung_eps_state save def
/dict_count countdictstack def
/op_count count 1 sub def
/Adobe_Illustrator_AI5 where
{ pop } {
/tzung_strokergb [ 0 0 0 ] def
/tzung_compound 0 def
/tzung_closeop { S } def
/tzung_fillrule 0 def
/*u { /tzung_compound 1 def newpath /tzung_fillrule 0 def } bind def
/*U { /tzung_compound 0 def tzung_closeop } bind def
/u {} bind def
/U {} bind def
/q { clipsave } bind def
/Q { cliprestore } bind def
/W { clip } bind def
/Lb { 10 {pop} repeat } bind def
/Ln {pop} bind def
/LB {} bind def
/w { setlinewidth } bind def
/J { setlinecap } bind def
/j { setlinejoin } bind def
/M { setmiterlimit } bind def
/d { setdash } bind def
/m { tzung_compound 0 eq { newpath /tzung_fillrule 0 def } if moveto } bind def
/l { lineto } bind def
/c { curveto } bind def
/XR { /tzung_fillrule exch def } bind def
/Xa { setrgbcolor } bind def
/XA { 3 array astore /tzung_strokergb exch def } bind def
/F { tzung_compound 0 eq {
tzung_fillrule 0 eq { fill } { eofill } ifelse
} {
/tzung_closeop {F} def
} ifelse } bind def
/f { closepath F } bind def
/S { tzung_compound 0 eq {
tzung_strokergb aload pop setrgbcolor stroke
} {
/tzung_closeop {S} def
} ifelse } bind def
/s { closepath S } bind def
/B { tzung_compound 0 eq {
gsave
tzung_fillrule 0 eq { fill } { eofill } ifelse
grestore
tzung_strokergb aload pop setrgbcolor stroke
} {
/tzung_closeop {B} def
} ifelse } bind def
/b { closepath B } bind def
/H { tzung_compound 0 eq {
}{
/tzung_closeop {H} def
} ifelse} bind def
/h { closepath } bind def
/N { tzung_compound 0 eq {
}{
/tzung_closeop {N} def
} ifelse} bind def
/n { closepath N } bind def
/Bn { /dict_gradients exch dict def} bind def
/Bd { /tmp_ngradstop exch def /tmp_shadingtype exch def } bind def %leaves gradient name in stack
/BD { ] % this handles only stops that have CMYKRGB color definitions
% linear gradient stops must be in reverse order, radials in normal order
aload
pop
/tmp_boundaries tmp_ngradstop array def
/tmp_colors tmp_ngradstop array def
tmp_shadingtype 0 eq {
0 1 tmp_ngradstop 1 sub % for i=0; i<= number of gradient stops - 1; i++
} {
tmp_ngradstop 1 sub -1 0 % for i=number of gradient stops - 1; i >= 0; i++
} ifelse
{
/loopvar exch def
100 div
tmp_boundaries loopvar
3 -1 roll put % obj array i => array i obj
pop % assume gradient middle is always 50
pop % assume color type is always 2 (CMYKRGB)
3 array astore
tmp_colors loopvar
3 -1 roll put
pop pop pop pop % drop CMYK values
} for
tmp_ngradstop 2 eq {
/tmp_function 5 dict def
tmp_boundaries 0 get tmp_boundaries 1 get 2 array astore
tmp_function /Domain 3 -1 roll put
tmp_function /FunctionType 2 put
tmp_function /C0 tmp_colors 0 get put
tmp_function /C1 tmp_colors 1 get put
tmp_function /N 1 put
} {
/tmp_functions tmp_ngradstop 1 sub array def
0 1 tmp_ngradstop 2 sub {
/loopvar exch def
/tmp_function 5 dict def
tmp_function /Domain [0 1] put
tmp_function /FunctionType 2 put
tmp_function /C0 tmp_colors loopvar get put
tmp_function /C1 tmp_colors loopvar 1 add get put
tmp_function /N 1 put
tmp_functions loopvar tmp_function put
} for
/tmp_function 5 dict def
tmp_boundaries 0 get tmp_boundaries tmp_ngradstop 1 sub get 2 array astore
tmp_function /Domain 3 -1 roll put
tmp_function /FunctionType 3 put
tmp_boundaries aload pop
tmp_ngradstop -1 roll pop pop % remove first and last bounds
tmp_ngradstop 2 sub array astore
tmp_function /Bounds 3 -1 roll put
tmp_function /Functions tmp_functions put
tmp_ngradstop 1 sub {
0 1
} repeat
tmp_ngradstop 1 sub 2 mul array astore
tmp_function /Encode 3 -1 roll put
} ifelse
/tmp_shading 6 dict def
tmp_shadingtype 0 eq {
tmp_shading /ShadingType 2 put
tmp_shading /Coords [ 0 0 1 0 ] put
} {
tmp_shading /ShadingType 3 put
tmp_shading /Coords [ 0 0 0 0 0 1 ] put
} ifelse
tmp_shading /ColorSpace /DeviceRGB put
tmp_shading /Domain [0 1] put
tmp_shading /Extend[ true true] put
tmp_shading /Function tmp_function put
/tmp_gradient 2 dict def
tmp_gradient /PatternType 2 put
tmp_gradient /Shading tmp_shading put
dict_gradients exch tmp_gradient put % gradient's name is on the top of the stack from Bd operator
} bind def
/Lb { 10 { pop } repeat } bind def
/Ln { pop } bind def
/Bb { } bind def
/Bg {
6 { pop } repeat
gsave
4 2 roll
translate
exch
rotate
dup scale
exch pop % remove Bg flag
dict_gradients exch get % now gradient name is on top of the stack
[ 1 0 0 1 0 0 ]
makepattern
/pattern_tmp exch def
grestore
pattern_tmp setpattern
gsave % save for after pattern fil for possible stroke
} def
/BB { grestore 2 eq { s } if } bind def
/LB { } bind def
} ifelse
"""
self.epsSetup = """%%BeginSetup
/Adobe_Illustrator_AI5 where
{
pop
Adobe_Illustrator_AI5 /initialize get exec
} if
"""
self.epsLayers = ""
self.epsTrailer = """%%Trailer
showpage
count op_count sub {pop} repeat
countdictstack dict_count sub {end} repeat
tzung_eps_state restore
end
%%EOF
"""
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self.root = ET.fromstring(self.svg)
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self.walkElem(self.root)
self.gradientSetup()
sizeComment = "%%%%BoundingBox: 0 0 %d %d\n" % (math.ceil(self.docWidth), math.ceil(self.docHeight))
sizeComment += "%%%%HiResBoundingBox: 0 0 %f %f\n" % (self.docWidth, self.docHeight)
sizeComment += "%%AI5_ArtSize: %f %f\n" % (self.docWidth, self.docHeight)
pagesetup = """%%%%Page: 1 1
%%%%BeginPageSetup
%%%%PageBoundingBox: 0 0 %d %d
%%%%EndPageSetup
""" % (self.docWidth, self.docHeight)
eps = self.epsComments + sizeComment + "%%EndComments\n\n"
eps += self.epsProlog + "\n%%EndProlog\n\n"
eps += self.epsSetup + "\n%%EndSetup\n\n"
eps += pagesetup + self.epsLayers + "\n\n"
eps += self.epsTrailer
return eps
import sys
if len(sys.argv) < 2:
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raise NameError("missing filename")
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exit(1)
converter = svg2eps(sys.argv[1])
print(converter.convert())
#TODO: show alerts in dialogbox
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#converter.showAlerts()