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#!/usr/bin/env python3
# Distributed under the terms of the GNU Lesser General Public License v3.0
import math
import inkex
from copy import deepcopy
from lxml import etree
from inkex . transforms import Transform
from inkex import Color
# Helper functions
def calc_angle_between_points ( p1 , p2 ) :
xDiff = p2 [ 0 ] - p1 [ 0 ]
yDiff = p2 [ 1 ] - p1 [ 1 ]
return math . degrees ( math . atan2 ( yDiff , xDiff ) )
def calc_dist_between_points ( p1 , p2 ) :
xDiff = p2 [ 0 ] - p1 [ 0 ]
yDiff = p2 [ 1 ] - p1 [ 1 ]
return math . sqrt ( yDiff * yDiff + xDiff * xDiff )
def normalize ( p1 , p2 ) :
" p1,p2 defines a vector return normalized "
xDiff = p2 [ 0 ] - p1 [ 0 ]
yDiff = p2 [ 1 ] - p1 [ 1 ]
magn = calc_dist_between_points ( p1 , p2 )
return ( xDiff / magn , yDiff / magn )
def polar_to_cartesian ( cx , cy , radius , angle_degrees ) :
" So we can make arcs in the ' A ' svg syntax. "
angle_radians = math . radians ( angle_degrees )
return [
cx + ( radius * math . cos ( angle_radians ) ) ,
cy + ( radius * math . sin ( angle_radians ) )
]
def point_on_circle ( radius , angle ) :
" return xy coord of the point at distance radius from origin at angle "
x = radius * math . cos ( angle )
y = radius * math . sin ( angle )
return [ x , y ]
class SheetMetalConus ( inkex . EffectExtension ) :
""" Program to unfold a frustum of a cone or a cone
( if parameter diaCut = 0 ) and generate a sheet cutting layout
or flat pattern projection that can be rolled or bend up into a ( truncated ) cone shape .
"""
color_marker_dim = ' #703cd6 ' # purple
color_marker_chords = ' #9d2222 ' # red
color_marker_base = ' #36ba36 ' # green
# Arrowed lines
dimline_style = { ' stroke ' : ' #000000 ' ,
' stroke-width ' : ' 0.75px ' ,
' fill ' : ' none ' ,
' marker-start ' : ' url(#ArrowDIN-start) ' ,
' marker-end ' : ' url(#ArrowDIN-end) ' }
def add_arguments ( self , pars ) :
pars . add_argument ( ' -b ' , ' --diaBase ' , type = float , dest = ' diaBase ' , default = 300.0 , help = ' The diameter of the cones base. ' )
pars . add_argument ( ' -c ' , ' --diaCut ' , type = float , default = 100.0 , help = ' The diameter of cones cut (0.0 if cone is not cut. ' )
pars . add_argument ( ' -l ' , ' --heightCone ' , type = float , default = 200.0 , help = ' The height of the (cut) cone. ' )
pars . add_argument ( ' -u ' , ' --units ' , default = ' mm ' , help = ' The units in which the cone values are given. mm or in for real objects ' )
pars . add_argument ( ' -w ' , ' --strokeWidth ' , type = float , default = 0.3 , help = ' The line thickness in given unit. For laser cutting it should be rather small. ' )
pars . add_argument ( ' -f ' , ' --strokeColour ' , type = Color , default = 255 , help = ' The line colour. ' )
pars . add_argument ( ' -d ' , ' --verbose ' , type = inkex . Boolean , default = False , help = ' Enable verbose output of calculated parameters. Used for debugging or is someone needs the calculated values. ' )
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# Marker arrows
def makeMarkerstyle ( self , name , rotate ) :
" Markers added to defs for reuse "
defs = self . svg . getElement ( ' /svg:svg//svg:defs ' )
if defs == None :
defs = etree . SubElement ( self . document . getroot ( ) , inkex . addNS ( ' defs ' , ' svg ' ) )
marker = etree . SubElement ( defs , inkex . addNS ( ' marker ' , ' svg ' ) )
marker . set ( ' id ' , name )
marker . set ( ' orient ' , ' auto ' )
marker . set ( ' refX ' , ' 0.0 ' )
marker . set ( ' refY ' , ' 0.0 ' )
marker . set ( ' style ' , ' overflow:visible ' )
marker . set ( inkex . addNS ( ' stockid ' , ' inkscape ' ) , name )
arrow = etree . Element ( " path " )
# definition of arrows in beautiful DIN-shapes:
if name . startswith ( ' ArrowDIN- ' ) :
if rotate :
arrow . set ( ' d ' , ' M 8,0 -8,2.11 -8,-2.11 z ' )
else :
arrow . set ( ' d ' , ' M -8,0 8,-2.11 8,2.11 z ' )
if name . startswith ( ' ArrowDINout- ' ) :
if rotate :
arrow . set ( ' d ' , ' M 0,0 16,2.11 16,0.5 26,0.5 26,-0.5 16,-0.5 16,-2.11 z ' )
else :
arrow . set ( ' d ' , ' M 0,0 -16,2.11 -16,0.5 -26,0.5 -26,-0.5 -16,-0.5 -16,-2.11 z ' )
arrow . set ( ' style ' , ' fill:#000000;stroke:none ' )
marker . append ( arrow )
def set_arrow_dir ( self , option , style ) :
if option == ' inside ' :
# inside
self . arrowlen = 6.0
style [ ' marker-start ' ] = ' url(#ArrowDIN-start) '
style [ ' marker-end ' ] = ' url(#ArrowDIN-end) '
self . makeMarkerstyle ( ' ArrowDIN-start ' , False )
self . makeMarkerstyle ( ' ArrowDIN-end ' , True )
else :
# outside
self . arrowlen = 0
style [ ' marker-start ' ] = ' url(#ArrowDINout-start) '
style [ ' marker-end ' ] = ' url(#ArrowDINout-end) '
self . makeMarkerstyle ( ' ArrowDINout-start ' , False )
self . makeMarkerstyle ( ' ArrowDINout-end ' , True )
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def drawDimArc ( self , start , end , radius , style , parent , gap = 0 , lowside = True ) :
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" just the arrowed arc line "
angle = abs ( end - start )
# inside or outside
inside = True
critical_length = 35
dist = calc_dist_between_points ( point_on_circle ( radius , start ) , point_on_circle ( radius , end ) )
if angle < 45 and dist > critical_length : inside = False
# change start and end angles to make room for arrow markers
arrow_angle = math . degrees ( math . sin ( self . arrowlen / radius ) )
if lowside :
start + = arrow_angle
angle - = arrow_angle
anglefac = 1
else :
start - = arrow_angle
angle - = arrow_angle
anglefac = - 1
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if gap == 0 :
line_attribs = { ' style ' : str ( inkex . Style ( style ) ) ,
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' d ' : self . build_arc ( 0 , 0 , start , angle * anglefac , radius , lowside ) }
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ell = etree . SubElement ( parent , inkex . addNS ( ' path ' , ' svg ' ) , line_attribs )
else : # leave a gap for label
gap_angle = math . degrees ( math . sin ( gap / radius ) )
startstyle = deepcopy ( style )
startstyle [ ' marker-start ' ] = None
line_attribs = { ' style ' : str ( inkex . Style ( startstyle ) ) ,
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' d ' : self . build_arc ( 0 , 0 , start , angle * anglefac / 2 - gap_angle / 2 * anglefac , radius , lowside ) }
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ell = etree . SubElement ( parent , inkex . addNS ( ' path ' , ' svg ' ) , line_attribs )
endstyle = deepcopy ( style )
endstyle [ ' marker-end ' ] = None
line_attribs = { ' style ' : str ( inkex . Style ( endstyle ) ) ,
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' d ' : self . build_arc ( 0 , 0 , angle / 2 * anglefac + gap_angle / 2 * anglefac , angle * anglefac , radius , lowside ) }
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etree . SubElement ( parent , inkex . addNS ( ' path ' , ' svg ' ) , line_attribs )
# return pos in center of gap (or arc)
textposangle = angle / 2 * anglefac
return ( point_on_circle ( radius , math . radians ( textposangle ) ) )
def drawDimension ( self , a , b , style , parent ) :
" draw arrowed dimensions using markers "
# draw arrows as inside or outside dimension
critical_length = 35.
if calc_dist_between_points ( a , b ) > critical_length :
self . set_arrow_dir ( ' inside ' , style )
else :
self . set_arrow_dir ( ' outside ' , style )
attribs = { ' style ' : str ( inkex . Style ( style ) ) }
# account for length change so arrows fit
norm = normalize ( a , b )
dim_start_x = a [ 0 ] + self . arrowlen * norm [ 0 ]
dim_start_y = a [ 1 ] + self . arrowlen * norm [ 1 ]
dim_end_x = b [ 0 ] - self . arrowlen * norm [ 0 ]
dim_end_y = b [ 1 ] - self . arrowlen * norm [ 1 ]
#
attribs [ ' d ' ] = ' M %f , %f %f , %f ' % ( dim_start_x , dim_start_y , dim_end_x , dim_end_y )
dimline = etree . SubElement ( parent , inkex . addNS ( ' path ' , ' svg ' ) , attribs )
return dimline
def calculateCone ( self , dictCone ) :
""" Calculates all relevant values in order to construct a cone.
These values are :
- short radius
- long radius
- angle of cone layout
- chord of base diameter
- chord of cut diameter
- coordinates of points A , B , C and D
"""
dBase = dictCone [ ' diaBase ' ]
dCut = dictCone [ ' diaCut ' ]
hCone = dictCone [ ' heightCone ' ]
base = dBase - dCut
# radius from top of cone to cut
if dCut > 0 :
shortRadius = math . sqrt ( dCut * dCut / 4 + ( dCut * hCone ) / base * ( dCut * hCone ) / base )
else :
shortRadius = 0.0
dictCone [ ' shortRadius ' ] = shortRadius
## radius from top of cone to base of cone
longRadius = math . sqrt ( dBase * dBase / 4 + ( dBase * hCone ) / base * ( dBase * hCone ) / base )
dictCone [ ' longRadius ' ] = longRadius
## angle of circle sector
angle = ( math . pi * dBase ) / longRadius
dictCone [ ' angle ' ] = angle
# chord is the straight line between the 2 endpoints of an arc.
# Not used directly, but available in verbose output.
chordBase = longRadius * math . sqrt ( 2 * ( 1 - math . cos ( angle ) ) )
dictCone [ ' chordBase ' ] = chordBase
chordCut = shortRadius * math . sqrt ( 2 * ( 1 - math . cos ( angle ) ) )
dictCone [ ' chordCut ' ] = chordCut
# calculate coordinates of points A, B, C and D
# center M is at (0,0) and points A and B are on the x-axis:
ptA = ( shortRadius , 0.0 )
ptB = ( longRadius , 0.0 )
# we can calculate points C and D with the given radii and the calculated angle
ptC = ( longRadius * math . cos ( angle ) , longRadius * math . sin ( angle ) )
ptD = ( shortRadius * math . cos ( angle ) , shortRadius * math . sin ( angle ) )
dictCone [ ' ptA ' ] = ptA
dictCone [ ' ptB ' ] = ptB
dictCone [ ' ptC ' ] = ptC
dictCone [ ' ptD ' ] = ptD
def effect ( self ) :
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if self . options . diaBase == self . options . diaCut :
inkex . utils . debug ( " Warning. Cut diameter may not be equal to base diameter. " )
exit ( 1 )
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# calc scene scale
convFactor = self . svg . unittouu ( " 1 " + self . options . units )
# Store all the relevants values in a dictionary for easy access
dictCone = { ' diaBase ' : self . options . diaBase ,
' diaCut ' : self . options . diaCut ,
' heightCone ' : self . options . heightCone }
# Get all values needed in order to draw cone layout:
self . calculateCone ( dictCone )
# Draw the cone layout:
# Make top level group
t = ' translate( %s , %s ) ' % ( self . svg . namedview . center [ 0 ] , self . svg . namedview . center [ 1 ] )
grp_attribs = { inkex . addNS ( ' label ' , ' inkscape ' ) : ' Sheet Metal Conus Group ' , ' transform ' : t }
grp = etree . SubElement ( self . svg . get_current_layer ( ) , ' g ' , grp_attribs )
linestyle = { ' stroke ' : self . options . strokeColour , ' fill ' : ' none ' ,
' stroke-width ' : str ( self . svg . unittouu ( str ( self . options . strokeWidth ) + self . options . units ) ) }
line_attribs = { ' style ' : str ( inkex . Style ( linestyle ) ) , inkex . addNS ( ' label ' , ' inkscape ' ) : ' Cone ' }
# Connect the points into a single path of lines and arcs
zeroCenter = ( 0.0 , 0.0 )
angle = math . degrees ( dictCone [ ' angle ' ] )
path = " "
path + = self . build_line ( dictCone [ ' ptA ' ] [ 0 ] , dictCone [ ' ptA ' ] [ 1 ] , dictCone [ ' ptB ' ] [ 0 ] , dictCone [ ' ptB ' ] [ 1 ] , convFactor ) # A,B
path + = " " + self . build_arc ( zeroCenter [ 0 ] , zeroCenter [ 1 ] , 0.0 , angle , dictCone . get ( ' longRadius ' ) * convFactor )
path + = " " + self . build_line ( dictCone [ ' ptC ' ] [ 0 ] , dictCone [ ' ptC ' ] [ 1 ] , dictCone [ ' ptD ' ] [ 0 ] , dictCone [ ' ptD ' ] [ 1 ] , convFactor ) # C,D
path + = self . build_arc ( zeroCenter [ 0 ] , zeroCenter [ 1 ] , 0.0 , angle , dictCone [ ' shortRadius ' ] * convFactor )
line_attribs [ ' d ' ] = path
ell = etree . SubElement ( grp , inkex . addNS ( ' path ' , ' svg ' ) , line_attribs )
# Draw Dimensions Markup
if self . options . verbose == True :
grp_attribs = { inkex . addNS ( ' label ' , ' inkscape ' ) : ' markup ' }
markup_group = etree . SubElement ( grp , ' g ' , grp_attribs )
self . beVerbose ( dictCone , convFactor , markup_group )
def build_arc ( self , x , y , start_angle , end_angle , radius , reverse = True , swap = False ) :
# Not using internal arc rep - instead construct path A in svg style directly
# so we can append lines to make single path
start = polar_to_cartesian ( x , y , radius , end_angle )
end = polar_to_cartesian ( x , y , radius , start_angle )
arc_flag = 0 if reverse else 1
sweep = 0 if ( end_angle - start_angle ) < = 180 else 1
if swap : sweep = 1 - sweep
path = ' M %s , %s ' % ( start [ 0 ] , start [ 1 ] )
path + = " A %s , %s 0 %d %d %s %s " % ( radius , radius , sweep , arc_flag , end [ 0 ] , end [ 1 ] )
return path
def build_line ( self , x1 , y1 , x2 , y2 , unitFactor ) :
path = ' M %s , %s L %s , %s ' % ( x1 * unitFactor , y1 * unitFactor , x2 * unitFactor , y2 * unitFactor )
return path
def beVerbose ( self , dictCone , unitFactor , parent ) :
""" Verbose output of calculated values.
Can be used for debugging purposes or if calculated values needed .
"""
# unpack
base_dia = dictCone [ ' diaBase ' ]
cut_dia = dictCone [ ' diaCut ' ]
cone_height = dictCone [ ' heightCone ' ]
shortradius = dictCone [ ' shortRadius ' ]
longradius = dictCone [ ' longRadius ' ]
angle = dictCone [ ' angle ' ]
chord_base = dictCone [ ' chordBase ' ]
chord_cut = dictCone [ ' chordCut ' ]
ptA = dictCone [ ' ptA ' ]
ptB = dictCone [ ' ptB ' ]
ptC = dictCone [ ' ptC ' ]
ptD = dictCone [ ' ptD ' ]
# styles for markup
stroke_width = max ( 0.1 , self . svg . unittouu ( str ( self . options . strokeWidth / 2 ) + self . options . units ) )
line_style = { ' stroke ' : self . color_marker_dim , ' stroke-width ' : str ( stroke_width ) , ' fill ' : ' none ' }
arrow_style = self . dimline_style
font_height = min ( 32 , max ( 8 , int ( self . svg . unittouu ( str ( longradius / 40 ) + self . options . units ) ) ) )
text_style = { ' font-size ' : str ( font_height ) ,
' font-family ' : ' arial ' ,
' text-anchor ' : ' middle ' ,
' text-align ' : ' center ' ,
' fill ' : self . color_marker_dim }
# verbose message for debug window
msg = " Base diameter: " + str ( base_dia ) + " Cut diameter: " + str ( cut_dia ) + \
" \n Cone height: " + str ( cone_height ) + " \n Short radius: " + str ( shortradius ) + \
" \n Long radius: " + str ( longradius ) + " \n Angle of circle sector: " + str ( angle ) + \
" radians (= " + str ( math . degrees ( angle ) ) + " degrees) " + \
" \n Chord length of base arc: " + str ( chord_base ) + \
" \n Chord length of cut arc: " + str ( chord_cut )
#inkex.utils.debug( msg)
# Mark center
marker_length = max ( 5 , longradius * unitFactor / 100 )
line_attribs = { ' style ' : str ( inkex . Style ( line_style ) ) ,
inkex . addNS ( ' label ' , ' inkscape ' ) : ' center ' ,
' d ' : ' M - {0} ,- {0} L {0} , {0} ' . format ( marker_length ) }
line = etree . SubElement ( parent , inkex . addNS ( ' path ' , ' svg ' ) , line_attribs )
line_attribs = { ' style ' : str ( inkex . Style ( line_style ) ) ,
inkex . addNS ( ' label ' , ' inkscape ' ) : ' center ' ,
' d ' : ' M - {0} , {0} L {0} ,- {0} ' . format ( marker_length ) }
line = etree . SubElement ( parent , inkex . addNS ( ' path ' , ' svg ' ) , line_attribs )
# Draw tick marks
line_attribs = { ' style ' : str ( inkex . Style ( line_style ) ) , ' d ' : ' M 0,-3 L 0,-30 ' }
line = etree . SubElement ( parent , inkex . addNS ( ' path ' , ' svg ' ) , line_attribs )
if cut_dia != 0 :
line_attribs = { ' style ' : str ( inkex . Style ( line_style ) ) , ' d ' : ' M {0} ,-3 L {0} ,-30 ' . format ( shortradius * unitFactor ) }
line = etree . SubElement ( parent , inkex . addNS ( ' path ' , ' svg ' ) , line_attribs )
line_attribs = { ' style ' : str ( inkex . Style ( line_style ) ) , ' d ' : ' M {0} ,-3 L {0} ,-30 ' . format ( longradius * unitFactor ) }
line = etree . SubElement ( parent , inkex . addNS ( ' path ' , ' svg ' ) , line_attribs )
# span line
arrow_style [ ' stroke ' ] = self . color_marker_dim
self . drawDimension ( ( 0 , - 10 ) , ( shortradius * unitFactor , - 10 ) , arrow_style , parent )
self . drawDimension ( ( shortradius * unitFactor , - 10 ) , ( longradius * unitFactor , - 10 ) , arrow_style , parent )
# labels for short, long radii
if cut_dia > = 0.001 :
text_atts = { ' style ' : str ( inkex . Style ( text_style ) ) ,
' x ' : str ( shortradius * unitFactor / 2 ) ,
' y ' : str ( - 15 ) }
text = etree . SubElement ( parent , ' text ' , text_atts )
text . text = " %4.3f " % ( shortradius )
text_atts = { ' style ' : str ( inkex . Style ( text_style ) ) ,
' x ' : str ( ( shortradius + ( longradius - shortradius ) / 2 ) * unitFactor ) ,
' y ' : str ( - 15 ) }
text = etree . SubElement ( parent , ' text ' , text_atts )
text . text = " %4.3f " % ( longradius )
# Draw angle
lowside = math . degrees ( angle ) < 180
value = math . degrees ( angle ) if lowside else 360 - math . degrees ( angle )
# radial limit lines
line_attribs = { ' style ' : str ( inkex . Style ( line_style ) ) , ' d ' : ' M 3,0 L %4.2f ,0 ' % ( ptA [ 0 ] * unitFactor * 0.8 ) }
line = etree . SubElement ( parent , inkex . addNS ( ' path ' , ' svg ' ) , line_attribs )
line_attribs = { ' style ' : str ( inkex . Style ( line_style ) ) , ' d ' : ' M %4.2f , %4.2f L %4.2f , %4.2f ' % ( ptD [ 0 ] * unitFactor * 0.02 , ptD [ 1 ] * unitFactor * 0.02 , ptD [ 0 ] * unitFactor * 0.8 , ptD [ 1 ] * unitFactor * 0.8 ) }
line = etree . SubElement ( parent , inkex . addNS ( ' path ' , ' svg ' ) , line_attribs )
# arc
arc_rad = ptA [ 0 ] * unitFactor * 0.50
gap = self . svg . unittouu ( str ( font_height * 2 ) + " pt " )
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textpos = self . drawDimArc ( 0 , value , arc_rad , arrow_style , parent , gap , lowside )
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# angle label
textpos [ 1 ] + = font_height / 4 if lowside else font_height / 2
text_atts = { ' style ' : str ( inkex . Style ( text_style ) ) ,
' x ' : str ( textpos [ 0 ] ) ,
' y ' : str ( textpos [ 1 ] ) }
text = etree . SubElement ( parent , ' text ' , text_atts )
text . text = " %4.2f deg " % ( value )
# chord lines
dash_style = deepcopy ( arrow_style )
dash_style [ ' stroke ' ] = self . color_marker_chords
dash_style [ ' stroke-dasharray ' ] = ' 4, 2, 1, 2 '
line = self . drawDimension ( ( ptA [ 0 ] * unitFactor , ptA [ 1 ] * unitFactor ) , ( ptD [ 0 ] * unitFactor , ptD [ 1 ] * unitFactor ) , dash_style , parent )
line = self . drawDimension ( ( ptB [ 0 ] * unitFactor , ptB [ 1 ] * unitFactor ) , ( ptC [ 0 ] * unitFactor , ptC [ 1 ] * unitFactor ) , dash_style , parent )
# chord labels
centerx = ptB [ 0 ] * unitFactor + ( ptC [ 0 ] - ptB [ 0 ] ) * unitFactor / 2
centery = ptB [ 1 ] * unitFactor + ( ptC [ 1 ] - ptB [ 1 ] ) * unitFactor / 2
line_angle = calc_angle_between_points ( ptC , ptB )
ypos = centery + font_height + 2 if line_angle < 0 else centery - 2
text_style [ ' fill ' ] = self . color_marker_chords
text_atts = { ' style ' : str ( inkex . Style ( text_style ) ) ,
' transform ' : ' rotate( %f ) ' % ( line_angle ) }
text = etree . SubElement ( parent , ' text ' , text_atts )
scale_matrix = [ [ 1 , 0.0 , centerx ] , [ 0.0 , 1 , ypos ] ] # needs cos,sin corrections
text . transform = Transform ( scale_matrix ) * text . transform
text . text = " %4.2f " % ( chord_base )
if cut_dia > = 0.001 :
centerx = ptA [ 0 ] * unitFactor + ( ptD [ 0 ] - ptA [ 0 ] ) * unitFactor / 2
centery = ptA [ 1 ] * unitFactor + ( ptD [ 1 ] - ptA [ 1 ] ) * unitFactor / 2
xpos = centerx - font_height * math . sin ( math . radians ( abs ( line_angle ) ) )
ypos = centery - 2 if line_angle > 0 else centery + font_height + 2
text = etree . SubElement ( parent , ' text ' , text_atts )
scale_matrix = [ [ 1 , 0.0 , centerx ] , [ 0.0 , 1 , ypos ] ]
text . transform = Transform ( scale_matrix ) * text . transform
text . text = " %4.2f " % ( chord_cut )
# frustum lines
frustrum_repos = [ [ 1 , 0.0 , 1 ] , [ 0.0 , 1 , math . sqrt ( pow ( shortradius * unitFactor , 2 ) - pow ( cut_dia * unitFactor / 2 , 2 ) ) ] ]
text_style [ ' fill ' ] = self . color_marker_base
line_style [ ' stroke ' ] = self . color_marker_base
arrow_style [ ' stroke ' ] = self . color_marker_base
line_attribs = { ' style ' : str ( inkex . Style ( line_style ) ) ,
' d ' : ' M %f , %f L %f , %f %f , %f %f , %f z ' % ( - cut_dia / 2 * unitFactor , 0 , cut_dia / 2 * unitFactor , 0 , base_dia / 2 * unitFactor , cone_height * unitFactor , - base_dia / 2 * unitFactor , cone_height * unitFactor ) }
line = etree . SubElement ( parent , inkex . addNS ( ' path ' , ' svg ' ) , line_attribs )
line . transform = Transform ( frustrum_repos ) * line . transform
# ticks
line_attribs = { ' style ' : str ( inkex . Style ( line_style ) ) ,
' d ' : ' M %f , %f L %f , %f ' % ( - ( 5 + cut_dia / 2 * unitFactor ) , 0 , - ( 5 + base_dia / 2 * unitFactor ) , 0 ) }
line = etree . SubElement ( parent , inkex . addNS ( ' path ' , ' svg ' ) , line_attribs )
line . transform = Transform ( frustrum_repos ) * line . transform
#
line = self . drawDimension ( ( - base_dia / 2 * unitFactor , 0 ) , ( - base_dia / 2 * unitFactor , cone_height * unitFactor ) , arrow_style , parent )
line . transform = Transform ( frustrum_repos ) * line . transform
# frustum text
text_atts = { ' style ' : str ( inkex . Style ( text_style ) ) ,
' x ' : str ( - ( 18 + base_dia / 2 * unitFactor ) ) ,
' y ' : str ( cone_height * unitFactor / 2 ) }
text = etree . SubElement ( parent , ' text ' , text_atts )
text . text = " %4.3f " % ( cone_height )
text . transform = Transform ( frustrum_repos ) * text . transform
if cut_dia > = 0.001 :
text_atts = { ' style ' : str ( inkex . Style ( text_style ) ) ,
' x ' : ' 0 ' ,
' y ' : str ( font_height ) }
text = etree . SubElement ( parent , ' text ' , text_atts )
text . text = " %4.3f " % ( cut_dia )
text . transform = Transform ( frustrum_repos ) * text . transform
text_atts = { ' style ' : str ( inkex . Style ( text_style ) ) ,
' x ' : ' 0 ' ,
' y ' : str ( cone_height * unitFactor + font_height ) }
text = etree . SubElement ( parent , ' text ' , text_atts )
text . text = " %4.3f " % ( base_dia )
text . transform = Transform ( frustrum_repos ) * text . transform
if __name__ == ' __main__ ' :
SheetMetalConus ( ) . run ( )