253 lines
11 KiB
Python
253 lines
11 KiB
Python
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#!/usr/bin/env python3
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'''
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Copyright (C) 2014 Nicola Romano', romano.nicola@gmail.com
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version 0.1
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0.1: first working version
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------------------------------------------------------------------------
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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------------------------------------------------------------------------
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'''
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import inkex
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import urllib.parse
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import urllib.request
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import os
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import random
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from PIL import Image
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from lxml import etree
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from inkex import Transform
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import numpy as np
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from scipy.spatial import Delaunay
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from scipy.cluster.vq import kmeans2
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import cv2
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class Triangulation(inkex.Effect):
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def __init__(self):
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# Call base class construtor.
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inkex.Effect.__init__(self)
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# Option parser:
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# -n, --num_points
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# -m, --edge_thresh_min
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# -M, --edge_thresh_max
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# -c, --add_corners
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# -g, --gradient_fill
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# -b, --tab
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self.arg_parser.add_argument("-n", "--num_points", type=int, default=100, help="Number of points to be sampled")
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self.arg_parser.add_argument("-m", "--edge_thresh_min", type=int, default=200, help="Minimum threshold for edge detection")
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self.arg_parser.add_argument("-M", "--edge_thresh_max", type=int, default=255, help="Maximum threshold for edge detection")
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self.arg_parser.add_argument("-c", "--add_corners", type=inkex.Boolean, default=0, help="Use corners for triangulation?")
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self.arg_parser.add_argument("-g", "--gradient_fill", type=inkex.Boolean, default=0, help="Fill triangles with gradient?")
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self.arg_parser.add_argument("-b", "--tab", default='', help="The tab of the interface")
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def draw_SVG_path(self, points, closed, style, parent):
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pathdesc = "M "
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for p in points:
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pathdesc = pathdesc + str(p[0]) + "," + str(p[1]) + " "
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if closed == 1:
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pathdesc = pathdesc + "Z"
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path = etree.SubElement(parent, inkex.addNS('path','svg'), {'style' : str(inkex.Style(style)), 'd' : pathdesc})
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return path
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def effect(self):
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# Check we have something selected
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if len(self.svg.selected) == 0:
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inkex.errormsg("Please select an image.")
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exit()
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else:
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# Check it is an image
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for id, obj in self.svg.selected.items():
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if obj.tag[len(obj.tag)-5:] != "image":
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inkex.errormsg("The selected object (" + id + ") is not an image, skipping.")
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continue
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else:
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(self.path, errcode) = self.checkImagePath(obj) # This also ensures the file exists
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if errcode==1:
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inkex.errormsg("Embedded images are not (yet?) supported, please use a linked image. Skipping.")
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continue
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elif errcode==2:
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inkex.errormsg("The image points to a file, which seems to be missing: "+self.path+". Skipping.")
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continue
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grpname = 'img_triangles'
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# Make sure that the id/name is unique
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index = 0
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while (str(self.svg.get_ids()) in grpname):
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grpname = 'axis' + str(index)
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index = index + 1
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grp_name = grpname
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grp_attribs = {inkex.addNS('label','inkscape'):grp_name}
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# The group to put everything in
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grp = etree.SubElement(self.svg.get_current_layer(), 'g', grp_attribs)
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# Find image size and position in Inkscape
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try:
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self.img_x_pos = float(obj.get("x"))
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self.img_y_pos = float(obj.get("y"))
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except:
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self.img_x_pos = 0
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self.img_y_pos = 0
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self.img_width = float(obj.get("width"))
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self.img_height = float(obj.get("height"))
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im = Image.open(self.path)
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# IMPORTANT!
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# The numpy array is accessed as im.data[row,column], that is data[y_coord, x_coord]
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# Be careful not to pass coordinates as (x,y): rather use (y,x)!
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im.data = np.asarray(im)
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# The RGB components of all the pixels in the image
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self.red, self.green, self.blue = im.data[:,:,0], im.data[:,:,1], im.data[:,:,2]
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# Find real image size
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(self.img_real_width, self.img_real_height) = im.size
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self.doTriangulation(grp)
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# Check file exists and returns its path
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def checkImagePath(self, obj):
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xlink = obj.get(inkex.addNS('href','xlink'))
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if xlink[:5] == 'data:': # Embedded image
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return (None, 1)
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# Code shamelessly copied from the Embed image extension :)
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if xlink is None or xlink[:5] != 'data:':
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absref = obj.get(inkex.addNS('absref','sodipodi'))
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url = urllib.parse.urlparse(xlink)
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href = urllib.request.url2pathname(url.path)
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path=''
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#path selection strategy:
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# 1. href if absolute
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# 2. realpath-ified href
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# 3. absref, only if the above does not point to a file
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if (href != None):
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path = os.path.realpath(href)
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if (not os.path.isfile(path)):
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if (absref != None):
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path=absref
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if (not os.path.isfile(path)):
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return (path, 2)
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return (path, 0)
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# Converts image coordinates to screen coordinates
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def imgToScreen(self, x, y):
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newx = x / (self.img_real_width/self.img_width) + self.img_x_pos
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newy = y / (self.img_real_height/self.img_height) + self.img_y_pos
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return (newx, newy)
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def createLinearGradient(self, x1, y1, x2, y2, color1, color2, gradID):
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attribs = {
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'x1' : str(x1),
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'y1' : str(y1),
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'x2' : str(x2),
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'y2' : str(y2),
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'id' : gradID,
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'gradientUnits' : "userSpaceOnUse",
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'{'+inkex.NSS[u'xlink']+'}href': "#"+gradID
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}
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svgdefs = self.document.getroot().find(inkex.addNS('defs', 'svg'))
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gradient = etree.SubElement(svgdefs, inkex.addNS('linearGradient','svg'), attribs)
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attribs = {
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'offset' : "0%",
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'style' : "stop-color:"+color1+"; stop-opacity:1"
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}
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stop1 = etree.SubElement(gradient, inkex.addNS('stop','svg'), attribs)
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attribs = {
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'offset' : "100%",
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'style' : "stop-color:"+color2+"; stop-opacity:1"
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}
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stop2 = etree.SubElement(gradient, inkex.addNS('stop','svg'), attribs)
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return gradient
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def doTriangulation (self, grp):
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#inkex.utils.debug(self.path)
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# Read image with OpenCV
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imcv = cv2.imread(self.path)
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# Convert to grayscale
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gray = cv2.cvtColor(imcv,cv2.COLOR_RGB2GRAY)
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gray = np.float32(gray)
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# Find edges
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edges = cv2.Canny(imcv, self.options.edge_thresh_min, self.options.edge_thresh_max, 100)
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# Find coordinates of the edges
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coords = [(float(x),float(y)) for y, row in enumerate(edges) for x, col in enumerate(row) if col>0]
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#pt = random.sample(coords, self.options.num_points)
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pt, idx = kmeans2(np.array(coords), self.options.num_points, minit="points")
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if self.options.add_corners:
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# Add the four corners
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corners = [(0, 0),
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(self.img_real_width-1, 0),
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(0, self.img_real_height-1),
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(self.img_real_width-1, self.img_real_height-1)]
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pt = np.vstack((pt, corners))
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# Perform Delaunay triangulation
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tri = Delaunay(pt)
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tri_coord = [(pt[t[0]], pt[t[1]], pt[t[2]]) for t in tri.simplices]
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tri_colors = [(
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(self.red[int(t[0][1]),int(t[0][0])], self.green[int(t[0][1]),int(t[0][0])], self.blue[int(t[0][1]),int(t[0][0])]),
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(self.red[int(t[1][1]),int(t[1][0])], self.green[int(t[1][1]),int(t[1][0])], self.blue[int(t[1][1]),int(t[1][0])]),
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(self.red[int(t[2][1]),int(t[2][0])], self.green[int(t[2][1]),int(t[2][0])], self.blue[int(t[2][1]),int(t[2][0])])
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)
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for t in tri_coord]
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for i, c in enumerate(tri_coord):
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# Convert to screen coordinates
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v0 = self.imgToScreen(c[0][0], c[0][1])
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v1 = self.imgToScreen(c[1][0], c[1][1])
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v2 = self.imgToScreen(c[2][0], c[2][1])
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col = tri_colors[i]
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fill = ""
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if self.options.gradient_fill:
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color1 = "rgb("+str(col[0][0])+","+str(col[0][1])+","+str(col[0][2])+")"
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color2 = "rgb("+str(0.5*col[1][0]+0.5*col[2][0])+","+ \
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str(0.5*col[1][1]+0.5*col[2][1])+","+ \
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str(0.5*col[1][2]+0.5*col[2][2])+")"
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gradID = 'linearGradient'
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# Make sure that the id is inique
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index = 0
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while (str(self.svg.get_ids()) in gradID):
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gradID = 'linearGradient' + str(index)
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index = index + 1
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#self.doc_ids[gradID]=1
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gradient = self.createLinearGradient(v0[0], v0[1],
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0.5*(v1[0]+v2[0]), 0.5*(v1[1]+v2[1]),
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color1, color2, gradID)
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fill = "url(#"+gradient.get("id")+")"
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else:
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fill = "rgb("+str(col[0][0])+","+str(col[0][1])+","+str(col[0][2])+")"
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tri_style = {
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'stroke-width' : '1px',
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'stroke-linecap' : 'round',
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'stroke-opacity' : '1',
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'fill' : fill,
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'fill-opacity' : '1',
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'stroke' : fill
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}
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self.draw_SVG_path([v0, v1, v2], 1, tri_style, grp)
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Triangulation().run()
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