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#!/usr/bin/env python3
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'''
( C ) 2018 Juergen Weigert < juergen @fabmail.org > , distribute under GPLv2 or ask
This is an input extension for inkscape to read STL files .
Requires : ( python - lxml | python3 - lxml ) , slic3r
For optional ( ! ) rotation support :
Requires : ( python - numpy - stl | python3 - numpy - stl )
If you get ImportError : cannot import name ' mesh '
although an stl module is installed , then you have the wrong stl module .
Try ' pip3 uninstall stl; pip3 install numpy-stl '
2018 - 12 - 22 jw , v0 .1 Initial draught
v0 .1 First working standalone tool .
2018 - 12 - 26 jw , v0 .3 Mesh rotation support via numpy - stl . Fully optional .
v0 .4 Works fine as an inkscape input extension under Linux .
2019 - 03 - 01 jw , v0 .5 numbers and center option added .
2019 - 07 - 17 jw , v0 .6 fixed ry rotation .
2021 - 05 - 14 - Mario Voigt :
- changed extension to support ply , off , obj , stl by using OpenMesh
- moved extension to sub menu structure ( allows preview )
- added different options
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#Notes
* requires exactly Slic3r - 1.3 .1 - dev
- > https : / / dl . slic3r . org / dev / linux /
- > https : / / dl . slic3r . org / dev / win /
* Make it available through PrusaSlic3r ? > this is not possible because no support to slice into SVG layers
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#ToDos
* FIXME : should use svg_pathstats ( path_d ) : to compute bounding boxes .
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'''
import sys
import os
import re
import subprocess
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from lxml import etree
from subprocess import Popen , PIPE
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import inkex
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from inkex import Color , Transform
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import tempfile
import openmesh as om
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sys_platform = sys . platform . lower ( )
if sys_platform . startswith ( ' win ' ) :
slic3r = ' slic3r-console.exe '
elif sys_platform . startswith ( ' darwin ' ) :
slic3r = ' slic3r '
else : # Linux
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slic3r = os . environ [ ' HOME ' ] + ' /Downloads/Slic3r-1.3.1-dev-x86_64.AppImage '
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if not os . path . exists ( slic3r ) :
slic3r = ' slic3r '
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class InputSTL ( inkex . EffectExtension ) :
def add_arguments ( self , pars ) :
pars . add_argument ( ' --tab ' )
pars . add_argument ( ' --inputfile ' , help = ' STL input file to convert to SVG with the same name, but " .svg " suffix. ' )
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pars . add_argument ( ' --scalefactor ' , type = float , default = 1.0 , help = ' Scale the model to custom size ' )
pars . add_argument ( " --max_num_faces " , type = int , default = 200 , help = " If the STL file has too much detail it contains a large number of faces. This will make processing extremely slow. So we can limit it. " )
pars . add_argument ( ' -l ' , ' --layer_height ' , type = float , default = 1.000 , help = ' slic3r layer height, probably in mm. Default: per slic3r config ' )
pars . add_argument ( ' --rx ' , type = float , default = None , help = ' Rotate STL object around X-Axis before importing. ' )
pars . add_argument ( ' --ry ' , type = float , default = None , help = ' Rotate STL object around Y-Axis before importing. ' )
pars . add_argument ( ' --rz ' , type = float , default = None , help = ' Rotate STL object around Z-Axis before importing. ' )
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pars . add_argument ( ' --numbers ' , type = inkex . Boolean , default = False , help = ' Add layer numbers. ' )
pars . add_argument ( ' --center ' , type = inkex . Boolean , default = False , help = ' Add center marks. ' )
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pars . add_argument ( " --resizetoimport " , type = inkex . Boolean , default = True , help = " Resize the canvas to the imported drawing ' s bounding box " )
pars . add_argument ( " --extraborder " , type = float , default = 0.0 )
pars . add_argument ( " --extraborder_units " )
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pars . add_argument ( " --stroke_width " , type = float , default = 2.0 , help = " Stroke width (px) " )
pars . add_argument ( ' --path_color ' , type = Color , default = ' 879076607 ' , help = " Path color " )
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pars . add_argument ( " --use_path_color " , type = inkex . Boolean , default = True , help = " Use path color " )
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pars . add_argument ( " --fill_color " , type = Color , default = ' 1943148287 ' , help = " Fill color " )
pars . add_argument ( " --use_fill_color " , type = inkex . Boolean , default = False , help = " Use fill color " )
pars . add_argument ( " --tone_down " , default = " regular " , help = " Town down opacity for each layer " )
pars . add_argument ( ' -s ' , ' --slic3r-cmd ' , ' --slic3r_cmd ' , default = " slic3r " , help = " Command to invoke slic3r. " )
def effect ( self ) :
args = self . options
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#############################################
# test slic3r command
#############################################
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if sys_platform . startswith ( ' win ' ) :
# assert we run the commandline version of slic3r
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args . slic3r_cmd = re . sub ( ' slic3r( \ .exe)?$ ' , ' slic3r-console.exe ' , args . slic3r_cmd , flags = re . I )
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cmd = [ args . slic3r_cmd , ' --version ' ]
try :
proc = subprocess . Popen ( cmd , shell = False , stdin = subprocess . PIPE , stdout = subprocess . PIPE , stderr = subprocess . PIPE )
except OSError as e :
hint = " Maybe use --slic3r-cmd option? "
inkex . utils . debug ( " {0} \n Command failed: errno= {1} {2} \n \n {3} " . format ( ' ' . join ( cmd ) , e . errno , e . strerror , hint ) , file = sys . stderr )
sys . exit ( 1 )
stdout , stderr = proc . communicate ( )
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#############################################
# prepare STL input (also accept and convert obj, stl, ply, off)
#############################################
outputfilebase = os . path . splitext ( os . path . basename ( args . inputfile ) ) [ 0 ]
converted_inputfile = os . path . join ( tempfile . gettempdir ( ) , outputfilebase + " .stl " )
if not os . path . exists ( args . inputfile ) :
inkex . utils . debug ( " The input file does not exist. " )
exit ( 1 )
input_mesh = om . read_trimesh ( args . inputfile )
if input_mesh . n_faces ( ) > args . max_num_faces :
inkex . utils . debug ( " Aborted. Target STL file has " + str ( input_mesh . n_faces ( ) ) + " faces, but only " + str ( args . max_num_faces ) + " are allowed. " )
exit ( 1 )
om . write_mesh ( converted_inputfile , input_mesh ) #read + convert, might throw errors; warning. output is ASCII but cannot controlled to be set to binary because om.Options() is not available in python binding yet
if not os . path . exists ( converted_inputfile ) :
inkex . utils . debug ( " The converted input file does not exist. " )
exit ( 1 )
args . inputfile = converted_inputfile #overwrite
#############################################
# create the layer slices
#############################################
svgfile = re . sub ( ' \ .stl ' , ' .svg ' , args . inputfile , flags = re . IGNORECASE )
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# option --layer-height does not work. We use --scale instead...
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scale = 1.0 / args . layer_height
cmd = [ args . slic3r_cmd , ' --no-gui ' , ' --scale ' , str ( scale ) , ' --rotate-x ' , str ( args . rx ) , ' --rotate-y ' , str ( args . ry ) , ' --rotate ' , str ( args . rz ) , ' --first-layer-height ' , ' 0.1mm ' , ' --export-svg ' , ' -o ' , svgfile , args . inputfile ]
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magic = 10 # layer width seems to be 0.1mm ???
def scale_points ( pts , scale ) :
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""" str= ' 276.422496,309.4 260.209984,309.4 260.209984,209.03 276.422496,209.03 ' """
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return re . sub ( ' \ d* \ . \ d* ' , lambda x : str ( float ( x . group ( 0 ) ) * scale * magic ) , pts )
## CAUTION: keep svg_pathstats() in sync with inkscape-centerlinetrace
def svg_pathstats ( path_d ) :
""" calculate statistics from an svg path:
length ( measuring bezier splines as straight lines through the handles ) .
points ( all , including duplicates )
segments ( number of not - connected ! ) path segments .
simple bounding box ( ignoring curves of splines , but inclding handles . )
"""
xmin = 1e99
ymin = 1e99
xmax = - 1e99
ymax = - 1e99
p_points = 0
p_length = 0
p_segments = 0
path_d = path_d . lower ( )
for p in path_d . split ( ' m ' ) :
pp = re . sub ( ' [cl,] ' , ' ' , p )
pp , closed = re . subn ( ' z \ s*$ ' , ' ' , pp )
xy = pp . split ( )
if len ( xy ) < 2 :
# inkex.utils.debug(len(pp))
# inkex.utils.debug("short path error")
continue
x0 = float ( xy [ 0 ] )
y0 = float ( xy [ 1 ] )
if x0 > xmax : xmax = x0
if x0 < xmin : xmin = x0
if y0 > ymax : ymax = y0
if y0 < ymin : ymin = y0
p_points + = 1
x = xy [ 2 : : 2 ]
y = xy [ 3 : : 2 ]
if len ( x ) :
p_segments + = 1
if closed :
x . extend ( x0 )
y . extend ( y0 )
for i in range ( len ( x ) ) :
p_points + = 1
dx = float ( x [ i ] ) - x0
dy = float ( y [ i ] ) - y0
p_length + = math . sqrt ( dx * dx + dy * dy )
x0 , y0 = float ( x [ i ] ) , float ( y [ i ] )
if x0 > xmax : xmax = x0
if x0 < xmin : xmin = x0
if y0 > ymax : ymax = y0
if y0 < ymin : ymin = y0
return { ' points ' : p_points , ' segments ' : p_segments , ' length ' : p_length , ' bbox ' : ( xmin , ymin , xmax , ymax ) }
def bbox_info ( slic3r , file ) :
cmd = [ slic3r , ' --no-gui ' , ' --info ' , file ]
p = Popen ( cmd , stdout = PIPE , stderr = PIPE )
out , err = p . communicate ( )
if len ( err ) :
raise ValueError ( err )
bb = { }
for l in out . decode ( ) . split ( " \n " ) :
m = re . match ( ' ((min|max)_[xyz]) \ s*= \ s*(.*) ' , l )
if m : bb [ m . group ( 1 ) ] = float ( m . group ( 3 ) )
if ( len ( bb ) != 6 ) :
raise ValueError ( " slic3r --info did not return 6 elements for bbox " )
return bb
if args . center is not False :
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bb = bbox_info ( args . slic3r_cmd , args . inputfile )
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# Ouch: bbox info gives us stl coordinates. slic3r translates them into svg px using 75dpi.
cx = ( - bb [ ' min_x ' ] + bb [ ' max_x ' ] ) * 0.5 * 1 / scale * magic * 25.4 / 75
cy = ( - bb [ ' min_y ' ] + bb [ ' max_y ' ] ) * 0.5 * 1 / scale * magic * 25.4 / 75
try :
proc = subprocess . Popen ( cmd , shell = False , stdin = subprocess . PIPE , stdout = subprocess . PIPE , stderr = subprocess . PIPE )
except OSError as e :
raise OSError ( " {0} \n Command failed: errno= {1} {2} " . format ( ' ' . join ( cmd ) , e . errno , e . strerror ) )
stdout , stderr = proc . communicate ( )
if not b ' Done. ' in stdout :
inkex . utils . debug ( " Command failed: {0} " . format ( ' ' . join ( cmd ) ) )
inkex . utils . debug ( " OUT: " + str ( stdout ) )
inkex . utils . debug ( " ERR: " + str ( stderr ) )
sys . exit ( 1 )
# slic3r produces correct svg files, but with polygons instead of paths, and with undefined strokes.
# When opened with inkscape, most lines are invisible and polygons cannot be edited.
# To fix these issues, we postprocess the svg file:
# * replace polygon nodes with corresponding path nodes.
# * replace style attribute in polygon nodes with one that has a black stroke
stream = open ( svgfile , ' r ' )
p = etree . XMLParser ( huge_tree = True )
doc = etree . parse ( stream , parser = p )
stream . close ( )
## To change the document units to mm, insert directly after the root node:
# e.tag = '{http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd}namedview'
# e.attrib['id'] = "base"
# e.attrib['{http://www.inkscape.org/namespaces/inkscape}document-units'] = "mm"
layercount = 0
for e in doc . iterfind ( ' // { *}g ' ) :
if e . attrib [ ' { http://slic3r.org/namespaces/slic3r}z ' ] and e . attrib [ ' id ' ] :
e . attrib [ ' { http://www.inkscape.org/namespaces/inkscape}label ' ] = e . attrib [ ' id ' ] + ' slic3r:z= ' + e . attrib [ ' { http://slic3r.org/namespaces/slic3r}z ' ]
del e . attrib [ ' { http://slic3r.org/namespaces/slic3r}z ' ]
# for some fun with our inkscape-paths2openscad extension, add sibling to e:
# <svg:desc id="descpoly60">Depth: 1mm\nOffset: 31mm</svg:desc>
desc = etree . Element ( ' { http://www.w3.org/2000/svg}desc ' )
desc . attrib [ ' id ' ] = ' descl ' + str ( layercount )
desc . text = " Depth: %.2f mm \n Raise: %.2f mm \n " % ( 1 / scale , layercount / scale )
e . append ( desc )
layercount + = 1
if args . numbers is True :
num = etree . Element ( ' { http://www.w3.org/2000/svg}text ' )
num . attrib [ ' id ' ] = ' textnum ' + str ( layercount )
num . attrib [ ' x ' ] = str ( layercount * 2 )
num . attrib [ ' y ' ] = str ( layercount * 4 + 10 )
num . attrib [ ' style ' ] = ' fill:#00FF00;fill-opacity:1;stroke:#00FF00;font-family:FreeSans;font-size:10pt;stroke-opacity:1;stroke-width:0.1 '
num . text = " %d " % layercount
e . append ( num )
if args . center is True :
cc = etree . Element ( ' { http://www.w3.org/2000/svg}path ' )
cc . attrib [ ' id ' ] = ' ccross ' + str ( layercount )
cc . attrib [ ' style ' ] = ' fill:none;fill-opacity:1;stroke:#0000FF;font-family:FreeSans;font-size:10pt;stroke-opacity:1;stroke-width:0.1 '
cc . attrib [ ' d ' ] = ' M %s , %s v 10 M %s , %s h 10 M %s , %s h 4 ' % ( cx , cy - 5 , cx - 5 , cy , cx - 2 , cy + 5 )
e . append ( cc )
totalPolygoncount = 0
for e in doc . iterfind ( ' // { *}polygon ' ) :
totalPolygoncount + = 1
polygoncount = 0
if args . use_fill_color is False :
fill = " none "
else :
fill = args . fill_color
for e in doc . iterfind ( ' // { *}polygon ' ) :
polygoncount + = 1
if args . tone_down == " front_to_back " :
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stroke_and_fill_opacity = 1 - ( polygoncount / totalPolygoncount )
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elif args . tone_down == " back_to_front " :
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stroke_and_fill_opacity = polygoncount / totalPolygoncount
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elif args . tone_down == " regular " :
stroke_and_fill_opacity = 1.0
else :
inkex . utils . debug ( " Error: unkown town down option " )
exit ( 1 )
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if args . use_path_color is False :
stroke = " "
else :
stroke = " stroke: {} " . format ( args . path_color )
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# e.tag = '{http://www.w3.org/2000/svg}polygon'
# e.attrib = {'{http://slic3r.org/namespaces/slic3r}type': 'contour', 'points': '276.422496,309.4 260.209984,309.4 260.209984,209.03 276.422496,209.03', 'style': 'fill: white'}
e . tag = re . sub ( ' polygon$ ' , ' path ' , e . tag )
e . attrib [ ' id ' ] = ' polygon %d ' % polygoncount
e . attrib [ ' { http://www.inkscape.org/namespaces/inkscape}connector-curvature ' ] = ' 0 '
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e . attrib [ ' style ' ] = ' fill: {} ;fill-opacity: {} ; {} ;stroke-opacity: {} ;stroke-width: {} ' . format ( fill , stroke_and_fill_opacity , stroke , stroke_and_fill_opacity , args . stroke_width )
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e . attrib [ ' d ' ] = ' M ' + re . sub ( ' ' , ' L ' , scale_points ( e . attrib [ ' points ' ] , 1 / scale ) ) + ' Z '
del e . attrib [ ' points ' ]
if e . attrib . get ( ' { http://slic3r.org/namespaces/slic3r}type ' ) == ' contour ' :
# remove contour, but keep all slic3r:type='hole', whatever it is worth later.
del e . attrib [ ' { http://slic3r.org/namespaces/slic3r}type ' ]
etree . cleanup_namespaces ( doc . getroot ( ) , top_nsmap = {
' inkscape ' : ' http://www.inkscape.org/namespaces/inkscape ' ,
' sodipodi ' : ' http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd ' } )
#inkex.utils.debug("{0}: {1} polygons in {2} layers converted to paths.".format(svgfile, polygoncount, layercount))
stl_group = self . document . getroot ( ) . add ( inkex . Group ( id = self . svg . get_unique_id ( " slic3r-stl-input- " ) ) ) #make a new group at root level
for element in doc . getroot ( ) . iter ( " { http://www.w3.org/2000/svg}g " ) :
stl_group . append ( element )
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#apply scale factor
translation_matrix = [ [ args . scalefactor , 0.0 , 0.0 ] , [ 0.0 , args . scalefactor , 0.0 ] ]
stl_group . transform = Transform ( translation_matrix ) * stl_group . transform
#adjust canvas to the inserted unfolding
if args . resizetoimport :
bbox = stl_group . bounding_box ( )
namedView = self . document . getroot ( ) . find ( inkex . addNS ( ' namedview ' , ' sodipodi ' ) )
root = self . svg . getElement ( ' //svg:svg ' ) ;
offset = self . svg . unittouu ( str ( args . extraborder ) + args . extraborder_units )
root . set ( ' viewBox ' , ' %f %f %f %f ' % ( bbox . left - offset , bbox . top - offset , bbox . width + 2 * offset , bbox . height + 2 * offset ) )
root . set ( ' width ' , " {:0.6f} {} " . format ( bbox . width + 2 * offset , self . svg . unit ) )
root . set ( ' height ' , " {:0.6f} {} " . format ( bbox . height + 2 * offset , self . svg . unit ) )
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if __name__ == ' __main__ ' :
InputSTL ( ) . run ( )