184 lines
6.3 KiB
Python
184 lines
6.3 KiB
Python
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#!/usr/bin/env python
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#coding:utf-8
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# Author: mozman --<mozman@gmx.at>
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# Purpose: animate elements
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# Created: 31.10.2010
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# Copyright (C) 2010, Manfred Moitzi
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# License: MIT License
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from svgwrite.base import BaseElement
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from svgwrite.mixins import XLink
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from svgwrite.utils import strlist, is_string
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class Set(BaseElement, XLink):
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""" The **set** element provides a simple means of just setting the value
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of an attribute for a specified duration. It supports all attribute types,
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including those that cannot reasonably be interpolated, such as string
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and boolean values. The **set** element is non-additive. The additive and
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accumulate attributes are not allowed, and will be ignored if specified.
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"""
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elementname = 'set'
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def __init__(self, href=None, **extra):
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""" Set constructor.
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:param href: target svg element, if **href** is not `None`; else
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the target SVG Element is the parent SVG Element.
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"""
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super(Set, self).__init__(**extra)
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if href is not None:
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self.set_href(href)
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def get_xml(self):
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self.update_id() # if href is an object - 'id' - attribute may be changed!
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return super(Set, self).get_xml()
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def set_target(self, attributeName, attributeType=None):
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"""
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Set animation attributes :ref:`attributeName` and :ref:`attributeType`.
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"""
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self['attributeName'] = attributeName
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if attributeType is not None:
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self['attributeType'] = attributeType
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def set_event(self, onbegin=None, onend=None, onrepeat=None, onload=None):
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"""
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Set animation attributes :ref:`onbegin`, :ref:`onend`, :ref:`onrepeat`
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and :ref:`onload`.
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"""
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if onbegin is not None:
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self['onbegin'] = onbegin
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if onend is not None:
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self['onend'] = onend
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if onrepeat is not None:
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self['onrepeat'] = onrepeat
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if onload is not None:
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self['onload'] = onload
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def set_timing(self, begin=None, end=None, dur=None, min=None, max=None,
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restart=None, repeatCount=None, repeatDur=None):
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"""
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Set animation attributes :ref:`begin`, :ref:`end`, :ref:`dur`,
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:ref:`min`, :ref:`max`, :ref:`restart`, :ref:`repeatCount` and
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:ref:`repeatDur`.
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"""
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if begin is not None:
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self['begin'] = begin
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if end is not None:
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self['end'] = end
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if dur is not None:
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self['dur'] = dur
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if min is not None:
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self['min'] = min
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if max is not None:
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self['max'] = max
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if restart is not None:
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self['restart'] = restart
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if repeatCount is not None:
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self['repeatCount'] = repeatCount
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if repeatDur is not None:
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self['repeatDur'] = repeatDur
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def freeze(self):
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""" Freeze the animation effect. (see also :ref:`fill <animateFill>`)
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"""
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self['fill'] = 'freeze'
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class AnimateMotion(Set):
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""" The **animateMotion** element causes a referenced element to move
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along a motion path.
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"""
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elementname = 'animateMotion'
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def __init__(self, path=None, href=None, **extra):
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"""
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:param path: the motion path
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:param href: target svg element, if **href** is not `None`; else
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the target SVG Element is the parent SVG Element.
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"""
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super(AnimateMotion, self).__init__(href=href, **extra)
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if path is not None:
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self['path'] = path
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def set_value(self, path=None, calcMode=None, keyPoints=None, rotate=None):
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"""
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Set animation attributes `path`, `calcMode`, `keyPoints` and `rotate`.
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"""
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if path is not None:
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self['path'] = path
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if calcMode is not None:
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self['calcMode'] = calcMode
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if keyPoints is not None:
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self['keyPoints'] = keyPoints
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if rotate is not None:
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self['rotate'] = rotate
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class Animate(Set):
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""" The **animate** element allows scalar attributes and properties to be
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assigned different values over time .
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"""
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elementname = 'animate'
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def __init__(self, attributeName=None, values=None, href=None, **extra):
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"""
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:param attributeName: name of the SVG Attribute to animate
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:param values: interpolation values, `string` as `<semicolon-list>` or a python `list`
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:param href: target svg element, if **href** is not `None`; else
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the target SVG Element is the parent SVG Element.
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"""
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super(Animate, self).__init__(href=href, **extra)
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if values is not None:
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self.set_value(values)
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if attributeName is not None:
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self.set_target(attributeName)
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def set_value(self, values, calcMode=None, keyTimes=None, keySplines=None,
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from_=None, to=None, by=None):
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"""
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Set animation attributes :ref:`values`, :ref:`calcMode`, :ref:`keyTimes`,
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:ref:`keySplines`, :ref:`from`, :ref:`to` and :ref:`by`.
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"""
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if values is not None:
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if not is_string(values):
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values = strlist(values, ';')
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self['values'] = values
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if calcMode is not None:
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self['calcMode'] = calcMode
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if keyTimes is not None:
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self['keyTimes'] = keyTimes
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if keySplines is not None:
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self['keySplines'] = keySplines
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if from_ is not None:
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self['from'] = from_
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if to is not None:
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self['to'] = to
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if by is not None:
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self['by'] = by
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class AnimateColor(Animate):
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""" The **animateColor** element specifies a color transformation over
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time.
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"""
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elementname = 'animateColor'
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class AnimateTransform(Animate):
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""" The **animateTransform** element animates a transformation attribute
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on a target element, thereby allowing animations to control translation,
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scaling, rotation and/or skewing.
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"""
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elementname = 'animateTransform'
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def __init__(self, transform, element=None, **extra):
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"""
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:param element: target svg element, if element is not `None`; else
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the target svg element is the parent svg element.
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:param string transform: ``'translate | scale | rotate | skewX | skewY'``
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"""
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super(AnimateTransform, self).__init__(element, **extra)
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self['type'] = transform
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