cleaned and fixed chain_paths
This commit is contained in:
parent
ea71e26473
commit
008230e9f7
@ -28,31 +28,13 @@ __version__ = '0.7' # Keep in sync with chain_paths.inx ca line 22
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__author__ = 'Juergen Weigert <juergen@fabmail.org>'
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__credits__ = ['Juergen Weigert', 'Veronika Irvine']
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import sys, os, shutil, time, logging, tempfile, math
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import sys
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import math
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import re
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#debug = True
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debug = False
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# search path, so that inkscape libraries are found when we are standalone.
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sys_platform = sys.platform.lower()
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if sys_platform.startswith('win'): # windows
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sys.path.append('C:\Program Files\Inkscape\share\extensions')
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elif sys_platform.startswith('darwin'): # mac
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sys.path.append('/Applications/Inkscape.app/Contents/Resources/extensions')
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else: # linux
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# if sys_platform.startswith('linux'):
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sys.path.append('/usr/share/inkscape/extensions')
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# inkscape libraries
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import inkex
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inkex.localization.localize()
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from optparse import SUPPRESS_HELP
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def uutounit(self, nn, uu):
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return self.svg.unittouu(str(nn)+uu)
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debug = False
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class ChainPaths(inkex.Effect):
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@ -86,7 +68,7 @@ class ChainPaths(inkex.Effect):
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- The document units are always irrelevant as
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everything in inkscape is expected to be in 90dpi pixel units
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"""
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dialog_units = uutounit(self, 1.0, units)
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dialog_units = self.svg.unittouu(str(1.0)+units)
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self.unit_factor = 1.0 / dialog_units
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return self.unit_factor
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@ -237,15 +219,15 @@ class ChainPaths(inkex.Effect):
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if self.near_ends(end1, seg['end2']):
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# prepend seg to chain
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self.set_segment_done(seg['id'], seg['n'], 'prepended to ' + id + ' ' + str(cur_idx))
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self.set_segment_done(seg['id'], seg['n'], 'prepended to ' + str(id) + ' ' + str(cur_idx))
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chain = self.link_segments(seg['seg'], chain)
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end1 = [chain[0][1][0], chain[0][1][1]]
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segments_idx = 0 # this chain changed. re-visit all candidate
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continue
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if self.near_ends(end2, seg['end1']):
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# append seg to chain
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self.set_segment_done(seg['id'], seg['n'], 'appended to ' + id + ' ' + str(cur_idx))
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# append seg to chain
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self.set_segment_done(seg['id'], seg['n'], 'appended to ' + str(id) + ' ' + str(cur_idx))
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chain = self.link_segments(chain, seg['seg'])
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end2 = [chain[-1][1][0], chain[-1][1][1]]
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segments_idx = 0 # this chain changed. re-visit all candidate
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45
extensions/fablabchemnitz_pixel2svg.inx
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45
extensions/fablabchemnitz_pixel2svg.inx
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<?xml version="1.0" encoding="UTF-8"?>
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<inkscape-extension xmlns="http://www.inkscape.org/namespace/inkscape/extension">
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<name>Pixel2SVG</name>
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<id>fablabchemnitz.de.pixel2svg</id>
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<param name="tab" type="notebook">
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<page name="pixel2svg_tab" _gui-text="Options">
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<param name="squaresize" type="int" min="1" max="100" _gui-text="Width and height of vector squares in pixels">5</param>
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<param name="offset_image" type="boolean" _gui-text="Offset traced image">true</param>
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<param name="delete_image" type="boolean" _gui-text="Delete bitmap image">false</param>
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</page>
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<page name="advanced_tab" _gui-text="Advanced">
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<param name="transparency" type="boolean" _gui-text="Convert transparency to 'fill-opacity'">true</param>
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<param name="overlap" type="boolean" _gui-text="Overlap vector squares by 1px">false</param>
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<param name="verbose" type="boolean" _gui-text="Report image info (size, format, mode)">false</param>
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<param name="maxsize" type="int" min="1" max="10000" _gui-text="Max. image size (width or height)">256</param>
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</page>
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<page name="advanced_color_tab" _gui-text="Colors">
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<param name="color_mode" type="enum" _gui-text="">
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<item value="all">Trace all colors.</item>
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<item value="other">Don't trace this color:</item>
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<item value="this">Only trace this color:</item>
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</param>
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<param name="color" type="string" max_length="6" _gui-text="Color (hex):">FFFFFF</param>
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</page>
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<page name="about_tab" _gui-text="About">
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<_param name="instructions" type="description" xml:space="preserve">This extension is based on:
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pixel2svg - converts pixel art to SVG - pixel by pixel.
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Copyright 2011 Florian Berger
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http://florian-berger.de/en/software/pixel2svg
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</_param>
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</page>
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</param>
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<effect needs-document="true" needs-live-preview="true">
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<object-type>image</object-type>
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<effects-menu>
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<submenu _name="FabLab Chemnitz">
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<submenu _name="Tracing/Edge Detection" />
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</submenu>
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</effects-menu>
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</effect>
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<script>
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<command reldir="extensions" interpreter="python">fablabchemnitz_pixel2svg.py</command>
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</script>
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<options silent="false" />
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</inkscape-extension>
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314
extensions/fablabchemnitz_pixel2svg.py
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314
extensions/fablabchemnitz_pixel2svg.py
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@ -0,0 +1,314 @@
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#!/usr/bin/env python3
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"""
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Pixel2SVG - Convert the pixels of bitmap images to SVG rects
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Idea and original implementation as standalone script:
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Copyright (C) 2011 Florian Berger <fberger@florian-berger.de>
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Homepage: <http://florian-berger.de/en/software/pixel2svg>
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Rewritten as Inkscape extension:
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Copyright (C) 2012 ~suv <suv-sf@users.sourceforge.net>
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'getFilePath()' is based on code from 'extractimages.py':
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Copyright (C) 2005 Aaron Spike, aaron@ekips.org
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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"""
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import os
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import sys
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import base64
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from io import StringIO, BytesIO
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import urllib.parse
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import urllib.request
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import inkex
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from PIL import Image
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from lxml import etree
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inkex.localization.localize
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DEBUG = False
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# int r = ( hexcolor >> 16 ) & 0xFF;
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# int g = ( hexcolor >> 8 ) & 0xFF;
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# int b = hexcolor & 0xFF;
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# int hexcolor = (r << 16) + (g << 8) + b;
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def hex_to_int_color(v):
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if (v[0] == '#'):
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v = v[1:]
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assert(len(v) == 6)
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return int(v[:2], 16), int(v[2:4], 16), int(v[4:6], 16)
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class Pixel2SVG(inkex.Effect):
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def __init__(self):
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inkex.Effect.__init__(self)
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# pixel2svg options
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self.arg_parser.add_argument("-s", "--squaresize", type=int, default="5", help="Width and height of vector squares in pixels")
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self.arg_parser.add_argument("--transparency", type=inkex.Boolean, default=True, help="Convert transparency to 'fill-opacity'")
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self.arg_parser.add_argument("--overlap", type=inkex.Boolean, default=False, help="Overlap vector squares by 1px")
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self.arg_parser.add_argument("--offset_image", type=inkex.Boolean, default=True, help="Offset traced image")
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self.arg_parser.add_argument("--delete_image", type=inkex.Boolean, default=False, help="Delete bitmap image")
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self.arg_parser.add_argument("--maxsize", type=int, default="256", help="Max. image size (width or height)")
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self.arg_parser.add_argument("--verbose", type=inkex.Boolean, default=False)
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self.arg_parser.add_argument("--color_mode", default="all", help="Which colors to trace.")
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self.arg_parser.add_argument("--color", default="FFFFFF", help="Special color")
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self.arg_parser.add_argument("--tab")
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def getImagePath(self, node, xlink):
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"""
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Find image file, return path
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"""
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absref = node.get(inkex.addNS('absref', 'sodipodi'))
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url = urlparse(xlink)
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href = urllib.request.url2pathname
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path = ''
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#path selection strategy:
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# 1. href if absolute
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# 2. realpath-ified href
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# 3. absref, only if the above does not point to a file
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if href is not None:
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path = os.path.realpath(href)
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if (not os.path.isfile(path)):
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if absref is not None:
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path = absref
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try:
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path = unicode(path, "utf-8")
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except TypeError:
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path = path
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if (not os.path.isfile(path)):
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inkex.errormsg(_(
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"No xlink:href or sodipodi:absref attributes found, " +
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"or they do not point to an existing file! Unable to find image file."))
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if path:
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inkex.errormsg(_("Sorry we could not locate %s") % str(path))
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return False
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if (os.path.isfile(path)):
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return path
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def getImageData(self, xlink):
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"""
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Read, decode and return data of embedded image
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"""
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comma = xlink.find(',')
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data = ''
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if comma > 0:
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data = base64.decodebytes(xlink[comma:].encode('UTF-8'))
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else:
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inkex.errormsg(_("Failed to read embedded image data."))
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return data
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def getImage(self, node):
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image_element=self.svg.find('.//{http://www.w3.org/2000/svg}image')
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image_string=image_element.get('{http://www.w3.org/1999/xlink}href')
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#find comma position
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i=0
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while i<40:
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if image_string[i]==',':
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break
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i=i+1
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return Image.open(BytesIO(base64.b64decode(image_string[i+1:len(image_string)])))
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def drawFilledRect(self, parent, svgpx):
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"""
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Draw rect based on ((x, y), (width,height), ((r,g,b),a)), add to parent
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"""
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style = {}
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pos = svgpx[0]
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dim = svgpx[1]
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rgb = svgpx[2][0]
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alpha = svgpx[2][1]
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style['stroke'] = 'none'
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if len(rgb) == 3:
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# fill: rgb tuple
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style['fill'] = '#%02x%02x%02x' % (rgb[0], rgb[1], rgb[2])
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elif len(rgb) == 1:
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# fill: color name, or 'none'
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style['fill'] = rgb[0]
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else:
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# fill: 'Unset' (no fill defined)
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pass
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if alpha < 255:
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# only write 'fill-opacity' for non-default value
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style['fill-opacity'] = '%s' % round(alpha/255.0, 8)
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rect_attribs = {'x': str(pos[0]),
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'y': str(pos[1]),
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'width': str(dim[0]),
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'height': str(dim[1]),
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'style': str(inkex.Style(style)), }
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rect = etree.SubElement(parent, inkex.addNS('rect', 'svg'), rect_attribs)
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return rect
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def vectorizeImage(self, node):
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"""
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Parse RGBA values of linked bitmap image, create a group and
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draw the rectangles (SVG pixels) inside the new group
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"""
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image = self.getImage(node)
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if image:
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# init, set limit (default: 256)
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pixel2svg_max = self.options.maxsize
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if self.options.verbose:
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inkex.debug("ID: %s" % node.get('id'))
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inkex.debug("Image size:\t%dx%d" % image.size)
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inkex.debug("Image format:\t%s" % image.format)
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inkex.debug("Image mode:\t%s" % image.mode)
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inkex.debug("Image info:\t%s" % image.info)
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if (image.mode == 'P' and 'transparency' in image.info):
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inkex.debug(
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"Note: paletted image with an alpha channel is handled badly with " +
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"current PIL:\n" +
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"<http://stackoverflow.com/questions/12462548/pil-image-mode-p-rgba>")
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elif not image.mode in ('RGBA', 'LA'):
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inkex.debug("No alpha channel or transparency found")
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image = image.convert("RGBA")
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(width, height) = image.size
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if width <= pixel2svg_max and height <= pixel2svg_max:
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# color trace modes
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trace_color = []
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if self.options.color:
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trace_color = hex_to_int_color(self.options.color)
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# get RGBA data
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rgba_values = list(image.getdata())
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# create group
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nodeParent = node.getparent()
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nodeIndex = nodeParent.index(node)
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pixel2svg_group = etree.Element(inkex.addNS('g', 'svg'))
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pixel2svg_group.set('id', "%s_pixel2svg" % node.get('id'))
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nodeParent.insert(nodeIndex+1, pixel2svg_group)
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# move group beside original image
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if self.options.offset_image:
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pixel2svg_offset = width
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else:
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pixel2svg_offset = 0.0
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pixel2svg_translate = ('translate(%s, %s)' %
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(float(node.get('x') or 0.0) + pixel2svg_offset,
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node.get('y') or 0.0))
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pixel2svg_group.set('transform', pixel2svg_translate)
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# draw bbox rectangle at the bottom of group
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pixel2svg_bbox_fill = ('none', )
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pixel2svg_bbox_alpha = 255
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pixel2svg_bbox = ((0, 0),
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(width * self.options.squaresize,
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height * self.options.squaresize),
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(pixel2svg_bbox_fill, pixel2svg_bbox_alpha))
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self.drawFilledRect(pixel2svg_group, pixel2svg_bbox)
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# reverse list (performance), pop last one instead of first
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rgba_values.reverse()
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# loop through pixels (per row)
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rowcount = 0
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while rowcount < height:
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colcount = 0
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while colcount < width:
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rgba_tuple = rgba_values.pop()
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# Omit transparent pixels
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if rgba_tuple[3] > 0:
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# color options
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do_trace = True
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if (self.options.color_mode != "all"):
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if (trace_color == rgba_tuple[:3]):
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# colors match
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if (self.options.color_mode == "other"):
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do_trace = False
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else:
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# colors don't match
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if (self.options.color_mode == "this"):
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do_trace = False
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if do_trace:
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# position
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svgpx_x = colcount * self.options.squaresize
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svgpx_y = rowcount * self.options.squaresize
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# dimension + overlap
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svgpx_size = self.options.squaresize + self.options.overlap
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# get color, ignore alpha
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svgpx_rgb = rgba_tuple[:3]
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svgpx_a = 255
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# transparency
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if self.options.transparency:
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svgpx_a = rgba_tuple[3]
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svgpx = ((svgpx_x, svgpx_y),
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(svgpx_size, svgpx_size),
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(svgpx_rgb, svgpx_a)
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)
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# draw square in group
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self.drawFilledRect(pixel2svg_group, svgpx)
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colcount = colcount + 1
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rowcount = rowcount + 1
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# all done
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if DEBUG:
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inkex.debug("All rects drawn.")
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if self.options.delete_image:
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nodeParent.remove(node)
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else:
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# bail out with larger images
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inkex.errormsg(_(
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"Bailing out: this extension is not intended for large images.\n" +
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"The current limit is %spx for either dimension of the bitmap image."
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% pixel2svg_max))
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sys.exit(0)
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# clean-up?
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if DEBUG:
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inkex.debug("Done.")
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else:
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inkex.errormsg(_("Bailing out: No supported image file or data found"))
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sys.exit(1)
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def effect(self):
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"""
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Pixel2SVG - Convert the pixels of bitmap images to SVG rects
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"""
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found_image = False
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if (self.options.ids):
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for node in self.svg.selected.values():
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if node.tag == inkex.addNS('image', 'svg'):
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found_image = True
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self.vectorizeImage(node)
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if not found_image:
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inkex.errormsg(_("Please select one or more bitmap image(s) for Pixel2SVG"))
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sys.exit(0)
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if __name__ == '__main__':
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Pixel2SVG().run()
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1240
extensions/fablabchemnitz_reorder_sequence.py
Normal file
1240
extensions/fablabchemnitz_reorder_sequence.py
Normal file
File diff suppressed because it is too large
Load Diff
495
extensions/fablabchemnitz_tool_covers.py
Normal file
495
extensions/fablabchemnitz_tool_covers.py
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#!/usr/bin/env python3
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#
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# (c) 2020 Yoichi Tanibayashi
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#
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import inkex
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||||
from lxml import etree
|
||||
import math
|
||||
inkex.localization.localize
|
||||
|
||||
|
||||
class Point(object):
|
||||
def __init__(self, x, y):
|
||||
self.x = x
|
||||
self.y = y
|
||||
|
||||
def distance(self, c):
|
||||
return math.sqrt((c.x - self.x) ** 2 + (c.y - self.y) ** 2)
|
||||
|
||||
def rotate(self, rad):
|
||||
new_x = math.cos(rad) * self.x - math.sin(rad) * self.y
|
||||
new_y = math.sin(rad) * self.x + math.cos(rad) * self.y
|
||||
self.x = new_x
|
||||
self.y = new_y
|
||||
return self
|
||||
|
||||
def mirror(self):
|
||||
self.x = -self.x
|
||||
return self
|
||||
|
||||
|
||||
class Vpoint(Point):
|
||||
'''
|
||||
(x, y)座標と方向(rad)を持つ点
|
||||
|
||||
rad: 方向(真上: 0, 右: math.pi / 2, ..)
|
||||
'''
|
||||
def __init__(self, x, y, rad=0):
|
||||
super(Vpoint, self).__init__(x, y)
|
||||
self.rad = rad
|
||||
|
||||
def rotate(self, rad):
|
||||
super(Vpoint, self).rotate(rad)
|
||||
self.rad += rad
|
||||
return self
|
||||
|
||||
def mirror(self):
|
||||
super(Vpoint, self).mirror()
|
||||
self.rad = -self.rad
|
||||
return self
|
||||
|
||||
|
||||
class SvgObj(object):
|
||||
DEF_COLOR = '#00FF00'
|
||||
DEF_STROKE_WIDTH = 0.2
|
||||
DEF_STROKE_DASHARRAY = 'none'
|
||||
|
||||
def __init__(self, parent):
|
||||
self.parent = parent
|
||||
self.type = None
|
||||
self.attr = {}
|
||||
|
||||
def draw(self, color=DEF_COLOR,
|
||||
stroke_width=DEF_STROKE_WIDTH,
|
||||
stroke_dasharray=DEF_STROKE_DASHARRAY):
|
||||
|
||||
self.attr['style'] = str(inkex.Style({
|
||||
'stroke': str(color),
|
||||
'stroke-width': str(stroke_width),
|
||||
'stroke-dasharray': str(stroke_dasharray),
|
||||
'fill': 'none'}))
|
||||
return etree.SubElement(self.parent,
|
||||
inkex.addNS(self.type, 'svg'),
|
||||
self.attr)
|
||||
|
||||
|
||||
class SvgCircle(SvgObj):
|
||||
DEF_COLOR = '#FF0000'
|
||||
DEF_STROKE_WIDTH = 0.2
|
||||
DEF_STROKE_DASHARRAY = 'none'
|
||||
|
||||
def __init__(self, parent, r):
|
||||
super(SvgCircle, self).__init__(parent)
|
||||
self.r = r
|
||||
self.type = 'circle'
|
||||
|
||||
def draw(self, point,
|
||||
color=DEF_COLOR,
|
||||
stroke_width=DEF_STROKE_WIDTH,
|
||||
stroke_dasharray=DEF_STROKE_DASHARRAY):
|
||||
self.attr['cx'] = str(point.x)
|
||||
self.attr['cy'] = str(point.y)
|
||||
self.attr['r'] = str(self.r)
|
||||
|
||||
return super(SvgCircle, self).draw(color,
|
||||
stroke_width, stroke_dasharray)
|
||||
|
||||
|
||||
class SvgPath(SvgObj):
|
||||
DEF_COLOR = '#0000FF'
|
||||
DEF_STROKE_WIDTH = 0.2
|
||||
DEF_STROKE_DASHARRAY = 'none'
|
||||
|
||||
def __init__(self, parent, points):
|
||||
super(SvgPath, self).__init__(parent)
|
||||
self.points = points
|
||||
self.type = 'path'
|
||||
|
||||
def create_svg_d(self, origin_vpoint, points):
|
||||
'''
|
||||
to be override
|
||||
|
||||
This is sample code.
|
||||
'''
|
||||
svg_d = ''
|
||||
for i, p in enumerate(points):
|
||||
(x1, y1) = (p.x + origin_vpoint.x, p.y + origin_vpoint.y)
|
||||
if i == 0:
|
||||
svg_d = 'M %f,%f' % (x1, y1)
|
||||
else:
|
||||
svg_d += ' L %f,%f' % (x1, y1)
|
||||
return svg_d
|
||||
|
||||
def rotate(self, rad):
|
||||
for p in self.points:
|
||||
p.rotate(rad)
|
||||
return self
|
||||
|
||||
def mirror(self):
|
||||
for p in self.points:
|
||||
p.mirror()
|
||||
return self
|
||||
|
||||
def draw(self, origin,
|
||||
color=DEF_COLOR, stroke_width=DEF_STROKE_WIDTH,
|
||||
stroke_dasharray=DEF_STROKE_DASHARRAY):
|
||||
|
||||
self.rotate(origin.rad)
|
||||
|
||||
svg_d = self.create_svg_d(origin, self.points)
|
||||
# inkex.errormsg('svg_d=%s' % svg_d)
|
||||
# inkex.errormsg('svg_d=%s' % str(Path( svg_d )))
|
||||
|
||||
self.attr['d'] = svg_d
|
||||
return super(SvgPath, self).draw(color, stroke_width, stroke_dasharray)
|
||||
|
||||
|
||||
class SvgLine(SvgPath):
|
||||
# exactly same as SvgPath
|
||||
pass
|
||||
|
||||
|
||||
class SvgPolygon(SvgPath):
|
||||
def create_svg_d(self, origin, points):
|
||||
svg_d = super(SvgPolygon, self).create_svg_d(origin, points)
|
||||
svg_d += ' Z'
|
||||
return svg_d
|
||||
|
||||
|
||||
class SvgPart1Outline(SvgPolygon):
|
||||
def __init__(self, parent, points, bw_bf):
|
||||
super(SvgPart1Outline, self).__init__(parent, points)
|
||||
self.bw_bf = bw_bf
|
||||
|
||||
def create_svg_d(self, origin, points, bw_bf=1):
|
||||
for i, p in enumerate(points):
|
||||
(x1, y1) = (p.x + origin.x, p.y + origin.y)
|
||||
if i == 0:
|
||||
d = 'M %f,%f' % (x1, y1)
|
||||
elif i == 7:
|
||||
d += ' L %f,%f' % (x1, y1)
|
||||
x2 = x1
|
||||
y2 = y1 + self.bw_bf
|
||||
elif i == 8:
|
||||
d += ' C %f,%f %f,%f %f,%f' % (x2, y2, x1, y2, x1, y1)
|
||||
else:
|
||||
d += ' L %f,%f' % (x1, y1)
|
||||
|
||||
d += ' Z'
|
||||
return d
|
||||
|
||||
|
||||
class SvgNeedleHole(SvgPolygon):
|
||||
def __init__(self, parent, w, h, tf):
|
||||
'''
|
||||
w: width
|
||||
h: height
|
||||
tf: tilt factor
|
||||
'''
|
||||
self.w = w
|
||||
self.h = h
|
||||
self.tf = tf
|
||||
|
||||
self.gen_points(self.w, self.h, self.tf)
|
||||
super(SvgNeedleHole, self).__init__(parent, self.points)
|
||||
|
||||
def gen_points(self, w, h, tf):
|
||||
self.points = []
|
||||
self.points.append(Point(-w / 2, h * tf))
|
||||
self.points.append(Point( w / 2, h * (1 - tf)))
|
||||
self.points.append(Point( w / 2, -h * tf))
|
||||
self.points.append(Point(-w / 2, -h * (1 - tf)))
|
||||
|
||||
|
||||
class Part1(object):
|
||||
def __init__(self, parent,
|
||||
w1, w2, h1, h2, bw, bl, bf, dia1, d1, d2,
|
||||
needle_w, needle_h, needle_tf, needle_corner_rotation):
|
||||
self.parent = parent
|
||||
self.w1 = w1
|
||||
self.w2 = w2
|
||||
self.h1 = h1
|
||||
self.h2 = h2
|
||||
self.bw = bw
|
||||
self.bl = bl
|
||||
self.bf = bf
|
||||
self.dia1 = dia1
|
||||
self.d1 = d1
|
||||
self.d2 = d2
|
||||
self.needle_w = needle_w
|
||||
self.needle_h = needle_h
|
||||
self.needle_tf = needle_tf
|
||||
self.needle_corner_rotation = needle_corner_rotation
|
||||
|
||||
# グループ作成
|
||||
attr = {inkex.addNS('label', 'inkscape'): 'Part1'}
|
||||
self.g = etree.SubElement(self.parent, 'g', attr)
|
||||
|
||||
# 図形作成
|
||||
self.points_outline = self.create_points_outline()
|
||||
self.svg_outline = SvgPart1Outline(self.g, self.points_outline,
|
||||
(self.bw * self.bf))
|
||||
self.svg_hole = SvgCircle(self.g, self.dia1 / 2)
|
||||
|
||||
self.vpoints_needle = self.create_needle_vpoints()
|
||||
self.svgs_needle_hole = []
|
||||
for v in self.vpoints_needle:
|
||||
svg_nh = SvgNeedleHole(self.g,
|
||||
self.needle_w,
|
||||
self.needle_h,
|
||||
self.needle_tf)
|
||||
self.svgs_needle_hole.append((svg_nh, v))
|
||||
|
||||
def create_points_outline(self):
|
||||
'''
|
||||
外枠の座標を生成
|
||||
'''
|
||||
points = []
|
||||
(x0, y0) = (-(self.w2 / 2), 0)
|
||||
|
||||
(x, y) = (x0, y0 + self.h1 + self.h2)
|
||||
points.append(Point(x, y))
|
||||
|
||||
y = y0 + self.h1
|
||||
points.append(Point(x, y))
|
||||
|
||||
x = -(self.w1 / 2)
|
||||
y = y0
|
||||
points.append(Point(x, y))
|
||||
|
||||
x = self.w1 / 2
|
||||
points.append(Point(x, y))
|
||||
|
||||
x = self.w2 / 2
|
||||
y += self.h1
|
||||
points.append(Point(x, y))
|
||||
|
||||
y += self.h2
|
||||
points.append(Point(x, y))
|
||||
|
||||
x = self.bw / 2
|
||||
points.append(Point(x, y))
|
||||
|
||||
y += self.bl - self.bw / 2
|
||||
points.append(Point(x, y))
|
||||
|
||||
x = -(self.bw / 2)
|
||||
points.append(Point(x, y))
|
||||
|
||||
y = y0 + self.h1 + self.h2
|
||||
points.append(Point(x, y))
|
||||
|
||||
return points
|
||||
|
||||
def create_needle_vpoints(self):
|
||||
'''
|
||||
針穴の点と方向を生成
|
||||
'''
|
||||
rad1 = math.atan((self.w2 - self.w1) / (2 * self.h1))
|
||||
rad1a = (math.pi - rad1) / 2
|
||||
a1 = self.d1 / math.tan(rad1a)
|
||||
|
||||
rad2 = (math.pi / 2) - rad1
|
||||
rad2a = (math.pi - rad2) / 2
|
||||
a2 = self.d1 / math.tan(rad2a)
|
||||
|
||||
#
|
||||
# 頂点
|
||||
#
|
||||
vpoints1 = []
|
||||
for i, p in enumerate(self.points_outline):
|
||||
(nx, ny) = (p.x, p.y)
|
||||
if i == 0:
|
||||
nx += self.d1
|
||||
ny -= self.d1 * 1.5
|
||||
vpoints1.append(Vpoint(nx, ny, 0))
|
||||
if i == 1:
|
||||
nx += self.d1
|
||||
ny += a1
|
||||
vpoints1.append(Vpoint(nx, ny, rad1))
|
||||
if i == 2:
|
||||
nx += a2
|
||||
ny += self.d1
|
||||
vpoints1.append(Vpoint(nx, ny, math.pi / 2))
|
||||
if i == 3:
|
||||
nx -= a2
|
||||
ny += self.d1
|
||||
vpoints1.append(Vpoint(nx, ny, (math.pi / 2) + rad2))
|
||||
if i == 4:
|
||||
nx -= self.d1
|
||||
ny += a1
|
||||
vpoints1.append(Vpoint(nx, ny, math.pi))
|
||||
if i == 5:
|
||||
nx -= self.d1
|
||||
ny -= self.d1 * 1.5
|
||||
vpoints1.append(Vpoint(nx, ny, math.pi))
|
||||
if i > 5:
|
||||
break
|
||||
|
||||
# 頂点を補完する点を生成
|
||||
vpoints2 = []
|
||||
for i in range(len(vpoints1)-1):
|
||||
d = vpoints1[i].distance(vpoints1[i+1])
|
||||
n = int(abs(round(d / self.d2)))
|
||||
for p in self.split_vpoints(vpoints1[i], vpoints1[i+1], n):
|
||||
vpoints2.append(p)
|
||||
|
||||
vpoints2.insert(0, vpoints1[0])
|
||||
return vpoints2
|
||||
|
||||
def split_vpoints(self, v1, v2, n):
|
||||
'''
|
||||
v1, v2間をn個に分割して、リストを生成
|
||||
'''
|
||||
if n == 0:
|
||||
return [v1]
|
||||
(dx, dy) = ((v2.x - v1.x) / n, (v2.y - v1.y) / n)
|
||||
|
||||
v = []
|
||||
for i in range(n):
|
||||
v.append(Vpoint(v1.x + dx * (i + 1),
|
||||
v1.y + dy * (i + 1),
|
||||
v1.rad))
|
||||
if self.needle_corner_rotation:
|
||||
v[-1].rad = (v1.rad + v2.rad) / 2
|
||||
return v
|
||||
|
||||
def draw(self, origin):
|
||||
origin_base = Vpoint(origin.x + self.w2 / 2,
|
||||
origin.y,
|
||||
origin.rad)
|
||||
self.svg_outline.draw(origin_base, color='#0000FF')
|
||||
|
||||
x = origin.x + self.w2 / 2
|
||||
y = origin.y + self.h1 + self.h2 + self.bl - self.bw / 2
|
||||
origin_hole = Point(x, y)
|
||||
self.svg_hole.draw(origin_hole, color='#FF0000')
|
||||
|
||||
for (svg_nh, p) in self.svgs_needle_hole:
|
||||
origin_nh = Vpoint(origin.x + p.x + self.w2 / 2,
|
||||
origin.y + p.y,
|
||||
p.rad)
|
||||
svg_nh.draw(origin_nh, color='#FF0000')
|
||||
|
||||
|
||||
class Part2(object):
|
||||
def __init__(self, parent, part1, dia2):
|
||||
self.parent = parent
|
||||
self.part1 = part1
|
||||
self.dia2 = dia2
|
||||
|
||||
# グループ作成
|
||||
attr = {inkex.addNS('label', 'inkscape'): 'Part2'}
|
||||
self.g = etree.SubElement(self.parent, 'g', attr)
|
||||
|
||||
# 外枠
|
||||
# ``Part1``の``points_outline``をミラーして、
|
||||
# 最初の6つのポイントを利用
|
||||
self.points_outline = []
|
||||
for i in range(6):
|
||||
self.points_outline.append(self.part1.points_outline[i].mirror())
|
||||
|
||||
self.svg_outline = SvgPolygon(self.g, self.points_outline)
|
||||
|
||||
# 留め具
|
||||
self.svg_hole = SvgCircle(self.g, self.dia2 / 2)
|
||||
|
||||
# 針穴
|
||||
# ``Part1``の``vpoints_needle``をミラーして利用
|
||||
self.svgs_needle_hole = []
|
||||
for v in self.part1.vpoints_needle:
|
||||
v.mirror()
|
||||
# ``SvgNeedleHole``もミラーする
|
||||
svg_nh = SvgNeedleHole(self.g,
|
||||
self.part1.needle_w,
|
||||
self.part1.needle_h,
|
||||
self.part1.needle_tf)
|
||||
svg_nh.mirror()
|
||||
self.svgs_needle_hole.append((svg_nh, v))
|
||||
|
||||
def draw(self, origin):
|
||||
origin_base = Vpoint(origin.x + self.part1.w2 / 2,
|
||||
origin.y, origin.rad)
|
||||
self.svg_outline.draw(origin_base, color='#0000FF')
|
||||
|
||||
x = origin.x + self.part1.w2 / 2
|
||||
y = origin.y + self.part1.h1 + self.part1.h2
|
||||
y -= (self.svg_hole.r + self.part1.d1)
|
||||
origin_hole = Vpoint(x, y, origin.rad)
|
||||
self.svg_hole.draw(origin_hole, color='#FF0000')
|
||||
|
||||
for (svg_nh, p) in self.svgs_needle_hole:
|
||||
origin_nh = Vpoint(origin.x + p.x + self.part1.w2 / 2,
|
||||
origin.y + p.y,
|
||||
p.rad)
|
||||
svg_nh.draw(origin_nh, color='#FF0000')
|
||||
|
||||
|
||||
class PliersCover(inkex.Effect):
|
||||
DEF_OFFSET_X = 20
|
||||
DEF_OFFSET_Y = 20
|
||||
|
||||
def __init__(self):
|
||||
inkex.Effect.__init__(self)
|
||||
self.arg_parser.add_argument("--tabs")
|
||||
self.arg_parser.add_argument("--w1", type=float)
|
||||
self.arg_parser.add_argument("--w2", type=float)
|
||||
self.arg_parser.add_argument("--h1", type=float)
|
||||
self.arg_parser.add_argument("--h2", type=float)
|
||||
self.arg_parser.add_argument("--bw", type=float)
|
||||
self.arg_parser.add_argument("--bl", type=float)
|
||||
self.arg_parser.add_argument("--bf", type=float)
|
||||
self.arg_parser.add_argument("--dia1", type=float)
|
||||
self.arg_parser.add_argument("--dia2", type=float)
|
||||
self.arg_parser.add_argument("--d1", type=float)
|
||||
self.arg_parser.add_argument("--d2", type=float)
|
||||
self.arg_parser.add_argument("--needle_w", type=float)
|
||||
self.arg_parser.add_argument("--needle_h", type=float)
|
||||
self.arg_parser.add_argument("--needle_tf", type=float)
|
||||
self.arg_parser.add_argument("--needle_corner_rotation", type=inkex.Boolean, default=True)
|
||||
|
||||
def effect(self):
|
||||
# inkex.errormsg('view_center=%s' % str(self.view_center))
|
||||
# inkex.errormsg('selected=%s' % str(self.selected))
|
||||
|
||||
# parameters
|
||||
opt = self.options
|
||||
|
||||
#
|
||||
# error check
|
||||
#
|
||||
if opt.w1 >= opt.w2:
|
||||
msg = "Error: w1(%d) > w2(%d) !" % (opt.w1, opt.w2)
|
||||
inkex.errormsg(msg)
|
||||
return
|
||||
|
||||
if opt.dia1 >= opt.bw:
|
||||
msg = "Error: dia1(%d) >= bw(%d) !" % (opt.dia1, opt.bw)
|
||||
inkex.errormsg(msg)
|
||||
return
|
||||
|
||||
#
|
||||
# draw
|
||||
#
|
||||
origin_vpoint = Vpoint(self.DEF_OFFSET_X, self.DEF_OFFSET_Y)
|
||||
|
||||
# グループ作成
|
||||
attr = {inkex.addNS('label', 'inkscape'): 'PliersCover'}
|
||||
self.g = etree.SubElement(self.svg.get_current_layer(), 'g', attr)
|
||||
|
||||
part1 = Part1(self.g,
|
||||
opt.w1, opt.w2, opt.h1, opt.h2,
|
||||
opt.bw, opt.bl, opt.bf, opt.dia1,
|
||||
opt.d1, opt.d2,
|
||||
opt.needle_w, opt.needle_h, opt.needle_tf,
|
||||
opt.needle_corner_rotation)
|
||||
part1.draw(origin_vpoint)
|
||||
|
||||
origin_vpoint.x += opt.w2 + 10
|
||||
|
||||
part2 = Part2(self.g, part1, opt.dia2)
|
||||
part2.draw(origin_vpoint)
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
PliersCover().run()
|
Reference in New Issue
Block a user