fix triangular grid

This commit is contained in:
leyghisbb 2020-08-30 11:39:36 +02:00
parent dd878db72f
commit 3cedfeafd9
2 changed files with 7 additions and 8 deletions

View File

@ -14,7 +14,7 @@
<param name="dm" type="float" min="1" max="1000" precision="2" gui-text="Major grid division Spacing">100.00</param>
<param name="y_divs" type="int" min="1" max="1000" gui-text="Major vertical divisions">3</param>
<param name="x_divs" type="int" min="1" max="1000" gui-text="Major horizontal divisions">3</param>
<param name="grid_angle" type="float" min="0" max="180" gui-text="Grid angle [deg]">30</param>
<param name="grid_angle" type="float" min="0.1" max="89.9" gui-text="Grid angle [deg]">30.0</param>
<param name="subdivs" type="int" min="1" max="1000" gui-text="Subdivisions per Major grid division">2</param>
<param name="subsubdivs" type="int" min="1" max="1000" gui-text="Subsubdivs. per grid subdivision">5</param>
</page>

View File

@ -128,10 +128,9 @@ class Grid_Triangular(inkex.Effect):
x_end = end_points[1][0]
y_end = end_points[1][1]
if (x_start >= 0 and x_start <= self.xmax and
y_start >= 0 and y_start <= self.ymax and
x_end >= 0 and x_end <= self.xmax and
y_end >= 0 and y_end <= self.ymax):
if (x_end >= 0 and x_end <= self.xmax and
y_end >= 0 and y_end <= self.ymax and
(y_start != y_end and x_start != x_end)):
draw_SVG_line(x_start, y_start,
x_end, y_end,
thickness, colorString(color), label, groupName)