#!/usr/bin/env python3 ''' Extension for InkScape 1.0 Features - This tool is a helper to adjust the document border including an offset value, which is added. Sending vector data to Epilog Dashboard often results in trimmed paths. This leads to wrong geometry where the laser misses to cut them. So we add a default (small) amount of 1.0 doc units to expand the document's canvas Author: Mario Voigt / FabLab Chemnitz Mail: mario.voigt@stadtfabrikanten.org Date: 21.04.2021 Last patch: 23.05.2021 License: GNU GPL v3 #known bugs: - viewbox/width/height do not correctly apply if documents only contain an object (not a path). After converting it to path it works. Seems to be a bbox problem - note from 07.05.2021: seems if the following order is viewBox/width/height, or width/height/viewBox, the units are not respected. So me mess around a little bit ''' import math import inkex from inkex import Transform class BBoxAdjust(inkex.EffectExtension): def add_arguments(self, pars): pars.add_argument("--offset", type=float, default="1.0", help="XY Offset (mm) from top left corner") pars.add_argument("--use_machine_size", type=inkex.Boolean, default=False, help="Use machine size") pars.add_argument("--machine_size", default="812x508", help="Machine/Size") def effect(self): offset = self.options.offset #units = self.svg.unit units = "mm" #force millimeters # create a new bounding box and get the bbox size of all elements of the document (we cannot use the page's bbox) bbox = inkex.BoundingBox() for element in self.svg.root.getchildren(): if isinstance (element, inkex.ShapeElement): bbox += element.bounding_box() if abs(bbox.width) == math.inf or abs(bbox.height) == math.inf: inkex.utils.debug("Error calculating bounding box!") return # adjust the viewBox to the bbox size and add the desired offset if self.options.use_machine_size is True: machineHeight = float(self.options.machine_size.split('x')[0]) machineWidth = float(self.options.machine_size.split('x')[1]) self.document.getroot().attrib['width'] = f'{machineHeight}' + units self.document.getroot().attrib['viewBox'] = f'{-offset} {-offset} {machineHeight} {machineWidth}' self.document.getroot().attrib['height'] = f'{machineWidth}' + units else: self.document.getroot().attrib['width'] = f'{bbox.width + offset * 2}' + units self.document.getroot().attrib['viewBox'] = f'{-offset} {-offset} {bbox.width + offset * 2} {bbox.height + offset * 2}' self.document.getroot().attrib['height'] = f'{bbox.height + offset * 2}' + units # translate all elements to fit the adjusted viewBox mat = Transform("translate(%f, %f)" % (-bbox.left,-bbox.top)).matrix for element in self.svg.root.getchildren(): if isinstance (element, inkex.ShapeElement): element.transform = Transform(mat) * element.transform if __name__ == '__main__': BBoxAdjust().run()