#!/usr/bin/env python3 # Author: Mario Voigt / FabLab Chemnitz # Mail: mario.voigt@stadtfabrikanten.org # Date: 04.08.2020 # License: GNU GPL v3 import inkex from inkex.paths import CubicSuperPath, Path from inkex import Transform from lxml import etree from inkex.styles import Style # This extension can scale any object or path on X, Y or both axes. This addon is kind of obsolete because you can do the same from transforms menu class ScaleToSize(inkex.Effect): def __init__(self): inkex.Effect.__init__(self) self.arg_parser.add_argument('--unit') self.arg_parser.add_argument("--expected_size", type=float, default=1.0, help="The expected size of the object") self.arg_parser.add_argument("--scale_type", default="Horizontal", help="Scale type (Uniform, Horizontal, Vertical)") self.arg_parser.add_argument("--description") def effect(self): unit_factor = 1.0 / self.svg.uutounit(1.0,self.options.unit) for id, node in self.svg.selected.items(): #get recent XY coordinates (top left corner of the bounding box) bbox = node.bounding_box() new_horiz_scale = self.options.expected_size * unit_factor / bbox.width new_vert_scale = self.options.expected_size * unit_factor / bbox.height if self.options.scale_type == "Horizontal": translation_matrix = [[new_horiz_scale, 0.0, 0.0], [0.0, 1.0, 0.0]] elif self.options.scale_type == "Vertical": translation_matrix = [[1.0, 0.0, 0.0], [0.0, new_vert_scale, 0.0]] else: #Uniform translation_matrix = [[new_horiz_scale, 0.0, 0.0], [0.0, new_vert_scale, 0.0]] node.transform = Transform(translation_matrix) * node.transform # now that the node moved we need to get the nodes XY coordinates again to fix them bbox_new = node.bounding_box() #inkex.utils.debug(cx) #inkex.utils.debug(cy) #inkex.utils.debug(cx_new) #inkex.utils.debug(cy_new) # We remove the transformation attribute from SVG XML tree in case it's regular path. In case the node is an object like arc,circle, ellipse or star we have the attribute "sodipodi:type". Then we do not play with it's path because the size transformation will not apply (this code block is ugly) if node.get ('sodipodi:type') is None and 'd' in node.attrib: #inkex.utils.debug("it's a path!") d = node.get('d') p = CubicSuperPath(d) transf = Transform(node.get("transform", None)) if 'transform' in node.attrib: del node.attrib['transform'] p = Path(p).to_absolute().transform(transf, True) node.set('d', Path(CubicSuperPath(p).to_path())) #else: #inkex.utils.debug("it's an object!") #we perform second translation to reset the center of the path translation_matrix = [[1.0, 0.0, bbox.left - bbox_new.left + (bbox.width - bbox_new.width)/2], [0.0, 1.0, bbox.top - bbox_new.top + (bbox.height - bbox_new.height)/2]] node.transform = Transform(translation_matrix) * node.transform if __name__ == '__main__': ScaleToSize().run()