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mightyscape-1.1-deprecated/extensions/fablabchemnitz/box_maker_tabbed/box_maker_tabbed.py

712 lines
32 KiB
Python

#! /usr/bin/env python3
'''
Generates Inkscape SVG file containing box components needed to
CNC (laser/mill) cut a box with tabbed joints taking kerf and clearance into account
Original Tabbed Box Maker Copyright (C) 2011 elliot white
Changelog:
19/12/2014 Paul Hutchison:
- Ability to generate 6, 5, 4, 3 or 2-panel cutouts
- Ability to also generate evenly spaced dividers within the box
including tabbed joints to box sides and slots to slot into each other
23/06/2015 by Paul Hutchison:
- Updated for Inkscape's 0.91 breaking change (unittouu)
v0.93 - 15/8/2016 by Paul Hutchison:
- Added Hairline option and fixed open box height bug
v0.94 - 05/01/2017 by Paul Hutchison:
- Added option for keying dividers into walls/floor/none
v0.95 - 2017-04-20 by Jim McBeath
- Added optional dimples
v0.96 - 2017-04-24 by Jim McBeath
- Refactored to make box type, tab style, and layout all orthogonal
- Added Tab Style option to allow creating waffle-block-style tabs
- Made open box size correct based on inner or outer dimension choice
- Fixed a few tab bugs
v0.99 - 2020-06-01 by Paul Hutchison
- Preparatory release with Inkscape 1.0 compatibility upgrades (further fixes to come!)
- Removed Antisymmetric option as it's broken, kinda pointless and looks weird
- Fixed divider issues with Rotate Symmetric
- Made individual panels and their keyholes/slots grouped
v1.0 - 2020-06-17 by Paul Hutchison
- Removed clearance parameter, as this was just subtracted from kerf - pointless?
- Corrected kerf adjustments for overall box size and divider keyholes
- Added dogbone cuts: CNC mills now supported!
- Fix for floor/ceiling divider key issue (#17)
- Increased max dividers to 20 (#35)
v1.1 - 2021-08-09 by Paul Hutchison
- Fixed for current Inkscape release version 1.1 - thanks to PR from https://github.com/roastedneutrons
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
'''
__version__ = "1.0" ### please report bugs, suggestions etc at https://github.com/paulh-rnd/TabbedBoxMaker ###
import os,sys,inkex,simplestyle,gettext,math
from copy import deepcopy
_ = gettext.gettext
linethickness = 1 # default unless overridden by settings
def log(text):
if 'SCHROFF_LOG' in os.environ:
f = open(os.environ.get('SCHROFF_LOG'), 'a')
f.write(text + "\n")
def newGroup(canvas):
# Create a new group and add element created from line string
panelId = canvas.svg.get_unique_id('panel')
group = canvas.svg.get_current_layer().add(inkex.Group(id=panelId))
return group
def getLine(XYstring):
line = inkex.PathElement()
line.style = { 'stroke': '#000000', 'stroke-width' : str(linethickness), 'fill': 'none' }
line.path = XYstring
#inkex.etree.SubElement(parent, inkex.addNS('path','svg'), drw)
return line
# jslee - shamelessly adapted from sample code on below Inkscape wiki page 2015-07-28
# http://wiki.inkscape.org/wiki/index.php/Generating_objects_from_extensions
def getCircle(r, c):
(cx, cy) = c
log("putting circle at (%d,%d)" % (cx,cy))
circle = inkex.PathElement.arc((cx, cy), r)
circle.style = { 'stroke': '#000000', 'stroke-width': str(linethickness), 'fill': 'none' }
# ell_attribs = {'style':simplestyle.formatStyle(style),
# inkex.addNS('cx','sodipodi') :str(cx),
# inkex.addNS('cy','sodipodi') :str(cy),
# inkex.addNS('rx','sodipodi') :str(r),
# inkex.addNS('ry','sodipodi') :str(r),
# inkex.addNS('start','sodipodi') :str(0),
# inkex.addNS('end','sodipodi') :str(2*math.pi),
# inkex.addNS('open','sodipodi') :'true', #all ellipse sectors we will draw are open
# inkex.addNS('type','sodipodi') :'arc',
# 'transform' :'' }
#inkex.etree.SubElement(parent, inkex.addNS('path','svg'), ell_attribs )
return circle
def dimpleStr(tabVector,vectorX,vectorY,dirX,dirY,dirxN,diryN,ddir,isTab):
ds=''
if not isTab:
ddir = -ddir
if dimpleHeight>0 and tabVector!=0:
if tabVector>0:
dimpleStart=(tabVector-dimpleLength)/2-dimpleHeight
tabSgn=1
else:
dimpleStart=(tabVector+dimpleLength)/2+dimpleHeight
tabSgn=-1
Vxd=vectorX+dirxN*dimpleStart
Vyd=vectorY+diryN*dimpleStart
ds+='L '+str(Vxd)+','+str(Vyd)+' '
Vxd=Vxd+(tabSgn*dirxN-ddir*dirX)*dimpleHeight
Vyd=Vyd+(tabSgn*diryN-ddir*dirY)*dimpleHeight
ds+='L '+str(Vxd)+','+str(Vyd)+' '
Vxd=Vxd+tabSgn*dirxN*dimpleLength
Vyd=Vyd+tabSgn*diryN*dimpleLength
ds+='L '+str(Vxd)+','+str(Vyd)+' '
Vxd=Vxd+(tabSgn*dirxN+ddir*dirX)*dimpleHeight
Vyd=Vyd+(tabSgn*diryN+ddir*dirY)*dimpleHeight
ds+='L '+str(Vxd)+','+str(Vyd)+' '
return ds
def side(group,root,startOffset,endOffset,tabVec,length,direction,isTab,isDivider,numDividers,dividerSpacing):
rootX, rootY = root
startOffsetX, startOffsetY = startOffset
endOffsetX, endOffsetY = endOffset
dirX, dirY = direction
notTab=0 if isTab else 1
if (tabSymmetry==1): # waffle-block style rotationally symmetric tabs
divisions=int((length-2*thickness)/nomTab)
if divisions%2: divisions+=1 # make divs even
divisions=float(divisions)
tabs=divisions/2 # tabs for side
else:
divisions=int(length/nomTab)
if not divisions%2: divisions-=1 # make divs odd
divisions=float(divisions)
tabs=(divisions-1)/2 # tabs for side
if (tabSymmetry==1): # waffle-block style rotationally symmetric tabs
gapWidth=tabWidth=(length-2*thickness)/divisions
elif equalTabs:
gapWidth=tabWidth=length/divisions
else:
tabWidth=nomTab
gapWidth=(length-tabs*nomTab)/(divisions-tabs)
if isTab: # kerf correction
gapWidth-=kerf
tabWidth+=kerf
first=halfkerf
else:
gapWidth+=kerf
tabWidth-=kerf
first=-halfkerf
firstholelenX=0
firstholelenY=0
s=[]
h=[]
firstVec=0; secondVec=tabVec
dividerEdgeOffsetX = dividerEdgeOffsetY = thickness
notDirX=0 if dirX else 1 # used to select operation on x or y
notDirY=0 if dirY else 1
if (tabSymmetry==1):
dividerEdgeOffsetX = dirX*thickness;
#dividerEdgeOffsetY = ;
vectorX = rootX + (startOffsetX*thickness if notDirX else 0)
vectorY = rootY + (startOffsetY*thickness if notDirY else 0)
s='M '+str(vectorX)+','+str(vectorY)+' '
vectorX = rootX+(startOffsetX if startOffsetX else dirX)*thickness
vectorY = rootY+(startOffsetY if startOffsetY else dirY)*thickness
if notDirX: endOffsetX=0
if notDirY: endOffsetY=0
else:
(vectorX,vectorY)=(rootX+startOffsetX*thickness,rootY+startOffsetY*thickness)
dividerEdgeOffsetX=dirY*thickness
dividerEdgeOffsetY=dirX*thickness
s='M '+str(vectorX)+','+str(vectorY)+' '
if notDirX: vectorY=rootY # set correct line start for tab generation
if notDirY: vectorX=rootX
# generate line as tab or hole using:
# last co-ord:Vx,Vy ; tab dir:tabVec ; direction:dirx,diry ; thickness:thickness
# divisions:divs ; gap width:gapWidth ; tab width:tabWidth
for tabDivision in range(1,int(divisions)):
if ((tabDivision%2) ^ (not isTab)) and numDividers>0 and not isDivider: # draw holes for divider tabs to key into side walls
w=gapWidth if isTab else tabWidth
if tabDivision==1 and tabSymmetry==0:
w-=startOffsetX*thickness
holeLenX=dirX*w+notDirX*firstVec+first*dirX
holeLenY=dirY*w+notDirY*firstVec+first*dirY
if first:
firstholelenX=holeLenX
firstholelenY=holeLenY
for dividerNumber in range(1,int(numDividers)+1):
Dx=vectorX+-dirY*dividerSpacing*dividerNumber+notDirX*halfkerf+dirX*dogbone*halfkerf-dogbone*first*dirX
Dy=vectorY+dirX*dividerSpacing*dividerNumber-notDirY*halfkerf+dirY*dogbone*halfkerf-dogbone*first*dirY
if tabDivision==1 and tabSymmetry==0:
Dx+=startOffsetX*thickness
h='M '+str(Dx)+','+str(Dy)+' '
Dx=Dx+holeLenX
Dy=Dy+holeLenY
h+='L '+str(Dx)+','+str(Dy)+' '
Dx=Dx+notDirX*(secondVec-kerf)
Dy=Dy+notDirY*(secondVec+kerf)
h+='L '+str(Dx)+','+str(Dy)+' '
Dx=Dx-holeLenX
Dy=Dy-holeLenY
h+='L '+str(Dx)+','+str(Dy)+' '
Dx=Dx-notDirX*(secondVec-kerf)
Dy=Dy-notDirY*(secondVec+kerf)
h+='L '+str(Dx)+','+str(Dy)+' '
group.add(getLine(h))
if tabDivision%2:
if tabDivision==1 and numDividers>0 and isDivider: # draw slots for dividers to slot into each other
for dividerNumber in range(1,int(numDividers)+1):
Dx=vectorX+-dirY*dividerSpacing*dividerNumber-dividerEdgeOffsetX+notDirX*halfkerf
Dy=vectorY+dirX*dividerSpacing*dividerNumber-dividerEdgeOffsetY+notDirY*halfkerf
h='M '+str(Dx)+','+str(Dy)+' '
Dx=Dx+dirX*(first+length/2)
Dy=Dy+dirY*(first+length/2)
h+='L '+str(Dx)+','+str(Dy)+' '
Dx=Dx+notDirX*(thickness-kerf)
Dy=Dy+notDirY*(thickness-kerf)
h+='L '+str(Dx)+','+str(Dy)+' '
Dx=Dx-dirX*(first+length/2)
Dy=Dy-dirY*(first+length/2)
h+='L '+str(Dx)+','+str(Dy)+' '
Dx=Dx-notDirX*(thickness-kerf)
Dy=Dy-notDirY*(thickness-kerf)
h+='L '+str(Dx)+','+str(Dy)+' '
group.add(getLine(h))
# draw the gap
vectorX+=dirX*(gapWidth+(isTab&dogbone&1 ^ 0x1)*first+dogbone*kerf*isTab)+notDirX*firstVec
vectorY+=dirY*(gapWidth+(isTab&dogbone&1 ^ 0x1)*first+dogbone*kerf*isTab)+notDirY*firstVec
s+='L '+str(vectorX)+','+str(vectorY)+' '
if dogbone and isTab:
vectorX-=dirX*halfkerf
vectorY-=dirY*halfkerf
s+='L '+str(vectorX)+','+str(vectorY)+' '
# draw the starting edge of the tab
s+=dimpleStr(secondVec,vectorX,vectorY,dirX,dirY,notDirX,notDirY,1,isTab)
vectorX+=notDirX*secondVec
vectorY+=notDirY*secondVec
s+='L '+str(vectorX)+','+str(vectorY)+' '
if dogbone and notTab:
vectorX-=dirX*halfkerf
vectorY-=dirY*halfkerf
s+='L '+str(vectorX)+','+str(vectorY)+' '
else:
# draw the tab
vectorX+=dirX*(tabWidth+dogbone*kerf*notTab)+notDirX*firstVec
vectorY+=dirY*(tabWidth+dogbone*kerf*notTab)+notDirY*firstVec
s+='L '+str(vectorX)+','+str(vectorY)+' '
if dogbone and notTab:
vectorX-=dirX*halfkerf
vectorY-=dirY*halfkerf
s+='L '+str(vectorX)+','+str(vectorY)+' '
# draw the ending edge of the tab
s+=dimpleStr(secondVec,vectorX,vectorY,dirX,dirY,notDirX,notDirY,-1,isTab)
vectorX+=notDirX*secondVec
vectorY+=notDirY*secondVec
s+='L '+str(vectorX)+','+str(vectorY)+' '
if dogbone and isTab:
vectorX-=dirX*halfkerf
vectorY-=dirY*halfkerf
s+='L '+str(vectorX)+','+str(vectorY)+' '
(secondVec,firstVec)=(-secondVec,-firstVec) # swap tab direction
first=0
#finish the line off
s+='L '+str(rootX+endOffsetX*thickness+dirX*length)+','+str(rootY+endOffsetY*thickness+dirY*length)+' '
if isTab and numDividers>0 and tabSymmetry==0 and not isDivider: # draw last for divider joints in side walls
for dividerNumber in range(1,int(numDividers)+1):
Dx=vectorX+-dirY*dividerSpacing*dividerNumber+notDirX*halfkerf+dirX*dogbone*halfkerf-dogbone*first*dirX
# Dy=vectorY+dirX*dividerSpacing*dividerNumber-notDirY*halfkerf+dirY*dogbone*halfkerf-dogbone*first*dirY
# Dx=vectorX+-dirY*dividerSpacing*dividerNumber-dividerEdgeOffsetX+notDirX*halfkerf
Dy=vectorY+dirX*dividerSpacing*dividerNumber-dividerEdgeOffsetY+notDirY*halfkerf
h='M '+str(Dx)+','+str(Dy)+' '
Dx=Dx+firstholelenX
Dy=Dy+firstholelenY
h+='L '+str(Dx)+','+str(Dy)+' '
Dx=Dx+notDirX*(thickness-kerf)
Dy=Dy+notDirY*(thickness-kerf)
h+='L '+str(Dx)+','+str(Dy)+' '
Dx=Dx-firstholelenX
Dy=Dy-firstholelenY
h+='L '+str(Dx)+','+str(Dy)+' '
Dx=Dx-notDirX*(thickness-kerf)
Dy=Dy-notDirY*(thickness-kerf)
h+='L '+str(Dx)+','+str(Dy)+' '
group.add(getLine(h))
# for dividerNumber in range(1,int(numDividers)+1):
# Dx=vectorX+-dirY*dividerSpacing*dividerNumber+notDirX*halfkerf+dirX*dogbone*halfkerf
# Dy=vectorY+dirX*dividerSpacing*dividerNumber-notDirY*halfkerf+dirY*dogbone*halfkerf
# # Dx=vectorX+dirX*dogbone*halfkerf
# # Dy=vectorY+dirX*dividerSpacing*dividerNumber-dirX*halfkerf+dirY*dogbone*halfkerf
# h='M '+str(Dx)+','+str(Dy)+' '
# Dx=rootX+endOffsetX*thickness+dirX*length
# Dy+=dirY*tabWidth+notDirY*firstVec+first*dirY
# h+='L '+str(Dx)+','+str(Dy)+' '
# Dx+=notDirX*(secondVec-kerf)
# Dy+=notDirY*(secondVec+kerf)
# h+='L '+str(Dx)+','+str(Dy)+' '
# Dx-=vectorX
# Dy-=(dirY*tabWidth+notDirY*firstVec+first*dirY)
# h+='L '+str(Dx)+','+str(Dy)+' '
# Dx-=notDirX*(secondVec-kerf)
# Dy-=notDirY*(secondVec+kerf)
# h+='L '+str(Dx)+','+str(Dy)+' '
# group.add(getLine(h))
group.add(getLine(s))
return s
class BoxMaker(inkex.EffectExtension):
def add_arguments(self, pars):
pars.add_argument('--schroff',type=int,default=0,help='Enable Schroff mode')
pars.add_argument('--rail_height',type=float,default=10.0,help='Height of rail')
pars.add_argument('--rail_mount_depth',type=float,default=17.4,help='Depth at which to place hole for rail mount bolt')
pars.add_argument('--rail_mount_centre_offset',type=float, default=0.0,help='How far toward row centreline to offset rail mount bolt (from rail centreline)')
pars.add_argument('--rows',type=int,default=0,help='Number of Schroff rows')
pars.add_argument('--hp',type=int,default=0,help='Width (TE/HP units) of Schroff rows')
pars.add_argument('--row_spacing',type=float,default=10.0,help='Height of rail')
pars.add_argument('--unit', default='mm',help='Measure Units')
pars.add_argument('--inside',type=int,default=0,help='Int/Ext Dimension')
pars.add_argument('--length',type=float,default=100,help='Length of Box')
pars.add_argument('--width',type=float,default=100,help='Width of Box')
pars.add_argument('--depth',type=float,default=100,help='Height of Box')
pars.add_argument('--tab',type=float,default=25,help='Nominal Tab Width')
pars.add_argument('--tabtype',type=int,default=0,help='Tab type: regular or dogbone')
pars.add_argument('--equal',type=int,default=0,help='Equal/Prop Tabs')
pars.add_argument('--tabsymmetry',type=int,default=0,help='Tab style')
pars.add_argument('--dimpleheight',type=float,default=0,help='Tab Dimple Height')
pars.add_argument('--dimplelength',type=float,default=0,help='Tab Dimple Tip Length')
pars.add_argument('--hairline',type=int,default=0,help='Line Thickness')
pars.add_argument('--thickness',type=float,default=10,help='Thickness of Material')
pars.add_argument('--kerf',type=float,default=0.5,help='Kerf (width) of cut')
pars.add_argument('--clearance',type=float,default=0.01,help='Clearance of joints')
pars.add_argument('--style',type=int,default=25,help='Layout/Style')
pars.add_argument('--spacing',type=float,default=25,help='Part Spacing')
pars.add_argument('--boxtype',type=int,default=25,help='Box type')
pars.add_argument('--div_l',type=int,default=25,help='Dividers (Length axis)')
pars.add_argument('--div_w',type=int,default=25,help='Dividers (Width axis)')
pars.add_argument('--keydiv',type=int,default=3,help='Key dividers into walls/floor')
def effect(self):
global group,nomTab,equalTabs,tabSymmetry,dimpleHeight,dimpleLength,thickness,kerf,halfkerf,dogbone,divx,divy,hairline,linethickness,keydivwalls,keydivfloor
# Get access to main SVG document element and get its dimensions.
svg = self.document.getroot()
# Get the attributes:
widthDoc = self.svg.unittouu(svg.get('width'))
heightDoc = self.svg.unittouu(svg.get('height'))
# Get script's option values.
hairline=self.options.hairline
unit=self.options.unit
inside=self.options.inside
schroff=self.options.schroff
kerf = self.svg.unittouu( str(self.options.kerf) + unit )
halfkerf=kerf/2
# Set the line thickness
if hairline:
linethickness=self.svg.unittouu('0.002in')
else:
linethickness=1
if schroff:
rows=self.options.rows
rail_height=self.svg.unittouu(str(self.options.rail_height)+unit)
row_centre_spacing=self.svg.unittouu(str(122.5)+unit)
row_spacing=self.svg.unittouu(str(self.options.row_spacing)+unit)
rail_mount_depth=self.svg.unittouu(str(self.options.rail_mount_depth)+unit)
rail_mount_centre_offset=self.svg.unittouu(str(self.options.rail_mount_centre_offset)+unit)
rail_mount_radius=self.svg.unittouu(str(2.5)+unit)
## minimally different behaviour for schroffmaker.inx vs. boxmaker.inx
## essentially schroffmaker.inx is just an alternate interface with different
## default settings, some options removed, and a tiny amount of extra logic
if schroff:
## schroffmaker.inx
X = self.svg.unittouu(str(self.options.hp * 5.08) + unit)
# 122.5mm vertical distance between mounting hole centres of 3U Schroff panels
row_height = rows * (row_centre_spacing + rail_height)
# rail spacing in between rows but never between rows and case panels
row_spacing_total = (rows - 1) * row_spacing
Y = row_height + row_spacing_total
else:
## boxmaker.inx
X = self.svg.unittouu( str(self.options.length + kerf) + unit )
Y = self.svg.unittouu( str(self.options.width + kerf) + unit )
Z = self.svg.unittouu( str(self.options.depth + kerf) + unit )
thickness = self.svg.unittouu( str(self.options.thickness) + unit )
nomTab = self.svg.unittouu( str(self.options.tab) + unit )
equalTabs=self.options.equal
tabSymmetry=self.options.tabsymmetry
dimpleHeight=self.options.dimpleheight
dimpleLength=self.options.dimplelength
dogbone = 1 if self.options.tabtype == 1 else 0
layout=self.options.style
spacing = self.svg.unittouu( str(self.options.spacing) + unit )
boxtype = self.options.boxtype
divx = self.options.div_l
divy = self.options.div_w
keydivwalls = 0 if self.options.keydiv == 3 or self.options.keydiv == 1 else 1
keydivfloor = 0 if self.options.keydiv == 3 or self.options.keydiv == 2 else 1
initOffsetX=0
initOffsetY=0
if inside: # if inside dimension selected correct values to outside dimension
X+=thickness*2
Y+=thickness*2
Z+=thickness*2
# check input values mainly to avoid python errors
# TODO restrict values to *correct* solutions
# TODO restrict divisions to logical values
error=0
if min(X,Y,Z)==0:
inkex.errormsg(_('Error: Dimensions must be non zero'))
error=1
if max(X,Y,Z)>max(widthDoc,heightDoc)*10: # crude test
inkex.errormsg(_('Error: Dimensions Too Large'))
error=1
if min(X,Y,Z)<3*nomTab:
inkex.errormsg(_('Error: Tab size too large'))
error=1
if nomTab<thickness:
inkex.errormsg(_('Error: Tab size too small'))
error=1
if thickness==0:
inkex.errormsg(_('Error: Thickness is zero'))
error=1
if thickness>min(X,Y,Z)/3: # crude test
inkex.errormsg(_('Error: Material too thick'))
error=1
if kerf>min(X,Y,Z)/3: # crude test
inkex.errormsg(_('Error: Kerf too large'))
error=1
if spacing>max(X,Y,Z)*10: # crude test
inkex.errormsg(_('Error: Spacing too large'))
error=1
if spacing<kerf:
inkex.errormsg(_('Error: Spacing too small'))
error=1
if error: exit()
# For code spacing consistency, we use two-character abbreviations for the six box faces,
# where each abbreviation is the first and last letter of the face name:
# tp=top, bm=bottom, ft=front, bk=back, lt=left, rt=right
# Determine which faces the box has based on the box type
hasTp=hasBm=hasFt=hasBk=hasLt=hasRt = True
if boxtype==2: hasTp=False
elif boxtype==3: hasTp=hasFt=False
elif boxtype==4: hasTp=hasFt=hasRt=False
elif boxtype==5: hasTp=hasBm=False
elif boxtype==6: hasTp=hasFt=hasBk=hasRt=False
# else boxtype==1, full box, has all sides
# Determine where the tabs go based on the tab style
if tabSymmetry==2: # Antisymmetric (deprecated)
tpTabInfo=0b0110
bmTabInfo=0b1100
ltTabInfo=0b1100
rtTabInfo=0b0110
ftTabInfo=0b1100
bkTabInfo=0b1001
elif tabSymmetry==1: # Rotationally symmetric (Waffle-blocks)
tpTabInfo=0b1111
bmTabInfo=0b1111
ltTabInfo=0b1111
rtTabInfo=0b1111
ftTabInfo=0b1111
bkTabInfo=0b1111
else: # XY symmetric
tpTabInfo=0b0000
bmTabInfo=0b0000
ltTabInfo=0b1111
rtTabInfo=0b1111
ftTabInfo=0b1010
bkTabInfo=0b1010
def fixTabBits(tabbed, tabInfo, bit):
newTabbed = tabbed & ~bit
if inside:
newTabInfo = tabInfo | bit # set bit to 1 to use tab base line
else:
newTabInfo = tabInfo & ~bit # set bit to 0 to use tab tip line
return newTabbed, newTabInfo
# Update the tab bits based on which sides of the box don't exist
tpTabbed=bmTabbed=ltTabbed=rtTabbed=ftTabbed=bkTabbed=0b1111
if not hasTp:
bkTabbed, bkTabInfo = fixTabBits(bkTabbed, bkTabInfo, 0b0010)
ftTabbed, ftTabInfo = fixTabBits(ftTabbed, ftTabInfo, 0b1000)
ltTabbed, ltTabInfo = fixTabBits(ltTabbed, ltTabInfo, 0b0001)
rtTabbed, rtTabInfo = fixTabBits(rtTabbed, rtTabInfo, 0b0100)
tpTabbed=0
if not hasBm:
bkTabbed, bkTabInfo = fixTabBits(bkTabbed, bkTabInfo, 0b1000)
ftTabbed, ftTabInfo = fixTabBits(ftTabbed, ftTabInfo, 0b0010)
ltTabbed, ltTabInfo = fixTabBits(ltTabbed, ltTabInfo, 0b0100)
rtTabbed, rtTabInfo = fixTabBits(rtTabbed, rtTabInfo, 0b0001)
bmTabbed=0
if not hasFt:
tpTabbed, tpTabInfo = fixTabBits(tpTabbed, tpTabInfo, 0b1000)
bmTabbed, bmTabInfo = fixTabBits(bmTabbed, bmTabInfo, 0b1000)
ltTabbed, ltTabInfo = fixTabBits(ltTabbed, ltTabInfo, 0b1000)
rtTabbed, rtTabInfo = fixTabBits(rtTabbed, rtTabInfo, 0b1000)
ftTabbed=0
if not hasBk:
tpTabbed, tpTabInfo = fixTabBits(tpTabbed, tpTabInfo, 0b0010)
bmTabbed, bmTabInfo = fixTabBits(bmTabbed, bmTabInfo, 0b0010)
ltTabbed, ltTabInfo = fixTabBits(ltTabbed, ltTabInfo, 0b0010)
rtTabbed, rtTabInfo = fixTabBits(rtTabbed, rtTabInfo, 0b0010)
bkTabbed=0
if not hasLt:
tpTabbed, tpTabInfo = fixTabBits(tpTabbed, tpTabInfo, 0b0100)
bmTabbed, bmTabInfo = fixTabBits(bmTabbed, bmTabInfo, 0b0001)
bkTabbed, bkTabInfo = fixTabBits(bkTabbed, bkTabInfo, 0b0001)
ftTabbed, ftTabInfo = fixTabBits(ftTabbed, ftTabInfo, 0b0001)
ltTabbed=0
if not hasRt:
tpTabbed, tpTabInfo = fixTabBits(tpTabbed, tpTabInfo, 0b0001)
bmTabbed, bmTabInfo = fixTabBits(bmTabbed, bmTabInfo, 0b0100)
bkTabbed, bkTabInfo = fixTabBits(bkTabbed, bkTabInfo, 0b0100)
ftTabbed, ftTabInfo = fixTabBits(ftTabbed, ftTabInfo, 0b0100)
rtTabbed=0
# Layout positions are specified in a grid of rows and columns
row0=(1,0,0,0) # top row
row1y=(2,0,1,0) # second row, offset by Y
row1z=(2,0,0,1) # second row, offset by Z
row2=(3,0,1,1) # third row, always offset by Y+Z
col0=(1,0,0,0) # left column
col1x=(2,1,0,0) # second column, offset by X
col1z=(2,0,0,1) # second column, offset by Z
col2xx=(3,2,0,0) # third column, offset by 2*X
col2xz=(3,1,0,1) # third column, offset by X+Z
col3xzz=(4,1,0,2) # fourth column, offset by X+2*Z
col3xxz=(4,2,0,1) # fourth column, offset by 2*X+Z
col4=(5,2,0,2) # fifth column, always offset by 2*X+2*Z
col5=(6,3,0,2) # sixth column, always offset by 3*X+2*Z
# layout format:(rootx),(rooty),Xlength,Ylength,tabInfo,tabbed,pieceType
# root= (spacing,X,Y,Z) * values in tuple
# tabInfo= <abcd> 0=holes 1=tabs
# tabbed= <abcd> 0=no tabs 1=tabs on this side
# (sides: a=top, b=right, c=bottom, d=left)
# pieceType: 1=XY, 2=XZ, 3=ZY
tpFace=1
bmFace=1
ftFace=2
bkFace=2
ltFace=3
rtFace=3
def reduceOffsets(aa, start, dx, dy, dz):
for ix in range(start+1,len(aa)):
(s,x,y,z) = aa[ix]
aa[ix] = (s-1, x-dx, y-dy, z-dz)
# note first two pieces in each set are the X-divider template and Y-divider template respectively
pieces=[]
if layout==1: # Diagramatic Layout
rr = deepcopy([row0, row1z, row2])
cc = deepcopy([col0, col1z, col2xz, col3xzz])
if not hasFt: reduceOffsets(rr, 0, 0, 0, 1) # remove row0, shift others up by Z
if not hasLt: reduceOffsets(cc, 0, 0, 0, 1)
if not hasRt: reduceOffsets(cc, 2, 0, 0, 1)
if hasBk: pieces.append([cc[1], rr[2], X,Z, bkTabInfo, bkTabbed, bkFace])
if hasLt: pieces.append([cc[0], rr[1], Z,Y, ltTabInfo, ltTabbed, ltFace])
if hasBm: pieces.append([cc[1], rr[1], X,Y, bmTabInfo, bmTabbed, bmFace])
if hasRt: pieces.append([cc[2], rr[1], Z,Y, rtTabInfo, rtTabbed, rtFace])
if hasTp: pieces.append([cc[3], rr[1], X,Y, tpTabInfo, tpTabbed, tpFace])
if hasFt: pieces.append([cc[1], rr[0], X,Z, ftTabInfo, ftTabbed, ftFace])
elif layout==2: # 3 Piece Layout
rr = deepcopy([row0, row1y])
cc = deepcopy([col0, col1z])
if hasBk: pieces.append([cc[1], rr[1], X,Z, bkTabInfo, bkTabbed, bkFace])
if hasLt: pieces.append([cc[0], rr[0], Z,Y, ltTabInfo, ltTabbed, ltFace])
if hasBm: pieces.append([cc[1], rr[0], X,Y, bmTabInfo, bmTabbed, bmFace])
elif layout==3: # Inline(compact) Layout
rr = deepcopy([row0])
cc = deepcopy([col0, col1x, col2xx, col3xxz, col4, col5])
if not hasTp: reduceOffsets(cc, 0, 1, 0, 0) # remove col0, shift others left by X
if not hasBm: reduceOffsets(cc, 1, 1, 0, 0)
if not hasLt: reduceOffsets(cc, 2, 0, 0, 1)
if not hasRt: reduceOffsets(cc, 3, 0, 0, 1)
if not hasBk: reduceOffsets(cc, 4, 1, 0, 0)
if hasBk: pieces.append([cc[4], rr[0], X,Z, bkTabInfo, bkTabbed, bkFace])
if hasLt: pieces.append([cc[2], rr[0], Z,Y, ltTabInfo, ltTabbed, ltFace])
if hasTp: pieces.append([cc[0], rr[0], X,Y, tpTabInfo, tpTabbed, tpFace])
if hasBm: pieces.append([cc[1], rr[0], X,Y, bmTabInfo, bmTabbed, bmFace])
if hasRt: pieces.append([cc[3], rr[0], Z,Y, rtTabInfo, rtTabbed, rtFace])
if hasFt: pieces.append([cc[5], rr[0], X,Z, ftTabInfo, ftTabbed, ftFace])
for idx, piece in enumerate(pieces): # generate and draw each piece of the box
(xs,xx,xy,xz)=piece[0]
(ys,yx,yy,yz)=piece[1]
x=xs*spacing+xx*X+xy*Y+xz*Z+initOffsetX # root x co-ord for piece
y=ys*spacing+yx*X+yy*Y+yz*Z+initOffsetY # root y co-ord for piece
dx=piece[2]
dy=piece[3]
tabs=piece[4]
a=tabs>>3&1; b=tabs>>2&1; c=tabs>>1&1; d=tabs&1 # extract tab status for each side
tabbed=piece[5]
atabs=tabbed>>3&1; btabs=tabbed>>2&1; ctabs=tabbed>>1&1; dtabs=tabbed&1 # extract tabbed flag for each side
xspacing=(X-thickness)/(divy+1)
yspacing=(Y-thickness)/(divx+1)
xholes = 1 if piece[6]<3 else 0
yholes = 1 if piece[6]!=2 else 0
wall = 1 if piece[6]>1 else 0
floor = 1 if piece[6]==1 else 0
railholes = 1 if piece[6]==3 else 0
group = newGroup(self)
if schroff and railholes:
log("rail holes enabled on piece %d at (%d, %d)" % (idx, x+thickness,y+thickness))
log("abcd = (%d,%d,%d,%d)" % (a,b,c,d))
log("dxdy = (%d,%d)" % (dx,dy))
rhxoffset = rail_mount_depth + thickness
if idx == 1:
rhx=x+rhxoffset
elif idx == 3:
rhx=x-rhxoffset+dx
else:
rhx=0
log("rhxoffset = %d, rhx= %d" % (rhxoffset, rhx))
rystart=y+(rail_height/2)+thickness
if rows == 1:
log("just one row this time, rystart = %d" % rystart)
rh1y=rystart+rail_mount_centre_offset
rh2y=rh1y+(row_centre_spacing-rail_mount_centre_offset)
group.add(getCircle(rail_mount_radius,(rhx,rh1y)))
group.add(getCircle(rail_mount_radius,(rhx,rh2y)))
else:
for n in range(0,rows):
log("drawing row %d, rystart = %d" % (n+1, rystart))
# if holes are offset (eg. Vector T-strut rails), they should be offset
# toward each other, ie. toward the centreline of the Schroff row
rh1y=rystart+rail_mount_centre_offset
rh2y=rh1y+row_centre_spacing-rail_mount_centre_offset
group.add(getCircle(rail_mount_radius,(rhx,rh1y)))
group.add(getCircle(rail_mount_radius,(rhx,rh2y)))
rystart+=row_centre_spacing+row_spacing+rail_height
# generate and draw the sides of each piece
side(group,(x,y),(d,a),(-b,a),atabs * (-thickness if a else thickness),dx,(1,0),a,0,(keydivfloor|wall) * (keydivwalls|floor) * divx*yholes*atabs,yspacing) # side a
side(group,(x+dx,y),(-b,a),(-b,-c),btabs * (thickness if b else -thickness),dy,(0,1),b,0,(keydivfloor|wall) * (keydivwalls|floor) * divy*xholes*btabs,xspacing) # side b
if atabs:
side(group,(x+dx,y+dy),(-b,-c),(d,-c),ctabs * (thickness if c else -thickness),dx,(-1,0),c,0,0,0) # side c
else:
side(group,(x+dx,y+dy),(-b,-c),(d,-c),ctabs * (thickness if c else -thickness),dx,(-1,0),c,0,(keydivfloor|wall) * (keydivwalls|floor) * divx*yholes*ctabs,yspacing) # side c
if btabs:
side(group,(x,y+dy),(d,-c),(d,a),dtabs * (-thickness if d else thickness),dy,(0,-1),d,0,0,0) # side d
else:
side(group,(x,y+dy),(d,-c),(d,a),dtabs * (-thickness if d else thickness),dy,(0,-1),d,0,(keydivfloor|wall) * (keydivwalls|floor) * divy*xholes*dtabs,xspacing) # side d
if idx==0:
# remove tabs from dividers if not required
if not keydivfloor:
a=c=1
atabs=ctabs=0
if not keydivwalls:
b=d=1
btabs=dtabs=0
y=4*spacing+1*Y+2*Z # root y co-ord for piece
for n in range(0,divx): # generate X dividers
group = newGroup(self)
x=n*(spacing+X) # root x co-ord for piece
side(group,(x,y),(d,a),(-b,a),keydivfloor*atabs*(-thickness if a else thickness),dx,(1,0),a,1,0,0) # side a
side(group,(x+dx,y),(-b,a),(-b,-c),keydivwalls*btabs*(thickness if b else -thickness),dy,(0,1),b,1,divy*xholes,xspacing) # side b
side(group,(x+dx,y+dy),(-b,-c),(d,-c),keydivfloor*ctabs*(thickness if c else -thickness),dx,(-1,0),c,1,0,0) # side c
side(group,(x,y+dy),(d,-c),(d,a),keydivwalls*dtabs*(-thickness if d else thickness),dy,(0,-1),d,1,0,0) # side d
elif idx==1:
y=5*spacing+1*Y+3*Z # root y co-ord for piece
for n in range(0,divy): # generate Y dividers
group = newGroup(self)
x=n*(spacing+Z) # root x co-ord for piece
side(group,(x,y),(d,a),(-b,a),keydivwalls*atabs*(-thickness if a else thickness),dx,(1,0),a,1,divx*yholes,yspacing) # side a
side(group,(x+dx,y),(-b,a),(-b,-c),keydivfloor*btabs*(thickness if b else -thickness),dy,(0,1),b,1,0,0) # side b
side(group,(x+dx,y+dy),(-b,-c),(d,-c),keydivwalls*ctabs*(thickness if c else -thickness),dx,(-1,0),c,1,0,0) # side c
side(group,(x,y+dy),(d,-c),(d,a),keydivfloor*dtabs*(-thickness if d else thickness),dy,(0,-1),d,1,0,0) # side d
# Create effect instance and apply it.
BoxMaker().run()