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mightyscape-1.1-deprecated/extensions/fablabchemnitz/low_poly_2/low_poly_2.py

301 lines
10 KiB
Python

#!/usr/bin/env python3
import os
import inkex
import voronoi
from inkex.transforms import Transform
from inkex.paths import CubicSuperPath, Path
from PIL import Image
from lxml import etree
import base64
from io import BytesIO
import urllib.request as urllib
# A tool for making polygonal art. Can be created with one click with a pass.
class Point:
def __init__(self, x, y):
self.x = x
self.y = y
def __lt__(self,other):
return (self.x*self.y<other.x*other.y)
def __le__(self,other):
return (self.x*self.y<=other.y*other.y)
def __gt__(self,other):
return (self.x*self.y>other.x*other.y)
def __ge__(self,other):
return (self.x*self.y>=other.x*other.y)
def __eq__(self,other):
return (self.x==other.x) and (self.y==other.y)
def __ne__(self,other):
return (self.x!=other.x) or (self.y!=other.y)
def __str__(self):
return "("+str(self.x)+","+str(self.y)+")"
class LowPoly2(inkex.Effect):
def __init__(self):
inkex.Effect.__init__(self)
# Clipping a line by a bounding box
def dot(self, x, y):
return x[0] * y[0] + x[1] * y[1]
def intersectLineSegment(self, line, v1, v2):
s1 = self.dot(line, v1) - line[2]
s2 = self.dot(line, v2) - line[2]
if s1 * s2 > 0:
return (0, 0, False)
else:
tmp = self.dot(line, v1) - self.dot(line, v2)
if tmp == 0:
return (0, 0, False)
u = (line[2] - self.dot(line, v2)) / tmp
v = 1 - u
return (u * v1[0] + v * v2[0], u * v1[1] + v * v2[1], True)
def clipEdge(self, vertices, lines, edge, bbox):
# bounding box corners
bbc = []
bbc.append((bbox[0], bbox[2]))
bbc.append((bbox[1], bbox[2]))
bbc.append((bbox[1], bbox[3]))
bbc.append((bbox[0], bbox[3]))
# record intersections of the line with bounding box edges
line = (lines[edge[0]])
interpoints = []
for i in range(4):
p = self.intersectLineSegment(line, bbc[i], bbc[(i + 1) % 4])
if (p[2]):
interpoints.append(p)
# if the edge has no intersection, return empty intersection
if (len(interpoints) < 2):
return []
if (len(interpoints) > 2): #h appens when the edge crosses the corner of the box
interpoints = list(set(interpoints)) # remove doubles
# points of the edge
v1 = vertices[edge[1]]
interpoints.append((v1[0], v1[1], False))
v2 = vertices[edge[2]]
interpoints.append((v2[0], v2[1], False))
# sorting the points in the widest range to get them in order on the line
minx = interpoints[0][0]
maxx = interpoints[0][0]
miny = interpoints[0][1]
maxy = interpoints[0][1]
for point in interpoints:
minx = min(point[0], minx)
maxx = max(point[0], maxx)
miny = min(point[1], miny)
maxy = max(point[1], maxy)
if (maxx - minx) > (maxy - miny):
interpoints.sort()
else:
interpoints.sort(key=lambda pt: pt[1])
start = []
inside = False #true when the part of the line studied is in the clip box
startWrite = False #true when the part of the line is in the edge segment
for point in interpoints:
if point[2]: #The point is a bounding box intersection
if inside:
if startWrite:
return [[start[0], start[1]], [point[0], point[1]]]
else:
return []
else:
if startWrite:
start = point
inside = not inside
else: # The point is a segment endpoint
if startWrite:
if inside:
# a vertex ends the line inside the bounding box
return [[start[0], start[1]], [point[0], point[1]]]
else:
return []
else:
if inside:
start = point
startWrite = not startWrite
# Transformation helpers
def invertTransform(self, mat):
det = mat[0][0] * mat[1][1] - mat[0][1] * mat[1][0]
if det != 0: #det is 0 only in case of 0 scaling
# invert the rotation/scaling part
a11 = mat[1][1] / det
a12 = -mat[0][1] / det
a21 = -mat[1][0] / det
a22 = mat[0][0] / det
# invert the translational part
a13 = -(a11 * mat[0][2] + a12 * mat[1][2])
a23 = -(a21 * mat[0][2] + a22 * mat[1][2])
return [[a11, a12, a13], [a21, a22, a23]]
else:
return [[0, 0, -mat[0][2]], [0, 0, -mat[1][2]]]
def getGlobalTransform(self, node):
parent = node.getparent()
myTrans = Transform(node.get('transform')).matrix
if myTrans:
if parent is not None:
parentTrans = self.getGlobalTransform(parent)
if parentTrans:
return Transform(parentTrans) * Transform(myTrans)
else:
return myTrans
else:
if parent is not None:
return self.getGlobalTransform(parent)
else:
return None
def checkImagePath(self, node):
"""Embed the data of the selected Image Tag element"""
xlink = node.get('xlink:href')
if xlink and xlink[:5] == 'data:':
# No need, data alread embedded
return
url = urllib.urlparse(xlink)
href = urllib.url2pathname(url.path)
# Primary location always the filename itself.
path = self.absolute_href(href or '')
# Backup directory where we can find the image
if not os.path.isfile(path):
path = node.get('sodipodi:absref', path)
if not os.path.isfile(path):
inkex.errormsg('File not found "{}". Unable to embed image.').format(path)
return
if (os.path.isfile(path)):
return path
def effect(self):
# Check that elements have been selected
if len(self.options.ids) == 0:
inkex.errormsg("Please select objects!")
return
# Drawing styles
linestyle = {
'stroke': '#000000',
'stroke-width': str(self.svg.unittouu('1px')),
'fill': 'none'
}
facestyle = {
'stroke': '#000000',
'stroke-width':'0px',# str(self.svg.unittouu('1px')),
'fill': 'none'
}
# Handle the transformation of the current group
parentGroup = (self.svg.selected[self.options.ids[0]]).getparent()
svg = self.document.getroot()
image_element = svg.find('.//{http://www.w3.org/2000/svg}image')
if image_element is None:
inkex.utils.debug("No image found")
exit(1)
self.path = self.checkImagePath(image_element) # This also ensures the file exists
if self.path is None: # check if image is embedded or linked
image_string = image_element.get('{http://www.w3.org/1999/xlink}href')
# find comma position
i = 0
while i < 40:
if image_string[i] == ',':
break
i = i + 1
img = Image.open(BytesIO(base64.b64decode(image_string[i + 1:len(image_string)])))
else:
img = Image.open(self.path)
extrinsic_image_width=float(image_element.get('width'))
extrinsic_image_height=float(image_element.get('height'))
(width, height) = img.size
trans = self.getGlobalTransform(parentGroup)
invtrans = None
if trans:
invtrans = self.invertTransform(trans)
# Recovery of the selected objects
pts = []
nodes = []
seeds = []
for id in self.options.ids:
node = self.svg.selected[id]
nodes.append(node)
if(node.tag=="{http://www.w3.org/2000/svg}path"):#If it is path
# Get vertex coordinates of path
points = CubicSuperPath(node.get('d'))
for p in points[0]:
pt=[p[1][0],p[1][1]]
if trans:
Transform(trans).apply_to_point(pt)
pts.append(Point(pt[0], pt[1]))
seeds.append(Point(p[1][0], p[1][1]))
else: # For other shapes
bbox = node.bounding_box()
if bbox:
cx = 0.5 * (bbox.left + bbox.top)
cy = 0.5 * (bbox.top + bbox.bottom)
pt = [cx, cy]
if trans:
Transform(trans).apply_to_point(pt)
pts.append(Point(pt[0], pt[1]))
seeds.append(Point(cx, cy))
pts.sort()
seeds.sort()
# In Creation of groups to store the result
# Delaunay
groupDelaunay = etree.SubElement(parentGroup, inkex.addNS('g', 'svg'))
groupDelaunay.set(inkex.addNS('label', 'inkscape'), 'Delaunay')
scale_x=float(extrinsic_image_width)/float(width)
scale_y=float(extrinsic_image_height)/float(height)
# Voronoi diagram generation
triangles = voronoi.computeDelaunayTriangulation(seeds)
for triangle in triangles:
p1 = seeds[triangle[0]]
p2 = seeds[triangle[1]]
p3 = seeds[triangle[2]]
cmds = [['M', [p1.x, p1.y]],
['L', [p2.x, p2.y]],
['L', [p3.x, p3.y]],
['Z', []]]
path = etree.Element(inkex.addNS('path', 'svg'))
path.set('d', str(Path(cmds)))
middleX=(p1.x+p2.x+p3.x)/3.0
middleY=(p1.y+p2.y+p3.y)/3.0
if width>middleX and height>middleY and middleX>=0 and middleY>=0:
pixelColor = img.getpixel((middleX,middleY))
facestyle["fill"]=str(inkex.Color((pixelColor[0], pixelColor[1], pixelColor[2])))
else:
facestyle["fill"]="black"
path.set('style', str(inkex.Style(facestyle)))
groupDelaunay.append(path)
if __name__ == '__main__':
LowPoly2().run()