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mightyscape-1.1-deprecated/extensions/fablabchemnitz/animate_order/vivus-0.4.6/src/pathformer.js

277 lines
8.5 KiB
JavaScript
Executable File

'use strict';
/**
* Pathformer
* Beta version
*
* Take any SVG version 1.1 and transform
* child elements to 'path' elements
*
* This code is purely forked from
* https://github.com/Waest/SVGPathConverter
*/
/**
* Class constructor
*
* @param {DOM|String} element Dom element of the SVG or id of it
*/
function Pathformer(element) {
// Test params
if (typeof element === 'undefined') {
throw new Error('Pathformer [constructor]: "element" parameter is required');
}
// Set the element
if (element.constructor === String) {
element = document.getElementById(element);
if (!element) {
throw new Error('Pathformer [constructor]: "element" parameter is not related to an existing ID');
}
}
if (element instanceof window.SVGElement ||
element instanceof window.SVGGElement ||
/^svg$/i.test(element.nodeName)) {
this.el = element;
} else {
throw new Error('Pathformer [constructor]: "element" parameter must be a string or a SVGelement');
}
// Start
this.scan(element);
}
/**
* List of tags which can be transformed
* to path elements
*
* @type {Array}
*/
Pathformer.prototype.TYPES = ['line', 'ellipse', 'circle', 'polygon', 'polyline', 'rect'];
/**
* List of attribute names which contain
* data. This array list them to check if
* they contain bad values, like percentage.
*
* @type {Array}
*/
Pathformer.prototype.ATTR_WATCH = ['cx', 'cy', 'points', 'r', 'rx', 'ry', 'x', 'x1', 'x2', 'y', 'y1', 'y2'];
/**
* Finds the elements compatible for transform
* and apply the liked method
*
* @param {object} options Object from the constructor
*/
Pathformer.prototype.scan = function (svg) {
var fn, element, pathData, pathDom,
elements = svg.querySelectorAll(this.TYPES.join(','));
for (var i = 0; i < elements.length; i++) {
element = elements[i];
fn = this[element.tagName.toLowerCase() + 'ToPath'];
pathData = fn(this.parseAttr(element.attributes));
pathDom = this.pathMaker(element, pathData);
element.parentNode.replaceChild(pathDom, element);
}
};
/**
* Read `line` element to extract and transform
* data, to make it ready for a `path` object.
*
* @param {DOMelement} element Line element to transform
* @return {object} Data for a `path` element
*/
Pathformer.prototype.lineToPath = function (element) {
var newElement = {},
x1 = element.x1 || 0,
y1 = element.y1 || 0,
x2 = element.x2 || 0,
y2 = element.y2 || 0;
newElement.d = 'M' + x1 + ',' + y1 + 'L' + x2 + ',' + y2;
return newElement;
};
/**
* Read `rect` element to extract and transform
* data, to make it ready for a `path` object.
* The radius-border is not taken in charge yet.
* (your help is more than welcomed)
*
* @param {DOMelement} element Rect element to transform
* @return {object} Data for a `path` element
*/
Pathformer.prototype.rectToPath = function (element) {
var newElement = {},
x = parseFloat(element.x) || 0,
y = parseFloat(element.y) || 0,
width = parseFloat(element.width) || 0,
height = parseFloat(element.height) || 0;
if (element.rx || element.ry) {
var rx = parseInt(element.rx, 10) || -1,
ry = parseInt(element.ry, 10) || -1;
rx = Math.min(Math.max(rx < 0 ? ry : rx, 0), width/2);
ry = Math.min(Math.max(ry < 0 ? rx : ry, 0), height/2);
newElement.d = 'M ' + (x + rx) + ',' + y + ' ' +
'L ' + (x + width - rx) + ',' + y + ' ' +
'A ' + rx + ',' + ry + ',0,0,1,' + (x + width) + ',' + (y + ry) + ' ' +
'L ' + (x + width) + ',' + (y + height - ry) + ' ' +
'A ' + rx + ',' + ry + ',0,0,1,' + (x + width - rx) + ',' + (y + height) + ' ' +
'L ' + (x + rx) + ',' + (y + height) + ' ' +
'A ' + rx + ',' + ry + ',0,0,1,' + x + ',' + (y + height - ry) + ' ' +
'L ' + x + ',' + (y + ry) + ' ' +
'A ' + rx + ',' + ry + ',0,0,1,' + (x + rx) + ',' + y;
}
else {
newElement.d = 'M' + x + ' ' + y + ' ' +
'L' + (x + width) + ' ' + y + ' ' +
'L' + (x + width) + ' ' + (y + height) + ' ' +
'L' + x + ' ' + (y + height) + ' Z';
}
return newElement;
};
/**
* Read `polyline` element to extract and transform
* data, to make it ready for a `path` object.
*
* @param {DOMelement} element Polyline element to transform
* @return {object} Data for a `path` element
*/
Pathformer.prototype.polylineToPath = function (element) {
var newElement = {},
points = element.points.trim().split(' '),
i, path;
// Reformatting if points are defined without commas
if (element.points.indexOf(',') === -1) {
var formattedPoints = [];
for (i = 0; i < points.length; i+=2) {
formattedPoints.push(points[i] + ',' + points[i+1]);
}
points = formattedPoints;
}
// Generate the path.d value
path = 'M' + points[0];
for(i = 1; i < points.length; i++) {
if (points[i].indexOf(',') !== -1) {
path += 'L' + points[i];
}
}
newElement.d = path;
return newElement;
};
/**
* Read `polygon` element to extract and transform
* data, to make it ready for a `path` object.
* This method rely on polylineToPath, because the
* logic is similar. The path created is just closed,
* so it needs an 'Z' at the end.
*
* @param {DOMelement} element Polygon element to transform
* @return {object} Data for a `path` element
*/
Pathformer.prototype.polygonToPath = function (element) {
var newElement = Pathformer.prototype.polylineToPath(element);
newElement.d += 'Z';
return newElement;
};
/**
* Read `ellipse` element to extract and transform
* data, to make it ready for a `path` object.
*
* @param {DOMelement} element ellipse element to transform
* @return {object} Data for a `path` element
*/
Pathformer.prototype.ellipseToPath = function (element) {
var newElement = {},
rx = parseFloat(element.rx) || 0,
ry = parseFloat(element.ry) || 0,
cx = parseFloat(element.cx) || 0,
cy = parseFloat(element.cy) || 0,
startX = cx - rx,
startY = cy,
endX = parseFloat(cx) + parseFloat(rx),
endY = cy;
newElement.d = 'M' + startX + ',' + startY +
'A' + rx + ',' + ry + ' 0,1,1 ' + endX + ',' + endY +
'A' + rx + ',' + ry + ' 0,1,1 ' + startX + ',' + endY;
return newElement;
};
/**
* Read `circle` element to extract and transform
* data, to make it ready for a `path` object.
*
* @param {DOMelement} element Circle element to transform
* @return {object} Data for a `path` element
*/
Pathformer.prototype.circleToPath = function (element) {
var newElement = {},
r = parseFloat(element.r) || 0,
cx = parseFloat(element.cx) || 0,
cy = parseFloat(element.cy) || 0,
startX = cx - r,
startY = cy,
endX = parseFloat(cx) + parseFloat(r),
endY = cy;
newElement.d = 'M' + startX + ',' + startY +
'A' + r + ',' + r + ' 0,1,1 ' + endX + ',' + endY +
'A' + r + ',' + r + ' 0,1,1 ' + startX + ',' + endY;
return newElement;
};
/**
* Create `path` elements form original element
* and prepared objects
*
* @param {DOMelement} element Original element to transform
* @param {object} pathData Path data (from `toPath` methods)
* @return {DOMelement} Path element
*/
Pathformer.prototype.pathMaker = function (element, pathData) {
var i, attr, pathTag = document.createElementNS('http://www.w3.org/2000/svg','path');
for(i = 0; i < element.attributes.length; i++) {
attr = element.attributes[i];
if (this.ATTR_WATCH.indexOf(attr.name) === -1) {
pathTag.setAttribute(attr.name, attr.value);
}
}
for(i in pathData) {
pathTag.setAttribute(i, pathData[i]);
}
return pathTag;
};
/**
* Parse attributes of a DOM element to
* get an object of attribute => value
*
* @param {NamedNodeMap} attributes Attributes object from DOM element to parse
* @return {object} Object of attributes
*/
Pathformer.prototype.parseAttr = function (element) {
var attr, output = {};
for (var i = 0; i < element.length; i++) {
attr = element[i];
// Check if no data attribute contains '%', or the transformation is impossible
if (this.ATTR_WATCH.indexOf(attr.name) !== -1 && attr.value.indexOf('%') !== -1) {
throw new Error('Pathformer [parseAttr]: a SVG shape got values in percentage. This cannot be transformed into \'path\' tags. Please use \'viewBox\'.');
}
output[attr.name] = attr.value;
}
return output;
};