434 lines
17 KiB
Python
434 lines
17 KiB
Python
#!/usr/bin/env python3
|
|
|
|
# Copyright (c) 2017, Ben Connors
|
|
# All rights reserved.
|
|
#
|
|
# Redistribution and use in source and binary forms, with or without
|
|
# modification, are permitted provided that the following conditions are met:
|
|
#
|
|
# 1. Redistributions of source code must retain the above copyright notice, this
|
|
# list of conditions and the following disclaimer.
|
|
# 2. Redistributions in binary form must reproduce the above copyright notice,
|
|
# this list of conditions and the following disclaimer in the documentation
|
|
# and/or other materials provided with the distribution.
|
|
#
|
|
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
|
# ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
# WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
# DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
|
# ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
# (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
# ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
import os
|
|
from math import sin, cos, acos, tan, radians, pi, sqrt, ceil, floor
|
|
import inkex
|
|
from lxml import etree
|
|
|
|
__author__ = 'Ben Connors'
|
|
__credits__ = ['Ben Connors', 'Veronika Irvine', 'Jo Pol', 'Mark Shafer']
|
|
__license__ = 'Simplified BSD'
|
|
|
|
class Vector:
|
|
def __repr__(self):
|
|
return 'Vector(%.4f, %.4f)' % (self.dx,self.dy)
|
|
|
|
def __hash__(self):
|
|
return hash((self.dx,self.dy))
|
|
|
|
def rotate(self,theta):
|
|
""" Rotate counterclockwise by theta."""
|
|
return self.mag*Vector(cos(self.theta+theta),
|
|
sin(self.theta+theta),
|
|
_theta=self.theta+theta)
|
|
|
|
def __mul__(self,other):
|
|
return Vector(self.dx*other,self.dy*other,_theta=self.theta)
|
|
|
|
def __rmul__(self,other):
|
|
return self*other
|
|
|
|
def __init__(self,dx,dy,_theta=None):
|
|
""" Create a vector with the specified components.
|
|
_theta should NOT be passed in normal use - this value is passed by
|
|
vector functions where the angle of the new vector is known in order
|
|
to eliminate that calculation.
|
|
"""
|
|
self.dx = float(dx)
|
|
self.dy = float(dy)
|
|
self.mag = sqrt(dx**2 + dy**2)
|
|
self.tuple = (dx,dy)
|
|
|
|
## Angle to positive X axis
|
|
if _theta == None:
|
|
_theta = acos(self.dx/self.mag)
|
|
self.theta = 2*pi-_theta if self.dy < 0 else _theta
|
|
else:
|
|
self.theta = _theta
|
|
|
|
|
|
class CircularGroundFromTemplate(inkex.EffectExtension):
|
|
|
|
def unitToUu(self,param):
|
|
""" Convert units.
|
|
Converts a number in some units into the units used internally by
|
|
Inkscape.
|
|
|
|
param is a string representing a number with units attached. An
|
|
example would be '3.8mm'. Any units supported by Inkscape
|
|
are supported by this function.
|
|
|
|
This wrapper function catches changes made to the location
|
|
of the function between Inkscape versions.
|
|
"""
|
|
try:
|
|
return self.svg.unittouu(param)
|
|
except:
|
|
return inkex.unittouu(param)
|
|
|
|
def loadFile(self):
|
|
""" Load the specification for the unit cell from the file given.
|
|
Note that the specification should be in the following format:
|
|
TYPE ROWS COLS
|
|
[x1,y1,x2,y2,x3,y3] [x4,y4,x5 ...
|
|
|
|
And so on. The TYPE is always CHECKER and is ignored by this program.
|
|
ROWS specifies the height of the unit cell (i.e. max_y - min_y)
|
|
and COLS specifies the same for the width (i.e. max_x - min_x).
|
|
Note that this is not enforced when drawing the unit cell - points
|
|
may be outside this range. These values are used to determine the
|
|
distance between unit cells (i.e. unit cells may overlap).
|
|
"""
|
|
# Ensure that file exists and has the proper extension
|
|
if not self.options.file:
|
|
inkex.errormsg('You must specify a template file.')
|
|
exit()
|
|
self.options.file = self.options.file.strip()
|
|
if self.options.file == '':
|
|
inkex.errormsg('You must specify a template file.')
|
|
exit()
|
|
if not os.path.isfile(self.options.file):
|
|
inkex.errormsg('You have not specified a valid path for the template file.\n\nYour entry: '+self.options.file)
|
|
exit()
|
|
extension = os.path.splitext(self.options.file)[1]
|
|
if extension != '.txt':
|
|
inkex.errormsg('The file name must end with .txt.\n\nYour entry: '+self.options.file)
|
|
exit()
|
|
|
|
data = []
|
|
rows, cols = -1, -1
|
|
with open(self.options.file,'r') as f:
|
|
for line in f:
|
|
line = line.strip()
|
|
## If rows is not a positive integer, we're on the first line
|
|
if rows == -1:
|
|
tmp = line.split('\t')
|
|
_type,cols,rows = tmp[0],int(tmp[1]),int(tmp[2])
|
|
else:
|
|
data.append([])
|
|
for cell in line[1:-1].split(']\t['):
|
|
cell = cell.strip()
|
|
## The pattern must be rotated 90 degrees clockwise. It's
|
|
## simplest to just do that here
|
|
tmp = [float(n) for n in cell.split(',')]
|
|
data[-1].append([a for b in zip([rows-i for i in tmp[1::2]],[cols-i for i in tmp[::2]]) for a in b])
|
|
return {'type': _type, 'rows': rows, 'cols': cols, 'data' : data}
|
|
|
|
def line(self,points):
|
|
"""
|
|
Draw a line from point at (x1, y1) to point at (x2, y2).
|
|
Style of line is hard coded and specified by 's'.
|
|
"""
|
|
# define the motions
|
|
path = ('M%.4f,%.4fL' % tuple(points[0][:2])) + 'L'.join([('%f,%f' % tuple(a[:2])) for a in points[1:]])
|
|
|
|
# define the stroke style
|
|
s = {'stroke-linejoin': 'miter',
|
|
'stroke-width': self.options.linewidth,
|
|
'stroke-opacity': '1.0',
|
|
'fill-opacity': '1.0',
|
|
'stroke': self.options.linecolor,
|
|
'stroke-linecap': 'butt',
|
|
'stroke-linejoin': 'butt',
|
|
'fill': 'none'
|
|
}
|
|
|
|
|
|
## Attributes for new element
|
|
attribs = {'style':str(inkex.Style(s)),
|
|
'd' : path}
|
|
|
|
## Add new element
|
|
etree.SubElement(self.svg.get_current_layer(), inkex.addNS('path', 'svg'), attribs)
|
|
|
|
def baseVectors(self,segments):
|
|
""" Create vectors for all vertices on the specified polygon."""
|
|
## Start at 12 o'clock
|
|
theta = pi/2
|
|
## Move clockwise
|
|
dtheta = -2*pi/segments
|
|
|
|
vector = Vector(0,self.options.diameter/2)
|
|
vectors = [vector]
|
|
for i in range(1,segments):
|
|
vector = vector.rotate(dtheta)
|
|
vectors.append(vector)
|
|
return vectors
|
|
|
|
def fuzzyEquality(self,a,b):
|
|
return (a-b <= 1e-8)
|
|
|
|
def circleWrap(self,points,segments):
|
|
""" Wrap a grid around the origin.
|
|
<<points>> is a list of 2- or 3-tuples.
|
|
In the case of 3-tuples, they should be laid out like: (x,y,name)
|
|
Whereas 2-tuples should eliminate the name portion.
|
|
Only one format may be passed; they may not be mixed.
|
|
x- and y- values are rounded to the nearest integer.
|
|
If more precision is desired, scale up the points before calling this function.
|
|
x-values should be within [0,segments)
|
|
Values not within range will be moved within range.
|
|
y-values must be greater than 0
|
|
An error will be raised if a y-value is less than 0.
|
|
The 'name' portion is not touched by this function; it is merely
|
|
passed along. This may be used to identify points or groups of points.
|
|
<<radius>> is the inside radius (i.e. distance to origin from a point with
|
|
a y-value of 0).
|
|
<<segments>> is the number of segments (sides) of the polygon.
|
|
<<angle>> is the angle of the diagonal of the square approximation. It must be
|
|
somewhere on (0,pi/2).
|
|
"""
|
|
angle = self.options.angle
|
|
if angle <= 0 or angle >= pi/2:
|
|
raise ValueError('Angle must be in (0,pi/2)')
|
|
|
|
vectors = self.baseVectors(segments)
|
|
theta = 2*pi/segments
|
|
|
|
"""
|
|
Determine the coefficient to multiply the vectors by in order to deal
|
|
with a higher x-value.
|
|
With R being the large radius (radius to next y-value) and r being the
|
|
small radius (radius to current y-value):
|
|
|
|
a^2 = r^2 (1 - cos(theta)) ## Cosine law
|
|
b^2 = R^2 (1 - cos(theta))
|
|
|
|
To get the most square-like trapezoid:
|
|
R - r = 0.5(a+b)
|
|
|
|
Subbing in the equations for b^2 and a^2 yields the following lines.
|
|
"""
|
|
C = sqrt(2*(1-cos(theta)))
|
|
val = 2*tan(pi/2-angle)
|
|
coeff = (val+C)/(val-C)
|
|
diff = coeff-1
|
|
|
|
## Sort points in order of increasing y-value.
|
|
named = False
|
|
if len(points[0]) == 3:
|
|
named = True
|
|
points = [(x,y,name) for x,y,name in sorted(points,key=lambda a: a[1])]
|
|
else:
|
|
points = [(x,y,None) for x,y in sorted(points,key=lambda a: a[1])]
|
|
|
|
done = []
|
|
cur_y = 0
|
|
for point in points:
|
|
x,y,name = point
|
|
|
|
## Check constraints
|
|
if y < cur_y:
|
|
raise ValueError('Invalid point (%d,%d)' % (x,y))
|
|
elif y >= cur_y+1:
|
|
## Multiply vectors accordingly
|
|
delta = floor(y-cur_y)
|
|
vectors = [(coeff**delta)*v for v in vectors]
|
|
cur_y = floor(y)
|
|
|
|
## Wrap x-value to lie in the proper place
|
|
## lazy
|
|
while x < 0:
|
|
x += segments
|
|
while x >= segments:
|
|
x -= segments
|
|
|
|
if self.fuzzyEquality(y,int(y)) and self.fuzzyEquality(x,int(x)):
|
|
x = int(x)
|
|
## Can do it the quick way
|
|
wx,wy = vectors[x].tuple
|
|
else:
|
|
## Use vector rotation
|
|
## Determine nearest vector (counterclockwise)
|
|
pointer = vectors[floor(x)]
|
|
## Scale x and y to be within (0,1)
|
|
x -= int(x)
|
|
y -= int(y)
|
|
c = C*x ## This value is used a lot, cache it
|
|
## Now the angle of rotation must be determined using cosine law
|
|
factor = 1
|
|
if not self.fuzzyEquality(x,0):
|
|
## x isn't equal to 0, must rotate vector
|
|
n2 = 1+c**2-2*c*cos((pi-theta)/2)
|
|
factor = sqrt(n2)
|
|
phi = acos((n2+1-c**2)/(2*factor))
|
|
pointer = pointer.rotate(-phi)
|
|
## Correct vector magnitude
|
|
pointer = (1+y*diff)*factor*pointer
|
|
wx,wy = pointer.tuple
|
|
if named:
|
|
done.append((wx,wy,name))
|
|
else:
|
|
done.append((wx,wy))
|
|
return done
|
|
|
|
def createGround(self,unit,rows,cols,scale=1):
|
|
""" Return a lace ground.
|
|
|
|
This function returns a list of points and corresponding lines that may
|
|
be transformed or passed to a drawing function (such as draw_image) in
|
|
order to draw a lace ground.
|
|
|
|
unit is the pattern for the lace ground, in the format returned by
|
|
loadFile.
|
|
|
|
rows and cols are integers and represent the number of horizontal repeats
|
|
and vertical repeats of the pattern, respectively.
|
|
|
|
scale is an optional value that can be used to scale the pattern before it
|
|
is repeated. Note that this comes with some constraints - the
|
|
template's rows and cols after scaling (i.e. unit['rows']*scale) must
|
|
be an integer. For example, a template with 4 rows and 4 cols before
|
|
scaling may be scaled by any integer value above 1 and select values
|
|
between 1 and 0 (namely 0.25,0.5,0.75). A scale value of 'True' may be
|
|
passed if each repeat of the template should fit within a 1x1 square.
|
|
"""
|
|
data = unit['data']
|
|
unit_rows = unit['rows']
|
|
unit_cols = unit['cols']
|
|
if scale <= 0:
|
|
raise ValueError('Scale must be greater than zero')
|
|
elif scale != 1:
|
|
## The user wants to scale the template
|
|
_data = []
|
|
for row in data:
|
|
_row = []
|
|
for c in row:
|
|
if scale == True:
|
|
_row.append([i for n in zip([a/unit_cols for a in c[::2]],[a/unit_rows for a in c[1::2]]) for i in n])
|
|
else:
|
|
_row.append([a*scale for a in c])
|
|
_data.append(_row)
|
|
data = _data
|
|
unit_rows *= scale
|
|
unit_cols *= scale
|
|
## Catching invalid input
|
|
if not self.fuzzyEquality(unit_rows,int(unit_rows)):
|
|
raise ValueError('Scale factor must result in an integer value for template rows')
|
|
if not self.fuzzyEquality(unit_cols,int(unit_cols)):
|
|
raise ValueError('Scale factor must result in an integer value for template cols')
|
|
unit_rows = int(unit_rows)
|
|
unit_cols = int(unit_cols)
|
|
line_num = 0
|
|
points = []
|
|
for c in range(cols):
|
|
## Do each column first
|
|
x = c*unit_cols
|
|
for r in range(rows):
|
|
y = r*unit_rows
|
|
for row in data:
|
|
for x1,y1,x2,y2,x3,y3 in row:
|
|
## In order to draw lines in the correct order, an extra
|
|
## point must be added
|
|
p1 = (x+x1,y+y1,'%09da,1'%line_num)
|
|
p2 = (x+x2,y+y2,'%09da,2'%line_num)
|
|
p1a = (x+x1,y+y1,'%09db,1'%line_num)
|
|
p3 = (x+x3,y+y3,'%09db,3'%line_num)
|
|
points.extend([p1,p2,p1a,p3])
|
|
line_num += 1
|
|
return points
|
|
|
|
def draw(self, points,line=lambda a: None):
|
|
""" Draw the image.
|
|
points - a list of points, as returned by createGround.
|
|
line - a function that draws a line connecting all points in the passed list in order.
|
|
"""
|
|
groups = {}
|
|
## This loop scales points, sorts them into groups, and gets image parameters
|
|
xs = []
|
|
ys = []
|
|
for x,y,n in points:
|
|
xs.append(x)
|
|
ys.append(y)
|
|
sn = n.split(',',1)
|
|
ident = 0
|
|
if len(sn) == 2:
|
|
ident = int(sn[1])
|
|
n = sn[0]
|
|
if n not in groups:
|
|
groups[n] = []
|
|
groups[n].append((x,y,ident))
|
|
max_x = max(xs)
|
|
min_x = min(xs)
|
|
max_y = max(ys)
|
|
min_y = min(ys)
|
|
## Sort all groups to draw lines in order
|
|
for group in groups:
|
|
groups[group].sort(key=lambda a:a[2])
|
|
## Sort all groups to draw groups in order
|
|
groups = sorted([(name,pts) for name,pts in groups.items()],key=lambda a:a[0])
|
|
## Draw lines
|
|
for name,pts in groups:
|
|
_pts = []
|
|
for p in pts:
|
|
_pts.append([p[0]-min_x,p[1]-min_y])
|
|
self.line(_pts)
|
|
|
|
def add_arguments(self, pars):
|
|
pars.add_argument('--file')
|
|
pars.add_argument('--angle', type=int)
|
|
pars.add_argument('--cols', type=int)
|
|
pars.add_argument('--diameter', type=float)
|
|
pars.add_argument('--diamunits')
|
|
pars.add_argument('--rows', type=int)
|
|
pars.add_argument('--linewidth', type=float)
|
|
pars.add_argument('--lineunits')
|
|
pars.add_argument('--linecolor', type=inkex.Color)
|
|
|
|
def effect(self):
|
|
## Load the file
|
|
unit = self.loadFile()
|
|
self.options.linecolor = self.options.linecolor.to_rgb()
|
|
|
|
## Change the input to universal units
|
|
self.options.diameter = self.unitToUu(str(self.options.diameter)+self.options.diamunits)
|
|
self.options.linewidth = self.unitToUu(str(self.options.linewidth)+self.options.lineunits)
|
|
|
|
## Convert the angle
|
|
self.options.angle = radians(self.options.angle)
|
|
|
|
## Ensure no y-values are below 0
|
|
min_y = min([b for a in [i[1::2] for row in unit['data'] for i in row] for b in a])
|
|
if min_y < 0:
|
|
data = []
|
|
for row in unit['data']:
|
|
_row = []
|
|
for c in row:
|
|
_row.append([a for b in zip(c[::2],[i-min_y for i in c[1::2]]) for a in b])
|
|
data.append(_row)
|
|
unit['data'] = data
|
|
|
|
## Create the ground coordinates
|
|
points = self.createGround(unit,self.options.rows,self.options.cols)
|
|
|
|
## Wrap it around a polygon
|
|
points = self.circleWrap(points,self.options.cols*unit['cols'])
|
|
|
|
## Draw everything
|
|
self.draw(points,line=lambda a: self.line(a))
|
|
|
|
if __name__ == '__main__':
|
|
CircularGroundFromTemplate().run() |