239 lines
14 KiB
Python
239 lines
14 KiB
Python
#!/usr/bin/env python3
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"""
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Extension for InkScape 1.0
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Features
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- filters the current selection or the whole document for fill or stroke style. Each style will be put onto it's own layer. This way you can devide elements by their colors.
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Author: Mario Voigt / FabLab Chemnitz
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Mail: mario.voigt@stadtfabrikanten.org
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Date: 19.08.2020
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Last patch: 10.09.2020
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License: GNU GPL v3
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"""
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import inkex
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import re
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from lxml import etree
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import math
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from operator import itemgetter
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from inkex.colors import Color
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class StylesToLayers(inkex.Effect):
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def findLayer(self, layerName):
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svg_layers = self.document.xpath('//svg:g[@inkscape:groupmode="layer"]', namespaces=inkex.NSS)
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for layer in svg_layers:
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#inkex.utils.debug(str(layer.get('inkscape:label')) + " == " + layerName)
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if layer.get('inkscape:label') == layerName:
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return layer
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return None
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def createLayer(self, layerNodeList, layerName):
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svg = self.document.xpath('//svg:svg',namespaces=inkex.NSS)[0]
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for layer in layerNodeList:
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#inkex.utils.debug(str(layer[0].get('inkscape:label')) + " == " + layerName)
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if layer[0].get('inkscape:label') == layerName:
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return layer[0] #already exists. Do not create duplicate
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layer = etree.SubElement(svg, 'g')
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layer.set(inkex.addNS('label', 'inkscape'), '%s' % layerName)
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layer.set(inkex.addNS('groupmode', 'inkscape'), 'layer')
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return layer
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def __init__(self):
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inkex.Effect.__init__(self)
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self.arg_parser.add_argument("--separateby", default = "stroke", help = "Separate by")
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self.arg_parser.add_argument("--parsecolors",default = "hexval", help = "Sort colors by")
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self.arg_parser.add_argument("--subdividethreshold", type=int, default = 1, help = "Threshold for splitting into sub layers")
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self.arg_parser.add_argument("--decimals", type=int, default = 1, help = "Decimal tolerance")
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self.arg_parser.add_argument("--cleanup", type=inkex.Boolean, default = True, help = "Decimal tolerance")
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def effect(self):
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def colorsort(stroke_value): #this function applies to stroke or fill (hex colors)
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if self.options.parsecolors == "hexval":
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return float(int(stroke_value[1:], 16))
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elif self.options.parsecolors == "hue":
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return float(Color(stroke_value).to_hsl()[0])
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elif self.options.parsecolors == "saturation":
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return float(Color(stroke_value).to_hsl()[1])
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elif self.options.parsecolors == "luminance":
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return float(Color(stroke_value).to_hsl()[2])
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return None
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layer_name = None
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layerNodeList = [] #list with layer, neutral_value, element and self.options.separateby type
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selected = [] #list of items to parse
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if len(self.svg.selected) == 0:
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for element in self.document.getroot().iter("*"):
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selected.append(element)
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else:
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selected = self.svg.selected.values()
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for element in selected:
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style = element.get('style')
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#if no style attributes or stroke/fill are set as extra attribute
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stroke = element.get('stroke')
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stroke_width = element.get('stroke-width')
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stroke_opacity = element.get('stroke-opacity')
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fill = element.get('fill')
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fill_opacity = element.get('fill-opacity')
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# possible values for fill are #HEXCOLOR (like #000000), color name (like purple, black, red) or gradients (URLs)
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neutral_value = None #we will use this value to slice the filter result into sub layers (threshold)
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if fill is not None:
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style = 'fill:'+ fill + ";"
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if stroke is not None:
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style = style + 'stroke:' + stroke + ";"
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#we don't want to destroy elements with gradients (they contain svg:stop elements which have a style too) and we don't want to mess with tspans (text)
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if style and element.tag != inkex.addNS('stop','svg') and element.tag != inkex.addNS('tspan','svg'):
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if self.options.separateby == "stroke":
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stroke = re.search('stroke:(.*?)(;|$)', style)
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if stroke is not None:
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stroke = stroke[0]
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stroke_value = stroke.split("stroke:")[1].split(";")[0]
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if stroke_value != "none":
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stroke_converted = str(Color(stroke_value).to_rgb()) #the color can be hex code or clear name. we handle both the same
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neutral_value = colorsort(stroke_converted)
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layer_name = "stroke-" + self.options.parsecolors + "-" + stroke_converted
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else:
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layer_name = "stroke-" + self.options.parsecolors + "-none"
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elif self.options.separateby == "stroke_width":
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stroke_width = re.search('stroke-width:(.*?)(;|$)', style)
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if stroke_width is not None:
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stroke_width = stroke_width[0]
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neutral_value = self.svg.unittouu(stroke_width.split("stroke-width:")[1].split(";")[0])
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layer_name = stroke_width
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else:
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layer_name = "stroke-width-none"
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elif self.options.separateby == "stroke_opacity":
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stroke_opacity = re.search('stroke-opacity:(.*?)(;|$)', style)
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if stroke_opacity is not None:
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stroke_opacity = stroke_opacity[0]
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neutral_value = float(stroke_opacity.split("stroke-opacity:")[1].split(";")[0])
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layer_name = stroke_opacity
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else:
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layer_name = "stroke-opacity-none"
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elif self.options.separateby == "fill":
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fill = re.search('fill:(.*?)(;|$)', style)
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if fill is not None:
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fill = fill[0]
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fill_value = fill.split("fill:")[1].split(";")[0]
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#check if the fill color is a real color or a gradient. if it's a gradient we skip the element
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if fill_value != "none" and "url" not in fill_value:
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fill_converted = str(Color(fill_value).to_rgb()) #the color can be hex code or clear name. we handle both the same
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neutral_value = colorsort(fill_converted)
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layer_name = "fill-" + self.options.parsecolors + "-" + fill_converted
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elif "url" in fill_value: #okay we found a gradient. we put it to some group
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layer_name = "fill-" + self.options.parsecolors + "-gradient"
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else:
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layer_name = "fill-" + self.options.parsecolors + "-none"
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elif self.options.separateby == "fill_opacity":
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fill_opacity = re.search('fill-opacity:(.*?)(;|$)', style)
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if fill_opacity is not None:
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fill_opacity = fill_opacity[0]
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neutral_value = float(fill_opacity.split("fill-opacity:")[1].split(";")[0])
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layer_name = fill_opacity
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else:
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layer_name = "fill-opacity-none"
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else:
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inkex.utils.debug("No proper option selected.")
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exit(1)
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if neutral_value is not None: #apply decimals filter
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neutral_value = float(round(neutral_value, self.options.decimals))
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if layer_name is not None:
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layer_name = layer_name.split(";")[0] #cut off existing semicolons to avoid duplicated layers with/without semicolon
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currentLayer = self.findLayer(layer_name)
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if currentLayer is None: #layer does not exist, so create a new one
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layerNodeList.append([self.createLayer(layerNodeList, layer_name), neutral_value, element, self.options.separateby])
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else:
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layerNodeList.append([currentLayer, neutral_value, element, self.options.separateby]) #layer is existent. append items to this later
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contentlength = 0 #some counter to track if there are layers inside or if it is just a list with empty children
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for layerNode in layerNodeList:
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layerNode[0].append(layerNode[2]) #append element to created layer
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if layerNode[1] is not None: contentlength += 1 #for each found layer we increment +1
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# Additionally if threshold was defined re-arrange the previously created layers by putting them into sub layers
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if self.options.subdividethreshold > 1 and contentlength > 0: #check if we need to subdivide and if there are items we could rearrange into sub layers
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#disabled sorting because it can return NoneType values which will kill the algorithm
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#layerNodeList.sort(key=itemgetter(1)) #sort by neutral values from min to max to put them with ease into parent layers
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topLevelLayerNodeList = [] #list with new layers and sub layers (mapping)
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minmax_range = []
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for layerNode in layerNodeList:
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if layerNode[1] is not None:
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if layerNode[1] not in minmax_range:
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minmax_range.append(layerNode[1]) #get neutral_value
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if len(minmax_range) >= 3: #if there are less than 3 distinct values a sub-layering will make no sense
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#adjust the subdividethreshold if there are less layers than division threshold value dictates
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if len(minmax_range) - 1 < self.options.subdividethreshold:
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self.options.subdividethreshold = len(minmax_range)-1
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#calculate the sub layer slices (sub ranges)
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minval = min(minmax_range)
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maxval = max(minmax_range)
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sliceinterval = (maxval - minval) / self.options.subdividethreshold
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#inkex.utils.debug("neutral values (sorted) = " + str(minmax_range))
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#inkex.utils.debug("min neutral_value = " + str(minval))
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#inkex.utils.debug("max neutral_value = " + str(maxval))
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#inkex.utils.debug("slice value (divide step size) = " + str(sliceinterval))
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#inkex.utils.debug("subdivides (parent layers) = " + str(self.options.subdividethreshold))
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for layerNode in layerNodeList:
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for x in range(0, self.options.subdividethreshold): #loop through the sorted neutral_values and determine to which layer they should belong
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if layerNode[1] is None:
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layer_name = str(layerNode[3]) + "#parent:unfilterable"
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currentLayer = self.findLayer(layer_name)
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if currentLayer is None: #layer does not exist, so create a new one
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topLevelLayerNodeList.append([self.createLayer(topLevelLayerNodeList, layer_name), layerNode[0]])
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else:
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topLevelLayerNodeList.append([currentLayer, layerNode[0]]) #layer is existent. append items to this later
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break
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else:
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layer_name = str(layerNode[3]) + "#parent" + str(x+1)
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currentLayer = self.findLayer(layer_name)
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#value example for arranging:
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#min neutral_value = 0.07
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#max neutral_value = 2.50
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#slice value = 0.81
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#subdivides = 3
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#
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#that finally should generate:
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# layer #1: (from 0.07) to (0.07 + 0.81 = 0.88)
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# layer #2: (from 0.88) to (0.88 + 0.81 = 1.69)
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# layer #3: (from 1.69) to (1.69 + 0.81 = 2.50)
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#
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#now check layerNode[1] (neutral_value) and sort it into the correct layer
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if (layerNode[1] >= minval + sliceinterval * x) and (layerNode[1] <= minval + sliceinterval + sliceinterval * x):
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if currentLayer is None: #layer does not exist, so create a new one
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topLevelLayerNodeList.append([self.createLayer(topLevelLayerNodeList, layer_name), layerNode[0]])
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else:
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topLevelLayerNodeList.append([currentLayer, layerNode[0]]) #layer is existent. append items to this later
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break
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#finally append the sublayers to the slices
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#for layer in topLevelLayerNodeList:
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#inkex.utils.debug(layer[0].get('inkscape:label'))
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#inkex.utils.debug(layer[1])
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for newLayerNode in topLevelLayerNodeList:
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newLayerNode[0].append(newLayerNode[1]) #append newlayer to layer
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if self.options.cleanup == True:
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try:
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import cleangroups
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cleangroups.CleanGroups.effect(self)
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except:
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inkex.utils.debug("Calling 'Remove Empty Groups' extension failed. Maybe the extension is not installed. You can download it from official InkScape Gallery.")
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if __name__ == '__main__':
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StylesToLayers().run() |