284 lines
11 KiB
Python
284 lines
11 KiB
Python
#!/usr/bin/env python3
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"""
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Pixel2SVG - Convert the pixels of bitmap images to SVG rects
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Idea and original implementation as standalone script:
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Copyright (C) 2011 Florian Berger <fberger@florian-berger.de>
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Homepage: <http://florian-berger.de/en/software/pixel2svg>
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Rewritten as Inkscape extension:
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Copyright (C) 2012 ~suv <suv-sf@users.sourceforge.net>
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'getFilePath()' is based on code from 'extractimages.py':
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Copyright (C) 2005 Aaron Spike, aaron@ekips.org
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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"""
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import os
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import sys
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import base64
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from io import StringIO, BytesIO
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import urllib.request as urllib
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import inkex
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from PIL import Image
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from lxml import etree
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DEBUG = False
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# int r = ( hexcolor >> 16 ) & 0xFF;
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# int g = ( hexcolor >> 8 ) & 0xFF;
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# int b = hexcolor & 0xFF;
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# int hexcolor = (r << 16) + (g << 8) + b;
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def hex_to_int_color(v):
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if (v[0] == '#'):
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v = v[1:]
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assert(len(v) == 6)
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return int(v[:2], 16), int(v[2:4], 16), int(v[4:6], 16)
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class Pixel2SVG(inkex.Effect):
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def __init__(self):
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inkex.Effect.__init__(self)
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# pixel2svg options
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self.arg_parser.add_argument("-s", "--squaresize", type=int, default="5", help="Width and height of vector squares in pixels")
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self.arg_parser.add_argument("--transparency", type=inkex.Boolean, default=True, help="Convert transparency to 'fill-opacity'")
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self.arg_parser.add_argument("--overlap", type=inkex.Boolean, default=False, help="Overlap vector squares by 1px")
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self.arg_parser.add_argument("--offset_image", type=inkex.Boolean, default=True, help="Offset traced image")
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self.arg_parser.add_argument("--delete_image", type=inkex.Boolean, default=False, help="Delete bitmap image")
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self.arg_parser.add_argument("--maxsize", type=int, default="256", help="Max. image size (width or height)")
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self.arg_parser.add_argument("--verbose", type=inkex.Boolean, default=False)
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self.arg_parser.add_argument("--color_mode", default="all", help="Which colors to trace.")
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self.arg_parser.add_argument("--color", default="FFFFFF", help="Special color")
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self.arg_parser.add_argument("--tab")
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def checkImagePath(self, node):
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"""Embed the data of the selected Image Tag element"""
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xlink = node.get('xlink:href')
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if xlink and xlink[:5] == 'data:':
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# No need, data alread embedded
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return
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url = urllib.urlparse(xlink)
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href = urllib.url2pathname(url.path)
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# Primary location always the filename itself.
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path = self.absolute_href(href or '')
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# Backup directory where we can find the image
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if not os.path.isfile(path):
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path = node.get('sodipodi:absref', path)
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if not os.path.isfile(path):
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inkex.errormsg('File not found "{}". Unable to embed image.').format(path)
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return
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if (os.path.isfile(path)):
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return path
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def drawFilledRect(self, parent, svgpx):
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"""
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Draw rect based on ((x, y), (width,height), ((r,g,b),a)), add to parent
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"""
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style = {}
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pos = svgpx[0]
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dim = svgpx[1]
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rgb = svgpx[2][0]
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alpha = svgpx[2][1]
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style['stroke'] = 'none'
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if len(rgb) == 3:
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# fill: rgb tuple
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style['fill'] = '#%02x%02x%02x' % (rgb[0], rgb[1], rgb[2])
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elif len(rgb) == 1:
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# fill: color name, or 'none'
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style['fill'] = rgb[0]
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else:
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# fill: 'Unset' (no fill defined)
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pass
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if alpha < 255:
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# only write 'fill-opacity' for non-default value
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style['fill-opacity'] = '%s' % round(alpha/255.0, 8)
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rect_attribs = {'x': str(pos[0]),
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'y': str(pos[1]),
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'width': str(dim[0]),
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'height': str(dim[1]),
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'style': str(inkex.Style(style)), }
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rect = etree.SubElement(parent, inkex.addNS('rect', 'svg'), rect_attribs)
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return rect
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def vectorizeImage(self, node):
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"""
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Parse RGBA values of linked bitmap image, create a group and
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draw the rectangles (SVG pixels) inside the new group
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"""
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self.path = self.checkImagePath(node) # This also ensures the file exists
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if self.path is None: # check if image is embedded or linked
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image_string = node.get('{http://www.w3.org/1999/xlink}href')
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# find comma position
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i = 0
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while i < 40:
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if image_string[i] == ',':
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break
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i = i + 1
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image = Image.open(BytesIO(base64.b64decode(image_string[i + 1:len(image_string)])))
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else:
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image = Image.open(self.path)
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if image:
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# init, set limit (default: 256)
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pixel2svg_max = self.options.maxsize
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if self.options.verbose:
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inkex.utils.debug("ID: %s" % node.get('id'))
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inkex.utils.debug("Image size:\t%dx%d" % image.size)
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inkex.utils.debug("Image format:\t%s" % image.format)
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inkex.utils.debug("Image mode:\t%s" % image.mode)
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inkex.utils.debug("Image info:\t%s" % image.info)
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if (image.mode == 'P' and 'transparency' in image.info):
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inkex.utils.debug(
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"Note: paletted image with an alpha channel is handled badly with " +
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"current PIL:\n" +
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"<http://stackoverflow.com/questions/12462548/pil-image-mode-p-rgba>")
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elif not image.mode in ('RGBA', 'LA'):
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inkex.utils.debug("No alpha channel or transparency found")
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image = image.convert("RGBA")
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(width, height) = image.size
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if width <= pixel2svg_max and height <= pixel2svg_max:
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# color trace modes
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trace_color = []
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if self.options.color:
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trace_color = hex_to_int_color(self.options.color)
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# get RGBA data
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rgba_values = list(image.getdata())
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# create group
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nodeParent = node.getparent()
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nodeIndex = nodeParent.index(node)
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pixel2svg_group = etree.Element(inkex.addNS('g', 'svg'))
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pixel2svg_group.set('id', "%s_pixel2svg" % node.get('id'))
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nodeParent.insert(nodeIndex+1, pixel2svg_group)
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# move group beside original image
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if self.options.offset_image:
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pixel2svg_offset = width
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else:
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pixel2svg_offset = 0.0
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pixel2svg_translate = ('translate(%s, %s)' %
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(float(node.get('x') or 0.0) + pixel2svg_offset,
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node.get('y') or 0.0))
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pixel2svg_group.set('transform', pixel2svg_translate)
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# draw bbox rectangle at the bottom of group
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pixel2svg_bbox_fill = ('none', )
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pixel2svg_bbox_alpha = 255
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pixel2svg_bbox = ((0, 0),
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(width * self.options.squaresize,
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height * self.options.squaresize),
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(pixel2svg_bbox_fill, pixel2svg_bbox_alpha))
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self.drawFilledRect(pixel2svg_group, pixel2svg_bbox)
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# reverse list (performance), pop last one instead of first
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rgba_values.reverse()
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# loop through pixels (per row)
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rowcount = 0
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while rowcount < height:
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colcount = 0
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while colcount < width:
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rgba_tuple = rgba_values.pop()
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# Omit transparent pixels
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if rgba_tuple[3] > 0:
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# color options
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do_trace = True
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if (self.options.color_mode != "all"):
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if (trace_color == rgba_tuple[:3]):
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# colors match
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if (self.options.color_mode == "other"):
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do_trace = False
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else:
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# colors don't match
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if (self.options.color_mode == "this"):
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do_trace = False
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if do_trace:
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# position
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svgpx_x = colcount * self.options.squaresize
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svgpx_y = rowcount * self.options.squaresize
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# dimension + overlap
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svgpx_size = self.options.squaresize + self.options.overlap
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# get color, ignore alpha
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svgpx_rgb = rgba_tuple[:3]
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svgpx_a = 255
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# transparency
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if self.options.transparency:
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svgpx_a = rgba_tuple[3]
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svgpx = ((svgpx_x, svgpx_y),
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(svgpx_size, svgpx_size),
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(svgpx_rgb, svgpx_a)
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)
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# draw square in group
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self.drawFilledRect(pixel2svg_group, svgpx)
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colcount = colcount + 1
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rowcount = rowcount + 1
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# all done
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if DEBUG:
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inkex.utils.debug("All rects drawn.")
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if self.options.delete_image:
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nodeParent.remove(node)
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else:
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# bail out with larger images
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inkex.errormsg(
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"Bailing out: this extension is not intended for large images.\n" +
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"The current limit is %spx for either dimension of the bitmap image."
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% pixel2svg_max)
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sys.exit(0)
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# clean-up?
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if DEBUG:
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inkex.utils.debug("Done.")
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else:
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inkex.errormsg("Bailing out: No supported image file or data found")
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sys.exit(1)
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def effect(self):
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"""
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Pixel2SVG - Convert the pixels of bitmap images to SVG rects
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"""
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found_image = False
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if (self.options.ids):
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for node in self.svg.selected.values():
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if node.tag == inkex.addNS('image', 'svg'):
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found_image = True
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self.vectorizeImage(node)
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if not found_image:
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inkex.errormsg("Please select one or more bitmap image(s) for Pixel2SVG")
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sys.exit(0)
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if __name__ == '__main__':
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Pixel2SVG().run() |