2022-12-06 22:37:33 +01:00
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#!/usr/bin/env python3
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2022-11-05 15:17:35 +01:00
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'''
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shapes_1.py
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Copyright (C) 2015-2021 Paco Garcia, www.arakne.es
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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updated for inkscape 1.0
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'''
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2022-12-06 22:37:33 +01:00
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import os, sys, tempfile, webbrowser, math, inkex
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2022-11-05 15:17:35 +01:00
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from lxml import etree
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def info(s, newLine="\n"):
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sys.stderr.write(s)
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sys.stderr.write(newLine)
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def tern(condition,val1,val2):
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return val1 if condition else val2
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def _rads(n):
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return math.radians(n)
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def pow2(n):
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return math.pow(n, 2)
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# calcula la hipotenusa dados los catetos
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def triHipo(catA, catB):
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return math.sqrt(pow2(catA) + pow2(catB))
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# calcula el cateto dada la hipotenusa y el otro cateto
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def triCat(Hipo, catA):
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return math.sqrt(pow2(Hipo) - pow2(catA))
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class XY:
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"""A class for work with 2d points"""
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def __init__(self, *args, **kwargs):
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self.co = [0.0,0.0]
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self.s = ""
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lArgs=len(args)
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Args = list(args)
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if lArgs>0:
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for n in Args:
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if type(n)==str:
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self.s = n
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Args.remove(n)
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if lArgs==1:
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if type(Args[0])==XY:
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self.co = Args[0].co
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else:
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self.co = [Args[0],Args[0]]
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if lArgs>1:
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self.co = [Args[0],Args[1]]
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def __add__(self,xy):
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if type(xy)==str:
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return str(self) + xy
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if type(xy)==float or type(xy)==int:
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self.co = [self.co[0] + xy,self.co[1] + xy]
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else:
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self.co = [self.co[0] + xy.co[0],self.co[1] + xy.co[1]]
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return self
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def __radd__(self, xy):
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if type(xy)==str:
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return xy + str(self)
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def __sub__(self,xy):
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self.co=[self.co[0] - xy.co[0], self.co[1] - xy.co[1]]
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return self
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def __eq__(self, xy):
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return (self.co[0] == xy.x and self.co[1] == xy.y)
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def __str__(self):
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return self.s + str(self.co[0])+','+str(self.co[1])
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def sub(self,xy):
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self.__sub__(xy)
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return self
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def mul(self,xy):
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if type(xy)==XY:
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co=[self.co[0] * xy.co[0],self.co[1] * xy.co[1]]
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else:
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co=[self.co[0] * xy,self.co[1] * xy]
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self.co = co
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return self
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def div(self,xy):
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if type(xy)==XY:
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co=[self.co[0] / xy.co[0], self.co[1] / xy.co[1]]
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else:
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co=[self.co[0] / xy, self.co[1] / xy]
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self.co = co
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return self
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def vlength(self):
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return triHipo(self.co[0], self.co[1])
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def normal(self,p2):
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co=[self.co[0] - p2.co[0], self.co[1] - p2.co[1]]
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self.co = co
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vlen = self.vlength()
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return self.div(vlen)
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def unitVec(self, p2):
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dif1 = [p2.x - self.x, p2.y - self.y]
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self.co = dif1
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return self.div(self.vlength())
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def rot(self,ang):
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x,y,sa,ca= (self.co[0], self.co[1], math.sin(ang), math.cos(ang))
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self.co=[ca * x - sa * y, sa * x + ca * y]
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return self
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def Rot(self,p,r):
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self.co=[math.cos(r)*p, math.sin(r)*p]
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return self
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def rotate(self,rot,cX=0.0,cY=0.0):
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""" Rotate XY in radians about center cX and cY"""
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cosRot = math.cos(rot)
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px = cX + (self.x-cX) * cosRot - (self.y-cY) * math.sin(rot)
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py = cY + (self.x-cX) * math.sin(rot) + (self.y-cY) * cosRot
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self.co = [px,py]
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return self
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def rotateD(self,rot,cX=0.0,cY=0.0):
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self.rotate(_rads(rot),cX,cY)
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return self
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def VDist(self,V2):
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tmp = XY(self.co[0],self.co[1])
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tmp = tmp.sub(V2)
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return tmp.vlength()
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def st(self):
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return self.s+str(self.co[0])+','+str(self.co[1])
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@property
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def x(self):
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return self.co[0]
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@property
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def sx(self):
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return str(self.co[0])
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@property
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def y(self):
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return self.co[1]
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@property
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def sy(self):
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return str(self.co[1])
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def hipo(self,xy):
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#return math.sqrt(math.pow(self.x-xy.x,2) + math.pow(self.y-xy.y,2) )
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return triHipo(self.x-xy.x, self.y-xy.y)
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def angBetween2Lines(self,p1,p2): # pC punto comun
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return math.atan2(self.y - p1.y, self.x - p1.x) - math.atan2(self.y - p2.y, self.x - p2.x)
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def getAngle(self,b):
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return math.atan2(b.y - self.y, b.x - self.x)
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def getAngleD(self,b):
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return math.degrees(math.atan2(b.y - self.y, b.x - self.x))
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# translada un punto hacia otro
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def atPercent(self, p2, percent):
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self.co = [(p2.x - self.x) * percent + self.x,(p2.y-self.y) * percent + self.y]
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return self
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def atMid(self, p2):
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return self.atPercent(p2,0.5)
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# ________________________________________________________________
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# ________________________________________________________________
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# ________________________________________________________________
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class bezpnt(object):
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def __init__(self,pfixed=None,pprev=None,pnext=None):
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if isinstance(pfixed, list):
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self.fixed = XY(pfixed[0],pfixed[1])
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else:
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self.fixed = pfixed
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if isinstance(pprev, list):
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self.prev = XY(pprev[0],pprev[1])
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else:
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self.prev = pprev
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if isinstance(pnext, list):
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self.next = XY(pnext[0],pnext[1])
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else:
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self.next = pnext
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return
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def translate(self,x,y):
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self.fixed + XY(x,y)
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if self.prev!=None:self.prev + XY(x,y)
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if self.next!=None:self.next + XY(x,y)
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return self
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def scale(self,x=1.0,y=1.0):
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self.fixed.scale(x,y)
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if self.prev!=None:self.prev.scale(x,y)
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if self.next!=None:self.next.scale(x,y)
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return self
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def rotate(self,rot,cX=0.0,cY=0.0):
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self.fixed.rotate(rot,cX,cY)
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if self.prev!=None:self.prev.rotate(rot,cX,cY)
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if self.next!=None:self.next.rotate(rot,cX,cY)
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return sel
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def skew(self,rotx,roty,cX=0.0,cY=0.0):
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self.fixed.skew(rotx,roty,cX,cY)
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if self.prev!=None:self.prev.skew(rotx,roty,cX,cY)
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if self.next!=None:self.next.skew(rotx,roty,cX,cY)
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return self
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def copy(self,bez2):
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try:
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self.fixed=XY().copy(bez2.fixed)
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self.prev = None if bez2.prev == None else XY().copy(bez2.prev)
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self.next = None if bez2.next == None else XY().copy(bez2.next)
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except Exception:
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gimp.message(str(Exception))
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return self
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def arrXY(self):
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pts=[]
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if self.prev == None:
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pts+=self.fixed.arrXY(1)
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else:
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pts+=self.prev.arrXY(1)
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pts+=self.fixed.arrXY(1)
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if self.next==None:
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pts+=self.fixed.arrXY(1)
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else:
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pts+=self.next.arrXY(1)
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return pts
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def Prev(self):
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p = self.prev
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if p==None: p=self.fixed
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return p
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def Next(self):
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p = self.next
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if p==None: p=self.fixed
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return p
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def Fixed(self):
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return self.fixed
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def flip(self):
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p=self.prev
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n=self.next
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self.prev=n
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self.next=p
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def bezs2XYList(arc1, transform = None):
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pnts=[]
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bezs=[]
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for aa in arc1:
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if aa.prev is not None: bezs.append(XY(aa.prev))
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bezs.append(XY(aa.fixed))
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if aa.next is not None: bezs.append(XY(aa.next))
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for i in range(len(bezs)):
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v = bezs[i]
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if transform: v = v + transform
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if i == 0:
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pnts.append(v)
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else:
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v2=pnts[-1]
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if (v2.x != v.x or v2.y != v.y): pnts.append(XY(v))
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return pnts
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def rotList(lst, rot):
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lst2 = []
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rrot = _rads(rot)
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cosRot = math.cos(rrot)
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sinRot = math.sin(rrot)
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for n in range(len(lst)):
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x = lst[n][0]
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y = lst[n][1]
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if len(lst[n])==3:
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lst2.append([x * cosRot - y * sinRot,x * sinRot + y * cosRot, lst[n][2]])
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else:
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lst2.append([x * cosRot - y * sinRot,x * sinRot + y * cosRot])
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return lst2
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def bezs2XYList_rev(arc1, transform = None):
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pnts = bezs2XYList(arc1, transform)
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pnts.reverse()
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return pnts
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def XYList(lst, rot = 0.0, add = None):
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verts=[]
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for nn in range(len(lst)):
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v = lst[nn]
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if rot != 0.0: v = v.rotate(rot)
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if add: v = v + add
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verts.append([v.x,v.y])
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return verts
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def XYListSt(lst, rot = 0.0, add = None):
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""" returns a list of XY as string """
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D2 = ""
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for nn in range(len(lst)):
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v = lst[nn]
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if rot != 0.0: v = v.rotate(rot)
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if add: v = v + add
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D2 += "%s%s " % (tern(nn==1,"C",""), v.st())
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return D2
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def circleInCircle(c1,r1,c2,r2):
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return tern((r1 > (c1.hipo(c2) + r2)),True,False)
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def svgArc_fMatrixTimes(a, b):
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return XY(a[0][0] * b[0] + a[0][1] * b[1], a[1][0] * b[0] + a[1][1] * b[1])
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def svgArcRad(cX,cY, rx, ry, sweepStart, sweepDelta, rot,firstCmd="M",skipFirst=0):
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cosx = math.cos(rot)
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sinx = math.sin(rot)
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rotMatrix = [[cosx, -sinx], [sinx, cosx]]
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delta = sweepDelta % (2 * math.pi)
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sss = svgArc_fMatrixTimes(rotMatrix, [rx * math.cos(sweepStart), ry * math.sin(sweepStart)])+ XY(cX, cY)
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eee = svgArc_fMatrixTimes(rotMatrix, [rx * math.cos(sweepStart + sweepDelta), ry * math.sin(sweepStart + sweepDelta)]) + XY(cX, cY)
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fA = "1" if (sweepDelta > math.pi) else "0"
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fS = "1" if sweepDelta > 0 else "0"
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ini = firstCmd + sss.st() if skipFirst==0 else ""
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return ini + "A%s %s %s %s %s %s" % (rx, ry, rot / math.pi * 180.0, fA, fS, eee.st())
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def svgArc(cX,cY, rx, ry, sweepStart, sweepDelta, rot,firstCmd="M",skipFirst=0):
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return svgArcRad(cX,cY, rx, ry, _rads(sweepStart), _rads(sweepDelta), _rads(rot),firstCmd,skipFirst)
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def svgArcXY(cXY, r, sweepStart, sweepDelta, rot,firstCmd="M",skipFirst=0):
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return svgArc(cXY.x,cXY.y, r, r, sweepStart, sweepDelta - sweepStart, rot,firstCmd,skipFirst)
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def svgArcXYRad(cXY, r, sweepStart, sweepDelta, rot,firstCmd="M",skipFirst=0):
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return svgArcRad(cXY.x,cXY.y, r, r, sweepStart, sweepDelta - sweepStart, rot,firstCmd,skipFirst)
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def polar2cartesian(cXY, rad, ang):
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return XY(cXY) + XY(rad * math.cos(ang), rad * math.sin(ang))
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def setArc(xy, rad, ang1, ang2, first, direct="0"):
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start = polar2cartesian(xy, rad, ang2)
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end = polar2cartesian(xy, rad, ang1)
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arcSweep = "0" if ((ang2 - ang1) <= 180) else "1"
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# rX,rY rotation, arc, sweep, eX,eY
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d = " A%f,%f 0 %s %s %s" % (rad, rad, arcSweep, direct, end.st())
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if first == 1:
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d = "M" + start.st() + " " + d
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return d
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def addChild(padre, type, props):
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hijo = etree.SubElement(padre, inkex.addNS(type,'svg'))
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for n in props:
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hijo.set(n,props[n])
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return hijo
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def svgCircle(padre, r, cx, cy):
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return addChild(padre,'circle' ,{'r':str(r), 'cx': str(cx), 'cy': str(cy)})
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def circleInscribedInTri(p1,p2,p3):
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d1, d2, d3 = [n.vlength() for n in [XY(p3)-p2, XY(p1)-p3, XY(p2)-p1]]
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p = d1 + d2 + d3
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centro = XY( (p1.x*d1 + p2.x*d2 + p3.x*d3) / p, (p1.y*d1 + p2.y*d2 + p3.y*d3) / p)
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p = p / 2.0
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radius = math.sqrt(p * (p - d1) * (p - d2) * (p - d3))/p
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return (radius, centro.x, centro.y)
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def TriInscribedInCircle(p1,p2,p3):
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x12, x13, x31, x21 = (p1.x - p2.x, p1.x - p3.x, p3.x - p1.x, p2.x - p1.x)
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y12, y13, y31, y21 = (p1.y - p2.y, p1.y - p3.y, p3.y - p1.y, p2.y - p1.y)
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sx13 = pow2(p1.x) - pow2(p3.x)
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sy13 = pow2(p1.y) - pow2(p3.y)
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sx21 = pow2(p2.x) - pow2(p1.x)
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sy21 = pow2(p2.y) - pow2(p1.y)
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f = (sx13*x12 + sy13*x12 + sx21*x13 + sy21*x13) / (2 * (y31*x12 - y21*x13))
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g = (sx13*y12 + sy13*y12 + sx21*y13 + sy21*y13) / (2 * (x31*y12 - x21*y13))
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c = - pow2(p1.x) - pow2(p1.y) - 2*g*p1.x - 2*f*p1.y
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r = math.sqrt(pow2(-g) + pow2(-f) - c)
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return (r, -g, -f)
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def XYarr2str(arr):
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s=""
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for n in arr:
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tt = type(n)
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if tt==XY: s += n.st() + " "
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if tt==list: s += str(n[0])+","+str(n[1]) + " "
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if tt==str: s += n
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if (tt==int or tt==float): s += str(n) + " "
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return s
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# 243
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