fixes in laser_check

This commit is contained in:
Mario Voigt 2023-12-26 23:42:54 +01:00
parent f120cd737c
commit 77ff68bd45

View File

@ -136,22 +136,27 @@ class LaserCheck(inkex.EffectExtension):
> 'viewBox' defined in 'user units' with the values: (x offset, y-offset, width, height).
> Document scale is determined by ratio of 'width'/'height' to 'viewBox'.
'''
docScale = self.svg.scale
docWidth = self.svg.viewport_width
docHeight = self.svg.viewport_height
inkscapeScale = self.svg.inkscape_scale #this is the "Scale:" value at "Display tab"
#docScale = self.svg.scale
#docWidth = self.svg.viewport_width
#docHeight = self.svg.viewport_height
#inkex.utils.debug("Document scale (x/y)={:0.3f}".format(docScale))
#inkex.utils.debug("Document width={:0.3f}".format(docWidth))
vxMin, vyMin, vxMax, vyMax = self.svg.get_viewbox()
vxTotal = vxMax - vxMin
vyTotal = vyMax - vyMin
vScaleX = self.svg.unittouu(str(vxTotal / docWidth) + doc_units)
vScaleXpx = self.svg.unittouu(str(vxTotal / docWidth) + "px")
#vxTotal = vxMax - vxMin
#vyTotal = vyMax - vyMin
#vScaleX = self.svg.unittouu(str(vxTotal / docWidth) + doc_units)
#vScaleXpx = self.svg.unittouu(str(vxTotal / docWidth) + "px")
#vScaleY = vyTotal / docHeight #should/must be the same as vScaleX value
#inkex.utils.debug(vxTotal)
#inkex.utils.debug(vyTotal)
#inkex.utils.debug(vScaleY)
inkex.utils.debug("Document scale (x/y): {:0.5f}{} ({:0.5f}px)".format(vScaleX, doc_units, vScaleXpx))
if round(vScaleX, 5) != 1.0:
#inkex.utils.debug("Document scale (x/y): {:0.5f}{} ({:0.5f}px)".format(vScaleX, doc_units, vScaleXpx))
#if round(vScaleX, 5) != 1.0:
# inkex.utils.debug("WARNING: Document scale not 100%!")
inkex.utils.debug("Document scale (x/y): {:0.5f}".format(inkscapeScale))
if round(inkscapeScale, 5) != 1.0:
inkex.utils.debug("WARNING: Document scale not 100%!")
scaleX = namedView.get('scale-x')
if scaleX is not None:
@ -682,9 +687,13 @@ class LaserCheck(inkex.EffectExtension):
if so.checks == "check_all" or so.stroke_opacities is True:
inkex.utils.debug("\n---------- Objects with stroke transparencies < 1.0 - should be set to 1.0")
transparencies = []
for element in shapes:
for element in shapes:
strokeOpacityAttr = element.get('stroke-opacity') #same information could be in regular attribute instead nested in style attribute
if strokeOpacityAttr is not None and strokeOpacityAttr not in transparencies:
if float(strokeOpacityAttr) < 1.0:
transparencies.append([element, strokeOpacityAttr])
stroke_opacity = element.style.get('stroke-opacity')
if stroke_opacity is not stroke_opacity and stroke_opacity not in transparencies:
if stroke_opacity is not None and stroke_opacity not in transparencies:
if stroke_opacity != "none":
if float(stroke_opacity) < 1.0:
transparencies.append([element, stroke_opacity])