fixes in laser_check
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@ -136,22 +136,27 @@ class LaserCheck(inkex.EffectExtension):
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> 'viewBox' defined in 'user units' with the values: (x offset, y-offset, width, height).
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> Document scale is determined by ratio of 'width'/'height' to 'viewBox'.
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'''
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docScale = self.svg.scale
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docWidth = self.svg.viewport_width
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docHeight = self.svg.viewport_height
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inkscapeScale = self.svg.inkscape_scale #this is the "Scale:" value at "Display tab"
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#docScale = self.svg.scale
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#docWidth = self.svg.viewport_width
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#docHeight = self.svg.viewport_height
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#inkex.utils.debug("Document scale (x/y)={:0.3f}".format(docScale))
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#inkex.utils.debug("Document width={:0.3f}".format(docWidth))
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vxMin, vyMin, vxMax, vyMax = self.svg.get_viewbox()
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vxTotal = vxMax - vxMin
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vyTotal = vyMax - vyMin
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vScaleX = self.svg.unittouu(str(vxTotal / docWidth) + doc_units)
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vScaleXpx = self.svg.unittouu(str(vxTotal / docWidth) + "px")
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#vxTotal = vxMax - vxMin
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#vyTotal = vyMax - vyMin
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#vScaleX = self.svg.unittouu(str(vxTotal / docWidth) + doc_units)
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#vScaleXpx = self.svg.unittouu(str(vxTotal / docWidth) + "px")
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#vScaleY = vyTotal / docHeight #should/must be the same as vScaleX value
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#inkex.utils.debug(vxTotal)
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#inkex.utils.debug(vyTotal)
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#inkex.utils.debug(vScaleY)
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inkex.utils.debug("Document scale (x/y): {:0.5f}{} ({:0.5f}px)".format(vScaleX, doc_units, vScaleXpx))
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if round(vScaleX, 5) != 1.0:
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#inkex.utils.debug("Document scale (x/y): {:0.5f}{} ({:0.5f}px)".format(vScaleX, doc_units, vScaleXpx))
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#if round(vScaleX, 5) != 1.0:
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# inkex.utils.debug("WARNING: Document scale not 100%!")
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inkex.utils.debug("Document scale (x/y): {:0.5f}".format(inkscapeScale))
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if round(inkscapeScale, 5) != 1.0:
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inkex.utils.debug("WARNING: Document scale not 100%!")
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scaleX = namedView.get('scale-x')
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if scaleX is not None:
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@ -682,9 +687,13 @@ class LaserCheck(inkex.EffectExtension):
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if so.checks == "check_all" or so.stroke_opacities is True:
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inkex.utils.debug("\n---------- Objects with stroke transparencies < 1.0 - should be set to 1.0")
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transparencies = []
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for element in shapes:
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for element in shapes:
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strokeOpacityAttr = element.get('stroke-opacity') #same information could be in regular attribute instead nested in style attribute
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if strokeOpacityAttr is not None and strokeOpacityAttr not in transparencies:
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if float(strokeOpacityAttr) < 1.0:
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transparencies.append([element, strokeOpacityAttr])
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stroke_opacity = element.style.get('stroke-opacity')
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if stroke_opacity is not stroke_opacity and stroke_opacity not in transparencies:
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if stroke_opacity is not None and stroke_opacity not in transparencies:
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if stroke_opacity != "none":
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if float(stroke_opacity) < 1.0:
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transparencies.append([element, stroke_opacity])
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