update box_maker_generic_generator
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extensions/fablabchemnitz/.gitignore
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*.pyc
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/.project
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/.pydevproject
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/.settings/org.eclipse.core.resources.prefs
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*.out
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extensions/.project
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extensions/fablabchemnitz/animate_order/drawing.svg
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extensions/fablabchemnitz/animate_order/animate_order.html
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extensions/fablabchemnitz/path2flex/DebugPath2Flex.txt
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extensions/fablabchemnitz/elliptical_cone_box/DebugEllConicBox.txt
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extensions/.pydevproject
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extensions/.settings/org.eclipse.core.resources.prefs
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extensions/000_Inkscape_Gallery
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extensions/fablabchemnitz/LICENSE
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extensions/fablabchemnitz/LICENSE
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GNU GENERAL PUBLIC LICENSE
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Version 3, 29 June 2007
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Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
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Everyone is permitted to copy and distribute verbatim copies
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of this license document, but changing it is not allowed.
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Preamble
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The GNU General Public License is a free, copyleft license for
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software and other kinds of works.
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The licenses for most software and other practical works are designed
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to take away your freedom to share and change the works. By contrast,
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the GNU General Public License is intended to guarantee your freedom to
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share and change all versions of a program--to make sure it remains free
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software for all its users. We, the Free Software Foundation, use the
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GNU General Public License for most of our software; it applies also to
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any other work released this way by its authors. You can apply it to
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your programs, too.
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When we speak of free software, we are referring to freedom, not
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price. Our General Public Licenses are designed to make sure that you
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have the freedom to distribute copies of free software (and charge for
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want it, that you can change the software or use pieces of it in new
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To protect your rights, we need to prevent others from denying you
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certain responsibilities if you distribute copies of the software, or if
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you modify it: responsibilities to respect the freedom of others.
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For example, if you distribute copies of such a program, whether
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Developers that use the GNU GPL protect your rights with two steps:
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For the developers' and authors' protection, the GPL clearly explains
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stand ready to extend this provision to those domains in future versions
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of the GPL, as needed to protect the freedom of users.
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Finally, every program is threatened constantly by software patents.
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States should not allow patents to restrict development and use of
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The precise terms and conditions for copying, distribution and
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TERMS AND CONDITIONS
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0. Definitions.
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"This License" refers to version 3 of the GNU General Public License.
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"Copyright" also means copyright-like laws that apply to other kinds of
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"The Program" refers to any copyrightable work licensed under this
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A "covered work" means either the unmodified Program or a work based
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To "propagate" a work means to do anything with it that, without
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To "convey" a work means any kind of propagation that enables other
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The "System Libraries" of an executable work include anything, other
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implementation is available to the public in source code form. A
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"Major Component", in this context, means a major essential component
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The Corresponding Source need not include anything that users
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The Corresponding Source for a work in source code form is that
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All rights granted under this License are granted for the term of
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permission to run the unmodified Program. The output from running a
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covered work is covered by this License only if the output, given its
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content, constitutes a covered work. This License acknowledges your
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rights of fair use or other equivalent, as provided by copyright law.
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You may make, run and propagate covered works that you do not
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with facilities for running those works, provided that you comply with
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the terms of this License in conveying all material for which you do
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not control copyright. Those thus making or running the covered works
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for you must do so exclusively on your behalf, under your direction
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Conveying under any other circumstances is permitted solely under
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3. Protecting Users' Legal Rights From Anti-Circumvention Law.
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No covered work shall be deemed part of an effective technological
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When you convey a covered work, you waive any legal power to forbid
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You may convey verbatim copies of the Program's source code as you
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receive it, in any medium, provided that you conspicuously and
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keep intact all notices stating that this License and any
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non-permissive terms added in accord with section 7 apply to the code;
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keep intact all notices of the absence of any warranty; and give all
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You may charge any price or no price for each copy that you convey,
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You may convey a work based on the Program, or the modifications to
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|
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a) The work must carry prominent notices stating that you modified
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it, and giving a relevant date.
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|
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b) The work must carry prominent notices stating that it is
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released under this License and any conditions added under section
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7. This requirement modifies the requirement in section 4 to
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"keep intact all notices".
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|
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c) You must license the entire work, as a whole, under this
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License to anyone who comes into possession of a copy. This
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License will therefore apply, along with any applicable section 7
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additional terms, to the whole of the work, and all its parts,
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permission to license the work in any other way, but it does not
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invalidate such permission if you have separately received it.
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|
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d) If the work has interactive user interfaces, each must display
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Appropriate Legal Notices; however, if the Program has interactive
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interfaces that do not display Appropriate Legal Notices, your
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A compilation of a covered work with other separate and independent
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in or on a volume of a storage or distribution medium, is called an
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"aggregate" if the compilation and its resulting copyright are not
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used to limit the access or legal rights of the compilation's users
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6. Conveying Non-Source Forms.
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|
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You may convey a covered work in object code form under the terms
|
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|
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machine-readable Corresponding Source under the terms of this License,
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in one of these ways:
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|
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a) Convey the object code in, or embodied in, a physical product
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Corresponding Source fixed on a durable physical medium
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customarily used for software interchange.
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b) Convey the object code in, or embodied in, a physical product
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|
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written offer, valid for at least three years and valid for as
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long as you offer spare parts or customer support for that product
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model, to give anyone who possesses the object code either (1) a
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copy of the Corresponding Source for all the software in the
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product that is covered by this License, on a durable physical
|
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medium customarily used for software interchange, for a price no
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more than your reasonable cost of physically performing this
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conveying of source, or (2) access to copy the
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Corresponding Source from a network server at no charge.
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c) Convey individual copies of the object code with a copy of the
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alternative is allowed only occasionally and noncommercially, and
|
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only if you received the object code with such an offer, in accord
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with subsection 6b.
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|
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d) Convey the object code by offering access from a designated
|
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place (gratis or for a charge), and offer equivalent access to the
|
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Corresponding Source in the same way through the same place at no
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further charge. You need not require recipients to copy the
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Corresponding Source along with the object code. If the place to
|
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copy the object code is a network server, the Corresponding Source
|
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may be on a different server (operated by you or a third party)
|
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that supports equivalent copying facilities, provided you maintain
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clear directions next to the object code saying where to find the
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Corresponding Source. Regardless of what server hosts the
|
||||||
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Corresponding Source, you remain obligated to ensure that it is
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available for as long as needed to satisfy these requirements.
|
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|
||||||
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e) Convey the object code using peer-to-peer transmission, provided
|
||||||
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you inform other peers where the object code and Corresponding
|
||||||
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Source of the work are being offered to the general public at no
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charge under subsection 6d.
|
||||||
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|
||||||
|
A separable portion of the object code, whose source code is excluded
|
||||||
|
from the Corresponding Source as a System Library, need not be
|
||||||
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included in conveying the object code work.
|
||||||
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|
||||||
|
A "User Product" is either (1) a "consumer product", which means any
|
||||||
|
tangible personal property which is normally used for personal, family,
|
||||||
|
or household purposes, or (2) anything designed or sold for incorporation
|
||||||
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into a dwelling. In determining whether a product is a consumer product,
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doubtful cases shall be resolved in favor of coverage. For a particular
|
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product received by a particular user, "normally used" refers to a
|
||||||
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typical or common use of that class of product, regardless of the status
|
||||||
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of the particular user or of the way in which the particular user
|
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actually uses, or expects or is expected to use, the product. A product
|
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is a consumer product regardless of whether the product has substantial
|
||||||
|
commercial, industrial or non-consumer uses, unless such uses represent
|
||||||
|
the only significant mode of use of the product.
|
||||||
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|
||||||
|
"Installation Information" for a User Product means any methods,
|
||||||
|
procedures, authorization keys, or other information required to install
|
||||||
|
and execute modified versions of a covered work in that User Product from
|
||||||
|
a modified version of its Corresponding Source. The information must
|
||||||
|
suffice to ensure that the continued functioning of the modified object
|
||||||
|
code is in no case prevented or interfered with solely because
|
||||||
|
modification has been made.
|
||||||
|
|
||||||
|
If you convey an object code work under this section in, or with, or
|
||||||
|
specifically for use in, a User Product, and the conveying occurs as
|
||||||
|
part of a transaction in which the right of possession and use of the
|
||||||
|
User Product is transferred to the recipient in perpetuity or for a
|
||||||
|
fixed term (regardless of how the transaction is characterized), the
|
||||||
|
Corresponding Source conveyed under this section must be accompanied
|
||||||
|
by the Installation Information. But this requirement does not apply
|
||||||
|
if neither you nor any third party retains the ability to install
|
||||||
|
modified object code on the User Product (for example, the work has
|
||||||
|
been installed in ROM).
|
||||||
|
|
||||||
|
The requirement to provide Installation Information does not include a
|
||||||
|
requirement to continue to provide support service, warranty, or updates
|
||||||
|
for a work that has been modified or installed by the recipient, or for
|
||||||
|
the User Product in which it has been modified or installed. Access to a
|
||||||
|
network may be denied when the modification itself materially and
|
||||||
|
adversely affects the operation of the network or violates the rules and
|
||||||
|
protocols for communication across the network.
|
||||||
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|
||||||
|
Corresponding Source conveyed, and Installation Information provided,
|
||||||
|
in accord with this section must be in a format that is publicly
|
||||||
|
documented (and with an implementation available to the public in
|
||||||
|
source code form), and must require no special password or key for
|
||||||
|
unpacking, reading or copying.
|
||||||
|
|
||||||
|
7. Additional Terms.
|
||||||
|
|
||||||
|
"Additional permissions" are terms that supplement the terms of this
|
||||||
|
License by making exceptions from one or more of its conditions.
|
||||||
|
Additional permissions that are applicable to the entire Program shall
|
||||||
|
be treated as though they were included in this License, to the extent
|
||||||
|
that they are valid under applicable law. If additional permissions
|
||||||
|
apply only to part of the Program, that part may be used separately
|
||||||
|
under those permissions, but the entire Program remains governed by
|
||||||
|
this License without regard to the additional permissions.
|
||||||
|
|
||||||
|
When you convey a copy of a covered work, you may at your option
|
||||||
|
remove any additional permissions from that copy, or from any part of
|
||||||
|
it. (Additional permissions may be written to require their own
|
||||||
|
removal in certain cases when you modify the work.) You may place
|
||||||
|
additional permissions on material, added by you to a covered work,
|
||||||
|
for which you have or can give appropriate copyright permission.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, for material you
|
||||||
|
add to a covered work, you may (if authorized by the copyright holders of
|
||||||
|
that material) supplement the terms of this License with terms:
|
||||||
|
|
||||||
|
a) Disclaiming warranty or limiting liability differently from the
|
||||||
|
terms of sections 15 and 16 of this License; or
|
||||||
|
|
||||||
|
b) Requiring preservation of specified reasonable legal notices or
|
||||||
|
author attributions in that material or in the Appropriate Legal
|
||||||
|
Notices displayed by works containing it; or
|
||||||
|
|
||||||
|
c) Prohibiting misrepresentation of the origin of that material, or
|
||||||
|
requiring that modified versions of such material be marked in
|
||||||
|
reasonable ways as different from the original version; or
|
||||||
|
|
||||||
|
d) Limiting the use for publicity purposes of names of licensors or
|
||||||
|
authors of the material; or
|
||||||
|
|
||||||
|
e) Declining to grant rights under trademark law for use of some
|
||||||
|
trade names, trademarks, or service marks; or
|
||||||
|
|
||||||
|
f) Requiring indemnification of licensors and authors of that
|
||||||
|
material by anyone who conveys the material (or modified versions of
|
||||||
|
it) with contractual assumptions of liability to the recipient, for
|
||||||
|
any liability that these contractual assumptions directly impose on
|
||||||
|
those licensors and authors.
|
||||||
|
|
||||||
|
All other non-permissive additional terms are considered "further
|
||||||
|
restrictions" within the meaning of section 10. If the Program as you
|
||||||
|
received it, or any part of it, contains a notice stating that it is
|
||||||
|
governed by this License along with a term that is a further
|
||||||
|
restriction, you may remove that term. If a license document contains
|
||||||
|
a further restriction but permits relicensing or conveying under this
|
||||||
|
License, you may add to a covered work material governed by the terms
|
||||||
|
of that license document, provided that the further restriction does
|
||||||
|
not survive such relicensing or conveying.
|
||||||
|
|
||||||
|
If you add terms to a covered work in accord with this section, you
|
||||||
|
must place, in the relevant source files, a statement of the
|
||||||
|
additional terms that apply to those files, or a notice indicating
|
||||||
|
where to find the applicable terms.
|
||||||
|
|
||||||
|
Additional terms, permissive or non-permissive, may be stated in the
|
||||||
|
form of a separately written license, or stated as exceptions;
|
||||||
|
the above requirements apply either way.
|
||||||
|
|
||||||
|
8. Termination.
|
||||||
|
|
||||||
|
You may not propagate or modify a covered work except as expressly
|
||||||
|
provided under this License. Any attempt otherwise to propagate or
|
||||||
|
modify it is void, and will automatically terminate your rights under
|
||||||
|
this License (including any patent licenses granted under the third
|
||||||
|
paragraph of section 11).
|
||||||
|
|
||||||
|
However, if you cease all violation of this License, then your
|
||||||
|
license from a particular copyright holder is reinstated (a)
|
||||||
|
provisionally, unless and until the copyright holder explicitly and
|
||||||
|
finally terminates your license, and (b) permanently, if the copyright
|
||||||
|
holder fails to notify you of the violation by some reasonable means
|
||||||
|
prior to 60 days after the cessation.
|
||||||
|
|
||||||
|
Moreover, your license from a particular copyright holder is
|
||||||
|
reinstated permanently if the copyright holder notifies you of the
|
||||||
|
violation by some reasonable means, this is the first time you have
|
||||||
|
received notice of violation of this License (for any work) from that
|
||||||
|
copyright holder, and you cure the violation prior to 30 days after
|
||||||
|
your receipt of the notice.
|
||||||
|
|
||||||
|
Termination of your rights under this section does not terminate the
|
||||||
|
licenses of parties who have received copies or rights from you under
|
||||||
|
this License. If your rights have been terminated and not permanently
|
||||||
|
reinstated, you do not qualify to receive new licenses for the same
|
||||||
|
material under section 10.
|
||||||
|
|
||||||
|
9. Acceptance Not Required for Having Copies.
|
||||||
|
|
||||||
|
You are not required to accept this License in order to receive or
|
||||||
|
run a copy of the Program. Ancillary propagation of a covered work
|
||||||
|
occurring solely as a consequence of using peer-to-peer transmission
|
||||||
|
to receive a copy likewise does not require acceptance. However,
|
||||||
|
nothing other than this License grants you permission to propagate or
|
||||||
|
modify any covered work. These actions infringe copyright if you do
|
||||||
|
not accept this License. Therefore, by modifying or propagating a
|
||||||
|
covered work, you indicate your acceptance of this License to do so.
|
||||||
|
|
||||||
|
10. Automatic Licensing of Downstream Recipients.
|
||||||
|
|
||||||
|
Each time you convey a covered work, the recipient automatically
|
||||||
|
receives a license from the original licensors, to run, modify and
|
||||||
|
propagate that work, subject to this License. You are not responsible
|
||||||
|
for enforcing compliance by third parties with this License.
|
||||||
|
|
||||||
|
An "entity transaction" is a transaction transferring control of an
|
||||||
|
organization, or substantially all assets of one, or subdividing an
|
||||||
|
organization, or merging organizations. If propagation of a covered
|
||||||
|
work results from an entity transaction, each party to that
|
||||||
|
transaction who receives a copy of the work also receives whatever
|
||||||
|
licenses to the work the party's predecessor in interest had or could
|
||||||
|
give under the previous paragraph, plus a right to possession of the
|
||||||
|
Corresponding Source of the work from the predecessor in interest, if
|
||||||
|
the predecessor has it or can get it with reasonable efforts.
|
||||||
|
|
||||||
|
You may not impose any further restrictions on the exercise of the
|
||||||
|
rights granted or affirmed under this License. For example, you may
|
||||||
|
not impose a license fee, royalty, or other charge for exercise of
|
||||||
|
rights granted under this License, and you may not initiate litigation
|
||||||
|
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||||
|
any patent claim is infringed by making, using, selling, offering for
|
||||||
|
sale, or importing the Program or any portion of it.
|
||||||
|
|
||||||
|
11. Patents.
|
||||||
|
|
||||||
|
A "contributor" is a copyright holder who authorizes use under this
|
||||||
|
License of the Program or a work on which the Program is based. The
|
||||||
|
work thus licensed is called the contributor's "contributor version".
|
||||||
|
|
||||||
|
A contributor's "essential patent claims" are all patent claims
|
||||||
|
owned or controlled by the contributor, whether already acquired or
|
||||||
|
hereafter acquired, that would be infringed by some manner, permitted
|
||||||
|
by this License, of making, using, or selling its contributor version,
|
||||||
|
but do not include claims that would be infringed only as a
|
||||||
|
consequence of further modification of the contributor version. For
|
||||||
|
purposes of this definition, "control" includes the right to grant
|
||||||
|
patent sublicenses in a manner consistent with the requirements of
|
||||||
|
this License.
|
||||||
|
|
||||||
|
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||||
|
patent license under the contributor's essential patent claims, to
|
||||||
|
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||||
|
propagate the contents of its contributor version.
|
||||||
|
|
||||||
|
In the following three paragraphs, a "patent license" is any express
|
||||||
|
agreement or commitment, however denominated, not to enforce a patent
|
||||||
|
(such as an express permission to practice a patent or covenant not to
|
||||||
|
sue for patent infringement). To "grant" such a patent license to a
|
||||||
|
party means to make such an agreement or commitment not to enforce a
|
||||||
|
patent against the party.
|
||||||
|
|
||||||
|
If you convey a covered work, knowingly relying on a patent license,
|
||||||
|
and the Corresponding Source of the work is not available for anyone
|
||||||
|
to copy, free of charge and under the terms of this License, through a
|
||||||
|
publicly available network server or other readily accessible means,
|
||||||
|
then you must either (1) cause the Corresponding Source to be so
|
||||||
|
available, or (2) arrange to deprive yourself of the benefit of the
|
||||||
|
patent license for this particular work, or (3) arrange, in a manner
|
||||||
|
consistent with the requirements of this License, to extend the patent
|
||||||
|
license to downstream recipients. "Knowingly relying" means you have
|
||||||
|
actual knowledge that, but for the patent license, your conveying the
|
||||||
|
covered work in a country, or your recipient's use of the covered work
|
||||||
|
in a country, would infringe one or more identifiable patents in that
|
||||||
|
country that you have reason to believe are valid.
|
||||||
|
|
||||||
|
If, pursuant to or in connection with a single transaction or
|
||||||
|
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||||
|
covered work, and grant a patent license to some of the parties
|
||||||
|
receiving the covered work authorizing them to use, propagate, modify
|
||||||
|
or convey a specific copy of the covered work, then the patent license
|
||||||
|
you grant is automatically extended to all recipients of the covered
|
||||||
|
work and works based on it.
|
||||||
|
|
||||||
|
A patent license is "discriminatory" if it does not include within
|
||||||
|
the scope of its coverage, prohibits the exercise of, or is
|
||||||
|
conditioned on the non-exercise of one or more of the rights that are
|
||||||
|
specifically granted under this License. You may not convey a covered
|
||||||
|
work if you are a party to an arrangement with a third party that is
|
||||||
|
in the business of distributing software, under which you make payment
|
||||||
|
to the third party based on the extent of your activity of conveying
|
||||||
|
the work, and under which the third party grants, to any of the
|
||||||
|
parties who would receive the covered work from you, a discriminatory
|
||||||
|
patent license (a) in connection with copies of the covered work
|
||||||
|
conveyed by you (or copies made from those copies), or (b) primarily
|
||||||
|
for and in connection with specific products or compilations that
|
||||||
|
contain the covered work, unless you entered into that arrangement,
|
||||||
|
or that patent license was granted, prior to 28 March 2007.
|
||||||
|
|
||||||
|
Nothing in this License shall be construed as excluding or limiting
|
||||||
|
any implied license or other defenses to infringement that may
|
||||||
|
otherwise be available to you under applicable patent law.
|
||||||
|
|
||||||
|
12. No Surrender of Others' Freedom.
|
||||||
|
|
||||||
|
If conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot convey a
|
||||||
|
covered work so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you may
|
||||||
|
not convey it at all. For example, if you agree to terms that obligate you
|
||||||
|
to collect a royalty for further conveying from those to whom you convey
|
||||||
|
the Program, the only way you could satisfy both those terms and this
|
||||||
|
License would be to refrain entirely from conveying the Program.
|
||||||
|
|
||||||
|
13. Use with the GNU Affero General Public License.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, you have
|
||||||
|
permission to link or combine any covered work with a work licensed
|
||||||
|
under version 3 of the GNU Affero General Public License into a single
|
||||||
|
combined work, and to convey the resulting work. The terms of this
|
||||||
|
License will continue to apply to the part which is the covered work,
|
||||||
|
but the special requirements of the GNU Affero General Public License,
|
||||||
|
section 13, concerning interaction through a network will apply to the
|
||||||
|
combination as such.
|
||||||
|
|
||||||
|
14. Revised Versions of this License.
|
||||||
|
|
||||||
|
The Free Software Foundation may publish revised and/or new versions of
|
||||||
|
the GNU General Public License from time to time. Such new versions will
|
||||||
|
be similar in spirit to the present version, but may differ in detail to
|
||||||
|
address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the
|
||||||
|
Program specifies that a certain numbered version of the GNU General
|
||||||
|
Public License "or any later version" applies to it, you have the
|
||||||
|
option of following the terms and conditions either of that numbered
|
||||||
|
version or of any later version published by the Free Software
|
||||||
|
Foundation. If the Program does not specify a version number of the
|
||||||
|
GNU General Public License, you may choose any version ever published
|
||||||
|
by the Free Software Foundation.
|
||||||
|
|
||||||
|
If the Program specifies that a proxy can decide which future
|
||||||
|
versions of the GNU General Public License can be used, that proxy's
|
||||||
|
public statement of acceptance of a version permanently authorizes you
|
||||||
|
to choose that version for the Program.
|
||||||
|
|
||||||
|
Later license versions may give you additional or different
|
||||||
|
permissions. However, no additional obligations are imposed on any
|
||||||
|
author or copyright holder as a result of your choosing to follow a
|
||||||
|
later version.
|
||||||
|
|
||||||
|
15. Disclaimer of Warranty.
|
||||||
|
|
||||||
|
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||||
|
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||||
|
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||||
|
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||||
|
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||||
|
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
16. Limitation of Liability.
|
||||||
|
|
||||||
|
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||||
|
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||||
|
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||||
|
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||||
|
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||||
|
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||||
|
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||||
|
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||||
|
SUCH DAMAGES.
|
||||||
|
|
||||||
|
17. Interpretation of Sections 15 and 16.
|
||||||
|
|
||||||
|
If the disclaimer of warranty and limitation of liability provided
|
||||||
|
above cannot be given local legal effect according to their terms,
|
||||||
|
reviewing courts shall apply local law that most closely approximates
|
||||||
|
an absolute waiver of all civil liability in connection with the
|
||||||
|
Program, unless a warranty or assumption of liability accompanies a
|
||||||
|
copy of the Program in return for a fee.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Programs
|
||||||
|
|
||||||
|
If you develop a new program, and you want it to be of the greatest
|
||||||
|
possible use to the public, the best way to achieve this is to make it
|
||||||
|
free software which everyone can redistribute and change under these terms.
|
||||||
|
|
||||||
|
To do so, attach the following notices to the program. It is safest
|
||||||
|
to attach them to the start of each source file to most effectively
|
||||||
|
state the exclusion of warranty; and each file should have at least
|
||||||
|
the "copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
{one line to give the program's name and a brief idea of what it does.}
|
||||||
|
Copyright (C) {year} {name of author}
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
If the program does terminal interaction, make it output a short
|
||||||
|
notice like this when it starts in an interactive mode:
|
||||||
|
|
||||||
|
{project} Copyright (C) {year} {fullname}
|
||||||
|
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||||
|
This is free software, and you are welcome to redistribute it
|
||||||
|
under certain conditions; type `show c' for details.
|
||||||
|
|
||||||
|
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||||
|
parts of the General Public License. Of course, your program's commands
|
||||||
|
might be different; for a GUI interface, you would use an "about box".
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or school,
|
||||||
|
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||||
|
For more information on this, and how to apply and follow the GNU GPL, see
|
||||||
|
<http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
The GNU General Public License does not permit incorporating your program
|
||||||
|
into proprietary programs. If your program is a subroutine library, you
|
||||||
|
may consider it more useful to permit linking proprietary applications with
|
||||||
|
the library. If this is what you want to do, use the GNU Lesser General
|
||||||
|
Public License instead of this License. But first, please read
|
||||||
|
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
74
extensions/fablabchemnitz/README.md
Normal file
74
extensions/fablabchemnitz/README.md
Normal file
@ -0,0 +1,74 @@
|
|||||||
|
# MightyScape for Inkscape 1.2
|
||||||
|
|
||||||
|
**In short**: MightyScape is a maintained extension collection for Inkscape 1.2, working on Windows and Linux. There are **238 extension folders** with **412 .inx files** inside. We also take part at the offical extension gallery with single extension uploads. See https://inkscape.org/gallery/=extension.
|
||||||
|
|
||||||
|
# About MightyScape
|
||||||
|
|
||||||
|
Looking to get more productive we started using some more special Inkscape extensions. We love Inkscape. And we love things like 3d printing, laser cutting, vinyl cutting, pen plotting, maths, physics, geometry, patterns, 2D drawings, 3D CAD , embroidery and more stuff. All this you can do with Inkscape! We recognized that there is no good source to pull extensions in a quick and clean way. Each developer puts his own code on his hidden/unknown repository and often without enough documentation or visible results for common understanding. Many plugins are completely unknown that way, and a lot of extensions are forked x times or are unmaintained. So many of them do not work with recent Inkscape or were never tested with newer versions so far.
|
||||||
|
|
||||||
|
# What and why?
|
||||||
|
|
||||||
|
This is a one-to-bundle-them-all collection of hundreds of additional functions to Inkscape (extensions) for the Python 3 based Inkscape version 1.2 including documentation, made for makers and artists. All plugins where sorted into custom categories (to avoid overloading the standard extension menu of Inkscape). You can find most of them in sub menu "FabLab Chemnitz". We renamed and cleaned a lot of *.inx files and *.py files. We applied some function renamings, id changes (for preferences.xml clean-keeping), spelling fixes, formattings and parameter corrections.
|
||||||
|
|
||||||
|
It took years to search and find all them on the web (so much different possible sources where to find!), to read, to comment (report issues), to fix problems, to test, to document and to provide them online. Many extensions were nearly lost in translation.
|
||||||
|
|
||||||
|
At least this repo will help to bring alife some good things and will show hidden gold. It meshes things together in a fresh and bundled way - with ease of use and minimum installation stress. A lot of code is not at the optimum. A mass of bugs has to be fixed and different tools should be improved in usage generally. This package will show errors more quickly. So hopefully a lot of new code fixes is result from this package. Maybe some people help to make all the stuff compatible with Inkscape 1.2 and newer.
|
||||||
|
|
||||||
|
# Credits / Help to develop
|
||||||
|
|
||||||
|
* This is not a repository to steal the work of others. The credits go to each developer, maintainer, commiter, issue reporter and so on. Please have a look at the meta.json in each directory to get information about licenses and authors.
|
||||||
|
* All plugins are open source licensed and are GNU GPL compatible. See https://www.gnu.org/licenses/license-list.html#GPLCompatibleLicenses for more details.
|
||||||
|
* All plugins were taken from each git repo's master branch (if git/svn available). There might exist some development branches, fork branches or issue comments which might resolve some issues or enhance functionality of provided plugins. To check for recent github forks use https://techgaun.github.io
|
||||||
|
* A lot of plugins were fixed by ourselves in countless hours
|
||||||
|
* If you find bugs or have ideas please push them directly to the corresponding root repository of the developer or put it to https://github.com/eridur-de/mightyscape-1.2/issues
|
||||||
|
* Credits for creation of this big package: Mario Voigt / FabLab Chemnitz
|
||||||
|
|
||||||
|
# Used software for development
|
||||||
|
|
||||||
|
* Gitea and Github for hosting this
|
||||||
|
* LiClipse for code and git committing
|
||||||
|
* regular Python installation (both Linux and Windows)
|
||||||
|
|
||||||
|
# Requirements / Tested environment
|
||||||
|
|
||||||
|
* tested with Inkscape 1.2.1 and Python 3.10 (64 Bit)
|
||||||
|
* Windows portable version
|
||||||
|
* Fedora 37
|
||||||
|
* Python 3.11 is not used because it causes trouble with some modules like lxml or Shapely at the moment
|
||||||
|
* some extensions require custom Python installation/modules. See documentation at our FabLab Chemnitz Wiki (see below).
|
||||||
|
* some extensions require additional commands, packages or other installers (see documentation too).
|
||||||
|
|
||||||
|
# Installation, documentation and examples
|
||||||
|
|
||||||
|
The structure of this repo is intended the be easy. Just copy the complete MightyScape folder or the folders you want to your Inkscape's extension directory. You will find redundancies in this repo like node.exe (NodeJS). We did it this way to give easy possibilty to only pick the extensions you want (instead creating ~200 repositories). MightyScape does not work with any releases or feature branches. Just use "git clone" to get the recent commit from master branch. Please see at https://y.stadtfabrikanten.org/mightyscape-overview for installation tips like required python modules, file locations and other adjustments.
|
||||||
|
|
||||||
|
# About older MightyScape versions
|
||||||
|
|
||||||
|
Please note there are older MightyScape repositories:
|
||||||
|
|
||||||
|
Since Inkscape 1.2 we only work with official releases. In the past we worked with some development versions. This led to some issues with different extension code. This means: for each new major Inkscape release we create a new MightyScape repository too.
|
||||||
|
|
||||||
|
# Donate
|
||||||
|
|
||||||
|
<img src="./extensions/fablabchemnitz/000_about_fablabchemnitz.svg">
|
||||||
|
|
||||||
|
We are the Stadtfabrikanten, running the FabLab Chemnitz since 2016. A FabLab is an open workshop that gives people access to machines and digital tools like 3D printers, laser cutters and CNC milling machines.
|
||||||
|
|
||||||
|
You like our work and want to support us? You can donate to our non-profit organization by different ways:
|
||||||
|
https://y.stadtfabrikanten.org/donate
|
||||||
|
|
||||||
|
**Thanks for using our extension and helping us!**
|
||||||
|
|
||||||
|
# git Locations
|
||||||
|
|
||||||
|
This repo has two remotes:
|
||||||
|
|
||||||
|
* https://gitea.fablabchemnitz.de/FabLab_Chemnitz/mightyscape-1.2 (root repo origin)
|
||||||
|
* https://github.com/eridur-de/mightyscape-1.2 (repo for collaboration. **Please put your issues here**)
|
||||||
|
|
||||||
|
# Zip Archives - Mirrors
|
||||||
|
|
||||||
|
If you only want to download single extensions of MightyScape, use one of the following mirrors to do that easily:
|
||||||
|
|
||||||
|
* https://gitea.fablabchemnitz.de/FabLab_Chemnitz/mightyscape-1.2-zipmirror
|
||||||
|
* https://github.com/eridur-de/mightyscape-1.2-zipmirror
|
@ -12,10 +12,11 @@
|
|||||||
<option value="px">px</option>
|
<option value="px">px</option>
|
||||||
<option value="pc">pc</option>
|
<option value="pc">pc</option>
|
||||||
</param>
|
</param>
|
||||||
<label appearance="header">External dimensions for the box</label>
|
<label appearance="header">Internal box dimensions</label>
|
||||||
<param name="x" type="float" min="10.0" max="1000.0" gui-text="width">80.0</param>
|
<param name="x" type="float" min="10.0" max="1000.0" gui-text="width">80.0</param>
|
||||||
<param name="y" type="float" min="10.0" max="1000.0" gui-text="depth">60.0</param>
|
<param name="y" type="float" min="10.0" max="1000.0" gui-text="depth">60.0</param>
|
||||||
<param name="z" type="float" min="10.0" max="1000.0" gui-text="height">40.0</param>
|
<param name="z" type="float" min="10.0" max="1000.0" gui-text="height">40.0</param>
|
||||||
|
<label appearance="header">Material</label>
|
||||||
<param name="thickness" type="float" min="1.0" max="10.0" gui-text="thickness of material">3.0</param>
|
<param name="thickness" type="float" min="1.0" max="10.0" gui-text="thickness of material">3.0</param>
|
||||||
<param name="burn" type="float" min="0.0" max="2.0" gui-text="Burn factor">0.1</param>
|
<param name="burn" type="float" min="0.0" max="2.0" gui-text="Burn factor">0.1</param>
|
||||||
</page>
|
</page>
|
||||||
@ -49,12 +50,14 @@
|
|||||||
<param name="h_slot" type="int" min="40" max="100" gui-text="Height of slots (%)">1</param>
|
<param name="h_slot" type="int" min="40" max="100" gui-text="Height of slots (%)">1</param>
|
||||||
</page>
|
</page>
|
||||||
<page name="Joints" gui-text="Joints">
|
<page name="Joints" gui-text="Joints">
|
||||||
<param name="AutoSize" type="bool" gui-text="Finger size computed from box dimensions">true</param>
|
<param name="AutoSizeJoints" type="bool" gui-text="Finger size computed from box dimensions">true</param>
|
||||||
<param name="x_joint" type="float" min="1.0" max="100.0" gui-text="Finger size for joints in X direction">5.0</param>
|
<param name="x_joint" type="float" min="1.0" max="100.0" gui-text="Finger size for joints in X direction">5.0</param>
|
||||||
<param name="y_joint" type="float" min="1.0" max="100.0" gui-text="Finger size for joints in Y direction">5.0</param>
|
<param name="y_joint" type="float" min="1.0" max="100.0" gui-text="Finger size for joints in Y direction">5.0</param>
|
||||||
<param name="z_joint" type="float" min="1.0" max="100.0" gui-text="Finger size for joints in Z direction">5.0</param>
|
<param name="z_joint" type="float" min="1.0" max="100.0" gui-text="Finger size for joints in Z direction">5.0</param>
|
||||||
</page>
|
</page>
|
||||||
</param>
|
</param>
|
||||||
|
<separator/>
|
||||||
|
<param name="as_layer" type="bool" gui-text="Output on new layer">false</param>
|
||||||
<effect>
|
<effect>
|
||||||
<object-type>all</object-type>
|
<object-type>all</object-type>
|
||||||
<effects-menu>
|
<effects-menu>
|
||||||
|
@ -1,13 +1,22 @@
|
|||||||
#!/usr/bin/env python3
|
#!/usr/bin/env python3
|
||||||
|
# coding: utf8
|
||||||
|
|
||||||
# We will use the inkex module with the predefined Effect base class.
|
from enum import Flag
|
||||||
import inkex
|
|
||||||
# The simplestyle module provides functions for style parsing.
|
|
||||||
|
|
||||||
import simplestyle
|
|
||||||
import math
|
import math
|
||||||
from th_inkscape_path import *
|
from numbers import Real
|
||||||
|
from operator import pos
|
||||||
|
import os.path
|
||||||
|
from typing import List
|
||||||
|
from more_itertools import last
|
||||||
|
|
||||||
|
from numpy import False_
|
||||||
|
import inkex
|
||||||
|
import re
|
||||||
from lxml import etree
|
from lxml import etree
|
||||||
|
from inkex import paths
|
||||||
|
from inkex import bezier
|
||||||
|
from th_inkscape_path import *
|
||||||
|
|
||||||
|
|
||||||
#Constants defined here
|
#Constants defined here
|
||||||
WoodHingeSize = 3 #To be multiplied by thickness
|
WoodHingeSize = 3 #To be multiplied by thickness
|
||||||
@ -611,7 +620,7 @@ class NotchLine:
|
|||||||
#Draw only first half of notch line,i.e. end will be at the middle of segment
|
#Draw only first half of notch line,i.e. end will be at the middle of segment
|
||||||
self.EndX = (self.StartX + self.EndX) / 2
|
self.EndX = (self.StartX + self.EndX) / 2
|
||||||
self.EndY = (self.StartY + self.EndY) / 2
|
self.EndY = (self.StartY + self.EndY) / 2
|
||||||
self.nb_finger_joint = (self.nb_finger_joint // 2 ) + 1 #Previous number was odd (2n+1), new notch count = n + 1, as last one will be half notch
|
self.nb_finger_joint = int(self.nb_finger_joint // 2 ) + 1 #Previous number was odd (2n+1), new notch count = n + 1, as last one will be half notch
|
||||||
self.end_line_joint_x = self.start_line_joint_x + ((self.nb_finger_joint-0.5)*finger_joint_size)*math.cos(angle) #Quit line at end of last notch
|
self.end_line_joint_x = self.start_line_joint_x + ((self.nb_finger_joint-0.5)*finger_joint_size)*math.cos(angle) #Quit line at end of last notch
|
||||||
self.end_line_joint_y = self.start_line_joint_y + ((self.nb_finger_joint-0.5)*finger_joint_size)*math.sin(angle) #Quit line at end of last notch
|
self.end_line_joint_y = self.start_line_joint_y + ((self.nb_finger_joint-0.5)*finger_joint_size)*math.sin(angle) #Quit line at end of last notch
|
||||||
if (self.nb_finger_joint%2) == 0 and self.StartStatus:
|
if (self.nb_finger_joint%2) == 0 and self.StartStatus:
|
||||||
@ -630,7 +639,7 @@ class NotchLine:
|
|||||||
#Draw only second half of notch line,i.e. Start will be at the middle of segment
|
#Draw only second half of notch line,i.e. Start will be at the middle of segment
|
||||||
self.StartX = (self.StartX + self.EndX) / 2
|
self.StartX = (self.StartX + self.EndX) / 2
|
||||||
self.StartY = (self.StartY + self.EndY) / 2
|
self.StartY = (self.StartY + self.EndY) / 2
|
||||||
self.nb_finger_joint = (self.nb_finger_joint // 2 ) + 1 #Previous number was odd (2n+1), new notch count = n+1 , as first one with half notch for the first one
|
self.nb_finger_joint = int(self.nb_finger_joint // 2 ) + 1 #Previous number was odd (2n+1), new notch count = n+1 , as first one with half notch for the first one
|
||||||
#Draw the first half notch as a shift from start position
|
#Draw the first half notch as a shift from start position
|
||||||
self.start_line_joint_x = self.StartX - 0.5*finger_joint_size*math.cos(angle)
|
self.start_line_joint_x = self.StartX - 0.5*finger_joint_size*math.cos(angle)
|
||||||
self.start_line_joint_y = self.StartY - 0.5*finger_joint_size*math.sin(angle)
|
self.start_line_joint_y = self.StartY - 0.5*finger_joint_size*math.sin(angle)
|
||||||
@ -828,7 +837,7 @@ class FlexLines:
|
|||||||
elif Height+2*thickness < 150:
|
elif Height+2*thickness < 150:
|
||||||
nSegmentFlex = 3
|
nSegmentFlex = 3
|
||||||
else:
|
else:
|
||||||
nSegmentFlex = Height+2*thickness // 50
|
nSegmentFlex = int((Height+2*thickness) // 50)
|
||||||
#Then compute distance between flex lines. The basic idea is to have a minimum of 15 lines per corner, with lines distant at least of 1mm
|
#Then compute distance between flex lines. The basic idea is to have a minimum of 15 lines per corner, with lines distant at least of 1mm
|
||||||
#But also ensure that distance between lines is at most at 2mm
|
#But also ensure that distance between lines is at most at 2mm
|
||||||
round_distance = Radius*math.pi/2
|
round_distance = Radius*math.pi/2
|
||||||
@ -1537,7 +1546,7 @@ class BoxFace:
|
|||||||
+' n_slot='+str(n_slot)+' slot_size='+str(slot_size)+" Delta_Pos="+str(DeltaHolePosition)+'\n')
|
+' n_slot='+str(n_slot)+' slot_size='+str(slot_size)+" Delta_Pos="+str(DeltaHolePosition)+'\n')
|
||||||
for i in range(1, n_slot):
|
for i in range(1, n_slot):
|
||||||
#For each wall, draw holes corresponding at each notch on zbox
|
#For each wall, draw holes corresponding at each notch on zbox
|
||||||
for j in range((l_NotchLine.nb_finger_joint)//2):
|
for j in range(int(l_NotchLine.nb_finger_joint//2)):
|
||||||
drawHole(self.path, i*(slot_size+thickness) - DeltaHolePosition -thickness, StartHole + j*Spacing, thickness, l_NotchLine.JointSize, burn)
|
drawHole(self.path, i*(slot_size+thickness) - DeltaHolePosition -thickness, StartHole + j*Spacing, thickness, l_NotchLine.JointSize, burn)
|
||||||
|
|
||||||
#Close the path if asked
|
#Close the path if asked
|
||||||
@ -2056,125 +2065,40 @@ class BoxFace:
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
class GenericBox(inkex.Effect):
|
class GenericBox(inkex.EffectExtension):
|
||||||
"""
|
"""
|
||||||
Creates a new layer with the drawings for a parametrically generated box.
|
Creates a new layer with the drawings for a parametrically generated box.
|
||||||
"""
|
"""
|
||||||
def __init__(self):
|
def add_arguments(self, pars):
|
||||||
'''
|
|
||||||
init for all parameters
|
|
||||||
'''
|
|
||||||
inkex.Effect.__init__(self)
|
|
||||||
self.knownUnits = ['in', 'pt', 'px', 'mm', 'cm', 'm', 'km', 'pc', 'yd', 'ft']
|
self.knownUnits = ['in', 'pt', 'px', 'mm', 'cm', 'm', 'km', 'pc', 'yd', 'ft']
|
||||||
|
pars.add_argument('--as_layer', type=inkex.Boolean, default=False, help='Layer or group')
|
||||||
self.arg_parser.add_argument('--unit', action = 'store',
|
pars.add_argument('--unit', default='mm', help='Unit, should be one of ')
|
||||||
type = str, dest = 'unit', default = 'mm',
|
pars.add_argument('--thickness', type=float, default=3.0, help='Material thickness')
|
||||||
help = 'Unit, should be one of ')
|
pars.add_argument('--lid_type', default='Simple', help='Box lid style ')
|
||||||
|
pars.add_argument('--n_slot_x', type=int, default=2, help='Number of columns of slots')
|
||||||
self.arg_parser.add_argument('--thickness', action = 'store',
|
pars.add_argument('--n_slot_y', type=int, default=2, help='Number of rows of slots')
|
||||||
type = float, dest = 'thickness', default = '3.0',
|
pars.add_argument('--h_slot', type=int, default=100, help='Height of slots (%)')
|
||||||
help = 'Material thickness')
|
pars.add_argument('--z', type=float, default=40.0,help="box height")
|
||||||
|
pars.add_argument('--y', type=float, default=60.0, help="box depth")
|
||||||
self.arg_parser.add_argument('--lid_type', action = 'store',
|
pars.add_argument('--x', type=float, default=40.0, help="box width")
|
||||||
type = str, dest = 'lid_type', default = 'Simple',
|
pars.add_argument('--z_lid', type=float, default=20.0, help='lid height')
|
||||||
help = 'Box lid style ')
|
pars.add_argument('--z_dome_lid', type=float, default=20.0, help='dome lid height')
|
||||||
|
pars.add_argument('--SkipFlexLines', type=inkex.Boolean, default=True, help='Skip flex lines when possible')
|
||||||
self.arg_parser.add_argument('--n_slot_x', action = 'store',
|
pars.add_argument('--radius_lid', type=float, default=50.0, help='Radius of rounded lid')
|
||||||
type = int, dest = 'n_slot_x', default = '2',
|
pars.add_argument('--burn', type=float, dest='burn', default=0.1, help='laser burn size')
|
||||||
help = 'Number of columns of slots')
|
pars.add_argument('--StraigthCorners', type=inkex.Boolean, dest='StraigthCorners', default=True, help='Straight corners')
|
||||||
|
pars.add_argument('--back_left_radius', type=float, default=10.0, help='Radius of top left rounded corner')
|
||||||
self.arg_parser.add_argument('--n_slot_y', action = 'store',
|
pars.add_argument('--back_right_radius', type=float, default=10.0, help='Radius of top right rounded corner')
|
||||||
type = int, dest = 'n_slot_y', default = '2',
|
pars.add_argument('--front_left_radius', type=float, default=10.0, help='Radius of bottom left rounded corner')
|
||||||
help = 'Number of rows of slots')
|
pars.add_argument('--front_right_radius', type=float, default=10.0, help='Radius of bottom right rounded corner')
|
||||||
|
pars.add_argument('--AutoSizeJoints', type=inkex.Boolean, default=True, help='Size of finger joints computed from box dimlensions')
|
||||||
self.arg_parser.add_argument('--h_slot', action = 'store',
|
pars.add_argument('--x_joint', type=float, default=10.0, help='Size of finger joints in X direction')
|
||||||
type = int, dest = 'h_slot', default = '100',
|
pars.add_argument('--y_joint', type=float, default=10.0, help='Size of finger joints in Y direction')
|
||||||
help = 'Height of slots (%)')
|
pars.add_argument('--z_joint', type=float, default=10.0, help='Size of finger joints in Z direction')
|
||||||
|
pars.add_argument('--Topic')
|
||||||
self.arg_parser.add_argument('--z', action = 'store',
|
|
||||||
type = float, dest = 'z', default = '40.0',
|
|
||||||
help = "box height")
|
|
||||||
|
|
||||||
self.arg_parser.add_argument('--y', action = 'store',
|
|
||||||
type = float, dest = 'y', default = '60.0',
|
|
||||||
help = "box depth")
|
|
||||||
|
|
||||||
self.arg_parser.add_argument('--x', action = 'store',
|
|
||||||
type = float, dest = 'x', default = '40.0',
|
|
||||||
help = "box width")
|
|
||||||
|
|
||||||
self.arg_parser.add_argument('--z_lid', action = 'store',
|
|
||||||
type = float, dest = 'z_lid', default = '20.0',
|
|
||||||
help = 'lid height')
|
|
||||||
|
|
||||||
self.arg_parser.add_argument('--z_dome_lid', action = 'store',
|
|
||||||
type = float, dest = 'z_dome_lid', default = '20.0',
|
|
||||||
help = 'dome lid height')
|
|
||||||
|
|
||||||
self.arg_parser.add_argument('--SkipFlexLines', action = 'store',
|
|
||||||
type = inkex.Boolean, dest = 'SkipFlexLines', default = 'true',
|
|
||||||
help = 'Skip flex lines when possible')
|
|
||||||
|
|
||||||
self.arg_parser.add_argument('--radius_lid', action = 'store',
|
|
||||||
type = float, dest = 'radius_lid', default = '50.0',
|
|
||||||
help = 'Radius of rounded lid')
|
|
||||||
|
|
||||||
self.arg_parser.add_argument('--burn', action = 'store',
|
|
||||||
type = float, dest = 'burn', default = '0.1',
|
|
||||||
help = 'laser burn size')
|
|
||||||
|
|
||||||
self.arg_parser.add_argument('--StraigthCorners', action = 'store',
|
|
||||||
type = inkex.Boolean, dest = 'StraigthCorners', default = 'true',
|
|
||||||
help = 'Straight corners')
|
|
||||||
|
|
||||||
self.arg_parser.add_argument('--back_left_radius', action = 'store',
|
|
||||||
type = float, dest = 'back_left_radius', default = '10.0',
|
|
||||||
help = 'Radius of top left rounded corner')
|
|
||||||
|
|
||||||
self.arg_parser.add_argument('--back_right_radius', action = 'store',
|
|
||||||
type = float, dest = 'back_right_radius', default = '10.0',
|
|
||||||
help = 'Radius of top right rounded corner')
|
|
||||||
|
|
||||||
self.arg_parser.add_argument('--front_left_radius', action = 'store',
|
|
||||||
type = float, dest = 'front_left_radius', default = '10.0',
|
|
||||||
help = 'Radius of bottom left rounded corner')
|
|
||||||
|
|
||||||
self.arg_parser.add_argument('--front_right_radius', action = 'store',
|
|
||||||
type = float, dest = 'front_right_radius', default = '10.0',
|
|
||||||
help = 'Radius of bottom right rounded corner')
|
|
||||||
|
|
||||||
self.arg_parser.add_argument('--AutoSize', action = 'store',
|
|
||||||
type = inkex.Boolean, dest = 'AutoSizeJoints', default = 'true',
|
|
||||||
help = 'Size of finger joints computed from box dimlensions')
|
|
||||||
|
|
||||||
self.arg_parser.add_argument('--x_joint', action = 'store',
|
|
||||||
type = float, dest = 'x_joint', default = '10.0',
|
|
||||||
help = 'Size of finger joints in X direction')
|
|
||||||
|
|
||||||
self.arg_parser.add_argument('--y_joint', action = 'store',
|
|
||||||
type = float, dest = 'y_joint', default = '10.0',
|
|
||||||
help = 'Size of finger joints in Y direction')
|
|
||||||
|
|
||||||
self.arg_parser.add_argument('--z_joint', action = 'store',
|
|
||||||
type = float, dest = 'z_joint', default = '10.0',
|
|
||||||
help = 'Size of finger joints in Z direction')
|
|
||||||
|
|
||||||
self.arg_parser.add_argument('--Topic', action = 'store',
|
|
||||||
type = str, dest = 'TopicPage',
|
|
||||||
help = 'Size of finger joints in Z direction')
|
|
||||||
|
|
||||||
|
|
||||||
self.BoundingBox = [0, 0, 0, 0]
|
self.BoundingBox = [0, 0, 0, 0]
|
||||||
self.HingeList = []
|
self.HingeList = []
|
||||||
|
|
||||||
try:
|
|
||||||
inkex.Effect.unittouu # unitouu has moved since Inkscape 0.91
|
|
||||||
except AttributeError:
|
|
||||||
try:
|
|
||||||
def unittouu(self, unit):
|
|
||||||
return inkex.unittouu(unit)
|
|
||||||
except AttributeError:
|
|
||||||
pass
|
|
||||||
|
|
||||||
def UpdateBoundingBox(self, Face):
|
def UpdateBoundingBox(self, Face):
|
||||||
if Face.BoundingBox[0] < self.BoundingBox[0]:
|
if Face.BoundingBox[0] < self.BoundingBox[0]:
|
||||||
@ -2194,42 +2118,39 @@ class GenericBox(inkex.Effect):
|
|||||||
These positions are NOT sensitive to burn factor. The burn factor should be added later if needed
|
These positions are NOT sensitive to burn factor. The burn factor should be added later if needed
|
||||||
'''
|
'''
|
||||||
NPos = []
|
NPos = []
|
||||||
if size_slot < 25:
|
if size_slot < 50:
|
||||||
#Small size, only one notch
|
#Small size, only one notch
|
||||||
i_notch_number = 1
|
i_notch_number = 1
|
||||||
|
notch_number = 3
|
||||||
notch_size = size_slot / 3 # Notch is center aligned
|
notch_size = size_slot / 3 # Notch is center aligned
|
||||||
elif size_slot < 50:
|
|
||||||
#Medium size, draw 5mm notches
|
|
||||||
notch_number = size_slot / 5
|
|
||||||
if (notch_number % 2) == 0:
|
|
||||||
notch_number -= 1 #should be odd
|
|
||||||
notch_size = size_slot / notch_number
|
|
||||||
i_notch_number = int(notch_number // 2)
|
|
||||||
elif size_slot < 120:
|
elif size_slot < 120:
|
||||||
#Medium high size, draw 10mm notches
|
#Medium size, draw 15mm notches
|
||||||
notch_number = size_slot / 10
|
notch_number = int(size_slot / 15)
|
||||||
if (notch_number % 2) == 0:
|
if (notch_number % 2) == 0:
|
||||||
notch_number -= 1 #should be odd
|
notch_number -= 1 #should be odd
|
||||||
notch_size = size_slot / notch_number
|
notch_size = size_slot / notch_number
|
||||||
i_notch_number = int(notch_number // 2)
|
i_notch_number = int(notch_number // 2)
|
||||||
elif size_slot < 200:
|
elif size_slot < 200:
|
||||||
#Medium high size, draw 20mm notches
|
#Medium high size, draw 25mm notches
|
||||||
notch_number = size_slot / 20
|
notch_number = int(size_slot / 25)
|
||||||
if (notch_number % 2) == 0:
|
if (notch_number % 2) == 0:
|
||||||
notch_number -= 1 #should be odd
|
notch_number -= 1 #should be odd
|
||||||
notch_size = size_slot / notch_number
|
notch_size = size_slot / notch_number
|
||||||
i_notch_number = int(notch_number // 2)
|
i_notch_number = int(notch_number // 2)
|
||||||
else:
|
else:
|
||||||
#Large size, draw 30mm notches
|
#Large size, draw 40mm notches
|
||||||
notch_number = size_slot / 30
|
notch_number = int(size_slot / 40)
|
||||||
if (notch_number % 2) == 0:
|
if (notch_number % 2) == 0:
|
||||||
notch_number -= 1 #should be odd
|
notch_number -= 1 #should be odd
|
||||||
notch_size = size_slot / notch_number
|
notch_size = size_slot / notch_number
|
||||||
i_notch_number = int(notch_number // 2)
|
i_notch_number = int(notch_number // 2)
|
||||||
|
#Compute initial shift. Add this shift to reach symetrical notches within each slot
|
||||||
|
Shift = (size_slot - notch_size * notch_number) / 2
|
||||||
|
DebugMsg("CalcNotchPos: Size_slot="+str(size_slot)+", notch_number="+str(notch_number)+", notch_size="+str(notch_size)+", Shift="+str(Shift)+'\n')
|
||||||
for j in range(n_slot):
|
for j in range(n_slot):
|
||||||
#For each slot
|
#For each slot
|
||||||
for i in range(i_notch_number):
|
for i in range(i_notch_number):
|
||||||
NPos.append((j*(size_slot+thickness)+notch_size+2*i*notch_size, notch_size, j)) #Add a tuple with 3 elements for start, size of notch and group number
|
NPos.append((j*(size_slot+thickness)+notch_size+2*i*notch_size + Shift, notch_size, j)) #Add a tuple with 3 elements for start, size of notch and group number
|
||||||
return NPos
|
return NPos
|
||||||
|
|
||||||
def ComputeJointSize(self, xbox, ybox, zbox, back_left_radius, back_right_radius, front_right_radius, front_left_radius):
|
def ComputeJointSize(self, xbox, ybox, zbox, back_left_radius, back_right_radius, front_right_radius, front_left_radius):
|
||||||
@ -2750,9 +2671,6 @@ class GenericBox(inkex.Effect):
|
|||||||
|
|
||||||
|
|
||||||
def effect(self):
|
def effect(self):
|
||||||
"""
|
|
||||||
Draws a card box box, based on provided parameters
|
|
||||||
"""
|
|
||||||
global burn, thickness
|
global burn, thickness
|
||||||
|
|
||||||
# input sanity check
|
# input sanity check
|
||||||
@ -2762,7 +2680,6 @@ class GenericBox(inkex.Effect):
|
|||||||
error = True
|
error = True
|
||||||
|
|
||||||
if error:
|
if error:
|
||||||
CloseDebugFile()
|
|
||||||
exit()
|
exit()
|
||||||
|
|
||||||
self.n_slot_x = self.options.n_slot_x
|
self.n_slot_x = self.options.n_slot_x
|
||||||
@ -2817,10 +2734,13 @@ class GenericBox(inkex.Effect):
|
|||||||
docWidth = self.svg.unittouu(svg.get('width'))
|
docWidth = self.svg.unittouu(svg.get('width'))
|
||||||
docHeigh = self.svg.unittouu(svg.attrib['height'])
|
docHeigh = self.svg.unittouu(svg.attrib['height'])
|
||||||
|
|
||||||
layer = etree.SubElement(svg, 'g')
|
if self.options.as_layer is True:
|
||||||
layer.set(inkex.addNS('label', 'inkscape'), 'Generic Box')
|
layer = etree.SubElement(self.svg.get_current_layer(), 'g')
|
||||||
layer.set(inkex.addNS('groupmode', 'inkscape'), 'layer')
|
layer.set(inkex.addNS('label', 'inkscape'), 'Generic Box')
|
||||||
self.group = etree.SubElement(layer, 'g')
|
layer.set(inkex.addNS('groupmode', 'inkscape'), 'layer')
|
||||||
|
self.group = etree.SubElement(layer, 'g')
|
||||||
|
else:
|
||||||
|
self.group = etree.SubElement(self.svg.get_current_layer(), 'g')
|
||||||
OpenDebugFile()
|
OpenDebugFile()
|
||||||
|
|
||||||
HasLid = False
|
HasLid = False
|
||||||
@ -3498,5 +3418,4 @@ class GenericBox(inkex.Effect):
|
|||||||
|
|
||||||
|
|
||||||
# Create effect instance and apply it.
|
# Create effect instance and apply it.
|
||||||
effect = GenericBox()
|
effect = GenericBox().run()
|
||||||
effect.run()
|
|
||||||
|
Loading…
Reference in New Issue
Block a user