diff --git a/extensions/fablabchemnitz/box_maker_living_hinge/box_maker_living_hinge.py b/extensions/fablabchemnitz/box_maker_living_hinge/box_maker_living_hinge.py index 950b8e4..cd32289 100644 --- a/extensions/fablabchemnitz/box_maker_living_hinge/box_maker_living_hinge.py +++ b/extensions/fablabchemnitz/box_maker_living_hinge/box_maker_living_hinge.py @@ -27,172 +27,168 @@ import math from lxml import etree import math -def drawS(XYstring): # Draw lines from a list - name='part' - style = { 'stroke': '#000000', 'fill': 'none' } - drw = {'style': str(inkex.Style(style)),inkex.addNS('label','inkscape'):name,'d':XYstring} - etree.SubElement(parent, inkex.addNS('path','svg'), drw ) - return - -def draw_SVG_ellipse(centerx, centery, radiusx, radiusy, start_end): - - style = { 'stroke' : '#000000', - 'fill' : 'none' } - ell_attribs = {'style': str(inkex.Style(style)), - inkex.addNS('cx','sodipodi') :str(centerx), - inkex.addNS('cy','sodipodi') :str(centery), - inkex.addNS('rx','sodipodi') :str(radiusx), - inkex.addNS('ry','sodipodi') :str(radiusy), - inkex.addNS('start','sodipodi') :str(start_end[0]), - inkex.addNS('end','sodipodi') :str(start_end[1]), - inkex.addNS('open','sodipodi') :'true', #all ellipse sectors we will draw are open - inkex.addNS('type','sodipodi') :'arc', - 'transform' :'' - } - - ell = etree.SubElement(parent, inkex.addNS('path','svg'), ell_attribs ) - -#draw an SVG line segment between the given (raw) points -def draw_SVG_line( x1, y1, x2, y2, parent): - style = { 'stroke': '#000000', 'fill': 'none' } - - line_attribs = {'style' : str(inkex.Style(style)), - 'd' : 'M '+str(x1)+','+str(y1)+' L '+str(x2)+','+str(y2)} - - line = etree.SubElement(parent, inkex.addNS('path','svg'), line_attribs ) - -def EllipseCircumference(a, b): - """ - Compute the circumference of an ellipse with semi-axes a and b. - Require a >= 0 and b >= 0. Relative accuracy is about 0.5^53. - """ - import math - x, y = max(a, b), min(a, b) - digits = 53; tol = math.sqrt(math.pow(0.5, digits)) - if digits * y < tol * x: return 4 * x - s = 0; m = 1 - while x - y > tol * y: - x, y = 0.5 * (x + y), math.sqrt(x * y) - m *= 2; s += m * math.pow(x - y, 2) - return math.pi * (math.pow(a + b, 2) - s) / (x + y) - -""" -Gives you a list of points that make up a box. - -Returns string suitable for input to drawS -""" -def box(sx, sy,ex, ey, leaveLeftSideOpen = False): - s=[] - s='M '+str(sx)+','+str(sy)+' ' - s+='L '+str(ex)+','+str(sy)+' ' - s+='L '+str(ex)+','+str(ey)+' ' - s+='L '+str(sx)+','+str(ey)+' ' - if not leaveLeftSideOpen: - s+='L '+str(sx)+','+str(sy)+' ' - return s - -""" -Side function is used to render any of the sides so needs all this functionality: - isLongSide -- long sides without tabs (for cover), - truncate -- partial sides for the elipse - gap -- extend the tabs on the curved side for ease of movement - thumbTab -- Render individual boxes for slots instead of one continuous line - -isTab is used to specify the male/female designation for a side so they mesh properly. Otherwise the tabs -would be in the same spot for opposing sides, instead of interleaved. - -Returns a list of lines to draw. -""" -def side(rx,ry,sox,soy,eox,eoy,tabVec,length, dirx, diry, isTab, isLongSide, truncate = False, gap = False, thumbTab = False): - # root startOffset endOffset tabVec length direction isTab - - #Long side length= length+((math.pi*(length/2))/4 - tmpLength = 0 - correctionLocal = correction - if gap: - correctionLocal = (correction) - if isLongSide > 0: - tmpLength = length - length = isLongSide - - divs=int(length/nomTab) # divisions - if not divs%2: divs-=1 # make divs odd - if isLongSide < 0: - divs = 1 - - divs=float(divs) - tabs=(divs-1)/2 # tabs for side - - if isLongSide < 0: - divs = 1 - tabWidth = length - gapWidth = 0 - elif equalTabs: - gapWidth=tabWidth=length/divs - else: - tabWidth=nomTab - gapWidth=(length-tabs*nomTab)/(divs-tabs) - - if isTab: # kerf correction - gapWidth-=correctionLocal - tabWidth+=correctionLocal - first=correctionLocal/2 - else: - gapWidth+=correctionLocal - tabWidth-=correctionLocal - first=-correctionLocal/2 - - s=[] - firstVec=0; secondVec=tabVec - if gap: - secondVec *= 2 - dirxN=0 if dirx else 1 # used to select operation on x or y - diryN=0 if diry else 1 - (Vx,Vy)=(rx+sox*thickness,ry+soy*thickness) - s='M '+str(Vx)+','+str(Vy)+' ' - - if dirxN: Vy=ry # set correct line start - if diryN: Vx=rx - - if isLongSide > 0: #LongSide is a side without tabs for a portion. - length = tmpLength - divs=int((Z/2)/nomTab) - if not divs%2: divs-=1 - divs = float(divs) - - # generate line as tab or hole using: - # last co-ord:Vx,Vy ; tab dir:tabVec ; direction:dirx,diry ; thickness:thickness - # divisions:divs ; gap width:gapWidth ; tab width:tabWidth - for n in range(1,int(divs)): - if n%2: - Vx=Vx+dirx*gapWidth+dirxN*firstVec+first*dirx - Vy=Vy+diry*gapWidth+diryN*firstVec+first*diry - s+='L '+str(Vx)+','+str(Vy)+' ' - Vx=Vx+dirxN*secondVec - Vy=Vy+diryN*secondVec - s+='L '+str(Vx)+','+str(Vy)+' ' - else: - Vxs = Vx - Vys = Vy - Vx=Vx+dirx*tabWidth+dirxN*firstVec - Vy=Vy+diry*tabWidth+diryN*firstVec - s+='L '+str(Vx)+','+str(Vy)+' ' - Vx=Vx+dirxN*secondVec - Vy=Vy+diryN*secondVec - s+='L '+str(Vx)+','+str(Vy)+' ' - if thumbTab: - drawS(box(Vxs,Vys,Vx,Vy)) - (secondVec,firstVec)=(-secondVec,-firstVec) # swap tab direction - first=0 - if not truncate: - s+='L '+str(rx+eox*thickness+dirx*length)+','+str(ry+eoy*thickness+diry*length)+' ' - else: #Truncate specifies that a side is incomplete in preperation for a curve - s+='L '+str(rx+eox*thickness+dirx*(length/2))+','+str(ry+eoy*thickness+diry*(length/2))+' ' - return s - -#God class. Makes poor design, but not much object oriented in this guy... class BoxMakerLivingHinge(inkex.EffectExtension): + def drawS(self, XYstring): # Draw lines from a list + name='part' + style = { 'stroke': '#000000', 'stroke-width': self.svg.unittouu('1px'), 'fill': 'none' } + drw = {'style': str(inkex.Style(style)),inkex.addNS('label','inkscape'):name,'d':XYstring} + etree.SubElement(parent, inkex.addNS('path','svg'), drw ) + return + + def draw_SVG_ellipse(self, centerx, centery, radiusx, radiusy, start_end): + style = { 'stroke': '#000000', 'stroke-width': self.svg.unittouu('1px'), 'fill': 'none' } + ell_attribs = {'style': str(inkex.Style(style)), + inkex.addNS('cx','sodipodi') :str(centerx), + inkex.addNS('cy','sodipodi') :str(centery), + inkex.addNS('rx','sodipodi') :str(radiusx), + inkex.addNS('ry','sodipodi') :str(radiusy), + inkex.addNS('start','sodipodi') :str(start_end[0]), + inkex.addNS('end','sodipodi') :str(start_end[1]), + inkex.addNS('open','sodipodi') :'true', #all ellipse sectors we will draw are open + inkex.addNS('type','sodipodi') :'arc', + 'transform' :'' + } + ell = etree.SubElement(parent, inkex.addNS('path','svg'), ell_attribs ) + + #draw an SVG line segment between the given (raw) points + def draw_SVG_line(self, x1, y1, x2, y2, parent): + style = { 'stroke': '#000000', 'stroke-width': self.svg.unittouu('1px'), 'fill': 'none' } + line_attribs = {'style' : str(inkex.Style(style)), + 'd' : 'M '+str(x1)+','+str(y1)+' L '+str(x2)+','+str(y2)} + line = etree.SubElement(parent, inkex.addNS('path','svg'), line_attribs ) + + def EllipseCircumference(self, a, b): + """ + Compute the circumference of an ellipse with semi-axes a and b. + Require a >= 0 and b >= 0. Relative accuracy is about 0.5^53. + """ + import math + x, y = max(a, b), min(a, b) + digits = 53; tol = math.sqrt(math.pow(0.5, digits)) + if digits * y < tol * x: return 4 * x + s = 0; m = 1 + while x - y > tol * y: + x, y = 0.5 * (x + y), math.sqrt(x * y) + m *= 2; s += m * math.pow(x - y, 2) + return math.pi * (math.pow(a + b, 2) - s) / (x + y) + + """ + Gives you a list of points that make up a box. + + Returns string suitable for input to drawS + """ + def box(self, sx, sy,ex, ey, leaveLeftSideOpen = False): + s=[] + s='M '+str(sx)+','+str(sy)+' ' + s+='L '+str(ex)+','+str(sy)+' ' + s+='L '+str(ex)+','+str(ey)+' ' + s+='L '+str(sx)+','+str(ey)+' ' + if not leaveLeftSideOpen: + s+='L '+str(sx)+','+str(sy)+' ' + return s + + """ + Side function is used to render any of the sides so needs all this functionality: + isLongSide -- long sides without tabs (for cover), + truncate -- partial sides for the elipse + gap -- extend the tabs on the curved side for ease of movement + thumbTab -- Render individual boxes for slots instead of one continuous line + + isTab is used to specify the male/female designation for a side so they mesh properly. Otherwise the tabs + would be in the same spot for opposing sides, instead of interleaved. + + Returns a list of lines to draw. + """ + def side(self, rx,ry,sox,soy,eox,eoy,tabVec,length, dirx, diry, isTab, isLongSide, truncate = False, gap = False, thumbTab = False): + # root startOffset endOffset tabVec length direction isTab + + #Long side length= length+((math.pi*(length/2))/4 + tmpLength = 0 + correctionLocal = correction + if gap: + correctionLocal = (correction) + if isLongSide > 0: + tmpLength = length + length = isLongSide + + divs=int(length/nomTab) # divisions + if not divs%2: divs-=1 # make divs odd + if isLongSide < 0: + divs = 1 + + divs=float(divs) + tabs=(divs-1)/2 # tabs for side + + if isLongSide < 0: + divs = 1 + tabWidth = length + gapWidth = 0 + elif equalTabs: + gapWidth=tabWidth=length/divs + else: + tabWidth=nomTab + gapWidth=(length-tabs*nomTab)/(divs-tabs) + + if isTab: # kerf correction + gapWidth-=correctionLocal + tabWidth+=correctionLocal + first=correctionLocal/2 + else: + gapWidth+=correctionLocal + tabWidth-=correctionLocal + first=-correctionLocal/2 + + s=[] + firstVec=0; secondVec=tabVec + if gap: + secondVec *= 2 + dirxN=0 if dirx else 1 # used to select operation on x or y + diryN=0 if diry else 1 + (Vx,Vy)=(rx+sox*thickness,ry+soy*thickness) + s='M '+str(Vx)+','+str(Vy)+' ' + + if dirxN: Vy=ry # set correct line start + if diryN: Vx=rx + + if isLongSide > 0: #LongSide is a side without tabs for a portion. + length = tmpLength + divs=int((Z/2)/nomTab) + if not divs%2: divs-=1 + divs = float(divs) + + # generate line as tab or hole using: + # last co-ord:Vx,Vy ; tab dir:tabVec ; direction:dirx,diry ; thickness:thickness + # divisions:divs ; gap width:gapWidth ; tab width:tabWidth + for n in range(1,int(divs)): + if n%2: + Vx=Vx+dirx*gapWidth+dirxN*firstVec+first*dirx + Vy=Vy+diry*gapWidth+diryN*firstVec+first*diry + s+='L '+str(Vx)+','+str(Vy)+' ' + Vx=Vx+dirxN*secondVec + Vy=Vy+diryN*secondVec + s+='L '+str(Vx)+','+str(Vy)+' ' + else: + Vxs = Vx + Vys = Vy + Vx=Vx+dirx*tabWidth+dirxN*firstVec + Vy=Vy+diry*tabWidth+diryN*firstVec + s+='L '+str(Vx)+','+str(Vy)+' ' + Vx=Vx+dirxN*secondVec + Vy=Vy+diryN*secondVec + s+='L '+str(Vx)+','+str(Vy)+' ' + if thumbTab: + self.drawS(self.box(Vxs,Vys,Vx,Vy)) + (secondVec,firstVec)=(-secondVec,-firstVec) # swap tab direction + first=0 + if not truncate: + s+='L '+str(rx+eox*thickness+dirx*length)+','+str(ry+eoy*thickness+diry*length)+' ' + else: #Truncate specifies that a side is incomplete in preperation for a curve + s+='L '+str(rx+eox*thickness+dirx*(length/2))+','+str(ry+eoy*thickness+diry*(length/2))+' ' + return s + + + def add_arguments(self, pars): pars.add_argument('--unit',default='mm',help='Measure Units') pars.add_argument('--inside',type=int,default=0,help='Int/Ext Dimension') @@ -241,14 +237,14 @@ class BoxMakerLivingHinge(inkex.EffectExtension): for n in range(0,horizontalSlots+1): if n%2: #odd, exterior slot (slot should go all the way to the part edge) - draw_SVG_line(Sx + (space * n), Sy, Sx + (space * n), Sy+(height/4)-(solidGap/2), grp) - draw_SVG_line(Sx + (space * n), Sy+(height/4)+(solidGap/2), Sx + (space * n), Ey-(height/4)-(solidGap/2), grp) - draw_SVG_line(Sx + (space * n), Ey-(height/4)+(solidGap/2), Sx + (space * n), Ey, grp) + self.draw_SVG_line(Sx + (space * n), Sy, Sx + (space * n), Sy+(height/4)-(solidGap/2), grp) + self.draw_SVG_line(Sx + (space * n), Sy+(height/4)+(solidGap/2), Sx + (space * n), Ey-(height/4)-(solidGap/2), grp) + self.draw_SVG_line(Sx + (space * n), Ey-(height/4)+(solidGap/2), Sx + (space * n), Ey, grp) else: #even, interior slot (slot shoud not touch edge of part) - draw_SVG_line(Sx + (space * n), Sy+solidGap, Sx + (space * n), Sy+(height/2)-(solidGap/2), grp) - draw_SVG_line(Sx + (space * n), Ey-(height/2)+(solidGap/2), Sx + (space * n), Ey-solidGap, grp) + self.draw_SVG_line(Sx + (space * n), Sy+solidGap, Sx + (space * n), Sy+(height/2)-(solidGap/2), grp) + self.draw_SVG_line(Sx + (space * n), Ey-(height/2)+(solidGap/2), Sx + (space * n), Ey-solidGap, grp) """ The sprial based designs are built from multiple calls of this function. @@ -280,13 +276,13 @@ class BoxMakerLivingHinge(inkex.EffectExtension): for n in range(0,horizontalSlots): newX = (((space/2) + (space*n)) * reverse) - draw_SVG_line((centerX - newX), centerY + (space/2) + (space * n), (centerX - newX ), centerY - (space * 1.5) - (space * n), grp) + self.draw_SVG_line((centerX - newX), centerY + (space/2) + (space * n), (centerX - newX ), centerY - (space * 1.5) - (space * n), grp) if horizontalSlots - 1 != n: #Last line in center should be omited - draw_SVG_line((centerX - (space + (space/2 * -reverse)) - (space*n) ), centerY - (space * 1.5) - (space * n), (centerX + (space + (space/2 * reverse)) + (space*n) ), centerY - (space * 1.5) - (space * n), grp) + self.draw_SVG_line((centerX - (space + (space/2 * -reverse)) - (space*n) ), centerY - (space * 1.5) - (space * n), (centerX + (space + (space/2 * reverse)) + (space*n) ), centerY - (space * 1.5) - (space * n), grp) - draw_SVG_line((centerX + newX ), centerY - (space/2) - (space * n), (centerX + newX ), centerY + (space * 1.5) + (space * n), grp) + self.draw_SVG_line((centerX + newX ), centerY - (space/2) - (space * n), (centerX + newX ), centerY + (space * 1.5) + (space * n), grp) if horizontalSlots - 1 != n: #Last line in center should be omited - draw_SVG_line((centerX + (space + (space/2 * -reverse)) + (space*n) ), centerY + (space * 1.5) + (space * n), (centerX - (space + (space/2 * reverse)) - (space*n) ), centerY + (space * 1.5) + (space * n), grp) + self.draw_SVG_line((centerX + (space + (space/2 * -reverse)) + (space*n) ), centerY + (space * 1.5) + (space * n), (centerX - (space + (space/2 * reverse)) - (space*n) ), centerY + (space * 1.5) + (space * n), grp) """ The snake based designs are built from multiple calls of this function. @@ -324,20 +320,20 @@ class BoxMakerLivingHinge(inkex.EffectExtension): for n in range(1 - skew,horizontalSlots + skew): if not rotate: if (n+mirror)%2: - draw_SVG_line(Sx + (space * n), Sy + solidGap, Sx + (space * n), Ey, grp) + self.draw_SVG_line(Sx + (space * n), Sy + solidGap, Sx + (space * n), Ey, grp) else: - draw_SVG_line(Sx + (space * n), Sy, Sx + (space * n), Ey - solidGap, grp) + self.draw_SVG_line(Sx + (space * n), Sy, Sx + (space * n), Ey - solidGap, grp) else: if (n+mirror)%2: - draw_SVG_line(Sx + solidGap, Sy + (space * n), Ex, Sy + (space * n), grp) + self.draw_SVG_line(Sx + solidGap, Sy + (space * n), Ex, Sy + (space * n), grp) else: - draw_SVG_line(Sx, Sy + (space * n), Ex - solidGap, Sy + (space * n), grp) + self.draw_SVG_line(Sx, Sy + (space * n), Ex - solidGap, Sy + (space * n), grp) if rotate and not mirror: - draw_SVG_line(Sx, Sy, Sx, Ey - space, grp) - draw_SVG_line(Ex, Sy + space, Ex, Ey, grp) + self.draw_SVG_line(Sx, Sy, Sx, Ey - space, grp) + self.draw_SVG_line(Ex, Sy + space, Ex, Ey, grp) elif mirror: - draw_SVG_line(Sx, Sy + space, Sx, Ey, grp) - draw_SVG_line(Ex, Sy, Ex, Ey - space, grp) + self.draw_SVG_line(Sx, Sy + space, Sx, Ey, grp) + self.draw_SVG_line(Ex, Sy, Ex, Ey - space, grp) def effect(self): global parent,nomTab,equalTabs,thickness,correction, Z, unit @@ -427,7 +423,7 @@ class BoxMakerLivingHinge(inkex.EffectExtension): #center middle row [(2,0,0,1),(2,0,0,1),X,Y,0b0000,0], #right middle row - [(3,1,0,1),(2,0,0,1),Z+(EllipseCircumference(X/2, Z/2)/4)+thickness,Y,0b1011,1], + [(3,1,0,1),(2,0,0,1),Z+(self.EllipseCircumference(X/2, Z/2)/4)+thickness,Y,0b1011,1], #center top row [(2,0,0,1),(1,0,0,0),X,Z,0b0010,-1]] elif layout==1: # Inline(compact) Layout @@ -439,7 +435,6 @@ class BoxMakerLivingHinge(inkex.EffectExtension): [(3,1,0,1),(1,0,0,0),X,Z,0b1000,-2], [(4,2,0,1),(1,0,0,0),X,Z,0b0010,-1], #Long piece w/ hinge - [(5,3,0,1),(1,0,0,0),Z+(EllipseCircumference(X/2, Z/2)/4)+thickness,Y,0b1011,1] ] for piece in pieces: # generate and draw each piece of the box @@ -462,50 +457,50 @@ class BoxMakerLivingHinge(inkex.EffectExtension): # generate and draw the sides of each piece if piece[5] != -1: - drawS(side(x,y,d,a,-b,a,-thickness if a else thickness,dx,1,0,a,longSide)) # side a (top) + self.drawS(self.side(x,y,d,a,-b,a,-thickness if a else thickness,dx,1,0,a,longSide)) # side a (top) else: - drawS(side(x,y,d,a,-b,a,-thickness if a else thickness,dx/2,1,0,a,-1)) # side a (top) when the top participates in a curve + self.drawS(self.side(x,y,d,a,-b,a,-thickness if a else thickness,dx/2,1,0,a,-1)) # side a (top) when the top participates in a curve if piece[5] != -1 and piece[5] != 1: - drawS(side(x+dx+skew,y,-b,a,-b,-c,thickness if b else -thickness,dy,0,1,b,shortSide, False if piece[5] != -2 else True, False if piece[5] != 1 else True)) # side b (right) except for side with living hinge or curves + self.drawS(self.side(x+dx+skew,y,-b,a,-b,-c,thickness if b else -thickness,dy,0,1,b,shortSide, False if piece[5] != -2 else True, False if piece[5] != 1 else True)) # side b (right) except for side with living hinge or curves elif piece[5] == -1: - drawS(side(x+dx+skew,y+dy,-b,-c,-b,a,thickness if b else -thickness,dy,0,-1,b,shortSide, True)) # side b (right) when the right side participates in a curve + self.drawS(self.side(x+dx+skew,y+dy,-b,-c,-b,a,thickness if b else -thickness,dy,0,-1,b,shortSide, True)) # side b (right) when the right side participates in a curve else: #It is a cardnal sin to compare floats, so assume <0.0005 is 0 since the front end only gives you 3 digits of precision if float(0.0005) <= float(self.options.thumbTab): - side(x+dx+skew,y,-b,a,-b,-c,thickness if b else -thickness,dy,0,1,b,shortSide, False, True, True) #The one call to side that doesn't actually draw. Instead, side draws boxes on its own - drawS(box(x+dx+skew,y+thickness,x+dx+skew+self.svg.unittouu( thumbTab + unit ),y+dy-thickness, True)) + self.side(x+dx+skew,y,-b,a,-b,-c,thickness if b else -thickness,dy,0,1,b,shortSide, False, True, True) #The one call to side that doesn't actually draw. Instead, side draws boxes on its own + self.drawS(self.box(x+dx+skew,y+thickness,x+dx+skew+self.svg.unittouu( thumbTab + unit ),y+dy-thickness, True)) else: - drawS(side(x+dx+skew,y,-b,a,-b,-c,thickness if b else -thickness,dy,0,1,b,shortSide, False, True)) #side b (right) on the right side of a living hinge + self.drawS(self.side(x+dx+skew,y,-b,a,-b,-c,thickness if b else -thickness,dy,0,1,b,shortSide, False, True)) #side b (right) on the right side of a living hinge if piece[5] != -2: - drawS(side(x,y+dy,d,-c,-b,-c,thickness if c else -thickness,dx,1,0,c,longSide)) # side c (bottom) + self.drawS(self.side(x,y+dy,d,-c,-b,-c,thickness if c else -thickness,dx,1,0,c,longSide)) # side c (bottom) else: - drawS(side(x,y+dy,d,-c,-b,-c,thickness if c else -thickness,dx/2,1,0,c,-1)) # side c (bottom) when the bottom participates in a curve + self.drawS(self.side(x,y+dy,d,-c,-b,-c,thickness if c else -thickness,dx/2,1,0,c,-1)) # side c (bottom) when the bottom participates in a curve - drawS(side(x,y+dy,d,-c,d,a,-thickness if d else thickness,dy,0,-1,d,0)) # side d (left) + self.drawS(self.side(x,y+dy,d,-c,d,a,-thickness if d else thickness,dy,0,-1,d,0)) # side d (left) if piece[5] < 0: - draw_SVG_ellipse(x+(dx/2), y+(dy/2), (dx/2), (dy/2), [(1.5*math.pi), 0] if piece[5] == -1 else [0, 0.5*math.pi]) #draw the curve + self.draw_SVG_ellipse(x+(dx/2), y+(dy/2), (dx/2), (dy/2), [(1.5*math.pi), 0] if piece[5] == -1 else [0, 0.5*math.pi]) #draw the curve if piece[5] == 1: #Piece should contain a living hinge if hingeOpt == 0: #Traditional parallel slit - self.livingHinge2(x+(Z/2), y, x+(Z/2)+(EllipseCircumference(X/2, Z/2)/4), y + (dy), hingeThick) + self.livingHinge2(x+(Z/2), y, x+(Z/2)+(self.EllipseCircumference(X/2, Z/2)/4), y + (dy), hingeThick) elif hingeOpt == 1: #Single spiral if not inside: - self.livingHinge3(x+(Z/2), y+thickness, x+(Z/2)+(EllipseCircumference(X/2, Z/2)/4), y + dy - thickness, 1, hingeThick) + self.livingHinge3(x+(Z/2), y+thickness, x+(Z/2)+(self.EllipseCircumference(X/2, Z/2)/4), y + dy - thickness, 1, hingeThick) else: - self.livingHinge3(x+(Z/2), y + 2*thickness, x+(Z/2)+(EllipseCircumference(X/2, Z/2)/4), y + dy - 2*thickness, 1, hingeThick) + self.livingHinge3(x+(Z/2), y + 2*thickness, x+(Z/2)+(self.EllipseCircumference(X/2, Z/2)/4), y + dy - 2*thickness, 1, hingeThick) elif hingeOpt == 2: #Double spiral - self.livingHinge3(x+(Z/2), y+thickness, x+(Z/2)+(EllipseCircumference(X/2, Z/2)/4), y + (dy/2), 1, hingeThick) - self.livingHinge3(x+(Z/2), y+(dy/2), x+(Z/2)+(EllipseCircumference(X/2, Z/2)/4), y + dy - thickness, -1, hingeThick) + self.livingHinge3(x+(Z/2), y+thickness, x+(Z/2)+(self.EllipseCircumference(X/2, Z/2)/4), y + (dy/2), 1, hingeThick) + self.livingHinge3(x+(Z/2), y+(dy/2), x+(Z/2)+(self.EllipseCircumference(X/2, Z/2)/4), y + dy - thickness, -1, hingeThick) elif hingeOpt == 3 or hingeOpt == 4: #Both snake-based designs - self.livingHinge4(x+(Z/2), y, x+(Z/2)+(EllipseCircumference(X/2, Z/2)/4), y + (dy), False if hingeOpt == 3 else True, 0, hingeThick) + self.livingHinge4(x+(Z/2), y, x+(Z/2)+(self.EllipseCircumference(X/2, Z/2)/4), y + (dy), False if hingeOpt == 3 else True, 0, hingeThick) elif hingeOpt == 5: #Double snake design - self.livingHinge4(x+(Z/2), y, x+(Z/2)+EllipseCircumference(X/2, Z/2)/4, y + (dy/2) + thickness, True, 0, hingeThick) #Add thickness as a cheat so design 4 doesn't have to know if it's a short or long variant - self.livingHinge4(x+(Z/2), y + (dy/2) - thickness, (x+(Z/2)+(EllipseCircumference(X/2, Z/2)/4)), y + dy, True, 1, hingeThick) + self.livingHinge4(x+(Z/2), y, x+(Z/2)+self.EllipseCircumference(X/2, Z/2)/4, y + (dy/2) + thickness, True, 0, hingeThick) #Add thickness as a cheat so design 4 doesn't have to know if it's a short or long variant + self.livingHinge4(x+(Z/2), y + (dy/2) - thickness, (x+(Z/2)+(self.EllipseCircumference(X/2, Z/2)/4)), y + dy, True, 1, hingeThick) if __name__ == '__main__': BoxMakerLivingHinge().run() \ No newline at end of file