379 lines
16 KiB
Python
Executable File
379 lines
16 KiB
Python
Executable File
#! /usr/bin/env python
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# -*- coding: utf-8 -*-
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"""
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Helper functions
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"""
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import os
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from abc import abstractmethod
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from Path import Path, inkex, simplestyle
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class Pattern(inkex.Effect):
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""" Class that inherits inkex.Effect and further specializes it for different
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Patterns generation
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Attributes
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---------
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styles_dict: dict
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defines styles for every possible stroke. Default values are:
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styles_dict = {'m' : mountain_style,
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'v' : valley_style,
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'e' : edge_style}
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topgroup: inkex.etree.SubElement
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Top Inkscape group element
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path_tree: nested list
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Contains "tree" of Path instances, defining new groups for each
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sublist
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translate: 2 sized tuple
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Defines translation to be added when drawing to Inkscape (default: 0,0)
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Methods
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---------
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effect(self)
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Main function, called when the extension is run.
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create_styles_dict(self)
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Get stroke style parameters and use them to create the styles dictionary.
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calc_unit_factor(self)
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Return the scale factor for all dimension conversions
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add_text(self, node, text, position, text_height=12)
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Create and insert a single line of text into the svg under node.
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get_color_string(self, longColor, verbose=False)
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Convert the long into a #RRGGBB color value
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Abstract Methods
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---------
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__init__(self)
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Parse all options
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generate_path_tree(self)
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Generate nested list of Path
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"""
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@abstractmethod
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def generate_path_tree(self):
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""" Generate nested list of Path instances
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Abstract method, must be defined in all child classes
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"""
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pass
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@abstractmethod
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def __init__(self):
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""" Parse all common options
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Must be reimplemented in child classes to parse specialized options
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"""
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inkex.Effect.__init__(self) # initialize the super class
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# backwards compatibility
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try:
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self.add_argument = self.arg_parser.add_argument
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self.str = str
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self.int = int
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self.float = float
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self.bool = inkex.Boolean
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except:
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self.add_argument = self.OptionParser.add_option
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self.str = "string"
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self.int = "int"
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self.float = "float"
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self.bool = "inkbool"
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# Two ways to get debug info:
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# OR just use inkex.debug(string) instead...
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try:
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self.tty = open("/dev/tty", 'w')
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except:
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self.tty = open(os.devnull, 'w') # '/dev/null' for POSIX, 'nul' for Windows.
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self.add_argument('-u', '--units', type=self.str, default='mm')
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# bypass most style options for OrigamiSimulator
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self.add_argument('--simulation_mode', type=self.bool, default=False)
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# mountain options
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self.add_argument('--mountain_stroke_color', type=self.str, default=4278190335) # Red
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self.add_argument('--mountain_stroke_width', type=self.float, default=0.1)
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self.add_argument('--mountain_dashes_len', type=self.float, default=1.0)
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self.add_argument('--mountain_dashes_duty', type=self.float, default=0.5)
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self.add_argument('--mountain_dashes_bool', type=self.bool, default=True)
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self.add_argument('--mountain_bool', type=self.bool, default=True)
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self.add_argument('--mountain_bool_only', type=self.bool, default=False)
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# valley options
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self.add_argument('--valley_stroke_color', type=self.str, default=65535) # Blue
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self.add_argument('--valley_stroke_width', type=self.float, default=0.1)
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self.add_argument('--valley_dashes_len', type=self.float, default=1.0)
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self.add_argument('--valley_dashes_duty', type=self.float, default=0.25)
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self.add_argument('--valley_dashes_bool', type=self.bool, default=True)
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self.add_argument('--valley_bool', type=self.bool, default=True)
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self.add_argument('--valley_bool_only', type=self.bool, default=False)
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# edge options
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self.add_argument('--edge_stroke_color', type=self.str, default=255) # Black
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self.add_argument('--edge_stroke_width', type=self.float, default=0.1)
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self.add_argument('--edge_dashes_len', type=self.float, default=1.0)
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self.add_argument('--edge_dashes_duty', type=self.float, default=0.25)
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self.add_argument('--edge_dashes_bool', type=self.bool, default=False)
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self.add_argument('--edge_bool', type=self.bool, default=True)
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self.add_argument('--edge_bool_only', type=self.bool, default=False)
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self.add_argument('--edge_single_path', type=self.bool, default=True)
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# universal crease options
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self.add_argument('--universal_stroke_color', type=self.str, default=4278255615) # Magenta
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self.add_argument('--universal_stroke_width', type=self.float, default=0.1)
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self.add_argument('--universal_dashes_len', type=self.float, default=1.0)
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self.add_argument('--universal_dashes_duty', type=self.float, default=0.25)
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self.add_argument('--universal_dashes_bool', type=self.bool, default=False)
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self.add_argument('--universal_bool', type=self.bool, default=True)
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self.add_argument('--universal_bool_only', type=self.bool, default=False)
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# semicrease options
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self.add_argument('--semicrease_stroke_color', type=self.str, default=4294902015) # Yellow
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self.add_argument('--semicrease_stroke_width', type=self.float, default=0.1)
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self.add_argument('--semicrease_dashes_len', type=self.float, default=1.0)
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self.add_argument('--semicrease_dashes_duty', type=self.float, default=0.25)
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self.add_argument('--semicrease_dashes_bool', type=self.bool, default=False)
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self.add_argument('--semicrease_bool', type=self.bool, default=True)
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self.add_argument('--semicrease_bool_only', type=self.bool, default=False)
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# cut options
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self.add_argument('--cut_stroke_color', type=self.str, default=16711935) # Green
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self.add_argument('--cut_stroke_width', type=self.float, default=0.1)
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self.add_argument('--cut_dashes_len', type=self.float, default=1.0)
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self.add_argument('--cut_dashes_duty', type=self.float, default=0.25)
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self.add_argument('--cut_dashes_bool', type=self.bool, default=False)
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self.add_argument('--cut_bool', type=self.bool, default=True)
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self.add_argument('--cut_bool_only', type=self.bool, default=False)
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# vertex options
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self.add_argument('--vertex_stroke_color', type=self.str, default=255) # Black
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self.add_argument('--vertex_stroke_width', type=self.float, default=0.1)
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self.add_argument('--vertex_radius', type=self.float, default=0.1)
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self.add_argument('--vertex_dashes_bool', type=self.bool, default=False)
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self.add_argument('--vertex_bool', type=self.bool, default=True)
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self.add_argument('--vertex_bool_only', type=self.bool, default=False)
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# here so we can have tabs - but we do not use it directly - else error
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self.add_argument('--active-tab', type=self.str, default='title') # use a legitimate default
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self.path_tree = []
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self.edge_points = []
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self.vertex_points = []
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self.translate = (0, 0)
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def effect(self):
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""" Main function, called when the extension is run.
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"""
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# bypass most style options if simulation mode is choosen
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self.check_simulation_mode()
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# check if any selected to print only some of the crease types:
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bool_only_list = [self.options.mountain_bool_only,
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self.options.valley_bool_only,
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self.options.edge_bool_only,
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self.options.universal_bool_only,
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self.options.semicrease_bool_only,
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self.options.cut_bool_only,
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self.options.vertex_bool_only]
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if sum(bool_only_list) > 0:
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self.options.mountain_bool = self.options.mountain_bool and self.options.mountain_bool_only
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self.options.valley_bool = self.options.valley_bool and self.options.valley_bool_only
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self.options.edge_bool = self.options.edge_bool and self.options.edge_bool_only
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self.options.universal_bool = self.options.universal_bool and self.options.universal_bool_only
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self.options.semicrease_bool = self.options.semicrease_bool and self.options.semicrease_bool_only
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self.options.cut_bool = self.options.cut_bool and self.options.cut_bool_only
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self.options.vertex_bool = self.options.vertex_bool and self.options.vertex_bool_only
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# construct dictionary containing styles
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self.create_styles_dict()
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# get paths for selected origami pattern
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self.generate_path_tree()
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# ~ accuracy = self.options.accuracy
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# ~ unit_factor = self.calc_unit_factor()
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# what page are we on
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# page_id = self.options.active_tab # sometimes wrong the very first time
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# get vertex points and add them to path tree
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vertex_radius = self.options.vertex_radius * self.calc_unit_factor()
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vertices = []
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self.vertex_points = list(set([i for i in self.vertex_points])) # remove duplicates
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for vertex_point in self.vertex_points:
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vertices.append(Path(vertex_point, style='p', radius=vertex_radius))
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self.path_tree.append(vertices)
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# Translate according to translate attribute
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g_attribs = {inkex.addNS('label', 'inkscape'): '{} Origami pattern'.format(self.options.pattern),
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# inkex.addNS('transform-center-x','inkscape'): str(-bbox_center[0]),
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# inkex.addNS('transform-center-y','inkscape'): str(-bbox_center[1]),
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inkex.addNS('transform-center-x', 'inkscape'): str(0),
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inkex.addNS('transform-center-y', 'inkscape'): str(0),
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'transform': 'translate(%s,%s)' % self.translate}
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# add the group to the document's current layer
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if type(self.path_tree) == list and len(self.path_tree) != 1:
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self.topgroup = inkex.etree.SubElement(self.get_layer(), 'g', g_attribs)
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else:
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self.topgroup = self.get_layer()
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if len(self.edge_points) == 0:
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Path.draw_paths_recursively(self.path_tree, self.topgroup, self.styles_dict)
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elif self.options.edge_single_path:
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edges = Path(self.edge_points, 'e', closed=True)
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Path.draw_paths_recursively(self.path_tree + [edges], self.topgroup, self.styles_dict)
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else:
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edges = Path.generate_separated_paths(self.edge_points, 'e', closed=True)
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Path.draw_paths_recursively(self.path_tree + edges, self.topgroup, self.styles_dict)
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# self.draw_paths_recursively(self.path_tree, self.topgroup, self.styles_dict)
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# compatibility hack, "affect()" is replaced by "run()"
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def draw(self):
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try:
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self.run() # new
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except:
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self.affect() # old
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# close(self.tty)
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self.tty.close()
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# compatibility hack
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def get_layer(self):
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try:
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return self.svg.get_current_layer() # new
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except:
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return self.current_layer # old
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def check_simulation_mode(self):
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if not self.options.simulation_mode:
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pass
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else:
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self.options.mountain_stroke_color = 4278190335
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self.options.mountain_dashes_len = 0
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self.options.mountain_dashes_bool = False
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self.options.mountain_bool_only = False
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self.options.mountain_bool = True
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self.options.valley_stroke_color = 65535
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self.options.valley_dashes_len = 0
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self.options.valley_dashes_bool = False
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self.options.valley_bool_only = False
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self.options.valley_bool = True
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self.options.edge_stroke_color = 255
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self.options.edge_dashes_len = 0
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self.options.edge_dashes_bool = False
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self.options.edge_bool_only = False
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self.options.edge_bool = True
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self.options.universal_stroke_color = 4278255615
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self.options.universal_dashes_len = 0
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self.options.universal_dashes_bool = False
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self.options.universal_bool_only = False
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self.options.universal_bool = True
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self.options.cut_stroke_color = 16711935
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self.options.cut_dashes_len = 0
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self.options.cut_dashes_bool = False
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self.options.cut_bool_only = False
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self.options.cut_bool = True
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self.options.vertex_bool = False
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def create_styles_dict(self):
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""" Get stroke style parameters and use them to create the styles dictionary, used for the Path generation
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"""
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unit_factor = self.calc_unit_factor()
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def create_style(type):
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style = {'draw': getattr(self.options,type+"_bool"),
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'stroke': self.get_color_string(getattr(self.options,type+"_stroke_color")),
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'fill': 'none',
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'stroke-width': getattr(self.options,type+"_stroke_width") * unit_factor}
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if getattr(self.options,type+"_dashes_bool"):
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dash_gap_len = getattr(self.options,type+"_dashes_len")
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duty = getattr(self.options,type+"_dashes_duty")
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dash = (dash_gap_len * unit_factor) * duty
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gap = (dash_gap_len * unit_factor) * (1 - duty)
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style['stroke-dasharray'] = "{} {}".format(dash, gap)
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return style
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self.styles_dict = {'m': create_style("mountain"),
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'v': create_style("valley"),
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'u': create_style("universal"),
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's': create_style("semicrease"),
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'c': create_style("cut"),
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'e': create_style("edge"),
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'p': create_style("vertex")}
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def get_color_string(self, longColor, verbose=False):
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""" Convert the long into a #RRGGBB color value
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- verbose=true pops up value for us in defaults
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conversion back is A + B*256^1 + G*256^2 + R*256^3
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"""
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# compatibility hack, no "long" in Python 3
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try:
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longColor = long(longColor)
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if longColor < 0: longColor = long(longColor) & 0xFFFFFFFF
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hexColor = hex(longColor)[2:-3]
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except:
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longColor = int(longColor)
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hexColor = hex(longColor)[2:-2]
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inkex.debug = inkex.utils.debug
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hexColor = '#' + hexColor.rjust(6, '0').upper()
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if verbose: inkex.debug("longColor = {}, hex = {}".format(longColor,hexColor))
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return hexColor
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def add_text(self, node, text, position, text_height=12):
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""" Create and insert a single line of text into the svg under node.
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"""
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line_style = {'font-size': '%dpx' % text_height, 'font-style':'normal', 'font-weight': 'normal',
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'fill': '#F6921E', 'font-family': 'Bitstream Vera Sans,sans-serif',
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'text-anchor': 'middle', 'text-align': 'center'}
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line_attribs = {inkex.addNS('label','inkscape'): 'Annotation',
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'style': simplestyle.formatStyle(line_style),
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'x': str(position[0]),
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'y': str((position[1] + text_height) * 1.2)
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}
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line = inkex.etree.SubElement(node, inkex.addNS('text','svg'), line_attribs)
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line.text = text
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def calc_unit_factor(self):
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""" Return the scale factor for all dimension conversions.
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- The document units are always irrelevant as
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everything in inkscape is expected to be in 90dpi pixel units
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"""
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# namedView = self.document.getroot().find(inkex.addNS('namedview', 'sodipodi'))
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# doc_units = self.getUnittouu(str(1.0) + namedView.get(inkex.addNS('document-units', 'inkscape')))
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# backwards compatibility
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try:
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return self.svg.unittouu(str(1.0) + self.options.units)
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except:
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try:
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return inkex.unittouu(str(1.0) + self.options.units)
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except AttributeError:
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return self.unittouu(str(1.0) + self.options.units)
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