mirror of
https://github.com/Doodle3D/Doodle3D-API
synced 2024-12-22 13:53:48 +01:00
remove check alive logic from doodle3dmanager
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9f1f2bb5d8
commit
1de4664071
@ -25,61 +25,47 @@ export default class Doodle3DManager extends EventDispatcher {
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setAutoUpdate (autoUpdate = true, updateInterval = 1000) {
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setAutoUpdate (autoUpdate = true, updateInterval = 1000) {
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this.updateInterval = updateInterval;
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this.updateInterval = updateInterval;
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if (this.autoUpdate === autoUpdate) return;
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if (this.autoUpdate === autoUpdate) {
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return;
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}
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this.autoUpdate = autoUpdate;
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this.autoUpdate = autoUpdate;
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if (autoUpdate) this._update();
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if (autoUpdate) {
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this._update();
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}
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return this;
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return this;
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}
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}
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async _update () {
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async _update () {
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while (this.autoUpdate) {
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while (this.autoUpdate) {
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await this._checkAlive();
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await this._checkNew();
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await this._checkNew();
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await sleep(this.updateInterval);
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await sleep(this.updateInterval);
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}
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}
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}
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}
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async _checkAlive () {
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for (const box of boxes) {
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const alive = await box.checkAlive();
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if (!alive) {
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this._removeBox(box);
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}
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}
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}
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async _checkNew () {
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async _checkNew () {
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let boxes;
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let boxes;
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try {
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try {
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boxes = await rest.get(`${this.api}list.php`);
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boxes = await rest.get(`${this.api}list.php`);
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} catch(error) {
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} catch(error) {
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throw 'fail connecting to Doodle3D server';
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console.warn('fail connecting to Doodle3D server');
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return;
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}
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}
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if (this.checkNonServerBoxes) {
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if (this.checkNonServerBoxes) boxes = boxes.concat(this.nonServerBoxes);
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boxes = [...boxes, ...this.nonServerBoxes];
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}
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const knownIPs = this.boxes.map((box) => box.boxData.localip);
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const knownIPsClient = this.boxes.map(box => box.boxData.localip);
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const boxes = boxes.filter(({ localip }) => knownIPs.indexOf(localip) === -1);
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const knownIPsServer = boxes.map(box => box.localip);
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for (const boxData of boxes) {
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const newBoxes = boxes.filter(box => knownIPsClient.indexOf(box.localip) === -1);
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const removedBoxes = this.boxes.filter(box => knownIPsServer.indexOf(box.boxData.localip) === -1);
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for (const boxData of newBoxes) {
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const box = new Doodle3DAPI(boxData);
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const box = new Doodle3DAPI(boxData);
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const alive = await box.checkAlive();
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this._addBox(box);
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if (alive) {
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}
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this._addBox(box);
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}
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for (const box of removedBoxes) {
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this._removeBox(box);
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}
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}
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}
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}
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