Doodle3D-API/jspm_packages/npm/babel-core@5.6.20/lib/acorn/src/location.js

93 lines
2.6 KiB
JavaScript

/* */
"format cjs";
"use strict";
var _babelToolsProtectJs2 = require("./../../babel/tools/protect.js");
var _babelToolsProtectJs3 = _interopRequireDefault(_babelToolsProtectJs2);
exports.__esModule = true;
exports.getLineInfo = getLineInfo;
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
var _state = require("./state");
var _whitespace = require("./whitespace");
_babelToolsProtectJs3["default"](module);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; }
// These are used when `options.locations` is on, for the
// `startLoc` and `endLoc` properties.
var Position = (function () {
function Position(line, col) {
_classCallCheck(this, Position);
this.line = line;
this.column = col;
}
Position.prototype.offset = function offset(n) {
return new Position(this.line, this.column + n);
};
return Position;
})();
exports.Position = Position;
var SourceLocation = function SourceLocation(p, start, end) {
_classCallCheck(this, SourceLocation);
this.start = start;
this.end = end;
if (p.sourceFile !== null) this.source = p.sourceFile;
};
exports.SourceLocation = SourceLocation;
// The `getLineInfo` function is mostly useful when the
// `locations` option is off (for performance reasons) and you
// want to find the line/column position for a given character
// offset. `input` should be the code string that the offset refers
// into.
function getLineInfo(input, offset) {
for (var line = 1, cur = 0;;) {
_whitespace.lineBreakG.lastIndex = cur;
var match = _whitespace.lineBreakG.exec(input);
if (match && match.index < offset) {
++line;
cur = match.index + match[0].length;
} else {
return new Position(line, offset - cur);
}
}
}
var pp = _state.Parser.prototype;
// This function is used to raise exceptions on parse errors. It
// takes an offset integer (into the current `input`) to indicate
// the location of the error, attaches the position to the end
// of the error message, and then raises a `SyntaxError` with that
// message.
pp.raise = function (pos, message) {
var loc = getLineInfo(this.input, pos);
message += " (" + loc.line + ":" + loc.column + ")";
var err = new SyntaxError(message);
err.pos = pos;err.loc = loc;err.raisedAt = this.pos;
throw err;
};
pp.curPosition = function () {
return new Position(this.curLine, this.pos - this.lineStart);
};
pp.markPosition = function () {
return this.options.locations ? [this.start, this.startLoc] : this.start;
};