mirror of
https://github.com/Doodle3D/Doodle3D-Core.git
synced 2024-09-29 01:08:38 +02:00
32 lines
799 B
JavaScript
32 lines
799 B
JavaScript
|
import { Vector } from 'cal';
|
||
|
import { PIXEL_RATIO } from '../constants/general.js';
|
||
|
|
||
|
export default class TolerancePointer {
|
||
|
constructor() {
|
||
|
this.visible = false;
|
||
|
this.active = true;
|
||
|
this.depth = 0;
|
||
|
|
||
|
this.start = new Vector();
|
||
|
this.position = new Vector();
|
||
|
}
|
||
|
update(trace) {
|
||
|
this.start.copy(trace.start);
|
||
|
this.position.copy(trace.position);
|
||
|
}
|
||
|
draw(context) {
|
||
|
context.strokeStyle = '#000000';
|
||
|
context.lineWidth = 2.0 * PIXEL_RATIO;
|
||
|
|
||
|
const start = this.start.scale(PIXEL_RATIO);
|
||
|
const position = this.position.scale(PIXEL_RATIO);
|
||
|
|
||
|
context.beginPath();
|
||
|
context.arc(start.x, start.y, 20.0 * PIXEL_RATIO, 0, Math.PI * 2.0, true);
|
||
|
|
||
|
context.moveTo(start.x, start.y);
|
||
|
context.lineTo(position.x, position.y);
|
||
|
context.stroke();
|
||
|
}
|
||
|
}
|