mirror of
https://github.com/Doodle3D/Doodle3D-Core.git
synced 2024-12-22 11:03:48 +01:00
add components
This commit is contained in:
parent
28c7d06dfd
commit
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34
package-lock.json
generated
34
package-lock.json
generated
@ -1415,6 +1415,16 @@
|
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"resolved": "https://registry.npmjs.org/core-util-is/-/core-util-is-1.0.2.tgz",
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"integrity": "sha1-tf1UIgqivFq1eqtxQMlAdUUDwac="
|
||||
},
|
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"create-react-class": {
|
||||
"version": "15.6.2",
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"resolved": "https://registry.npmjs.org/create-react-class/-/create-react-class-15.6.2.tgz",
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"integrity": "sha1-zx7RXxKq1/FO9fLf4F5sQvke8Co=",
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"requires": {
|
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"fbjs": "0.8.16",
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"loose-envify": "1.3.1",
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"object-assign": "4.1.1"
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}
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},
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"cryptiles": {
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"version": "2.0.5",
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"resolved": "https://registry.npmjs.org/cryptiles/-/cryptiles-2.0.5.tgz",
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@ -4516,6 +4526,25 @@
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"theming": "1.2.1"
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}
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},
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"react-notification-system": {
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"version": "0.2.16",
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"resolved": "https://registry.npmjs.org/react-notification-system/-/react-notification-system-0.2.16.tgz",
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"integrity": "sha1-m52iCw00eGtgBXxStCUW6hKVN0o=",
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"requires": {
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"create-react-class": "15.6.2",
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"object-assign": "4.1.1",
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"prop-types": "15.6.0"
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}
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},
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"react-notification-system-redux": {
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"version": "1.2.0",
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"resolved": "https://registry.npmjs.org/react-notification-system-redux/-/react-notification-system-redux-1.2.0.tgz",
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"integrity": "sha1-FPsJFccuTBLZmD/+ByVOLNGexd8=",
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"requires": {
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"prop-types": "15.6.0",
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"react-notification-system": "0.2.16"
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}
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},
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"react-redux": {
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"version": "5.0.6",
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"resolved": "https://registry.npmjs.org/react-redux/-/react-redux-5.0.6.tgz",
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@ -4734,6 +4763,11 @@
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"x-path": "0.0.2"
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}
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},
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"reselect": {
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"version": "3.0.1",
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"resolved": "https://registry.npmjs.org/reselect/-/reselect-3.0.1.tgz",
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"integrity": "sha1-79qpjqdFEyTQkrKyFjpqHXqaIUc="
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},
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"rimraf": {
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"version": "2.6.2",
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"resolved": "https://registry.npmjs.org/rimraf/-/rimraf-2.6.2.tgz",
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@ -33,11 +33,13 @@
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"react": "^16.0.0",
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"react-addons-update": "^15.6.2",
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"react-jss": "^8.0.0",
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"react-notification-system-redux": "^1.2.0",
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"react-redux": "^5.0.6",
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"react-resize-detector": "^1.1.0",
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"redux-form": "^7.1.2",
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"redux-undo": "^1.0.0-beta9-9-7",
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"regenerator-runtime": "^0.11.0",
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"reselect": "^3.0.1",
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"semver": "^5.4.1",
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"shortid": "^2.2.8",
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"three": "^0.83.0",
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87
src/components/App.js
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87
src/components/App.js
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@ -0,0 +1,87 @@
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import React from 'react';
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import PropTypes from 'proptypes';
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import injectSheet from 'react-jss';
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import { connect } from 'react-redux';
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import * as actions from 'doodle3d-core/actions';
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import Logo from './Logo.js';
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import D2Panel from './D2Panel.js';
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import D3Panel from './D3Panel.js';
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import SketcherToolbars from './SketcherToolbars.js';
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import vlineImageURL from 'img/vline.png';
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import btnUndoImageURL from 'img/mainmenu/btnUndo.png';
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import btnRedoImageURL from 'img/mainmenu/btnRedo.png';
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const styles = {
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container: {
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display: 'flex',
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flexDirection: 'column',
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alignItems: 'stretch',
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height: '100%'
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},
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appContainer: {
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flexGrow: 1,
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display: 'flex',
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alignItems: 'stretch',
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overflow: 'hidden'
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},
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vLine: {
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backgroundSize: '14px auto',
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backgroundImage: `url('${vlineImageURL}')`,
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width: '28px'
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},
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undoMenu: {
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display: 'flex',
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position: 'absolute',
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top: 0,
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left: '50%',
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marginLeft: '-68px'
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},
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undo: {
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cursor: 'pointer',
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backgroundSize: '68px auto',
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width: '68px',
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height: '58px',
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backgroundImage: `url('${btnUndoImageURL}')`
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},
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redo: {
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cursor: 'pointer',
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backgroundSize: '71px auto',
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width: '71px',
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height: '58px',
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backgroundImage: `url('${btnRedoImageURL}')`
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}
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};
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class App extends React.Component {
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static propTypes = {
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undo: PropTypes.func.isRequired,
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redo: PropTypes.func.isRequired,
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classes: PropTypes.objectOf(PropTypes.string)
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};
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render() {
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const { classes, undo, redo } = this.props;
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return (
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<div className={classes.container}>
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<div className={classes.appContainer}>
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<D2Panel />
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<div className={classes.vLine} />
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<D3Panel />
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</div>
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<Logo />
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<SketcherToolbars />
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<div className={classes.undoMenu}>
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<div type="button" onTouchTap={undo} className={classes.undo} />
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<div type="button" onTouchTap={redo} className={classes.redo} />
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</div>
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</div>
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);
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}
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}
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export default injectSheet(styles)(connect(null, {
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undo: actions.undo.undo,
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redo: actions.undo.redo
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})(App));
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237
src/components/D2Panel.js
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237
src/components/D2Panel.js
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@ -0,0 +1,237 @@
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import React from 'react';
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import injectSheet from 'react-jss';
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import PropTypes from 'prop-types';
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import { connect } from 'react-redux';
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import * as CAL from 'cal';
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import * as toolNames from 'doodle3d-core/constants/d2Tools';
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import { CANVAS_SIZE } from 'doodle3d-core/constants/d2Constants';
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import createRAFOnce from 'src/js/utils/rafOnce.js';
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import Grid from 'src/js/design/Grid.js';
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import BaseTool from 'src/js/design/tools/BaseTool.js';
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import TransformTool from 'src/js/design/tools/TransformTool.js';
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import EraserTool from 'src/js/design/tools/EraserTool.js';
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import BrushTool from 'src/js/design/tools/BrushTool.js';
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import PolygonTool from 'src/js/design/tools/PolygonTool.js';
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import CircleTool from 'src/js/design/tools/CircleTool.js';
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import TextTool from 'src/js/design/tools/TextTool.js';
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import BucketTool from 'src/js/design/tools/BucketTool.js';
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import PhotoGuideTool from 'src/js/design/tools/PhotoGuideTool.js';
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import { PIXEL_RATIO } from 'doodle3d-core/constants/general';
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import ShapesManager from 'src/js/design/ShapesManager.js';
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import EventGroup from 'src/js/design/EventGroup.js';
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// import createDebug from 'debug';
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// const debug = createDebug('d3d:d2');
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const rafOnce = createRAFOnce();
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const CANVAS_WIDTH = CANVAS_SIZE * 2;
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const CANVAS_HEIGHT = CANVAS_SIZE * 2;
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const tools = {
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[toolNames.TRANSFORM]: TransformTool,
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[toolNames.ERASER]: EraserTool,
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[toolNames.TEXT]: TextTool,
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[toolNames.BUCKET]: BucketTool,
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[toolNames.PHOTO_GUIDE]: PhotoGuideTool,
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[toolNames.BRUSH]: BrushTool,
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[toolNames.POLYGON]: PolygonTool,
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[toolNames.CIRCLE]: CircleTool
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};
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// TODO the same as 3d
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const styles = {
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container: {
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flexGrow: 1,
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width: '100%',
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display: 'flex',
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flexDirection: 'column',
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alignItems: 'stretch',
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overflow: 'hidden'
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},
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canvas: {
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flexGrow: 1,
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margin: '0px',
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overflow: 'hidden',
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'& canvas': {
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position: 'absolute'
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}
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}
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};
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class D2Panel extends React.Component {
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static propTypes = {
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state: PropTypes.object.isRequired,
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dispatch: PropTypes.func.isRequired,
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classes: PropTypes.objectOf(PropTypes.string)
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};
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activeNeedRender = false;
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inactiveNeedRender = false;
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componentWillMount() {
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// Scene space
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this.sceneActive = new EventGroup({
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autoClearCanvas: true,
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autoDrawCanvas: true,
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drawWhenBlurred: true
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});
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this.sceneInactive = new CAL.Group({
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autoClearCanvas: true,
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autoDrawCanvas: true,
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drawWhenBlurred: true
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});
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// Objects Container Space
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this.objectContainerActive = new EventGroup();
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this.sceneActive.add(this.objectContainerActive);
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this.objectContainerInactive = new CAL.Group();
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this.sceneInactive.add(this.objectContainerInactive);
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// Grid
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this.objectContainerInactive.add(new Grid(new CAL.Color(0xdddddd)));
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this.shapesManager = new ShapesManager(this.objectContainerActive, this.objectContainerInactive);
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window.addEventListener('resize', this.resizeHandler);
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this.DOM = null;
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}
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componentDidMount() {
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const { canvasContainer, activeScene, inactiveScene } = this.refs;
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console.log('canvasContainer: ', canvasContainer);
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this.container = canvasContainer;
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this.sceneActive.setCanvas(activeScene);
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this.sceneInactive.setCanvas(inactiveScene);
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this.resizeHandler();
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}
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componentWillUnmount() {
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window.removeEventListener('resize', this.resizeHandler);
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}
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updateTool(newState) {
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this.switchTool(newState.d2.tool);
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if (this.tool) {
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const toolNeedRender = this.tool.update(newState);
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if (toolNeedRender) this.activeNeedRender = true;
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}
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}
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switchTool(toolName) {
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if (this.state && toolName === this.state.d2.tool) return;
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// cleanup & remove previous tool
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if (this.tool) {
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this.tool.destroy();
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this.objectContainerActive.remove(this.tool);
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}
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// initialize new tool
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// The tool itself is added to the active object container (Objects Container Space), which is
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// influenced by zooming and panning, but the tool also needs to add objects to the container that
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// isn't; the active scene (Scene Space). For example the wheelContainer, because it needs a
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// mouse position, regardless of zoom level.
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// Each tool also get's the renderRequest callback to request re-renders,
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// even when it won't change the state
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const ToolClass = tools[toolName] ? tools[toolName] : BaseTool;
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this.tool = new ToolClass(this.props.dispatch, this.sceneActive, this.renderRequest);
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this.objectContainerActive.add(this.tool);
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}
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update(newState) {
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if (this.state === newState) return;
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this.updateTool(newState);
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const shapesNeedRender = this.shapesManager.update(newState);
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if (shapesNeedRender.active) this.activeNeedRender = true;
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if (shapesNeedRender.inactive) this.inactiveNeedRender = true;
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// Update Objects Container Space with zoom & panning
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const newCanvasMatrix = newState.d2.canvasMatrix;
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if (this.state && newCanvasMatrix !== this.state.d2.canvasMatrix) {
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this.objectContainerActive.copyMatrix(newCanvasMatrix);
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this.objectContainerInactive.copyMatrix(newCanvasMatrix);
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this.activeNeedRender = true;
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this.inactiveNeedRender = true;
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}
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const selection = (this.state) ? this.state.selection : null;
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const newSelection = newState.selection;
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if (!this.state || newSelection !== selection) {
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const newSelectedObjects = newSelection.objects;
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if (!selection || selection.objects !== newSelectedObjects) {
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const selected = newSelectedObjects.map((object) => object.id);
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this.shapesManager.updateTransparent(selected);
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this.activeNeedRender = true;
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this.inactiveNeedRender = true;
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}
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}
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const dragSelect = (this.state) ? this.state.d2.transform.dragSelect : null;
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const newDragSelect = newState.d2.transform.dragSelect;
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if (!dragSelect || dragSelect !== newDragSelect) {
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this.activeNeedRender = true;
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}
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this.state = newState;
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}
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resizeHandler = () => {
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const { offsetWidth: width, offsetHeight: height } = this.container;
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this.sceneActive.setSize(width, height, PIXEL_RATIO);
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this.sceneInactive.setSize(width, height, PIXEL_RATIO);
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this.sceneInactive.x = this.sceneActive.x = Math.round(width / 2 * PIXEL_RATIO);
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this.sceneInactive.y = this.sceneActive.y = Math.round(height / 2 * PIXEL_RATIO);
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const scale = Math.min(width * PIXEL_RATIO / CANVAS_WIDTH, height * PIXEL_RATIO / CANVAS_HEIGHT);
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this.sceneInactive.scale = this.sceneActive.scale = scale;
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this.inactiveNeedRender = this.activeNeedRender = true;
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this.renderRequest();
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};
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renderRequest = () => {
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this.activeNeedRender = true;
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rafOnce(this.renderCanvas);
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};
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renderCanvas = () => {
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if (this.activeNeedRender) {
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this.sceneActive.cycle();
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this.activeNeedRender = false;
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}
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if (this.inactiveNeedRender) {
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this.sceneInactive.cycle();
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this.inactiveNeedRender = false;
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}
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};
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stopPropagation(event) {
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// stop propagation to prefent popup to close immidiatly
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event.stopPropagation();
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}
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render() {
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// debug('this.props.state: ', this.props.state);
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const { state, classes } = this.props;
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this.update(state);
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this.renderCanvas();
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return (
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<div className={classes.container}>
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<div className={classes.canvas} ref="canvasContainer">
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<canvas ref="inactiveScene" />
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<canvas onClick={this.stopPropagation} ref="activeScene" />
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</div>
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</div>
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);
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}
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}
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// Wrap the component to inject dispatch and state into it
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export default injectSheet(styles)(connect(state => ({
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state: state.sketcher.present
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}))(D2Panel));
|
264
src/components/D3Panel.js
Normal file
264
src/components/D3Panel.js
Normal file
@ -0,0 +1,264 @@
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import React from 'react';
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import PropTypes from 'prop-types';
|
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import { connect } from 'react-redux';
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import * as THREE from 'three';
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import injectSheet from 'react-jss';
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import { CANVAS_SIZE } from 'doodle3d-core/constants/d2Constants';
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import ShapesManager from 'doodle3d-core/d3/ShapesManager';
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import { getSelectedObjectsSelector, getBoundingBox } from 'doodle3d-core/utils/selectionUtils';
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import createRAFOnce from 'src/js/utils/rafOnce.js';
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import { hasExtensionsFor } from 'doodle3d-core/utils/WebGLSupport.js';
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import { PIXEL_RATIO } from 'doodle3d-core/constants/general.js';
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import * as toolsNames from 'doodle3d-core/constants/d3Tools.js';
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import { EventScene, EventObject3D } from 'src/js/preview/EventScene.js';
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import HeightTransformer from 'src/js/preview/transformers/HeightTransformer.js';
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import TwistTransformer from 'src/js/preview/transformers/TwistTransformer.js';
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import SculptTransformer from 'src/js/preview/transformers/SculptTransformer.js';
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import StampTransformer from 'src/js/preview/transformers/StampTransformer.js';
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import SelectionBox from 'src/js/preview/SelectionBox.js';
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import ToonShaderRenderChain from 'doodle3d-core/d3/ToonShaderRenderChain';
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import RenderChain from 'doodle3d-core/d3/RenderChain';
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import BaseTransformer from 'src/js/preview/transformers/BaseTransformer.js';
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import Camera from 'src/js/preview/Camera.js';
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// import createDebug from 'debug';
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// const debug = createDebug('d3d:d3');
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|
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const rafOnce = createRAFOnce();
|
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|
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const CANVAS_WIDTH = CANVAS_SIZE * 2;
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const CANVAS_HEIGHT = CANVAS_SIZE * 2;
|
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|
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const tools = {
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[toolsNames.HEIGHT]: HeightTransformer,
|
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[toolsNames.SCULPT]: SculptTransformer,
|
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[toolsNames.TWIST]: TwistTransformer,
|
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[toolsNames.STAMP]: StampTransformer
|
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};
|
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|
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// TODO the same as 3d
|
||||
const styles = {
|
||||
container: {
|
||||
flexGrow: 1,
|
||||
width: '100%',
|
||||
display: 'flex',
|
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flexDirection: 'column',
|
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alignItems: 'stretch',
|
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overflow: 'hidden'
|
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},
|
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canvas: {
|
||||
flexGrow: 1,
|
||||
margin: '0px',
|
||||
overflow: 'hidden',
|
||||
'& canvas': {
|
||||
position: 'absolute'
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
class D3Panel extends React.Component {
|
||||
|
||||
static propTypes = {
|
||||
state: PropTypes.object.isRequired,
|
||||
dispatch: PropTypes.func.isRequired,
|
||||
classes: PropTypes.objectOf(PropTypes.string)
|
||||
};
|
||||
needRender = false;
|
||||
|
||||
componentWillMount() {
|
||||
this.createScene();
|
||||
|
||||
if (hasExtensionsFor.toonShaderPreview) {
|
||||
this.renderChain = new ToonShaderRenderChain(this.renderer, this.scene, this.camera, {
|
||||
UI: this.UIContainer,
|
||||
shapes: this.shapesManager,
|
||||
boundingBox: this.selectionBox,
|
||||
plane: this.plane
|
||||
});
|
||||
} else {
|
||||
this.renderer.setClearColor(0xffffff);
|
||||
this.renderChain = new RenderChain(this.renderer, this.scene, this.camera);
|
||||
}
|
||||
|
||||
window.addEventListener('resize', this.resizeHandler);
|
||||
|
||||
this.DOM = null;
|
||||
}
|
||||
|
||||
componentDidMount() {
|
||||
this.container = this.refs.canvasContainer;
|
||||
this.resizeHandler();
|
||||
this.container.appendChild(this.renderer.domElement);
|
||||
|
||||
this.renderScene(); // immidiatly render because when THREE.JS inits, a black screen is generated
|
||||
}
|
||||
|
||||
componentWillUnmount() {
|
||||
window.removeEventListener('resize', this.resizeHandler);
|
||||
this.scene.setCanvas(null);
|
||||
}
|
||||
|
||||
createScene() {
|
||||
this.renderer = new THREE.WebGLRenderer();
|
||||
|
||||
this.scene = new EventScene(this.renderer.domElement);
|
||||
|
||||
this.camera = new Camera(50, 1, 1, 10000);
|
||||
|
||||
this.scene.add(this.camera);
|
||||
|
||||
// this.grid = new THREE.GridHelper(200, 20);
|
||||
// this.grid.setColors(0xe0e0e0, 0xeeeeee);
|
||||
// this.scene.add(this.grid);
|
||||
const geometryPlane = new THREE.PlaneGeometry(CANVAS_WIDTH, CANVAS_HEIGHT);
|
||||
const materialPlane = new THREE.MeshBasicMaterial({
|
||||
color: 0xcccccc,
|
||||
side: THREE.DoubleSide,
|
||||
transparent: true,
|
||||
opacity: 0.5
|
||||
});
|
||||
this.plane = new THREE.Mesh(geometryPlane, materialPlane);
|
||||
this.plane.rotation.x = Math.PI / 2;
|
||||
this.plane.position.y = -0.01;
|
||||
this.plane.name = 'bed-plane';
|
||||
this.scene.add(this.plane);
|
||||
|
||||
const directionalLight = new THREE.PointLight(0xffffff, 0.6);
|
||||
this.camera.add(directionalLight);
|
||||
|
||||
const ambientLight = new THREE.AmbientLight(0x505050);
|
||||
this.scene.add(ambientLight);
|
||||
|
||||
this.shapesManager = new ShapesManager({ toonShader: hasExtensionsFor.toonShaderPreview });
|
||||
|
||||
this.UIContainer = new EventObject3D();
|
||||
this.UIContainer.matrixAutoUpdate = false;
|
||||
this.UIContainer.name = 'ui-container';
|
||||
|
||||
this.scene.add(this.shapesManager, this.UIContainer);
|
||||
|
||||
this.selectionBox = new SelectionBox();
|
||||
this.scene.add(this.selectionBox);
|
||||
}
|
||||
|
||||
updateTool(newState) {
|
||||
this.switchTool(newState.d3.tool);
|
||||
if (this.tool) {
|
||||
const toolNeedRender = this.tool.update(newState);
|
||||
if (toolNeedRender) this.activeNeedRender = true;
|
||||
}
|
||||
}
|
||||
|
||||
switchTool(toolName) {
|
||||
if (this.state && toolName === this.state.d3.tool) return;
|
||||
// cleanup & remove previous tool
|
||||
if (this.tool) {
|
||||
this.tool.destroy();
|
||||
this.UIContainer.remove(this.tool);
|
||||
}
|
||||
// initialize new tool
|
||||
// The tool itself is added to the active object container (Objects Container Space), which is
|
||||
// influenced by zooming and panning, but the tool also needs to add objects to the container that
|
||||
// isn't; the active scene (Scene Space). For example the wheelContainer, because it needs a
|
||||
// mouse position, regardless of zoom level.
|
||||
// Each tool also get's the renderRequest callback to request re-renders,
|
||||
// even when it won't change the state
|
||||
const ToolClass = tools[toolName] ? tools[toolName] : BaseTransformer;
|
||||
this.tool = new ToolClass(this.props.dispatch, this.scene, this.camera, this.renderer.domElement);
|
||||
this.UIContainer.add(this.tool);
|
||||
|
||||
this.needRender = true;
|
||||
}
|
||||
|
||||
update(newState) {
|
||||
if (this.state === newState) return;
|
||||
|
||||
if (!this.state || newState.activeSpace !== this.state.activeSpace) {
|
||||
const spaceMatrix = newState.spaces[newState.activeSpace].matrix;
|
||||
this.UIContainer.matrix.copy(spaceMatrix);
|
||||
this.UIContainer.updateMatrixWorld(true);
|
||||
this.selectionBox.matrix.copy(spaceMatrix);
|
||||
this.selectionBox.updateMatrixWorld(true);
|
||||
}
|
||||
|
||||
const selection = (this.state) ? this.state.selection : null;
|
||||
const newSelection = newState.selection;
|
||||
|
||||
this.updateTool(newState);
|
||||
|
||||
const meshNeedRender = this.shapesManager.update(newState);
|
||||
if (meshNeedRender) this.needRender = true;
|
||||
|
||||
const hasSelections = newSelection.objects.length > 0;
|
||||
if (!this.state || newSelection !== selection) {
|
||||
const newSelectedObjects = newSelection.objects;
|
||||
if (!selection || selection.objects !== newSelectedObjects) {
|
||||
const selected = newSelectedObjects.map((object) => object.id);
|
||||
this.shapesManager.updateTransparent(selected);
|
||||
|
||||
this.needRender = true;
|
||||
|
||||
this.selectionBox.visible = hasSelections;
|
||||
}
|
||||
if (hasSelections) {
|
||||
this.selectionBox.updateTransform(newSelection.transform);
|
||||
|
||||
this.needRender = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!this.state || this.state.d3.camera !== newState.d3.camera) {
|
||||
this.camera.update(newState.d3.camera);
|
||||
|
||||
this.needRender = true;
|
||||
}
|
||||
|
||||
// NOTE: if there is a selection, any state change will trigger this:
|
||||
if (hasSelections) {
|
||||
const objectsById = newState.objectsById;
|
||||
const selectedShapeDatas = getSelectedObjectsSelector(newSelection.objects, objectsById);
|
||||
const boundingBox = getBoundingBox(selectedShapeDatas, newSelection.transform);
|
||||
// TODO: add selected shape datas and boundingbox diff checking
|
||||
this.selectionBox.updateBoundingBox(boundingBox);
|
||||
}
|
||||
|
||||
this.state = newState;
|
||||
}
|
||||
|
||||
resizeHandler = () => {
|
||||
const { offsetWidth: width, offsetHeight: height } = this.container;
|
||||
|
||||
// set renderer size
|
||||
this.renderChain.setSize(width, height, PIXEL_RATIO);
|
||||
|
||||
this.renderRequest();
|
||||
};
|
||||
|
||||
renderRequest = () => {
|
||||
this.needRender = true;
|
||||
rafOnce(this.renderScene);
|
||||
};
|
||||
|
||||
render() {
|
||||
const { state, classes } = this.props;
|
||||
this.update(state);
|
||||
this.renderScene();
|
||||
return (
|
||||
<div className={classes.container}>
|
||||
<div className={classes.canvas} ref="canvasContainer"/>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
renderScene = () => {
|
||||
if (this.needRender) {
|
||||
this.scene.updateMatrixWorld();
|
||||
this.renderChain.render(true);
|
||||
this.needRender = false;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
// Wrap the component to inject dispatch and state into it
|
||||
export default injectSheet(styles)(connect(state => ({
|
||||
state: state.sketcher.present
|
||||
}))(D3Panel));
|
29
src/components/Logo.js
Normal file
29
src/components/Logo.js
Normal file
@ -0,0 +1,29 @@
|
||||
import React from 'react';
|
||||
import doodleSignImageURL from 'img/doodle3d-sign.png';
|
||||
import injectSheet from 'react-jss';
|
||||
|
||||
const styles = {
|
||||
container: {
|
||||
position: 'absolute',
|
||||
top: '0px',
|
||||
right: '15%',
|
||||
width: '19%',
|
||||
pointerEvents: 'none', // enable clicking through logo
|
||||
'& img': {
|
||||
width: '100%',
|
||||
maxWidth: '290px'
|
||||
}
|
||||
},
|
||||
'@media (max-width: 555px)': {
|
||||
container: {
|
||||
display: 'none'
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
const Logo = ({ classes }) => (
|
||||
<div className={classes.container}>
|
||||
<img src={doodleSignImageURL} />
|
||||
</div>
|
||||
);
|
||||
export default injectSheet(styles)(Logo);
|
200
src/components/SketcherToolbars.js
Normal file
200
src/components/SketcherToolbars.js
Normal file
@ -0,0 +1,200 @@
|
||||
import React from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import * as actions from 'doodle3d-core/actions/index.js';
|
||||
import { connect } from 'react-redux';
|
||||
import * as contextTools from 'doodle3d-core/constants/contextTools';
|
||||
import * as d2Tools from 'doodle3d-core/constants/d2Tools';
|
||||
import { createSelector } from 'reselect';
|
||||
import Menu from 'src/js/components/Menu.js';
|
||||
import SubMenu from 'src/js/components/SubMenu.js';
|
||||
import MenuItem from 'src/js/components/MenuItem.js';
|
||||
// import createDebug from 'debug';
|
||||
// const debug = createDebug('d3d:sketchertoolbars');
|
||||
|
||||
const TOOLBAR2D = 'toolbar2d';
|
||||
const TOOLBAR3D = 'toolbar3d';
|
||||
const CONTEXT = 'context';
|
||||
|
||||
class SketcherToolbars extends React.Component {
|
||||
|
||||
static propTypes = {
|
||||
dispatch: PropTypes.func.isRequired,
|
||||
toolbar2d: PropTypes.object, // TODO: specify further
|
||||
toolbar3d: PropTypes.object, // TODO: specify further
|
||||
context: PropTypes.object // TODO: specify further
|
||||
};
|
||||
onSelect2D = ({ value }) => {
|
||||
const { dispatch } = this.props;
|
||||
dispatch(actions.d2ChangeTool(value));
|
||||
};
|
||||
onSelect3D = ({ value }) => {
|
||||
this.props.dispatch(actions.d3ChangeTool(value));
|
||||
};
|
||||
onSelectContext = ({ value }) => {
|
||||
switch (value) {
|
||||
case contextTools.DUPLICATE:
|
||||
this.props.dispatch(actions.duplicateSelection(value));
|
||||
break;
|
||||
|
||||
case contextTools.DELETE:
|
||||
this.props.dispatch(actions.deleteSelection(value));
|
||||
break;
|
||||
|
||||
case contextTools.UNION:
|
||||
this.props.dispatch(actions.union(value));
|
||||
break;
|
||||
|
||||
case contextTools.INTERSECT:
|
||||
this.props.dispatch(actions.intersect(value));
|
||||
break;
|
||||
|
||||
default:
|
||||
const { dispatch } = this.props;
|
||||
dispatch(actions.contextChangeTool(value));
|
||||
break;
|
||||
}
|
||||
};
|
||||
onOpen = ({ menuValue }) => {
|
||||
this.props.dispatch(actions.menuOpen(menuValue));
|
||||
};
|
||||
onClose = ({ menuValue }) => {
|
||||
this.props.dispatch(actions.menuClose(menuValue));
|
||||
};
|
||||
renderToolbar = (value, onSelect, data) => {
|
||||
return (
|
||||
<div id={`${value}-container`}>
|
||||
<Menu
|
||||
id={value}
|
||||
value={value}
|
||||
className="toolbar"
|
||||
onSelect={onSelect}
|
||||
onOpen={this.onOpen}
|
||||
onClose={this.onClose}
|
||||
selectedValue={data.selected}
|
||||
>
|
||||
{renderChildren(data.children)}
|
||||
</Menu>
|
||||
</div>
|
||||
);
|
||||
};
|
||||
render() {
|
||||
const { toolbar2d, toolbar3d, context } = this.props;
|
||||
|
||||
return (
|
||||
<div>
|
||||
<div id="sketcher-toolbars">
|
||||
{this.renderToolbar(TOOLBAR2D, this.onSelect2D, toolbar2d)}
|
||||
{this.renderToolbar(TOOLBAR3D, this.onSelect3D, toolbar3d)}
|
||||
</div>
|
||||
{context.children.length > 0 && <div className="centerer">
|
||||
{this.renderToolbar(CONTEXT, this.onSelectContext, context)}
|
||||
</div>}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
function renderChildren(children) {
|
||||
const components = [];
|
||||
|
||||
for (const child of children) {
|
||||
let component;
|
||||
if (child.children.length > 0) {
|
||||
component = (
|
||||
<SubMenu
|
||||
id={child.value}
|
||||
value={child.value}
|
||||
key={child.value}
|
||||
selectedValue={child.selected}
|
||||
open={child.open}
|
||||
svg={child.svg}
|
||||
selectOnOpen={child.selectOnOpen}
|
||||
toggleBehavior={child.toggleBehavior}
|
||||
>
|
||||
{renderChildren(child.children)}
|
||||
</SubMenu>
|
||||
);
|
||||
} else {
|
||||
component = (
|
||||
<MenuItem
|
||||
id={child.value}
|
||||
value={child.value}
|
||||
key={child.value}
|
||||
svg={child.svg}
|
||||
disabled={child.disabled}
|
||||
/>
|
||||
);
|
||||
}
|
||||
components.push(component);
|
||||
}
|
||||
return components;
|
||||
}
|
||||
|
||||
function filterMenus(numSelectedObjects, allObjectsAreFilled, activeTool, menus) {
|
||||
const showUnion = activeTool === d2Tools.TRANSFORM && allObjectsAreFilled && numSelectedObjects >= 2;
|
||||
const showIntersect = activeTool === d2Tools.TRANSFORM && numSelectedObjects >= 1;
|
||||
return {
|
||||
...menus,
|
||||
children: menus.children.filter(({ value }) => {
|
||||
switch (value) {
|
||||
case contextTools.ADVANCED:
|
||||
return showUnion || showIntersect;
|
||||
|
||||
case contextTools.UNION:
|
||||
return showUnion;
|
||||
|
||||
case contextTools.INTERSECT:
|
||||
return showIntersect;
|
||||
|
||||
case contextTools.DUPLICATE:
|
||||
case contextTools.DELETE:
|
||||
case contextTools.FILL_TOGGLE:
|
||||
return numSelectedObjects > 0;
|
||||
|
||||
case contextTools.ALIGN:
|
||||
return numSelectedObjects > 1;
|
||||
|
||||
case contextTools.COLOR_PICKER:
|
||||
if (activeTool === d2Tools.ERASER) return false;
|
||||
if (activeTool === d2Tools.TRANSFORM && numSelectedObjects === 0) return false;
|
||||
return true;
|
||||
|
||||
case contextTools.ERASER_SIZE:
|
||||
return activeTool === d2Tools.ERASER;
|
||||
|
||||
case contextTools.BRUSH_SIZE:
|
||||
return activeTool === d2Tools.BRUSH;
|
||||
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
}).map(child => {
|
||||
return filterMenus(numSelectedObjects, allObjectsAreFilled, activeTool, child);
|
||||
})
|
||||
};
|
||||
}
|
||||
|
||||
function nestChildren(menus, target) {
|
||||
// const targetStr = JSON.stringify(target);
|
||||
const children = target.children.map(value => nestChildren(menus, menus[value]));
|
||||
const { selected } = target;
|
||||
return {
|
||||
svg: selected && children.find(({ value }) => value === selected).svg,
|
||||
...target,
|
||||
selected,
|
||||
children: children.filter(({ hide }) => !hide)
|
||||
};
|
||||
}
|
||||
|
||||
const getMenus = createSelector([
|
||||
state => state.sketcher.present.menus,
|
||||
state => state.sketcher.present.selection.objects.length,
|
||||
state => state.sketcher.present.selection.objects.every(({ id }) => state.sketcher.present.objectsById[id].fill),
|
||||
state => state.sketcher.present.d2.tool
|
||||
], (menus, numSelectedObjects, allObjectsAreFilled, activeTool) => ({
|
||||
toolbar2d: filterMenus(numSelectedObjects, allObjectsAreFilled, activeTool, nestChildren(menus, menus[TOOLBAR2D])),
|
||||
toolbar3d: filterMenus(numSelectedObjects, allObjectsAreFilled, activeTool, nestChildren(menus, menus[TOOLBAR3D])),
|
||||
context: filterMenus(numSelectedObjects, allObjectsAreFilled, activeTool, nestChildren(menus, menus[CONTEXT]))
|
||||
}));
|
||||
|
||||
export default connect(getMenus)(SketcherToolbars);
|
Loading…
Reference in New Issue
Block a user