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fix import
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@ -3,6 +3,7 @@ import { Vector } from '@doodle3d/cal';
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import { SHAPE_CACHE_LIMIT } from '../constants/general.js';
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import ImageShape from '../d2/ImageShape.js';
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import Shape from '../d2/Shape.js';
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import { applyMatrixOnPath } from '../utils/vectorUtils.js';
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export function shapeChanged(oldShapeData, newShapeData) {
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const pointsChanged = oldShapeData.points !== newShapeData.points;
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