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https://github.com/Doodle3D/Doodle3D-Core.git
synced 2024-12-22 02:53:50 +01:00
add disable scroll
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@ -85,6 +85,7 @@ export const MENU_OPEN = 'MENU_OPEN';
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export const MENU_CLOSE = 'MENU_CLOSE';
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export const OPEN_SKETCH = 'OPEN_SKETCH';
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export const SET_PREVENT_SCROLL = 'SET_PREVENT_SCROLL';
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export const SET_DISABLE_SCROLL = 'SET_DISABLE_SCROLL';
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// CATEGORIES
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// actions that influence selected objects
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@ -501,3 +502,7 @@ export function openSketch(data) {
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export function setPreventScroll(preventScroll) {
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return { type: SET_PREVENT_SCROLL, preventScroll };
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}
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export function setDisableScroll(disableScroll) {
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return { type: SET_DISABLE_SCROLL, disableScroll };
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}
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@ -5,7 +5,9 @@ import { MAX_ZOOM } from '../../constants/d2Constants.js';
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export default function d2WheelZoomReducer(state, action) {
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const { position, wheelDelta, screenMatrixContainer } = action;
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const { canvasMatrix } = state.d2;
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const { d2: { canvasMatrix }, disableScroll } = state;
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if (disableScroll) return state;
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const targetScale = 1 + wheelDelta / -500;
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4
src/reducer/d3/toolReducer.js
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4
src/reducer/d3/toolReducer.js
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@ -20,9 +20,7 @@ const reducers = {
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export default function toolReducer(state, action) {
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// if (action.log !== false) debug(action.type);
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state = update(state, {
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d3: { camera: { $set: cameraReducer(state.d3.camera, action) } }
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});
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state = cameraReducer(state, action);
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if (action.type === actions.D3_CHANGE_TOOL && action.tool !== state.d3.tool) {
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state = update(state, {
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33
src/reducer/d3/tools/cameraReducer.js
vendored
33
src/reducer/d3/tools/cameraReducer.js
vendored
@ -24,19 +24,22 @@ export function cameraReducer(state, action) {
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switch (action.type) {
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case actions.D3_MOUSE_WHEEL: {
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if (state.disableScroll) return state;
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const delta = new THREE.Vector3(0, 0, action.wheelDelta);
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return zoom(state, delta);
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return update(state, {
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d3: { camera: { $set: zoom(state.d3.camera, delta) } }
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});
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}
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case actions.D3_DRAG_START: {
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return update(state, {
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state: { $set: CAMERA_STATES.ROTATE }
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d3: { camera: { state: { $set: CAMERA_STATES.ROTATE } } }
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});
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}
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case actions.D3_SECOND_DRAG_START: {
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return update(state, {
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state: { $set: CAMERA_STATES.PAN }
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d3: { camera: { state: { $set: CAMERA_STATES.PAN } } }
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});
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}
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@ -44,18 +47,24 @@ export function cameraReducer(state, action) {
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case actions.D3_SECOND_DRAG: {
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const movement = action.position.subtract(action.previousPosition);
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switch (state.state) {
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switch (state.d3.camera.state) {
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case CAMERA_STATES.ROTATE: {
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const delta = new THREE.Vector3(-movement.x * ROTATION_SPEED, -movement.y * ROTATION_SPEED, 0);
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return rotate(state, delta);
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return update(state, {
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d3: { camera: { $set: rotate(state.d3.camera, delta) } }
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});
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}
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case CAMERA_STATES.PAN: {
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const delta = new THREE.Vector3(-movement.x, movement.y, 0);
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return pan(state, delta);
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return update(state, {
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d3: { camera: { $set: pan(state.d3.camera, delta) } }
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});
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}
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case CAMERA_STATES.ZOOM: {
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const delta = new THREE.Vector3(0, 0, movement.y);
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return zoom(state, delta);
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return update(state, {
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d3: { camera: { $set: zoom(state.d3.camera, delta) } }
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});
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}
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default:
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return state;
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@ -66,7 +75,7 @@ export function cameraReducer(state, action) {
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case actions.D3_DRAG_END:
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case actions.D3_SECOND_DRAG_END:
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return update(state, {
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state: { $set: CAMERA_STATES.NONE }
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d3: { camera: { state: { $set: CAMERA_STATES.NONE } } }
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});
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case actions.D3_MULTITOUCH: {
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@ -74,7 +83,9 @@ export function cameraReducer(state, action) {
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const prevDistance = action.previousPositions[0].distanceTo(action.previousPositions[1]);
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const zoomDelta = new THREE.Vector3(0, 0, prevDistance - distance);
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state = zoom(state, zoomDelta);
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state = update(state, {
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d3: { camera: { $set: zoom(state.d3.camera, zoomDelta) } }
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});
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const offset0 = new THREE.Vector3(
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-(action.positions[0].x - action.previousPositions[0].x),
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@ -88,7 +99,9 @@ export function cameraReducer(state, action) {
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);
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const panDelta = offset0.add(offset1).multiplyScalar(0.5);
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return pan(state, panDelta);
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return update(state, {
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d3: { camera: { $set: pan(state.d3.camera, panDelta) } }
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});
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}
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default:
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@ -96,7 +96,8 @@ const initialState = {
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camera: defaultCamera
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},
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menus: menusReducer(undefined, {}),
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preventScroll: true
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preventScroll: true,
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disableScroll: false
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};
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function sketcherReducer(state = initialState, action) {
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@ -252,6 +253,11 @@ function sketcherReducer(state = initialState, action) {
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preventScroll: { $set: action.preventScroll }
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});
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case actions.SET_DISABLE_SCROLL:
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return update(state, {
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disableScroll: { $set: action.disableScroll }
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});
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default:
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return state;
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}
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