normalize mouse wheel

This commit is contained in:
casperlamboo 2018-01-10 14:19:57 +01:00
parent 83113e65b2
commit b674769ef8
4 changed files with 10 additions and 2 deletions

5
package-lock.json generated
View File

@ -8438,6 +8438,11 @@
"sort-keys": "1.1.2"
}
},
"normalize-wheel": {
"version": "1.0.1",
"resolved": "https://registry.npmjs.org/normalize-wheel/-/normalize-wheel-1.0.1.tgz",
"integrity": "sha1-rsiGr/2wRQcNhWRH32Ls+GFG7EU="
},
"npm": {
"version": "2.15.12",
"resolved": "https://registry.npmjs.org/npm/-/npm-2.15.12.tgz",

View File

@ -33,6 +33,7 @@
"keycode": "^2.1.9",
"lodash": "^4.17.4",
"memoizee": "^0.3.9",
"normalize-wheel": "^1.0.1",
"pouchdb": "^6.3.4",
"proptypes": "^1.1.0",
"raf": "^3.4.0",

View File

@ -2,6 +2,7 @@ import { Group, Utils } from 'cal';
import createListener from 'touch-events';
import bowser from 'bowser';
import { convertEvent, isMouseEvent } from '../utils/pointerUtils.js';
import normalizeWheel from 'normalize-wheel';
const events = [
'wheel', 'tap',
@ -64,7 +65,7 @@ export default class EventGroup extends Group {
if (event.event) gestureEvent.position = _convertEvent(event.event);
if (event.events) gestureEvent.positions = event.events.map(_convertEvent);
if (event.preEvents) gestureEvent.preDrags = event.preEvents.map(_convertEvent);
if (event.event && event.event.deltaY !== undefined) gestureEvent.wheelDelta = event.event.deltaY;
if (event.event && event.event.deltaY !== undefined) gestureEvent.wheelDelta = normalizeWheel(event.event).pixelY;
this.onEvent(gestureEvent);
}

View File

@ -3,6 +3,7 @@ import { Utils } from 'cal';
import createListener from 'touch-events';
import bowser from 'bowser';
import { convertEvent, isMouseEvent } from '../utils/pointerUtils.js';
import normalizeWheel from 'normalize-wheel';
const events = ['wheel', 'tap', 'dragstart', 'drag', 'dragend', 'seconddragstart', 'seconddrag',
'seconddragend', 'multitouchstart', 'multitouch', 'multitouchend'];
@ -41,7 +42,7 @@ export class EventScene extends THREE.Scene {
if (event.event) gestureEvent.position = _convertEvent(event.event);
if (event.events) gestureEvent.positions = event.events.map(_convertEvent);
if (event.preEvents) gestureEvent.preDrags = event.preEvents.map(_convertEvent);
if (event.event && event.event.deltaY !== undefined) gestureEvent.wheelDelta = event.event.deltaY;
if (event.event && event.event.deltaY !== undefined) gestureEvent.wheelDelta = normalizeWheel(event.event).pixelY;
this.onEvent(gestureEvent);
};