update active 3d shape logic
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@ -99,7 +99,7 @@ export const determineActiveShape3d = (state) => {
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const selectedObjects = state.selection.objects.map(({ id }) => id);
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const activeShapes = {};
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for (const id in state.objectsById) {
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activeShapes[id] = activeTransformer;
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activeShapes[id] = activeTransformer || state.d2.activeShape === id;
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}
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return activeShapes;
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};
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