Doodle3D-Core/src/d3/shaders/vertexShaderPostprocessing.js
2017-10-24 12:33:14 +02:00

9 lines
141 B
JavaScript

export default `
varying vec2 vUv;
void main() {
vUv = uv;
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
}
`;