Doodle3D-Core/src/d2/TolerancePointer.js

32 lines
809 B
JavaScript

import { Vector } from '@doodle3d/cal';
import { PIXEL_RATIO } from '../constants/general.js';
export default class TolerancePointer {
constructor() {
this.visible = false;
this.active = true;
this.depth = 0;
this.start = new Vector();
this.position = new Vector();
}
update(trace) {
this.start.copy(trace.start);
this.position.copy(trace.position);
}
draw(context) {
context.strokeStyle = '#000000';
context.lineWidth = 2.0 * PIXEL_RATIO;
const start = this.start.scale(PIXEL_RATIO);
const position = this.position.scale(PIXEL_RATIO);
context.beginPath();
context.arc(start.x, start.y, 20.0 * PIXEL_RATIO, 0, Math.PI * 2.0, true);
context.moveTo(start.x, start.y);
context.lineTo(position.x, position.y);
context.stroke();
}
}