Doodle3D-Core/src/reducer/d2/tools/shapes/polyPointReducer.js

70 lines
2.0 KiB
JavaScript

import update from 'react-addons-update';
import * as actions from '../../../../actions/index.js';
import { addObjectActive2D, addObject, setActive2D } from '../../../objectReducers.js';
import { Matrix, Vector } from '@doodle3d/cal';
// import createDebug from 'debug';
// const debug = createDebug('d3d:reducer:star');
const DEFAULT_RADIUS = 25;
export default function starReducer(state, action) {
// if (action.log !== false) debug(action.type);
const { position, screenMatrixZoom } = action;
let scenePosition;
if (position !== undefined && screenMatrixZoom !== undefined) {
scenePosition = position.applyMatrix(screenMatrixZoom.inverseMatrix());
}
const activeShape = state.d2.activeShape;
switch (action.type) {
case actions.D2_DRAG_START:
return addObjectActive2D(state, {
type: 'POLY_POINTS',
transform: new Matrix({ x: scenePosition.x, y: scenePosition.y }),
polyPoints: {
numPoints: 6,
radius: 0
}
});
case actions.D2_DRAG:
if (activeShape) {
const beginPos = new Vector().copy(state.objectsById[activeShape].transform);
const delta = scenePosition.subtract(beginPos);
const numPoints = Math.min(15, Math.max(3, Math.round(delta.y / 10) + 6));
const radius = Math.abs(delta.x);
return update(state, {
objectsById: {
[activeShape]: {
polyPoints: {
numPoints: { $set: numPoints },
radius: { $set: radius }
}
}
}
});
}
return state;
case actions.D2_DRAG_END:
if (activeShape) {
state = setActive2D(state, null);
}
return state;
case actions.D2_TAP:
return addObject(state, {
type: 'POLY_POINTS',
transform: new Matrix({ x: scenePosition.x, y: scenePosition.y }),
polyPoints: {
numPoints: 6,
radius: DEFAULT_RADIUS
}
});
default:
return state;
}
}