mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-23 05:57:57 +01:00
70 lines
1.1 KiB
JavaScript
70 lines
1.1 KiB
JavaScript
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/**
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* @author mrdoob / http://mrdoob.com/
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*/
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var Config = function () {
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var name = 'threejs-editor';
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var storage = {
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'autosave': true,
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'project/renderer': 'WebGLRenderer',
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'project/renderer/antialias': true,
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'project/vr': false,
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'camera/position': [ 500, 250, 500 ],
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'camera/target': [ 0, 0, 0 ]
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};
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if ( window.localStorage[ name ] === undefined || true ) {
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window.localStorage[ name ] = JSON.stringify( storage );
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} else {
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var data = JSON.parse( window.localStorage[ name ] );
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for ( var key in data ) {
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storage[ key ] = data[ key ];
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}
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}
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return {
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getKey: function ( key ) {
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console.log(storage);
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return storage[ key ];
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},
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setKey: function () { // key, value, key, value ...
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for ( var i = 0, l = arguments.length; i < l; i += 2 ) {
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storage[ arguments[ i ] ] = arguments[ i + 1 ];
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}
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window.localStorage[ name ] = JSON.stringify( storage );
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console.log( '[' + /\d\d\:\d\d\:\d\d/.exec( new Date() )[ 0 ] + ']', 'Saved config to LocalStorage.' );
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},
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clear: function () {
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delete window.localStorage[ name ];
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}
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}
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};
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