mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-30 01:14:57 +01:00
237 lines
5.2 KiB
HTML
237 lines
5.2 KiB
HTML
|
<!DOCTYPE html>
|
||
|
<html lang="en">
|
||
|
<head>
|
||
|
<title>three.js webgl - collada</title>
|
||
|
<meta charset="utf-8">
|
||
|
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
|
||
|
<style>
|
||
|
|
||
|
body {
|
||
|
font-family: Monospace;
|
||
|
background-color: #000000;
|
||
|
margin: 0px;
|
||
|
overflow: hidden;
|
||
|
}
|
||
|
|
||
|
#info {
|
||
|
color: #fff;
|
||
|
position: absolute;
|
||
|
top: 10px;
|
||
|
width: 100%;
|
||
|
text-align: center;
|
||
|
z-index: 100;
|
||
|
display:block;
|
||
|
|
||
|
}
|
||
|
|
||
|
a { color: skyblue }
|
||
|
|
||
|
</style>
|
||
|
</head>
|
||
|
<body>
|
||
|
<div id="info">
|
||
|
<a href="http://threejs.org" target="_blank">three.js</a> -
|
||
|
pump by <a href="http://code.google.com/p/kuda" target="_blank">Kuda</a>
|
||
|
</div>
|
||
|
|
||
|
<script src="../build/three.min.js"></script>
|
||
|
|
||
|
<script src="js/loaders/ColladaLoader.js"></script>
|
||
|
|
||
|
<script src="js/Detector.js"></script>
|
||
|
<script src="js/libs/stats.min.js"></script>
|
||
|
|
||
|
<script>
|
||
|
|
||
|
if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
|
||
|
|
||
|
var stats;
|
||
|
var scene;
|
||
|
var pointLight;
|
||
|
var camera;
|
||
|
var renderer;
|
||
|
var model;
|
||
|
var animations;
|
||
|
var kfAnimations = [ ];
|
||
|
var kfAnimationsLength = 0;
|
||
|
var loader = new THREE.ColladaLoader();
|
||
|
var lastTimestamp = 0;
|
||
|
var progress = 0;
|
||
|
|
||
|
loader.load( './models/collada/pump/pump.dae', function ( collada ) {
|
||
|
|
||
|
model = collada.scene;
|
||
|
animations = collada.animations;
|
||
|
kfAnimationsLength = animations.length;
|
||
|
model.scale.x = model.scale.y = model.scale.z = 0.125; // 1/8 scale, modeled in cm
|
||
|
|
||
|
init();
|
||
|
start();
|
||
|
animate( lastTimestamp );
|
||
|
|
||
|
} );
|
||
|
|
||
|
function init() {
|
||
|
|
||
|
var container = document.createElement( 'div' );
|
||
|
document.body.appendChild( container );
|
||
|
|
||
|
// Camera
|
||
|
|
||
|
camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 0.01, 1000 );
|
||
|
camera.position.set( -5.00181875, 3.42631375, 11.3102925 );
|
||
|
camera.lookAt( new THREE.Vector3( -1.224774125, 2.18410625, 4.57969125 ) );
|
||
|
|
||
|
// Scene
|
||
|
|
||
|
scene = new THREE.Scene();
|
||
|
|
||
|
// KeyFrame Animations
|
||
|
|
||
|
for ( var i = 0; i < kfAnimationsLength; ++i ) {
|
||
|
|
||
|
var animation = animations[ i ];
|
||
|
|
||
|
var kfAnimation = new THREE.KeyFrameAnimation( animation );
|
||
|
kfAnimation.timeScale = 1;
|
||
|
kfAnimations.push( kfAnimation );
|
||
|
|
||
|
}
|
||
|
|
||
|
// Grid
|
||
|
|
||
|
var material = new THREE.LineBasicMaterial( { color: 0x303030 } );
|
||
|
var geometry = new THREE.Geometry();
|
||
|
var floor = -0.04, step = 1, size = 14;
|
||
|
|
||
|
for ( var i = 0; i <= size / step * 2; i ++ ) {
|
||
|
|
||
|
geometry.vertices.push( new THREE.Vector3( - size, floor, i * step - size ) );
|
||
|
geometry.vertices.push( new THREE.Vector3( size, floor, i * step - size ) );
|
||
|
geometry.vertices.push( new THREE.Vector3( i * step - size, floor, -size ) );
|
||
|
geometry.vertices.push( new THREE.Vector3( i * step - size, floor, size ) );
|
||
|
|
||
|
}
|
||
|
|
||
|
var line = new THREE.Line( geometry, material, THREE.LinePieces );
|
||
|
scene.add( line );
|
||
|
|
||
|
// Add the COLLADA
|
||
|
|
||
|
model.getObjectByName( 'camEye_camera', true ).visible = false;
|
||
|
model.getObjectByName( 'camTarget_camera', true ).visible = false;
|
||
|
|
||
|
scene.add( model );
|
||
|
|
||
|
// Lights
|
||
|
|
||
|
pointLight = new THREE.PointLight( 0xffffff, 1.75 );
|
||
|
scene.add( pointLight );
|
||
|
|
||
|
// Renderer
|
||
|
|
||
|
renderer = new THREE.WebGLRenderer( { antialias: true } );
|
||
|
renderer.setPixelRatio( window.devicePixelRatio );
|
||
|
renderer.setSize( window.innerWidth, window.innerHeight );
|
||
|
container.appendChild( renderer.domElement );
|
||
|
|
||
|
// Stats
|
||
|
|
||
|
stats = new Stats();
|
||
|
stats.domElement.style.position = 'absolute';
|
||
|
stats.domElement.style.top = '0px';
|
||
|
|
||
|
container.appendChild( stats.domElement );
|
||
|
|
||
|
//
|
||
|
|
||
|
window.addEventListener( 'resize', onWindowResize, false );
|
||
|
|
||
|
}
|
||
|
|
||
|
function onWindowResize() {
|
||
|
|
||
|
camera.aspect = window.innerWidth / window.innerHeight;
|
||
|
camera.updateProjectionMatrix();
|
||
|
|
||
|
renderer.setSize( window.innerWidth, window.innerHeight );
|
||
|
|
||
|
}
|
||
|
|
||
|
function start() {
|
||
|
|
||
|
for ( var i = 0; i < kfAnimationsLength; ++i ) {
|
||
|
|
||
|
var animation = kfAnimations[i];
|
||
|
|
||
|
for ( var h = 0, hl = animation.hierarchy.length; h < hl; h++ ) {
|
||
|
|
||
|
var keys = animation.data.hierarchy[ h ].keys;
|
||
|
var sids = animation.data.hierarchy[ h ].sids;
|
||
|
var obj = animation.hierarchy[ h ];
|
||
|
|
||
|
if ( keys.length && sids ) {
|
||
|
|
||
|
for ( var s = 0; s < sids.length; s++ ) {
|
||
|
|
||
|
var sid = sids[ s ];
|
||
|
var next = animation.getNextKeyWith( sid, h, 0 );
|
||
|
|
||
|
if ( next ) next.apply( sid );
|
||
|
|
||
|
}
|
||
|
|
||
|
obj.matrixAutoUpdate = false;
|
||
|
animation.data.hierarchy[ h ].node.updateMatrix();
|
||
|
obj.matrixWorldNeedsUpdate = true;
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
animation.loop = false;
|
||
|
animation.play();
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
function animate( timestamp ) {
|
||
|
|
||
|
var frameTime = ( timestamp - lastTimestamp ) * 0.001;
|
||
|
|
||
|
if ( progress >= 0 && progress < 48 ) {
|
||
|
|
||
|
for ( var i = 0; i < kfAnimationsLength; ++i ) {
|
||
|
|
||
|
kfAnimations[ i ].update( frameTime );
|
||
|
|
||
|
}
|
||
|
|
||
|
} else if ( progress >= 48 ) {
|
||
|
|
||
|
for ( var i = 0; i < kfAnimationsLength; ++i ) {
|
||
|
|
||
|
kfAnimations[ i ].stop();
|
||
|
|
||
|
}
|
||
|
|
||
|
progress = 0;
|
||
|
start();
|
||
|
|
||
|
}
|
||
|
|
||
|
pointLight.position.copy( camera.position );
|
||
|
|
||
|
progress += frameTime;
|
||
|
lastTimestamp = timestamp;
|
||
|
renderer.render( scene, camera );
|
||
|
stats.update();
|
||
|
requestAnimationFrame( animate );
|
||
|
|
||
|
}
|
||
|
|
||
|
</script>
|
||
|
</body>
|
||
|
</html>
|