mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-12-25 12:23:49 +01:00
96 lines
2.3 KiB
HTML
96 lines
2.3 KiB
HTML
|
<!DOCTYPE html>
|
||
|
<html lang="en">
|
||
|
<head>
|
||
|
<meta charset="utf-8" />
|
||
|
<script src="../../list.js"></script>
|
||
|
<script src="../../page.js"></script>
|
||
|
<link type="text/css" rel="stylesheet" href="../../page.css" />
|
||
|
</head>
|
||
|
<body>
|
||
|
<h1>[name]</h1>
|
||
|
|
||
|
<div class="desc"><a href="http://en.wikipedia.org/wiki/Frustum">Frustums</a> are used to determine what is inside the camera's field of view. They help speed up the rendering process.</div>
|
||
|
|
||
|
|
||
|
<h2>Constructor</h2>
|
||
|
|
||
|
|
||
|
<h3>[name]([page:Plane p0], [page:Plane p1], [page:Plane p2], [page:Plane p3], [page:Plane p4], [page:Plane p5])</h3>
|
||
|
<div>
|
||
|
p0 -- [page:Plane] <br />
|
||
|
p1 -- [page:Plane] <br />
|
||
|
p2 -- [page:Plane] <br />
|
||
|
p3 -- [page:Plane] <br />
|
||
|
p4 -- [page:Plane] <br />
|
||
|
p5 -- [page:Plane]
|
||
|
</div>
|
||
|
<div>
|
||
|
Creates a frustum from the designated planes.
|
||
|
</div>
|
||
|
|
||
|
|
||
|
<h2>Properties</h2>
|
||
|
|
||
|
<h3>[property:Array planes]</h3>
|
||
|
<div>
|
||
|
Array of 6 [page:Plane planes].
|
||
|
</div>
|
||
|
|
||
|
|
||
|
<h2>Methods</h2>
|
||
|
|
||
|
<h3>[method:Frustum setFromMatrix]( [page:Matrix4 matrix] )</h3>
|
||
|
|
||
|
<h3>[method:Boolean intersectsObject]( [page:Object3D object] )</h3>
|
||
|
<div>
|
||
|
Checks whether the object's bounding sphere is intersecting the Frustum.
|
||
|
</div>
|
||
|
|
||
|
<h3>[method:Frustum clone]()</h3>
|
||
|
<div>
|
||
|
Return a copy of this Frustum
|
||
|
</div>
|
||
|
|
||
|
<h3>[method:Boolean set]([page:Plane p0], [page:Plane p1], [page:Plane p2], [page:Plane p3], [page:Plane p4], [page:Plane p5])</h3>
|
||
|
<div>
|
||
|
p0 -- [page:Plane] <br />
|
||
|
p1 -- [page:Plane] <br />
|
||
|
p2 -- [page:Plane] <br />
|
||
|
p3 -- [page:Plane] <br />
|
||
|
p4 -- [page:Plane] <br />
|
||
|
p5 -- [page:Plane]
|
||
|
</div>
|
||
|
<div>
|
||
|
Sets the current frustum from the passed planes. No plane order is implicitely implied.
|
||
|
</div>
|
||
|
|
||
|
<h3>[method:Frustum copy]([page:Frustum frustum]) [page:Frustum this]</h3>
|
||
|
<div>
|
||
|
frustum -- The frustum to copy
|
||
|
</div>
|
||
|
<div>
|
||
|
Copies the values of the passed frustum.
|
||
|
</div>
|
||
|
|
||
|
<h3>[method:Boolean containsPoint]([page:Vector3 point])</h3>
|
||
|
<div>
|
||
|
point -- [page:Vector3] to test
|
||
|
</div>
|
||
|
<div>
|
||
|
Checks to see if the frustum contains the point.
|
||
|
</div>
|
||
|
|
||
|
<h3>[method:Boolean intersectsSphere]([page:Sphere sphere])</h3>
|
||
|
<div>
|
||
|
sphere -- [page:Sphere]
|
||
|
</div>
|
||
|
<div>
|
||
|
Check to see if the sphere intersects with the frustum.
|
||
|
</div>
|
||
|
|
||
|
<h2>Source</h2>
|
||
|
|
||
|
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
|
||
|
</body>
|
||
|
</html>
|