mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-12-25 12:23:49 +01:00
62 lines
1.5 KiB
JavaScript
62 lines
1.5 KiB
JavaScript
|
/**
|
||
|
* @author alteredq / http://alteredqualia.com/
|
||
|
*/
|
||
|
|
||
|
THREE.FilmPass = function ( noiseIntensity, scanlinesIntensity, scanlinesCount, grayscale ) {
|
||
|
|
||
|
if ( THREE.FilmShader === undefined )
|
||
|
console.error( "THREE.FilmPass relies on THREE.FilmShader" );
|
||
|
|
||
|
var shader = THREE.FilmShader;
|
||
|
|
||
|
this.uniforms = THREE.UniformsUtils.clone( shader.uniforms );
|
||
|
|
||
|
this.material = new THREE.ShaderMaterial( {
|
||
|
|
||
|
uniforms: this.uniforms,
|
||
|
vertexShader: shader.vertexShader,
|
||
|
fragmentShader: shader.fragmentShader
|
||
|
|
||
|
} );
|
||
|
|
||
|
if ( grayscale !== undefined ) this.uniforms.grayscale.value = grayscale;
|
||
|
if ( noiseIntensity !== undefined ) this.uniforms.nIntensity.value = noiseIntensity;
|
||
|
if ( scanlinesIntensity !== undefined ) this.uniforms.sIntensity.value = scanlinesIntensity;
|
||
|
if ( scanlinesCount !== undefined ) this.uniforms.sCount.value = scanlinesCount;
|
||
|
|
||
|
this.enabled = true;
|
||
|
this.renderToScreen = false;
|
||
|
this.needsSwap = true;
|
||
|
|
||
|
|
||
|
this.camera = new THREE.OrthographicCamera( -1, 1, 1, -1, 0, 1 );
|
||
|
this.scene = new THREE.Scene();
|
||
|
|
||
|
this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), null );
|
||
|
this.scene.add( this.quad );
|
||
|
|
||
|
};
|
||
|
|
||
|
THREE.FilmPass.prototype = {
|
||
|
|
||
|
render: function ( renderer, writeBuffer, readBuffer, delta ) {
|
||
|
|
||
|
this.uniforms[ "tDiffuse" ].value = readBuffer;
|
||
|
this.uniforms[ "time" ].value += delta;
|
||
|
|
||
|
this.quad.material = this.material;
|
||
|
|
||
|
if ( this.renderToScreen ) {
|
||
|
|
||
|
renderer.render( this.scene, this.camera );
|
||
|
|
||
|
} else {
|
||
|
|
||
|
renderer.render( this.scene, this.camera, writeBuffer, false );
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
};
|