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41 lines
611 B
JavaScript
41 lines
611 B
JavaScript
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var Bird = function () {
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var scope = this;
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THREE.Geometry.call( this );
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v( 5, 0, 0 );
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v( - 5, - 2, 1 );
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v( - 5, 0, 0 );
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v( - 5, - 2, - 1 );
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v( 0, 2, - 6 );
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v( 0, 2, 6 );
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v( 2, 0, 0 );
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v( - 3, 0, 0 );
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f3( 0, 2, 1 );
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// f3( 0, 3, 2 );
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f3( 4, 7, 6 );
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f3( 5, 6, 7 );
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this.computeFaceNormals();
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function v( x, y, z ) {
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scope.vertices.push( new THREE.Vector3( x, y, z ) );
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}
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function f3( a, b, c ) {
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scope.faces.push( new THREE.Face3( a, b, c ) );
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}
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}
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Bird.prototype = Object.create( THREE.Geometry.prototype );
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Bird.prototype.constructor = Bird;
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