mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-08-23 13:50:43 +02:00
237 lines
5.2 KiB
HTML
237 lines
5.2 KiB
HTML
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<title>three.js webgl - collada</title>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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<style>
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body {
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font-family: Monospace;
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background-color: #000000;
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margin: 0px;
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overflow: hidden;
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}
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#info {
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color: #fff;
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position: absolute;
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top: 10px;
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width: 100%;
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text-align: center;
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z-index: 100;
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display:block;
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}
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a { color: skyblue }
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</style>
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</head>
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<body>
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<div id="info">
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<a href="http://threejs.org" target="_blank">three.js</a> -
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pump by <a href="http://code.google.com/p/kuda" target="_blank">Kuda</a>
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</div>
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<script src="../build/three.min.js"></script>
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<script src="js/loaders/ColladaLoader.js"></script>
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<script src="js/Detector.js"></script>
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<script src="js/libs/stats.min.js"></script>
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<script>
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if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
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var stats;
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var scene;
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var pointLight;
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var camera;
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var renderer;
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var model;
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var animations;
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var kfAnimations = [ ];
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var kfAnimationsLength = 0;
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var loader = new THREE.ColladaLoader();
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var lastTimestamp = 0;
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var progress = 0;
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loader.load( './models/collada/pump/pump.dae', function ( collada ) {
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model = collada.scene;
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animations = collada.animations;
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kfAnimationsLength = animations.length;
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model.scale.x = model.scale.y = model.scale.z = 0.125; // 1/8 scale, modeled in cm
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init();
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start();
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animate( lastTimestamp );
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} );
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function init() {
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var container = document.createElement( 'div' );
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document.body.appendChild( container );
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// Camera
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camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 0.01, 1000 );
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camera.position.set( -5.00181875, 3.42631375, 11.3102925 );
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camera.lookAt( new THREE.Vector3( -1.224774125, 2.18410625, 4.57969125 ) );
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// Scene
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scene = new THREE.Scene();
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// KeyFrame Animations
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for ( var i = 0; i < kfAnimationsLength; ++i ) {
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var animation = animations[ i ];
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var kfAnimation = new THREE.KeyFrameAnimation( animation );
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kfAnimation.timeScale = 1;
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kfAnimations.push( kfAnimation );
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}
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// Grid
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var material = new THREE.LineBasicMaterial( { color: 0x303030 } );
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var geometry = new THREE.Geometry();
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var floor = -0.04, step = 1, size = 14;
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for ( var i = 0; i <= size / step * 2; i ++ ) {
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geometry.vertices.push( new THREE.Vector3( - size, floor, i * step - size ) );
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geometry.vertices.push( new THREE.Vector3( size, floor, i * step - size ) );
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geometry.vertices.push( new THREE.Vector3( i * step - size, floor, -size ) );
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geometry.vertices.push( new THREE.Vector3( i * step - size, floor, size ) );
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}
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var line = new THREE.Line( geometry, material, THREE.LinePieces );
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scene.add( line );
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// Add the COLLADA
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model.getObjectByName( 'camEye_camera', true ).visible = false;
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model.getObjectByName( 'camTarget_camera', true ).visible = false;
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scene.add( model );
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// Lights
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pointLight = new THREE.PointLight( 0xffffff, 1.75 );
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scene.add( pointLight );
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// Renderer
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renderer = new THREE.WebGLRenderer( { antialias: true } );
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renderer.setPixelRatio( window.devicePixelRatio );
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renderer.setSize( window.innerWidth, window.innerHeight );
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container.appendChild( renderer.domElement );
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// Stats
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stats = new Stats();
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stats.domElement.style.position = 'absolute';
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stats.domElement.style.top = '0px';
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container.appendChild( stats.domElement );
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//
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window.addEventListener( 'resize', onWindowResize, false );
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}
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function onWindowResize() {
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camera.aspect = window.innerWidth / window.innerHeight;
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camera.updateProjectionMatrix();
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renderer.setSize( window.innerWidth, window.innerHeight );
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}
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function start() {
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for ( var i = 0; i < kfAnimationsLength; ++i ) {
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var animation = kfAnimations[i];
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for ( var h = 0, hl = animation.hierarchy.length; h < hl; h++ ) {
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var keys = animation.data.hierarchy[ h ].keys;
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var sids = animation.data.hierarchy[ h ].sids;
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var obj = animation.hierarchy[ h ];
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if ( keys.length && sids ) {
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for ( var s = 0; s < sids.length; s++ ) {
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var sid = sids[ s ];
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var next = animation.getNextKeyWith( sid, h, 0 );
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if ( next ) next.apply( sid );
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}
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obj.matrixAutoUpdate = false;
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animation.data.hierarchy[ h ].node.updateMatrix();
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obj.matrixWorldNeedsUpdate = true;
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}
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}
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animation.loop = false;
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animation.play();
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}
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}
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function animate( timestamp ) {
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var frameTime = ( timestamp - lastTimestamp ) * 0.001;
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if ( progress >= 0 && progress < 48 ) {
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for ( var i = 0; i < kfAnimationsLength; ++i ) {
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kfAnimations[ i ].update( frameTime );
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}
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} else if ( progress >= 48 ) {
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for ( var i = 0; i < kfAnimationsLength; ++i ) {
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kfAnimations[ i ].stop();
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}
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progress = 0;
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start();
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}
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pointLight.position.copy( camera.position );
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progress += frameTime;
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lastTimestamp = timestamp;
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renderer.render( scene, camera );
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stats.update();
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requestAnimationFrame( animate );
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}
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</script>
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</body>
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</html>
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