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https://github.com/Doodle3D/Doodle3D-Slicer.git
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35 lines
926 B
JavaScript
35 lines
926 B
JavaScript
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/**
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* @author mrdoob / http://mrdoob.com/
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* @author jbaicoianu / http://baicoianu.com/
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*/
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THREE.ProxyVector4 = function ( array, offset ) {
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this.array = array;
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this.offset = offset;
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};
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THREE.ProxyVector4.prototype = Object.create( THREE.Vector4.prototype );
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THREE.ProxyVector4.prototype.constructor = THREE.ProxyVector4;
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Object.defineProperties( THREE.ProxyVector4.prototype, {
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'x': {
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get: function () { return this.array[ this.offset ]; },
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set: function ( v ) { this.array[ this.offset ] = v; }
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},
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'y': {
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get: function () { return this.array[ this.offset + 1 ]; },
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set: function ( v ) { this.array[ this.offset + 1 ] = v; }
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},
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'z': {
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get: function () { return this.array[ this.offset + 2 ]; },
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set: function ( v ) { this.array[ this.offset + 2 ] = v; }
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},
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'w': {
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get: function () { return this.array[ this.offset + 3 ]; },
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set: function ( v ) { this.array[ this.offset + 3 ] = v; }
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}
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} );
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