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https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-17 03:27:57 +01:00
75 lines
1.6 KiB
JavaScript
75 lines
1.6 KiB
JavaScript
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/**
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* @author mrdoob / http://mrdoob.com/
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*/
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THREE.GeometryEditor = function ( geometry ) {
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this.geometry = geometry;
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};
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Object.defineProperties( THREE.GeometryEditor.prototype, {
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vertices: {
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enumerable: true,
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get: function() { return this.createVertexProxies(); }
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},
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normals: {
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enumerable: true,
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get: function() { return this.createNormalProxies(); }
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},
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uvs: {
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enumerable: true,
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get: function() { return this.createUVProxies(); }
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}
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} );
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THREE.GeometryEditor.prototype.createVertexProxies = function () {
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Object.defineProperty( this, 'vertices', { value: [], writable: true } );
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var attributes = this.geometry.attributes;
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var length = attributes.position.array.length / 3;
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for ( var i = 0; i < length; i ++ ) {
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this.vertices.push( new THREE.ProxyVector3( attributes.position.array, i * 3 ) );
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}
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return this.vertices;
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};
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THREE.GeometryEditor.prototype.createNormalProxies = function () {
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Object.defineProperty( this, 'normals', { value: [], writable: true } );
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var attributes = this.geometry.attributes;
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var length = attributes.position.array.length / 3;
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for ( var i = 0; i < length; i ++ ) {
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this.normals.push( new THREE.ProxyVector3( attributes.normal.array, i * 3 ) );
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}
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return this.normals;
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};
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THREE.GeometryEditor.prototype.createUVProxies = function () {
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Object.defineProperty( this, 'uvs', { value: [], writable: true } );
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var attributes = this.geometry.attributes;
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var length = attributes.position.array.length / 3;
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for ( var i = 0; i < length; i ++ ) {
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this.uvs.push( new THREE.ProxyVector2( attributes.uv.array, i * 2 ) );
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}
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return this.uvs;
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};
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