Doodle3D-Slicer/three.js-master/examples/webgl_materials_cars_camaro.html

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2015-06-12 15:58:26 +02:00
<!DOCTYPE html>
<html lang="en">
<head>
<title>three.js webgl - materials - cube reflection [camaro]</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<style>
body {
background:#000;
color:#fff;
padding:0;
margin:0;
overflow:hidden;
font-family:georgia;
text-align:center;
}
h1 { }
a { color:skyblue }
canvas { pointer-events:none; z-index:10; position:relative; }
#d { text-align:center; margin:1em 0 2.5em 0; z-index:0; position:relative; display:block }
#buttons { margin:0.5em 0 0 0 }
button { font-family:georgia; border:0; background:#222; color:#fff; padding:0.2em 0.5em; cursor:pointer; border-radius:3px }
button:hover { background:#333 }
</style>
</head>
<body>
<div id="d">
<div id="info"><a href="http://threejs.org" target="_blank">three.js</a> - webgl cube reflection demo. chevrolet camaro by <a href="http://www.turbosquid.com/3d-models/blender-camaro/411348" target="_blank">dskfnwn</a></div>
<div id="buttons"></div>
</div>
<script src="../build/three.min.js"></script>
<script src="js/loaders/BinaryLoader.js"></script>
<script src="js/Detector.js"></script>
<script src="js/libs/stats.min.js"></script>
<script>
if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
var SCREEN_WIDTH = window.innerWidth;
var SCREEN_HEIGHT = window.innerHeight;
var container, stats;
var camera, scene, renderer;
var directionalLight, pointLight;
var mouseX = 0, mouseY = 0;
var windowHalfX = window.innerWidth / 2;
var windowHalfY = window.innerHeight / 2;
init();
animate();
function init() {
container = document.createElement( 'div' );
document.body.appendChild( container );
// CAMERA
camera = new THREE.PerspectiveCamera( 70, SCREEN_WIDTH / SCREEN_HEIGHT, 1, 10000 );
camera.position.z = 1000;
scene = new THREE.Scene();
// LIGHTS
var ambient = new THREE.AmbientLight( 0x020202 );
scene.add( ambient );
directionalLight = new THREE.DirectionalLight( 0xffffff );
directionalLight.position.set( 1, 1, 0.5 ).normalize();
scene.add( directionalLight );
pointLight = new THREE.PointLight( 0xffaa00 );
scene.add( pointLight );
var sphere = new THREE.SphereGeometry( 100, 16, 8 );
var mesh = new THREE.Mesh( sphere, new THREE.MeshBasicMaterial( { color: 0xffaa00 } ) );
mesh.scale.set( 0.05, 0.05, 0.05 );
pointLight.add( mesh );
renderer = new THREE.WebGLRenderer();
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
renderer.setFaceCulling( THREE.CullFaceNone );
container.appendChild( renderer.domElement );
stats = new Stats();
stats.domElement.style.position = 'absolute';
stats.domElement.style.top = '0px';
stats.domElement.style.zIndex = 100;
container.appendChild( stats.domElement );
document.addEventListener('mousemove', onDocumentMouseMove, false);
var r = "textures/cube/SwedishRoyalCastle/";
var urls = [ r + "px.jpg", r + "nx.jpg",
r + "py.jpg", r + "ny.jpg",
r + "pz.jpg", r + "nz.jpg" ];
var textureCube = THREE.ImageUtils.loadTextureCube( urls );
var camaroMaterials = {
body: {
Orange: new THREE.MeshLambertMaterial( {
color: 0xff6600,
envMap: textureCube,
combine: THREE.MixOperation,
reflectivity: 0.3
} ),
Blue: new THREE.MeshLambertMaterial( {
color: 0x226699,
envMap: textureCube,
combine: THREE.MixOperation,
reflectivity: 0.3
} ),
Red: new THREE.MeshLambertMaterial( {
color: 0x660000,
envMap: textureCube,
combine: THREE.MixOperation,
reflectivity: 0.5
} ),
Black: new THREE.MeshLambertMaterial( {
color: 0x000000,
envMap: textureCube,
combine: THREE.MixOperation,
reflectivity: 0.5
} ),
White: new THREE.MeshLambertMaterial( {
color: 0xffffff,
envMap: textureCube,
combine: THREE.MixOperation,
reflectivity: 0.5
} ),
Carmine: new THREE.MeshPhongMaterial( {
color: 0x770000,
specular: 0xffaaaa,
envMap: textureCube,
combine: THREE.MultiplyOperation
} ),
Gold: new THREE.MeshPhongMaterial( {
color: 0xaa9944,
specular: 0xbbaa99,
shininess: 50,
envMap: textureCube,
combine: THREE.MultiplyOperation
} ),
Bronze: new THREE.MeshPhongMaterial( {
color: 0x150505,
specular: 0xee6600,
shininess: 10,
envMap: textureCube,
combine: THREE.MixOperation,
reflectivity: 0.5
} ),
Chrome: new THREE.MeshPhongMaterial( {
color: 0xffffff,
specular:0xffffff,
envMap: textureCube,
combine: THREE.MultiplyOperation
} )
},
chrome: new THREE.MeshLambertMaterial( {
color: 0xffffff,
envMap: textureCube
} ),
darkchrome: new THREE.MeshLambertMaterial( {
color: 0x444444,
envMap: textureCube
} ),
glass: new THREE.MeshBasicMaterial( {
color: 0x223344,
envMap: textureCube,
opacity: 0.25,
combine: THREE.MixOperation,
reflectivity: 0.25,
transparent: true
} ),
tire: new THREE.MeshLambertMaterial( {
color: 0x050505
} ),
interior: new THREE.MeshPhongMaterial( {
color: 0x050505,
shininess: 20
} ),
black: new THREE.MeshLambertMaterial( {
color: 0x000000
} )
};
var loader = new THREE.BinaryLoader();
loader.load( "obj/camaro/CamaroNoUv_bin.js", function( geometry ) { createScene( geometry, camaroMaterials ) } );
//
window.addEventListener( 'resize', onWindowResize, false );
}
function onWindowResize() {
windowHalfX = window.innerWidth / 2;
windowHalfY = window.innerHeight / 2;
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize( window.innerWidth, window.innerHeight );
}
function createButtons( materials, faceMaterial ) {
var buttons = document.getElementById( "buttons" );
for ( var key in materials ) {
var button = document.createElement( 'button' );
button.textContent = key;
button.addEventListener( 'click', function ( event ) {
faceMaterial.materials[ 0 ] = materials[ this.textContent ];
}, false );
buttons.appendChild( button );
}
}
function createScene( geometry, materials ) {
var s = 75, m = new THREE.MeshFaceMaterial();
m.materials[ 0 ] = materials.body[ "Orange" ]; // car body
m.materials[ 1 ] = materials.chrome; // wheels chrome
m.materials[ 2 ] = materials.chrome; // grille chrome
m.materials[ 3 ] = materials.darkchrome; // door lines
m.materials[ 4 ] = materials.glass; // windshield
m.materials[ 5 ] = materials.interior; // interior
m.materials[ 6 ] = materials.tire; // tire
m.materials[ 7 ] = materials.black; // tireling
m.materials[ 8 ] = materials.black; // behind grille
var mesh = new THREE.Mesh( geometry, m );
mesh.rotation.y = 1;
mesh.scale.set( s, s, s );
scene.add( mesh );
createButtons( materials.body, m );
}
function onDocumentMouseMove(event) {
mouseX = ( event.clientX - windowHalfX );
mouseY = ( event.clientY - windowHalfY );
}
//
function animate() {
requestAnimationFrame( animate );
render();
stats.update();
}
function render() {
var timer = -0.0002 * Date.now();
camera.position.x += ( mouseX - camera.position.x ) * .05;
camera.position.y += ( - mouseY - camera.position.y ) * .05;
camera.lookAt( scene.position );
pointLight.position.x = 1500 * Math.cos( timer );
pointLight.position.z = 1500 * Math.sin( timer );
renderer.render( scene, camera );
}
</script>
</body>
</html>